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1=encoding utf-8
2
1=head1 Deliantra Tutorial - An gentle introduction to the game client. 3=head1 Deliantra Client Tutorial - A gentle introduction to the game client
2 4
3=head2 What's Deliantra - Basic Game Concepts 5=head2 What's Deliantra - Basic Game Concepts
4 6
5#TODO: about.html 7Deliantra is a 2D MORPG (Multiplayer Online Role Playing Game). This means
8that you choose a character which will allow you to interact with a fictional
9virtual world. In that world you can meet other people, fight monsters,
10gain experience and gain treasures.
11
12This Tutorial will guide you through the main interface elements of the
13game client for Deliantra.
14
15Later, if you managed to log in, another Tutorial will guide you through
16the main game elements. It will teach you how to interact with the world
17and other players.
6 18
7Deliantra is freely distributed under the General (Affero) 19Deliantra is freely distributed under the General (Affero)
8Public License (GPL) and the code may be obtained from 20Public License (GPL) and the code may be obtained from
9L<http://www.deliantra.net/>. 21L<http://www.deliantra.net/>.
10 22
15simple. Later on, when you have some experience playing the game, you may 27simple. Later on, when you have some experience playing the game, you may
16wish to read the full manual. 28wish to read the full manual.
17 29
18=head2 User Interface Basics 30=head2 User Interface Basics
19 31
20# very short description of all ui elements 32=head3 The Button Bar
33
34First start with the button bar on top of the client window:
35
36=for image sc_button_bar.jpg
37
38That button bar consists of following buttons:
39
40=over 4
41
42=item B<Setup>
43
44Opens the client setup window, where you can make all kinds of client
45related settings. For example setting your login name and password,
46the resolution, whether the client should run in fullscreen or windowed
47mode. And lots of other things.
48
49=item B<Playerbook>
50
51This button will open one of the most important windows in the game: The
52Playerbook. It will tell you many interesting and important statistics about
53your character, for example which stats it got, which magical spells you know
54and probably most importantly, whats in your inventory.
55
56=item B<Save Config>
57
58This button will save all settings you made in the B<Setup> window.
59Also the positions of the windows will be saved, so that you don't have to
60change the layout of the windows everytime you start the client.
61
62=item B<Help!>
63
64The B<Help!> button will open the documentation for the game, where
65you will also find this tutorial. If you are stuck a look at the
66L<Game FAQ|pod/faq> or the other documentation there.
67
68=item B<Quit>
69
70This button will exit the client. Be careful not to just quit the client
71when you are logged in. You should really search for a save bed before
72exiting. Because if you logout while being in a dungeon nasty cave-ins will
73probably kill you if you are away for too long.
74
75=back
76
77=head3 Tooltips
78
79Another B<very important> source of information for beginners are the
80tooltips, which are shown when you hover with the mouse cursor above certain
81user interface elements of the client:
82
83=for image sc_tooltips.png
84
85They often reveal very useful information about the user interface elements.
86Also they answer many of the frequently asked questions about the usage of the
87client.
88
89And before you ask: No you can't disable them.
90
91=head3 Minimap
92
93=for image sc_minimap.png
94
95This minimap can usually be found on the upper left of the client window,
96it shows the rough layout of the map you are currently on. It can be helpful
97to keep track of already explored areas.
98
99=head3 Message Window
100
101Another very important window is the B<Message Window>:
102
103=for image sc_message_window.png
104
105It shows all the important textual information which occur in the game.
106The first tab, the B<Log> tab, usually shows status information about
107the server for example the message of the day.
108
109The next tab usually is the B<Map> tab, which shows any chat activity on the
110map you are currently on.
111
112The most social tab is the B<Chat> tab, where you can chat with all the to other
113players on the server.
114
115=head3 Short Log
116
117The short log, which shows the most recent information which
118occur while playing, for example stat changes (which for example happen
119when you get poisoned) or activity messages.
120
121This image shows the short log shortly after logging in:
122
123=for image sc_short_log.png
124
125=head3 Floorbox
126
127The floorbox can be found on the bottom of the client window,
128right from the middle of the bottom border:
129
130=for image sc_floorbox.png
131
132It shows whats on the floor below your character. With the right click
133context menu you can pickup things or open the inventory with the 'More...'
134button, which appears if there are too many items on the floor.
135
136=head3 Gauges
137
138The gauges on the bottom right of the client window display probably
139the most interesting things while playing:
140
141=for image sc_gauges.png
142
143The blue gauge shows your health. If this gauge hits the bottom you will
144die. The next, very shiny gauge, shows the amount of spell points you
145can spend for casting magial spells. The bluish green gauge shows how
146many grace points you got for using prayers. The last gauge shows
147how much food you got in your belly. If your food is low your health
148won't automatically improve, and you probably will starve to death.
149
150Also remember to read the tooltips about these gauges.
151
152Below those 4 gauges you find a line like this: "Exp: 928,708,227 (lvl 73)".
153It shows how much overall experience your character got. And behind that number
154you will find which level your character is. The character level influences
155many aspects of your character.
156
157Below the "Exp: ..." line you find another set of gauges: The one
158with "90%" on it shows how much experience to the next character level you already
159earned. Below that a gauge shows the same information for the level of
160a specific skill.
161
162And on the very bottom a line like this: "Range*: comet Combat: karate"
163shows which spell or skill you have readied in your "range slot" and
164which combat skill you have readied.
21 165
22=head2 Start Playing 166=head2 Start Playing
23 167
24When starting the client you will see a window in the middle of the screen: 168So, that's it for now to the user interface, you should get start playing now.
169Open the B<Setup> window:
25 170
26=for image sc_login.jpg 171=for image sc_login.jpg
27 172
28There are several settings there: 173There are two important input boxes there:
29 174
30=over 4 175=over 4
31 176
32=item B<Host:Port>
33
34In the I<Host:Port> entry you can enter the server hostname followed by
35a colon with the port. The port is per default 13326 if you just enter
36the hostname.
37
38Below the entry there is a button I<Server List>. If you click on it you
39will get a server list:
40
41=for image sc_login_srvlist.jpg
42
43You can choose from the aviable servers there.
44(B<Note:> At the time of this writing (2006-07-23) only I<cf.schmorp.de> supports
45all features that are offered by Deliantra).
46
47=item B<Username> 177=item B<Username>
48 178
49Here you have to enter the character name you would like to play 179Here you have to enter the character name you would like to play with. If you
50with.
51If you are playing for the first time, type any name you like; this will 180are playing for the first time, type any name you like; this will be your
52be your character name for the rest of the life of that character. 181character name for the rest of the life of that character. As you don't have a
53As you don't have a character yet you have to create a new 182character yet you have to create a new character. The tutorial and windows
54character. It will be explained below at the L<Character Creation>. 183popping up after you logged in for the first time with that character will
184guide you through the character creation.
55 185
56=item B<Password> 186=item B<Password>
57 187
58Next, type in any password. Remember: 188Next, type in any password. Remember: you will need to remember the same
59you will need to remember the same password again to play that character 189password again to play that character again! You can use B<Save Config> (see
60again! You can use B<Save Config> (see the buttons on the top of the window) to save your settings, 190the buttons on the top of the window) to save your settings, including name and
61including name and password, but if it gets lost recovery is difficult, so remember your 191password, but if it gets lost recovery is difficult, so remember your password
62password or write it down at a safe place. 192or write it down at a safe place.
63 193
64One more note: it's not a good idea to use "real" passwords to your 194One more note: it's not a good idea to use "real" passwords to your
65computer accounts! Doing so may make your system vulnerable to 195computer accounts! Doing so may make your system vulnerable to
66unscrupulous Deliantra server administrators. 196unscrupulous Deliantra server administrators.
67 197
68=back 198=back
69 199
70Enter the desired I<Username> and I<Password> and click on I<Login> now. 200Enter the desired I<Username> and I<Password> and click on I<Login / Register> now.
71
72=head2 Character Creation
73
74=for item sc_char_create.png
75
76Your next step will be to generate random (primary) stats for your
77character (to see the stats, you might have to open the B<Stats Window>
78using the button at the top of the screen).
79
80Hover with the mouse cursor over the stats (Str, Dex, Con, Int, Wis, Pow and Cha)
81to see what they mean or what they do.
82
83Or look at L<Character Stats>.
84
85You can let the dices reroll your stats with the I<Roll Again> button, you can
86I<Swap Stats>.
87You aren't limited to the number of times you can roll your stats - so have fun.
88Notice that the stats are always arranged that the B<Str> stat has the highest value, the
89B<Cha> stat has the lowest. You may rearrange the order of these values
90when you decide that you have rolled some decent stats. Two points: you
91can never roll a character with better stats than an average of straight
9215's, and you can't roll higher than 18 in a stat.
93
94Finally click on I<Accept> stats when you think they are fine.
95
96The next you will see after accepting the stats will be the race selection:
97
98=for image sc_char_create_race.png
99
100On the top right a text is displayed that explains the current selected race.
101If you rearrange the windows like this:
102
103=for image sc_char_create_race2.png
104
105You will also see the face of the selected race. Click on I<Next Race> and read all
106the descriptions until you find the right race for your new character.
107Keep in mind that the races also affect the L<Character Stats>.
108
109After you clicked I<Accept> you will see this:
110
111(I chose a Halfling for now)
112
113=for image sc_new_char.png
114
115The dragon on the right is another player that is currently logging in or creating his character.
116
117Now go to the south (you can move your character by with the keypad or the cursor keys).
118You will enter a hall similar to this:
119
120=for image sc_new_char_hall.png
121
122Step onto the first cell before the teleporter and the description of the character class
123will be displayed in the message window:
124
125=for image sc_new_char_class.png
126
127While each class has its particular strengths and weaknesses, in summary
128its just a fact that some classes are easier to play than others.
129
130For beginning players, the "simple fighter" characters are the easiest
131to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
132good earlier choices. As you gain experience with using Deliantra you
133may wish to branch out into other "fighter" characters such as the
134B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
135like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
136(e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
137are the hardest classes to master.
138
139One more note: You will probably find any character class that has a low
140natural B<Int> (for example, the B<Barbarian> class) will have a fairly
141difficult time at higher levels. Skills, and most importantly, spells,
142will be more difficult learn. Plan to spend a lot of loot on grimores,
143prayer books and skill scrolls.
144
145If you found a class that you like step on the teleporter.
146
147=head2 The first dungeons
148
149Next you will land in the nexus:
150
151=for image sc_new_char_nexus.png
152
153Read the signs by stepping on them and read what they say.
154These signs automatically display what they have to say in the message window.
155Other signs you have to read by applying them. You apply something by middle-click
156it in the floorbox:
157
158=for image sc_new_char_floorbox_apply.png
159
160Or you can use the I<spacebar> to apply the topmost thing you see in the floorbox.
161
162For now go to the north into the newbies house. Read all signs there and follow their
163instructions.
164
165If you see NPC's there, click on them and you will enter the NPC dialouge:
166
167=for image sc_newbiew_npc_dialog.jpg
168
169The buttons on the right are options of what you can say to the NPC. You can also
170click on the links in the text to ask the NPC about that.
171
172Another note about entering commands:
173
174In crossfire most things are command driven. You can enter commands in two ways:
175
176=over 4
177
178=item B<Chat Box>
179
180=for image sc_chatbox.jpg
181
182If you plan longer chat sessions you maybe prefer this.
183
184=item B<Command Completer>
185
186=for image sc_command_completer.png
187
188Read the tooltip that occurs when you hover the mouse above the entry.
189This completer can speed up commands a lot.
190
191=back
192
193Ok, I assume now that you finished the newbies house and you are back in the nexus.
194Now walk to the left, to the exit to I<Scorn>, the main town in the world.
195It's the main meeting place for most people on the server and it offers newbie
196dungeons for the beginners.
197
198If you walk into the exit you will be teleported to scorn:
199
200To the west you see the two beginner houses. Step onto the first one:
201
202=for image sc_scorn_beginners_house.png
203
204Press spacebar to apply it to enter the house. Like the newbies house
205in the nexus read all signs and follow their orders:
206
207=for image sc_inthe_beginners_house.png
208
209After you finished that house, enter the second house and finish it.
210
211After finishing those two houses there are multiple dungeons for newbies.
212The best for you to start is the I<Newbie Tower>:
213
214=for image sc_scorn_newbie_tower.png
215
216To the north there is the I<Drinking Fountain> a well that you can enter.
217The first parts of the dungeon there are also very nice.
218
219=for image sc_scorn_drinking_fountain.png
220
221Explore Scorn, there are many dungeons in the houses. Be careful when meeting
222new monsters, ask questions on the server via the I<chat> command and read the
223documentation here for further information about some topics.
224
225Before doing further exploration you maybe want to know how to see your progress
226and where to see what level you are and what your current stats are.
227
228=head2 Displayed information
229
230The most important dialog is the I<Playerbook>, it can be opened by clicking
231on the I<Playerbook> button on the top of the window or by pressing I<Tab>.
232There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help).
233
234Here is a quick explanation what all main information elements in the client gui mean:
235
236=over 4
237
238=item B<Gauges and Floorbox>
239
240=for image sc_gauges_and_floorbox.png
241
242These are the gauges that display your Health, Spellpoints/Mana,
243Grace and Food. Please hover the mouse cursor above them and read the tooltips.
244On the bottom of the gauges the maximum value is displayed and on the top
245the current value.
246
247Below the gauges there is the experience and level displayed. The level is increased
248once you reached a certain amount of experience points.
249
250Below that there is the range slot. It displays the currently selected range weapon
251that you can fire with ctrl+<direction>. This could be a bow or a spell.
252
253=item B<Statusbox>
254
255=for image sc_statusbox.png
256
257It displays all the current status messages that occur while playing.
258For example what you hit, if you gained experience, if someone entered
259the game or if someone said something. The status messages will disappear over time.
260B<Note:> Most status messages are also displayed in the message window, for example
261chatters and if someone entered/left the game.
262
263=item B<Skill list>
264
265If you press I<F3> or open the playerbook via the I<Playerbook> button on the top
266of the window and select the I<Skills> tab, you will see this:
267
268=for image sc_skill_list.jpg
269
270It displays all the skills you have and displays the experience points and level you gained in each.
271
272=item B<Statistics>
273
274If you want to see what stats and resistancies you currently have, go to the I<Statistics> tab in the
275I<Playerbook> (for example by pressing I<F2>).
276
277=for image sc_statistics.jpg
278
279Resistancies protect you from a certain type of attack.
280
281=item B<Spellbook>
282
283If you want to see what spells you have learned yet, go to the I<Spellbook> tab in the
284I<Playerbook> (for example by pressing I<F4>).
285
286You wont see there any spell if you just started, but if you learn a spell, it will show up there.
287
288If you have learned some spells it should look like this:
289
290=for image sc_spellbook.jpg
291
292=back
293
294=head2 After playing
295
296If you are tired or want to take a break from playing, you have to find a I<Bed to Reality>.
297The I<Wanderers Inn> is the best place to find such a bed for a newbie:
298
299=for image sc_wanderers_inn.png
300
301Go into it and find a I<Bed to Reality>:
302
303=for image sc_bed_to_reality.png
304
305If you apply it your character will be saved. Your score will also be displayed and your rank
306on the hiscore list.
307
308=for image sc_score.png
309
310=head1 Getting Started (old)
311
312=head2 How to create a new Character
313
314When you start up Deliantra, you will be asked for a character name and a
315password (you may need to open the B<Server Setup> dialog for this using
316the button at the top of the screen). If you are playing for the first
317time, type any name you like; this will be your character name for the
318rest of the life of that character. Next, type in any password. Remember:
319you will need to remember the same password again to play that character
320again! You can use B<Save Config> to save your settings, including name
321and password, but if it gets lost recovery is difficult, so remember your
322password or write it down at a safe place.
323
324One more note: it's not a good idea to use "real" passwords to your
325computer accounts! Doing so may make your system vulnerable to
326unscrupulous Deliantra server administrators.
327
328Your next step will be to generate random (primary) stats for your
329character (to see the stats, you might have to open the B<Stats Window>
330using the button at the top of the screen). You aren't limited to the
331number of times you can roll your stats - so have fun. Notice that the
332stats are always arranged that the B<Str> stat has the highest value, the
333B<Cha> stat has the lowest. You may rearrange the order of these values
334when you decide that you have rolled some decent stats. Two points: you
335can never roll a character with better stats than an average of straight
33615's, and you can't roll higher than 18 in a stat.
337
338When you roll your character, the stats displayed are the stats you will
339get as a human (which are unmodified). When satisfied, you can step
340through a number of races, each with special bonuses in stats.
341
342The manual shows how your basic stats will be changed by choosing a
343different race. The difference between the natural stat limit and 20
344indicates the bonus/penalty assigned to rolled primary stats. For example,
345a troll has a maximum strength which is 5 higher than 20-that means he
346will begin with an additional 5 points added to his strength roll. On the
347other hand, a troll can never get above 15 in intelligence. This means
348that your rolled character will have 5 less in intelligence if you choose
349that race. You should also note that any bonus to an ability can't raise
350the final number above your racial maximum, and no penalty can give you an
351ability score less then one; the lowest it can ever get is one.
352
353=head3 Selecting a class
354
355While each class has its particular strengths and weaknesses, in summary
356its just a fact that some classes are easier to play than others.
357
358For beginning players, the "simple fighter" characters are the easiest
359to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
360good earlier choices. As you gain experience with using Deliantra you
361may wish to branch out into other "fighter" characters such as the
362B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
363like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
364(e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
365are the hardest classes to master.
366
367One more note: You will probably find any character class that has a low
368natural B<Int> (for example, the B<Barbarian> class) will have a fairly
369difficult time at higher levels. Skills, and most importantly, spells,
370will be more difficult learn. Plan to spend a lot of loot on grimores,
371prayer books and skill scrolls.
372
373=head2 Playing the game
374
375#TODO biggers house, binding keys etc.
376
377=head1 Hints for Beginning Players
378
379I'm done with class selection, now there are three ways to go, where
380should I go? It is a good idea to take the northern path into the
381teleporter leading you to the beginners house. You can learn some basic
382skills there before journeying onward. Once you are there, you will get
383many things explained to you. Make sure you investigate every place in
384that house.
385
386I'm on the starting map, what do I do now? You should be in a city square
387with a few sign posts in the middle. Move over the signs and apply them
388B<spacebar> to read what they say.
389
390For beginners, there are several maps designed for them. Find these areas
391and clear them out. All throughout these levels, a player can find signs
392and books which they can read by stepping onto them and hitting B<space
393bar> to apply the book/sign. These messages will help the player to learn
394the system. Probably the first, best area for a beginning player to start
395out in is "Beginners." This area is a small house located southwest of
396your starting location.
397
398=head2 Flailing about with spells
399
400Some items are perishable. If you shoot a fireball into a room full of
401scrolls, you will notice them going up in smoke! So be careful not to
402destroy valuable items.
403
404=head2 Tips on surviving
405
406Deliantra is populated with a wealth of different monsters. These monsters
407can have varying immunities and attacktypes. In addition, some of them can
408be quite a bit smarter than others. It will be important for new players
409to learn the abilities of different monsters and learn just how much it
410will take to kill them.
411
412Most monsters in the game are out to mindlessly kill and destroy the
413players. Killing monsters will help boost a player's score. When fighting
414a large amount of monsters in a single room, attempt to find a narrower
415hallway so that you are not being attacked from all sides. Charging into a
416room full of Beholders would not be wise, instead, open the door and fight
417them one at a time.
418
419More advice can be found in the Survival Guide
420L<http://crossfire.real-time.com/guides/survival_guide/index.html>.
421
422=head2 Priorities for low-level characters
423
424The priority for characters below about 5th level is to gain some basic
425items. In this regard, better armour and better spells are best. Look for
426a quest among the various islands that will allow you to obtain mithril
427mail. Whenever you scrape together ~100-200 platinum pieces go shopping
428for armour and weapons (or spells). If you are a fighter type, try to have
429at least a +2 weapon, +2 helmet, +2 suit of armour, and +2 shield before
430you reach 5th level. For wizards, attempt to recover enough treasure to
431be able to buy up good attack spells. For priests, first thing to do is
432worship a god! Try to get the holy word prayer as soon as possible. Make
433sure your current god allows good potential use of this spell.
434
435For all classes, get access to the detect magic incantation as soon as
436possible. This will allow you to sort through the treasure you find while
437you're in the dungeon, and will save you time and money at the shops.
438
439=head2 Diseases
440
441Diseases are, well, diseases. They can be contageous or not, and can be
442contracted in a number of ways, and they vary greatly in their symptoms
443and dangerousness.
444
445Diseases have "levels". If you contract a disease and recover naturally,
446you're immune to that disease forever, provided the instance of the
447disease is of equal or lower level than your immunity.
448
449For example, you get a case of the flu cast by yourself at level 15. When
450you get over it, you're immune to any flu of level less than 16. When you
451become level 16 and cast the flu again, you are I<not> immune.
452
453Spells such as B<cure disease> or B<restoration> will remove a disease, but
454will not grant immunity.
455
456When cast as a spell, diseases's severity is level dependent. A 30th level
457cold is a I<lot> more severe than a level 2 cold.
458
459Undead are I<never> affected by any disease.
460
461Any priest player who isn't denied the path of wounding may learn and B<cast
462cause> B<cold>, B<flu>, B<typhoid>, B<anthrax> and B<leprosy> spells.
463
464Any priest with a high enough B<Wis> and with a religion that is attuned
465to wounding may learn to B<cast cause> B<smallpox>, B<white death> and
466B<red death> by praying at his altar.
467
468The I<damage> caused each round varies between 0 and the maximum listed
469for a disease. So you can inflict a I<mild> case of ebola, which would
470I<not> kill a monster, or a severe one capable of killing it.
471
472# TODO: disease table needs heavy reformatting
473anthrax, anthrax, Godpower
474arthritis, arthritis, Godpower
475disease_cold, cold, Godpower
476creeping_frost, creeping frost, Cold
477diarrhea, the runs, Physical
478ebola, Red Death, Godpower
479egg_disease, egg disease, Physical
480flaming_fart, flaming farts, Physical
481flu, flu, Godpower
482immolation, immolation, Fire
483incontinence, lack of bladder control, Physical
484insanity, insanity, Confusion
485leprosy, leprosy, Godpower
486bubonic_plague, Black Death, Godpower
487pneumonic_plague, pneumonic plague, Godpower
488rabies, rabies, Godpower + Confusion
489scurvy, scurvy, Physical
490smallpox, smallpox, Godpower
491tapeworms, tapeworms, Physical
492tooth_decay, tooth decay, Physical
493typhoid, typhoid, Godpower
494warts, warts, Physical
495 201
496=head1 Authors 202=head1 Authors
497 203
498Parts of this document were originally compiled, edited, and written by 204Parts of this document were originally compiled, edited, and written by
499Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information 205Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
500compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. 206compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
501 207
502Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 208Adapted for use by I<Deliantra>, enhanced and corrected by Pippijn van
503Steenhoven, Marc A. Lehmann and Robin Redeker. 209Steenhoven, Marc A. Lehmann and Robin Redeker.
504 210

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