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Revision: 1.6
Committed: Fri Jul 20 22:13:30 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
CVS Tags: rel-0_99
Changes since 1.5: +5 -4 lines
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File Contents

# Content
1 =for image banner.png
2
3 =head1 CFPlus Tutorial - An gentle introduction to the game client.
4
5 =head2 What's Crossfire TRT - Basic Game Concepts
6
7 In the words of Frank Tore Johansen, the author of the original Crossfire
8 game:
9
10 "Crossfire is a multi-player graphical arcade and adventure game made for
11 the X Window System environment. It has certain flavours from other
12 games, especially gauntlet and the rogue-like games. Any number of players
13 can move around in their own window, finding and using items and battling
14 monsters. They can choose to cooperate or compete in the same world."
15
16 In the years of development that have followed, Crossfire has grown to
17 encompass hundreds of monsters, thousands of maps to explore, an elaborate
18 magic system, over 15 character types, a system of skills, and many, many
19 artifacts and treasures.
20
21 Crossfire TRT is freely distributed under the General (Affero)
22 Public License (GPL) and the code may be obtained from
23 L<http://crossfire.schmorp.de/>.
24
25 =head1 Getting Started
26
27 First of all, don't be daunted by the apparent complexity of Crossfire -
28 in reality, Crossfire is quite easy to play and character generation is
29 simple. Later on, when you have some experience playing the game, you may
30 wish to read the full manual.
31
32 =head2 User Interface Basics
33
34 # very short description of all ui elements
35
36 =head2 Start Playing
37
38 When starting the client you will see a window in the middle of the screen:
39
40 =for image sc_login.jpg
41
42 There are several settings there:
43
44 =over 4
45
46 =item B<Host:Port>
47
48 In the I<Host:Port> entry you can enter the server hostname followed by
49 a colon with the port. The port is per default 13326 if you just enter
50 the hostname.
51
52 Below the entry there is a button I<Server List>. If you click on it you
53 will get a server list:
54
55 =for image sc_login_srvlist.jpg
56
57 You can choose from the aviable servers there.
58 (B<Note:> At the time of this writing (2006-07-23) only I<cf.schmorp.de> supports
59 all features that are offered by CFPlus).
60
61 =item B<Username>
62
63 Here you have to enter the character name you would like to play
64 with.
65 If you are playing for the first time, type any name you like; this will
66 be your character name for the rest of the life of that character.
67 As you don't have a character yet you have to create a new
68 character. It will be explained below at the L<Character Creation>.
69
70 =item B<Password>
71
72 Next, type in any password. Remember:
73 you will need to remember the same password again to play that character
74 again! You can use B<Save Config> (see the buttons on the top of the window) to save your settings,
75 including name and password, but if it gets lost recovery is difficult, so remember your
76 password or write it down at a safe place.
77
78 One more note: it's not a good idea to use "real" passwords to your
79 computer accounts! Doing so may make your system vulnerable to
80 unscrupulous Crossfire server administrators.
81
82 =back
83
84 Enter the desired I<Username> and I<Password> and click on I<Login> now.
85
86 =head2 Character Creation
87
88 =for item sc_char_create.png
89
90 Your next step will be to generate random (primary) stats for your
91 character (to see the stats, you might have to open the B<Stats Window>
92 using the button at the top of the screen).
93
94 Hover with the mouse cursor over the stats (Str, Dex, Con, Int, Wis, Pow and Cha)
95 to see what they mean or what they do.
96
97 Or look at L<Character Stats>.
98
99 You can let the dices reroll your stats with the I<Roll Again> button, you can
100 I<Swap Stats>.
101 You aren't limited to the number of times you can roll your stats - so have fun.
102 Notice that the stats are always arranged that the B<Str> stat has the highest value, the
103 B<Cha> stat has the lowest. You may rearrange the order of these values
104 when you decide that you have rolled some decent stats. Two points: you
105 can never roll a character with better stats than an average of straight
106 15's, and you can't roll higher than 18 in a stat.
107
108 Finally click on I<Accept> stats when you think they are fine.
109
110 The next you will see after accepting the stats will be the race selection:
111
112 =for image sc_char_create_race.png
113
114 On the top right a text is displayed that explains the current selected race.
115 If you rearrange the windows like this:
116
117 =for image sc_char_create_race2.png
118
119 You will also see the face of the selected race. Click on I<Next Race> and read all
120 the descriptions until you find the right race for your new character.
121 Keep in mind that the races also affect the L<Character Stats>.
122
123 After you clicked I<Accept> you will see this:
124
125 (I chose a Halfling for now)
126
127 =for image sc_new_char.png
128
129 The dragon on the right is another player that is currently logging in or creating his character.
130
131 Now go to the south (you can move your character by with the keypad or the cursor keys).
132 You will enter a hall similar to this:
133
134 =for image sc_new_char_hall.png
135
136 Step onto the first cell before the teleporter and the description of the character class
137 will be displayed in the message window:
138
139 =for image sc_new_char_class.png
140
141 While each class has its particular strengths and weaknesses, in summary
142 its just a fact that some classes are easier to play than others.
143
144 For beginning players, the "simple fighter" characters are the easiest
145 to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
146 good earlier choices. As you gain experience with using Crossfire+ you
147 may wish to branch out into other "fighter" characters such as the
148 B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
149 like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
150 (e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
151 are the hardest classes to master.
152
153 One more note: You will probably find any character class that has a low
154 natural B<Int> (for example, the B<Barbarian> class) will have a fairly
155 difficult time at higher levels. Skills, and most importantly, spells,
156 will be more difficult learn. Plan to spend a lot of loot on grimores,
157 prayer books and skill scrolls.
158
159 If you found a class that you like step on the teleporter.
160
161 =head2 The first dungeons
162
163 Next you will land in the nexus:
164
165 =for image sc_new_char_nexus.png
166
167 Read the signs by stepping on them and read what they say.
168 These signs automatically display what they have to say in the message window.
169 Other signs you have to read by applying them. You apply something by middle-click
170 it in the floorbox:
171
172 =for image sc_new_char_floorbox_apply.png
173
174 Or you can use the I<spacebar> to apply the topmost thing you see in the floorbox.
175
176 For now go to the north into the newbies house. Read all signs there and follow their
177 instructions.
178
179 If you see NPC's there, click on them and you will enter the NPC dialouge:
180
181 =for image sc_newbiew_npc_dialog.jpg
182
183 The buttons on the right are options of what you can say to the NPC. You can also
184 click on the links in the text to ask the NPC about that.
185
186 Another note about entering commands:
187
188 In crossfire most things are command driven. You can enter commands in two ways:
189
190 =over 4
191
192 =item B<Chat Box>
193
194 =for image sc_chatbox.jpg
195
196 If you plan longer chat sessions you maybe prefer this.
197
198 =item B<Command Completer>
199
200 =for image sc_command_completer.png
201
202 Read the tooltip that occurs when you hover the mouse above the entry.
203 This completer can speed up commands a lot.
204
205 =back
206
207 Ok, I assume now that you finished the newbies house and you are back in the nexus.
208 Now walk to the left, to the exit to I<Scorn>, the main town in the world.
209 It's the main meeting place for most people on the server and it offers newbie
210 dungeons for the beginners.
211
212 If you walk into the exit you will be teleported to scorn:
213
214 To the west you see the two beginner houses. Step onto the first one:
215
216 =for image sc_scorn_beginners_house.png
217
218 Press spacebar to apply it to enter the house. Like the newbies house
219 in the nexus read all signs and follow their orders:
220
221 =for image sc_inthe_beginners_house.png
222
223 After you finished that house, enter the second house and finish it.
224
225 After finishing those two houses there are multiple dungeons for newbies.
226 The best for you to start is the I<Newbie Tower>:
227
228 =for image sc_scorn_newbie_tower.png
229
230 To the north there is the I<Drinking Fountain> a well that you can enter.
231 The first parts of the dungeon there are also very nice.
232
233 =for image sc_scorn_drinking_fountain.png
234
235 Explore Scorn, there are many dungeons in the houses. Be careful when meeting
236 new monsters, ask questions on the server via the I<chat> command and read the
237 documentation here for further information about some topics.
238
239 Before doing further exploration you maybe want to know how to see your progress
240 and where to see what level you are and what your current stats are.
241
242 =head2 Displayed information
243
244 The most important dialog is the I<Playerbook>, it can be opened by clicking
245 on the I<Playerbook> button on the top of the window or by pressing I<Tab>.
246 There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help).
247
248 Here is a quick explanation what all main information elements in the client gui mean:
249
250 =over 4
251
252 =item B<Gauges and Floorbox>
253
254 =for image sc_gauges_and_floorbox.png
255
256 These are the gauges that display your Health, Spellpoints/Mana,
257 Grace and Food. Please hover the mouse cursor above them and read the tooltips.
258 On the bottom of the gauges the maximum value is displayed and on the top
259 the current value.
260
261 Below the gauges there is the experience and level displayed. The level is increased
262 once you reached a certain amount of experience points.
263
264 Below that there is the range slot. It displays the currently selected range weapon
265 that you can fire with ctrl+<direction>. This could be a bow or a spell.
266
267 =item B<Statusbox>
268
269 =for image sc_statusbox.png
270
271 It displays all the current status messages that occur while playing.
272 For example what you hit, if you gained experience, if someone entered
273 the game or if someone said something. The status messages will disappear over time.
274 B<Note:> Most status messages are also displayed in the message window, for example
275 chatters and if someone entered/left the game.
276
277 =item B<Skill list>
278
279 If you press I<F3> or open the playerbook via the I<Playerbook> button on the top
280 of the window and select the I<Skills> tab, you will see this:
281
282 =for image sc_skill_list.jpg
283
284 It displays all the skills you have and displays the experience points and level you gained in each.
285
286 =item B<Statistics>
287
288 If you want to see what stats and resistancies you currently have, go to the I<Statistics> tab in the
289 I<Playerbook> (for example by pressing I<F2>).
290
291 =for image sc_statistics.jpg
292
293 Resistancies protect you from a certain type of attack.
294
295 =item B<Spellbook>
296
297 If you want to see what spells you have learned yet, go to the I<Spellbook> tab in the
298 I<Playerbook> (for example by pressing I<F4>).
299
300 You wont see there any spell if you just started, but if you learn a spell, it will show up there.
301
302 If you have learned some spells it should look like this:
303
304 =for image sc_spellbook.jpg
305
306 =back
307
308 =head2 After playing
309
310 If you are tired or want to take a break from playing, you have to find a I<Bed to Reality>.
311 The I<Wanderers Inn> is the best place to find such a bed for a newbie:
312
313 =for image sc_wanderers_inn.png
314
315 Go into it and find a I<Bed to Reality>:
316
317 =for image sc_bed_to_reality.png
318
319 If you apply it your character will be saved. Your score will also be displayed and your rank
320 on the hiscore list.
321
322 =for image sc_score.png
323
324 =head1 Getting Started (old)
325
326 =head2 How to create a new Character
327
328 When you start up Crossfire, you will be asked for a character name and a
329 password (you may need to open the B<Server Setup> dialog for this using
330 the button at the top of the screen). If you are playing for the first
331 time, type any name you like; this will be your character name for the
332 rest of the life of that character. Next, type in any password. Remember:
333 you will need to remember the same password again to play that character
334 again! You can use B<Save Config> to save your settings, including name
335 and password, but if it gets lost recovery is difficult, so remember your
336 password or write it down at a safe place.
337
338 One more note: it's not a good idea to use "real" passwords to your
339 computer accounts! Doing so may make your system vulnerable to
340 unscrupulous Crossfire server administrators.
341
342 Your next step will be to generate random (primary) stats for your
343 character (to see the stats, you might have to open the B<Stats Window>
344 using the button at the top of the screen). You aren't limited to the
345 number of times you can roll your stats - so have fun. Notice that the
346 stats are always arranged that the B<Str> stat has the highest value, the
347 B<Cha> stat has the lowest. You may rearrange the order of these values
348 when you decide that you have rolled some decent stats. Two points: you
349 can never roll a character with better stats than an average of straight
350 15's, and you can't roll higher than 18 in a stat.
351
352 When you roll your character, the stats displayed are the stats you will
353 get as a human (which are unmodified). When satisfied, you can step
354 through a number of races, each with special bonuses in stats.
355
356 The manual shows how your basic stats will be changed by choosing a
357 different race. The difference between the natural stat limit and 20
358 indicates the bonus/penalty assigned to rolled primary stats. For example,
359 a troll has a maximum strength which is 5 higher than 20-that means he
360 will begin with an additional 5 points added to his strength roll. On the
361 other hand, a troll can never get above 15 in intelligence. This means
362 that your rolled character will have 5 less in intelligence if you choose
363 that race. You should also note that any bonus to an ability can't raise
364 the final number above your racial maximum, and no penalty can give you an
365 ability score less then one; the lowest it can ever get is one.
366
367 =head3 Selecting a class
368
369 While each class has its particular strengths and weaknesses, in summary
370 its just a fact that some classes are easier to play than others.
371
372 For beginning players, the "simple fighter" characters are the easiest
373 to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
374 good earlier choices. As you gain experience with using Crossfire+ you
375 may wish to branch out into other "fighter" characters such as the
376 B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
377 like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
378 (e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
379 are the hardest classes to master.
380
381 One more note: You will probably find any character class that has a low
382 natural B<Int> (for example, the B<Barbarian> class) will have a fairly
383 difficult time at higher levels. Skills, and most importantly, spells,
384 will be more difficult learn. Plan to spend a lot of loot on grimores,
385 prayer books and skill scrolls.
386
387 =head2 Playing the game
388
389 #TODO biggers house, binding keys etc.
390
391 =head1 Hints for Beginning Players
392
393 I'm done with class selection, now there are three ways to go, where
394 should I go? It is a good idea to take the northern path into the
395 teleporter leading you to the beginners house. You can learn some basic
396 skills there before journeying onward. Once you are there, you will get
397 many things explained to you. Make sure you investigate every place in
398 that house.
399
400 I'm on the starting map, what do I do now? You should be in a city square
401 with a few sign posts in the middle. Move over the signs and apply them
402 B<spacebar> to read what they say.
403
404 For beginners, there are several maps designed for them. Find these areas
405 and clear them out. All throughout these levels, a player can find signs
406 and books which they can read by stepping onto them and hitting B<space
407 bar> to apply the book/sign. These messages will help the player to learn
408 the system. Probably the first, best area for a beginning player to start
409 out in is "Beginners." This area is a small house located southwest of
410 your starting location.
411
412 =head2 Flailing about with spells
413
414 Some items are perishable. If you shoot a fireball into a room full of
415 scrolls, you will notice them going up in smoke! So be careful not to
416 destroy valuable items.
417
418 =head2 Tips on surviving
419
420 Crossfire+ is populated with a wealth of different monsters. These monsters
421 can have varying immunities and attacktypes. In addition, some of them can
422 be quite a bit smarter than others. It will be important for new players
423 to learn the abilities of different monsters and learn just how much it
424 will take to kill them.
425
426 Most monsters in the game are out to mindlessly kill and destroy the
427 players. Killing monsters will help boost a player's score. When fighting
428 a large amount of monsters in a single room, attempt to find a narrower
429 hallway so that you are not being attacked from all sides. Charging into a
430 room full of Beholders would not be wise, instead, open the door and fight
431 them one at a time.
432
433 More advice can be found in the Survival Guide
434 L<http://crossfire.real-time.com/guides/survival_guide/index.html>.
435
436 =head2 Priorities for low-level characters
437
438 The priority for characters below about 5th level is to gain some basic
439 items. In this regard, better armour and better spells are best. Look for
440 a quest among the various islands that will allow you to obtain mithril
441 mail. Whenever you scrape together ~100-200 platinum pieces go shopping
442 for armour and weapons (or spells). If you are a fighter type, try to have
443 at least a +2 weapon, +2 helmet, +2 suit of armour, and +2 shield before
444 you reach 5th level. For wizards, attempt to recover enough treasure to
445 be able to buy up good attack spells. For priests, first thing to do is
446 worship a god! Try to get the holy word prayer as soon as possible. Make
447 sure your current god allows good potential use of this spell.
448
449 For all classes, get access to the detect magic incantation as soon as
450 possible. This will allow you to sort through the treasure you find while
451 you're in the dungeon, and will save you time and money at the shops.
452
453 =head2 Diseases
454
455 Diseases are, well, diseases. They can be contageous or not, and can be
456 contracted in a number of ways, and they vary greatly in their symptoms
457 and dangerousness.
458
459 Diseases have "levels". If you contract a disease and recover naturally,
460 you're immune to that disease forever, provided the instance of the
461 disease is of equal or lower level than your immunity.
462
463 For example, you get a case of the flu cast by yourself at level 15. When
464 you get over it, you're immune to any flu of level less than 16. When you
465 become level 16 and cast the flu again, you are I<not> immune.
466
467 Spells such as B<cure disease> or B<restoration> will remove a disease, but
468 will not grant immunity.
469
470 When cast as a spell, diseases's severity is level dependent. A 30th level
471 cold is a I<lot> more severe than a level 2 cold.
472
473 Undead are I<never> affected by any disease.
474
475 Any priest player who isn't denied the path of wounding may learn and B<cast
476 cause> B<cold>, B<flu>, B<typhoid>, B<anthrax> and B<leprosy> spells.
477
478 Any priest with a high enough B<Wis> and with a religion that is attuned
479 to wounding may learn to B<cast cause> B<smallpox>, B<white death> and
480 B<red death> by praying at his altar.
481
482 The I<damage> caused each round varies between 0 and the maximum listed
483 for a disease. So you can inflict a I<mild> case of ebola, which would
484 I<not> kill a monster, or a severe one capable of killing it.
485
486 # TODO: disease table needs heavy reformatting
487 anthrax, anthrax, Godpower
488 arthritis, arthritis, Godpower
489 disease_cold, cold, Godpower
490 creeping_frost, creeping frost, Cold
491 diarrhea, the runs, Physical
492 ebola, Red Death, Godpower
493 egg_disease, egg disease, Physical
494 flaming_fart, flaming farts, Physical
495 flu, flu, Godpower
496 immolation, immolation, Fire
497 incontinence, lack of bladder control, Physical
498 insanity, insanity, Confusion
499 leprosy, leprosy, Godpower
500 bubonic_plague, Black Death, Godpower
501 pneumonic_plague, pneumonic plague, Godpower
502 rabies, rabies, Godpower + Confusion
503 scurvy, scurvy, Physical
504 smallpox, smallpox, Godpower
505 tapeworms, tapeworms, Physical
506 tooth_decay, tooth decay, Physical
507 typhoid, typhoid, Godpower
508 warts, warts, Physical
509
510 =head1 Authors
511
512 Parts of this document were originally compiled, edited, and written by
513 Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
514 compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
515
516 Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van
517 Steenhoven, Marc A. Lehmann and Robin Redeker.
518