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Comparing deliantra/Deliantra-Client/pod/skill_help.pod (file contents):
Revision 1.7 by elmex, Mon Aug 14 04:34:40 2006 UTC vs.
Revision 1.13 by root, Thu Jan 10 21:39:53 2008 UTC

50=head2 alchemy 50=head2 alchemy
51 51
52You can identify potions, containers, and different kinds of ore and 52You can identify potions, containers, and different kinds of ore and
53mineral, mix potions and create other stuff (such as gold, weapons, deadly 53mineral, mix potions and create other stuff (such as gold, weapons, deadly
54monsters killing him/her etc.) from other ingredients using a cauldron 54monsters killing him/her etc.) from other ingredients using a cauldron
55(L<$ARCH/misc/Container/cauldron.base.111.png>). 55L<$ARCH/misc/Container/cauldron.base.111.png>.
56 56
57To identify alchemy stuff you have to stand over it or have it in your inventory and 57To identify alchemy stuff you have to stand over it or have it in your inventory and
58issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might 58issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might
59not get identified if your alchemy level is too low. 59not get identified if your alchemy level is too low.
60 60
91=head2 bowyer 91=head2 bowyer
92 92
93You can identify missile weapons and missiles such as arrows, bolts and 93You can identify missile weapons and missiles such as arrows, bolts and
94bows. One can also create special bows and arrows from other ingredients 94bows. One can also create special bows and arrows from other ingredients
95using the bowyer skill like the L<alchemy skill|skill_description/alchemy> 95using the bowyer skill like the L<alchemy skill|skill_description/alchemy>
96skill and a B<workbench> (L<$ARCH/misc/Container/workbench.base.111.png>) 96skill and a B<workbench> L<$ARCH/misc/Container/workbench.base.111.png>
97(you just have to find out a recipe). 97(you just have to find out a recipe).
98 98
99=head2 clawing 99=head2 clawing
100 100
101You can make a "bare-handed attack". Damage is based on the user's 101You can make a "bare-handed attack". Damage is based on the user's
169You can identify amulets, rings and talismans. One can also improve magic 169You can identify amulets, rings and talismans. One can also improve magic
170rings or enchant non-magic rings to give them stat bonuses, this works 170rings or enchant non-magic rings to give them stat bonuses, this works
171similar to the L<alchemy skill|skill_description/alchemy>, only that 171similar to the L<alchemy skill|skill_description/alchemy>, only that
172you need to put the ingredients in a B<jeweler's workbench>. 172you need to put the ingredients in a B<jeweler's workbench>.
173 173
174For a more detailed documentation look in the L<jeweler skill documentation|jeweler_skill>.
175
174=head2 jumping 176=head2 jumping
175 177
176You can "skip" over one, two or three spaces in the selected 178You can "skip" over one, two or three spaces in the selected
177direction. Distance depends on weight carried, L<strength|stat_Str> and 179direction. Distance depends on weight carried, L<strength|stat_Str> and
178L<dexterity|stat_Dex> of the user. This skill may also be used as an 180L<dexterity|stat_Dex> of the user. This skill may also be used as an
230While the skill is readied, the possessor will move faster through "hilly" 232While the skill is readied, the possessor will move faster through "hilly"
231terrain (hills, mountains, etc.) 233terrain (hills, mountains, etc.)
232 234
233=head2 oratory 235=head2 oratory
234 236
235You may "recruit" followers. Recruitees must be of lower level, and 237You may "recruit" followers targeting them with your B<oratory>
236unaggressive to start. Use of this skill may anger the audience. Also, 238skill. Recruitees must be unaggressive to start (a good way to pacify
237"special" monsters are immune to recruitment. Success depends on user's 239monsters is the L<singing skill|skill_description/singing>). Use of
238L<charisma|stat_Cha> and level. 240this skill may anger the audience. Also, some monsters are immune to
241recruitment. Success depends on user's level and her L<charisma|stat_Cha>
242vs. the recruitee's L<intelligence|stat_Int> and level.
243
244Kill experience from your followers goes directly to your oratory skill.
245
246Cleaning women and unagggressive low-level monsters (such as the dogs in
247the wizards house in scorn) are good initial targets for this skill.
239 248
240=head2 praying 249=head2 praying
241 250
242You are allowed to cast "cleric" spells. In addition, this skill may be 251You are allowed to cast "cleric" spells. In addition, this skill may be
243used to accelerate the accumulation of grace by C<use_skill praying>. 252used to accelerate the accumulation of grace by C<use_skill praying>.
258You can search (more effectively) for traps. This is not a "passive" 267You can search (more effectively) for traps. This is not a "passive"
259skill, it must be applied in order to gain the advantage in discovering 268skill, it must be applied in order to gain the advantage in discovering
260traps, or actively used when in vicinity of a trap. To use it, fire into 269traps, or actively used when in vicinity of a trap. To use it, fire into
261any direction. 270any direction.
262 271
263=head2 disarm 272=head2 disarm traps
264 273
265You can disarm previously discovered traps (for example, with the B<find traps> skill). 274You can disarm previously discovered traps (for example, with the B<find traps> skill).
266 275
267=head2 sense curse 276=head2 sense curse
268 277
274You can detect whether items that you hold are B<magic> by firing in any 283You can detect whether items that you hold are B<magic> by firing in any
275direction while this skill is readied. 284direction while this skill is readied.
276 285
277=head2 singing 286=head2 singing
278 287
279You may pacify hostile monsters with this skill. Certain kinds of 288You may pacify hostile monsters with this area attack skill. Certain
280monsters are immune. Success depends on user level and L<charisma|stat_Cha>. 289kinds of monsters are immune. Success depends on user's level and her
290L<charisma|stat_Cha> vs. the monster's L<intelligence|stat_Int> and level.
291
292Singing is a good companion skill for the L<oratory
293skill|skill_description/oratory>: first you pacify creates using singing,
294then you can orate them, convincing them if your cause. It is a useful
295skill when monsters are overwhelming you, too.
281 296
282=head2 smithery 297=head2 smithery
283 298
284You can identify arms and armour that you hold, and, with the help of a 299You can identify arms and armour that you hold, and, with the help of a
285B<forge>, can even create weapons using the alchemy skill. 300B<forge>, can even create weapons using the alchemy skill.
287=head2 stealing 302=head2 stealing
288 303
289You can take items from the inventory of NPCs, monsters and maybe other 304You can take items from the inventory of NPCs, monsters and maybe other
290players. 305players.
291 306
292=head2 thaumathurgy 307=head2 thaumaturgy
293 308
294You can identify rods, wands and horns that you are holding, and, with 309You can identify rods, wands and horns that you are holding, and, with
295the help of a B<thaumaturgists workbench> and the alchemy skill, create 310the help of a B<thaumaturgists workbench> and the alchemy skill, create
296those things. 311those things.
297 312
374 389
375=head1 About experience and skills 390=head1 About experience and skills
376 391
377=head2 Associated and miscellaneous skills 392=head2 Associated and miscellaneous skills
378 393
379In Crossfire two types of skills exist; The first kind, "associated" 394In Deliantra, two types of skills exist; The first kind, "associated"
380skills, are those skills which are associated with a category of 395skills, are those skills which are associated with a category of
381experience. The other kind of skill, "miscellaneous" skills, are not 396experience. The other kind of skill, "miscellaneous" skills, are not
382related to any experience category. 397related to any experience category.
383 398
384The main difference between these two kinds of skills is in the result 399The main difference between these two kinds of skills is in the result
562 577
563Parts of this document were originally compiled, edited, and written by 578Parts of this document were originally compiled, edited, and written by
564Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information 579Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
565compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. 580compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
566 581
567Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 582Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van
568Steenhoven and Marc A. Lehmann. 583Steenhoven and Marc A. Lehmann.
569 584

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