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62 | Here you have to enter the character name you would like to play |
62 | Here you have to enter the character name you would like to play |
63 | with. |
63 | with. |
64 | If you are playing for the first time, type any name you like; this will |
64 | If you are playing for the first time, type any name you like; this will |
65 | be your character name for the rest of the life of that character. |
65 | be your character name for the rest of the life of that character. |
66 | As you don't have a character yet you have to create a new |
66 | As you don't have a character yet you have to create a new |
67 | character. It will be explained below at the L<intro/Character Creation>. |
67 | character. It will be explained below at the L<Character Creation>. |
68 | |
68 | |
69 | =item B<Password> |
69 | =item B<Password> |
70 | |
70 | |
71 | Next, type in any password. Remember: |
71 | Next, type in any password. Remember: |
72 | you will need to remember the same password again to play that character |
72 | you will need to remember the same password again to play that character |
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91 | using the button at the top of the screen). |
91 | using the button at the top of the screen). |
92 | |
92 | |
93 | Hover with the mouse cursor over the stats (Str, Dex, Con, Int, Wis, Pow and Cha) |
93 | Hover with the mouse cursor over the stats (Str, Dex, Con, Int, Wis, Pow and Cha) |
94 | to see what they mean or what they do. |
94 | to see what they mean or what they do. |
95 | |
95 | |
96 | Or look at L<intro/Character Stats>. |
96 | Or look at L<Character Stats>. |
97 | |
97 | |
98 | You can let the dices reroll your stats with the I<Roll Again> button, you can |
98 | You can let the dices reroll your stats with the I<Roll Again> button, you can |
99 | I<Swap Stats>. |
99 | I<Swap Stats>. |
100 | You aren't limited to the number of times you can roll your stats - so have fun. |
100 | You aren't limited to the number of times you can roll your stats - so have fun. |
101 | Notice that the stats are always arranged that the B<Str> stat has the highest value, the |
101 | Notice that the stats are always arranged that the B<Str> stat has the highest value, the |
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115 | |
115 | |
116 | =for image sc_char_create_race2.png |
116 | =for image sc_char_create_race2.png |
117 | |
117 | |
118 | You will also see the face of the selected race. Click on I<Next Race> and read all |
118 | You will also see the face of the selected race. Click on I<Next Race> and read all |
119 | the descriptions until you find the right race for your new character. |
119 | the descriptions until you find the right race for your new character. |
120 | Keep in mind that the races also affect the L<intro/Character Stats>. |
120 | Keep in mind that the races also affect the L<Character Stats>. |
121 | |
121 | |
122 | After you clicked I<Accept> you will see this: |
122 | After you clicked I<Accept> you will see this: |
123 | |
123 | |
124 | (I chose a Halfling for now) |
124 | (I chose a Halfling for now) |
125 | |
125 | |