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Comparing deliantra/Deliantra-Client/pod/skill_help.pod (file contents):
Revision 1.10 by elmex, Fri Sep 1 09:46:21 2006 UTC vs.
Revision 1.14 by root, Wed Apr 2 13:59:11 2008 UTC

1=head1 Skills 1=head1 Skills
2 2
3=head1 Description 3=head1 Description
4 4
5Instead of gaining experience for basically just killing monsters (and 5Instead of gaining experience for basically just killing monsters (and
6disarming traps) you can also gain a variety of experience through the 6disarming traps) you can also gain experience in a variety of other
7use of skills. 7skills, which can either be learned or used through a skill tool or
8 8talisman.
9=head1 Skill Overview
10
11 Skill Experience Associated Stats
12 Stat 1 Stat 2 Stat 3
13 Achemy Mental Int Dex Wis
14 Bargaining NONE n/a n/a n/a
15 Bowyer Mental Int Dex Wis
16 Clawing Physique Str Dex n/a
17 Disarm Traps Agility Dex Int Str
18 Find Traps Mental Int Dex n/a
19 Flame Touch Physique Str Dex Int
20 Hiding Agility Dex Int n/a
21 Inscription Mental Int Dex n/a
22 Jeweler Mental Int Wis Dex
23 Jumping Physique Str Dex n/a
24 Karate Physique Str Dex n/a
25 Literacy Mental Int Wis n/a
26 Lockpicking Agility Dex Int n/a
27 Meditation NONE Int Wis Pow
28 Melee Weapons Physique Str Dex n/a
29 Missile Weapons Physique Str Dex n/a
30 Mountaineer NONE n/a n/a n/a
31 Oratory Personality Cha Int n/a
32 Praying Wisdom Wis Pow n/a
33 Punching Physique Str Dex n/a
34 Sense Curse Wisdom Pow Wis n/a
35 Sense Magic Magic Pow Int n/a
36 Set Traps Mental Int Dex Str
37 Singing Personality Cha Int n/a
38 Smithery Mental Int Str Dex
39 Stealing Agility Dex Int n/a
40 Thaumaturgy Mental Int Wis n/a
41 Throwing Physique Str Dex n/a
42 Use Magic Item NONE Pow Int n/a
43 Wizardry Magic Pow Int n/a
44 Woodsman Mental Int Dex Wis
45 9
46=head1 X<skill_description>Skill Descriptions 10=head1 X<skill_description>Skill Descriptions
47 11
48Below is a more detailed description of each skills and how they are used. 12Below is a more detailed description of each skills and how they are used.
49 13
203B<lockpicks> to use this skill. 167B<lockpicks> to use this skill.
204 168
205=head2 meditation 169=head2 meditation
206 170
207Player can regain mana/hp at an accelerated rate by C<use_skill meditation>, 171Player can regain mana/hp at an accelerated rate by C<use_skill meditation>,
208the L<praying skill|skill_description/praying>. Player must first strip 172the L<skill_description/praying> skill. Player must first strip
209off encumbering armour however. This skill is only available to the "monk" 173off encumbering armour however. This skill is only available to the "monk"
210character class. 174character class.
211 175
212=head2 one handed weapons 176=head2 one handed weapons
213 177
232While the skill is readied, the possessor will move faster through "hilly" 196While the skill is readied, the possessor will move faster through "hilly"
233terrain (hills, mountains, etc.) 197terrain (hills, mountains, etc.)
234 198
235=head2 oratory 199=head2 oratory
236 200
237You may "recruit" followers. Recruitees must be of lower level, and 201You may "recruit" followers targeting them with your B<oratory>
238unaggressive to start. Use of this skill may anger the audience. Also, 202skill. Recruitees must be unaggressive to start (a good way to pacify
239"special" monsters are immune to recruitment. Success depends on user's 203monsters is the L<singing skill|skill_description/singing>). Use of
240L<charisma|stat_Cha> and level. 204this skill may anger the audience. Also, some monsters are immune to
205recruitment. Success depends on user's level and her L<charisma|stat_Cha>
206vs. the recruitee's L<intelligence|stat_Int> and level.
207
208Kill experience from your followers goes directly to your oratory skill.
209
210Cleaning women and unagggressive low-level monsters (such as the dogs in
211the wizards house in scorn) are good initial targets for this skill.
241 212
242=head2 praying 213=head2 praying
243 214
244You are allowed to cast "cleric" spells. In addition, this skill may be 215The praying skill allows you to cast "cleric" spells. In addition, this
245used to accelerate the accumulation of grace by C<use_skill praying>. 216skill may be used to accelerate the accumulation of grace points by
246This skill may be either learned (e.g. using a L<skill scroll>) or 217praying (see L<How do I pray?|how_tp_pray>. This skill may be either
247acquired through the use of a B<holy symbol>. 218learned (e.g. using a L<skill scroll>) or acquired through the use of a
219B<holy symbol>.
248 220
249One of the best spells to start is the 'holy word' spell and later, 221One of the best spells to start with is the 'holy word' spell and later,
250if you find it, the 'banishment' spell, which is much stronger. 222if you find it, the 'banishment' spell, which is much stronger.
251 223
252=head2 punching 224=head2 punching
253 225
254You can make a "bare-handed attack". Damage is based on the user's 226You can make a "bare-handed attack". Damage is based on the user's
276You can detect whether items that you hold are B<magic> by firing in any 248You can detect whether items that you hold are B<magic> by firing in any
277direction while this skill is readied. 249direction while this skill is readied.
278 250
279=head2 singing 251=head2 singing
280 252
281You may pacify hostile monsters with this skill. Certain kinds of 253You may pacify hostile monsters with this area attack skill. Certain
282monsters are immune. Success depends on user level and L<charisma|stat_Cha>. 254kinds of monsters are immune. Success depends on user's level and her
255L<charisma|stat_Cha> vs. the monster's L<intelligence|stat_Int> and level.
256
257Singing is a good companion skill for the L<oratory
258skill|skill_description/oratory>: first you pacify creates using singing,
259then you can orate them, convincing them if your cause. It is a useful
260skill when monsters are overwhelming you, too.
283 261
284=head2 smithery 262=head2 smithery
285 263
286You can identify arms and armour that you hold, and, with the help of a 264You can identify arms and armour that you hold, and, with the help of a
287B<forge>, can even create weapons using the alchemy skill. 265B<forge>, can even create weapons using the alchemy skill.
376 354
377=head1 About experience and skills 355=head1 About experience and skills
378 356
379=head2 Associated and miscellaneous skills 357=head2 Associated and miscellaneous skills
380 358
381In Crossfire two types of skills exist; The first kind, "associated" 359In Deliantra, two types of skills exist; The first kind, "associated"
382skills, are those skills which are associated with a category of 360skills, are those skills which are associated with a category of
383experience. The other kind of skill, "miscellaneous" skills, are not 361experience. The other kind of skill, "miscellaneous" skills, are not
384related to any experience category. 362related to any experience category.
385 363
386The main difference between these two kinds of skills is in the result 364The main difference between these two kinds of skills is in the result
564 542
565Parts of this document were originally compiled, edited, and written by 543Parts of this document were originally compiled, edited, and written by
566Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information 544Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
567compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. 545compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
568 546
569Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 547Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van
570Steenhoven and Marc A. Lehmann. 548Steenhoven and Marc A. Lehmann.
571 549

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