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Revision: 1.13
Committed: Tue Dec 23 18:52:54 2008 UTC (15 years, 6 months ago) by pippijn
Branch: MAIN
CVS Tags: rel-2_03, rel-2_02, rel-2_05, rel-2_04, rel-2_10, rel-2_11
Changes since 1.12: +1 -1 lines
Log Message:
thats => that's
some more typo fixes in maps (i => I, missing commas, bad casing, etc.)

File Contents

# User Rev Content
1 elmex 1.12 =head1 Deliantra Client Tutorial - A gentle introduction to the game client
2 elmex 1.1
3 root 1.7 =head2 What's Deliantra - Basic Game Concepts
4 elmex 1.1
5 elmex 1.12 Deliantra is a 2D MORPG (Multiplayer Online Role Playing Game). This means
6     that you choose a character which will allow you to interact with a fictional
7     virtual world. In that world you can meet other people, fight monsters,
8     gain experience and gain treasures.
9    
10     This Tutorial will guide you through the main interface elements of the
11     game client for Deliantra.
12    
13     Later, if you managed to log in, another Tutorial will guide you through
14     the main game elements. It will teach you how to interact with the world
15     and other players.
16 elmex 1.1
17 elmex 1.8 Deliantra is freely distributed under the General (Affero)
18 root 1.6 Public License (GPL) and the code may be obtained from
19 elmex 1.8 L<http://www.deliantra.net/>.
20 elmex 1.1
21     =head1 Getting Started
22    
23 elmex 1.8 First of all, don't be daunted by the apparent complexity of Deliantra -
24     in reality, Deliantra is quite easy to play and character generation is
25 elmex 1.1 simple. Later on, when you have some experience playing the game, you may
26     wish to read the full manual.
27    
28     =head2 User Interface Basics
29    
30 elmex 1.12 =head3 The Button Bar
31 elmex 1.1
32 elmex 1.12 First start with the button bar on top of the client window:
33 elmex 1.1
34 elmex 1.12 =for image sc_button_bar.jpg
35 elmex 1.1
36 elmex 1.12 That button bar consists of following buttons:
37 elmex 1.1
38     =over 4
39    
40 elmex 1.12 =item B<Setup>
41 elmex 1.1
42 elmex 1.12 Opens the client setup window, where you can make all kinds of client
43     related settings. For example setting your login name and password,
44     the resolution, whether the client should run in fullscreen or windowed
45     mode. And lots of other things.
46 elmex 1.1
47 elmex 1.12 =item B<Playerbook>
48 elmex 1.1
49 elmex 1.12 This button will open one of the most important windows in the game: The
50     Playerbook. It will tell you many interesting and important statistics about
51     your character, for example which stats it got, which magical spells you know
52     and probably most importantly, whats in your inventory.
53 elmex 1.1
54 elmex 1.12 =item B<Save Config>
55 elmex 1.1
56 elmex 1.12 This button will save all settings you made in the B<Setup> window.
57     Also the positions of the windows will be saved, so that you don't have to
58     change the layout of the windows everytime you start the client.
59 elmex 1.1
60 elmex 1.12 =item B<Help!>
61 elmex 1.1
62 elmex 1.12 The B<Help!> button will open the documentation for the game, where
63     you will also find this tutorial. If you are stuck a look at the
64     L<Game FAQ|pod/faq> or the other documentation there.
65 elmex 1.1
66 elmex 1.12 =item B<Quit>
67 elmex 1.1
68 elmex 1.12 This button will exit the client. Be careful not to just quit the client
69     when you are logged in. You should really search for a save bed before
70     exiting. Because if you logout while being in a dungeon nasty cave-ins will
71     probably kill you if you are away for too long.
72 elmex 1.1
73     =back
74    
75 elmex 1.12 =head3 Tooltips
76 elmex 1.1
77 elmex 1.12 Another B<very important> source of information for beginners are the
78     tooltips, which are shown when you hover with the mouse cursor above certain
79     user interface elements of the client:
80 elmex 1.1
81 elmex 1.12 =for image sc_tooltips.png
82 elmex 1.1
83 elmex 1.12 They often reveal very useful information about the user interface elements.
84     Also they answer many of the frequently asked questions about the usage of the
85     client.
86 elmex 1.1
87 elmex 1.12 And before you ask: No you can't disable them.
88 elmex 1.1
89 elmex 1.12 =head3 Minimap
90 elmex 1.1
91 elmex 1.12 =for image sc_minimap.png
92 elmex 1.1
93 elmex 1.12 This minimap can usually be found on the upper left of the client window,
94     it shows the rough layout of the map you are currently on. It can be helpful
95     to keep track of already explored areas.
96 elmex 1.1
97 elmex 1.12 =head3 Message Window
98 elmex 1.1
99 elmex 1.12 Another very important window is the B<Message Window>:
100 elmex 1.1
101 elmex 1.12 =for image sc_message_window.png
102 elmex 1.1
103 elmex 1.12 It shows all the important textual information which occur in the game.
104     The first tab, the B<Log> tab, usually shows status information about
105     the server for example the message of the day.
106 elmex 1.1
107 elmex 1.12 The next tab usually is the B<Map> tab, which shows any chat activity on the
108     map you are currently on.
109 elmex 1.1
110 elmex 1.12 The most social tab is the B<Chat> tab, where you can chat with all the to other
111     players on the server.
112 elmex 1.1
113 elmex 1.12 =head3 Short Log
114 elmex 1.1
115 elmex 1.12 The short log, which shows the most recent information which
116     occur while playing, for example stat changes (which for example happen
117     when you get poisoned) or activity messages.
118 elmex 1.1
119 elmex 1.12 This image shows the short log shortly after logging in:
120 elmex 1.1
121 elmex 1.12 =for image sc_short_log.png
122 elmex 1.1
123 elmex 1.12 =head3 Floorbox
124 elmex 1.1
125 elmex 1.12 The floorbox can be found on the bottom of the client window,
126     right from the middle of the bottom border:
127 elmex 1.1
128 elmex 1.12 =for image sc_floorbox.png
129 elmex 1.1
130 elmex 1.12 It shows whats on the floor below your character. With the right click
131     context menu you can pickup things or open the inventory with the 'More...'
132     button, which appears if there are too many items on the floor.
133 elmex 1.1
134 elmex 1.12 =head3 Gauges
135 elmex 1.1
136 elmex 1.12 The gauges on the bottom right of the client window display probably
137     the most interesting things while playing:
138 elmex 1.1
139 elmex 1.12 =for image sc_gauges.png
140 elmex 1.1
141 elmex 1.12 The blue gauge shows your health. If this gauge hits the bottom you will
142     die. The next, very shiny gauge, shows the amount of spell points you
143     can spend for casting magial spells. The bluish green gauge shows how
144     many grace points you got for using prayers. The last gauge shows
145     how much food you got in your belly. If your food is low your health
146     won't automatically improve, and you probably will starve to death.
147 elmex 1.1
148 elmex 1.12 Also remember to read the tooltips about these gauges.
149 elmex 1.1
150 elmex 1.12 Below those 4 gauges you find a line like this: "Exp: 928,708,227 (lvl 73)".
151     It shows how much overall experience your character got. And behind that number
152     you will find which level your character is. The character level influences
153     many aspects of your character.
154 elmex 1.1
155 elmex 1.12 Below the "Exp: ..." line you find another set of gauges: The one
156     with "90%" on it shows how much experience to the next character level you already
157     earned. Below that a gauge shows the same information for the level of
158     a specific skill.
159 elmex 1.1
160 elmex 1.12 And on the very bottom a line like this: "Range*: comet Combat: karate"
161     shows which spell or skill you have readied in your "range slot" and
162     which combat skill you have readied.
163 elmex 1.1
164 elmex 1.12 =head2 Start Playing
165 elmex 1.1
166 pippijn 1.13 So, that's it for now to the user interface, you should get start playing now.
167 elmex 1.12 Open the B<Setup> window:
168 elmex 1.1
169 elmex 1.12 =for image sc_login.jpg
170 elmex 1.1
171 elmex 1.12 There are two important input boxes there:
172 elmex 1.1
173     =over 4
174    
175 elmex 1.12 =item B<Username>
176 elmex 1.1
177 elmex 1.12 Here you have to enter the character name you would like to play with. If you
178     are playing for the first time, type any name you like; this will be your
179     character name for the rest of the life of that character. As you don't have a
180     character yet you have to create a new character. The tutorial and windows
181     popping up after you logged in for the first time with that character will
182     guide you through the character creation.
183 elmex 1.1
184 elmex 1.12 =item B<Password>
185 elmex 1.1
186 elmex 1.12 Next, type in any password. Remember: you will need to remember the same
187     password again to play that character again! You can use B<Save Config> (see
188     the buttons on the top of the window) to save your settings, including name and
189     password, but if it gets lost recovery is difficult, so remember your password
190     or write it down at a safe place.
191 elmex 1.1
192     One more note: it's not a good idea to use "real" passwords to your
193     computer accounts! Doing so may make your system vulnerable to
194 elmex 1.8 unscrupulous Deliantra server administrators.
195 elmex 1.1
196 elmex 1.12 =back
197    
198     Enter the desired I<Username> and I<Password> and click on I<Login / Register> now.
199 elmex 1.1
200     =head1 Authors
201    
202     Parts of this document were originally compiled, edited, and written by
203     Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
204     compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
205    
206 elmex 1.12 Adapted for use by I<Deliantra>, enhanced and corrected by Pippijn van
207 elmex 1.1 Steenhoven, Marc A. Lehmann and Robin Redeker.
208