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1 | =encoding utf-8 |
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1 | =head1 Deliantra Client Tutorial - A gentle introduction to the game client |
3 | =head1 Deliantra Client Tutorial - A gentle introduction to the game client |
2 | |
4 | |
3 | =head2 What's Deliantra - Basic Game Concepts |
5 | =head2 What's Deliantra - Basic Game Concepts |
4 | |
6 | |
5 | Deliantra is a 2D MORPG (Multiplayer Online Role Playing Game). This means |
7 | Deliantra is a 2D MORPG (Multiplayer Online Role Playing Game). This means |
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86 | |
88 | |
87 | And before you ask: No you can't disable them. |
89 | And before you ask: No you can't disable them. |
88 | |
90 | |
89 | =head3 Minimap |
91 | =head3 Minimap |
90 | |
92 | |
91 | =for image sc_minimap.png |
93 | =for image sc_minimap.jpg |
92 | |
94 | |
93 | This minimap can usually be found on the upper left of the client window, |
95 | This minimap can usually be found on the upper left of the client window, |
94 | it shows the rough layout of the map you are currently on. It can be helpful |
96 | it shows the rough layout of the map you are currently on. It can be helpful |
95 | to keep track of already explored areas. |
97 | to keep track of already explored areas. |
96 | |
98 | |
97 | =head3 Message Window |
99 | =head3 Message Window |
98 | |
100 | |
99 | Another very important window is the B<Message Window>: |
101 | Another very important window is the B<Message Window>: |
100 | |
102 | |
101 | =for image sc_message_window.png |
103 | =for image sc_message_window.jpg |
102 | |
104 | |
103 | It shows all the important textual information which occur in the game. |
105 | It shows all the important textual information which occur in the game. |
104 | The first tab, the B<Log> tab, usually shows status information about |
106 | The first tab, the B<Log> tab, usually shows status information about |
105 | the server for example the message of the day. |
107 | the server for example the message of the day. |
106 | |
108 | |
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116 | occur while playing, for example stat changes (which for example happen |
118 | occur while playing, for example stat changes (which for example happen |
117 | when you get poisoned) or activity messages. |
119 | when you get poisoned) or activity messages. |
118 | |
120 | |
119 | This image shows the short log shortly after logging in: |
121 | This image shows the short log shortly after logging in: |
120 | |
122 | |
121 | =for image sc_short_log.png |
123 | =for image sc_short_log.jpg |
122 | |
124 | |
123 | =head3 Floorbox |
125 | =head3 Floorbox |
124 | |
126 | |
125 | The floorbox can be found on the bottom of the client window, |
127 | The floorbox can be found on the bottom of the client window, |
126 | right from the middle of the bottom border: |
128 | right from the middle of the bottom border: |
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134 | =head3 Gauges |
136 | =head3 Gauges |
135 | |
137 | |
136 | The gauges on the bottom right of the client window display probably |
138 | The gauges on the bottom right of the client window display probably |
137 | the most interesting things while playing: |
139 | the most interesting things while playing: |
138 | |
140 | |
139 | =for image sc_gauges.png |
141 | =for image sc_gauges.jpg |
140 | |
142 | |
141 | The blue gauge shows your health. If this gauge hits the bottom you will |
143 | The blue gauge shows your health. If this gauge hits the bottom you will |
142 | die. The next, very shiny gauge, shows the amount of spell points you |
144 | die. The next, very shiny gauge, shows the amount of spell points you |
143 | can spend for casting magial spells. The bluish green gauge shows how |
145 | can spend for casting magial spells. The bluish green gauge shows how |
144 | many grace points you got for using prayers. The last gauge shows |
146 | many grace points you got for using prayers. The last gauge shows |