--- deliantra/Deliantra-Client/pod/ui.pod 2006/09/29 00:56:06 1.6 +++ deliantra/Deliantra-Client/pod/ui.pod 2010/06/21 22:51:58 1.27 @@ -1,8 +1,16 @@ +=encoding utf-8 + =head1 XTips of the Day This section contains the Tips of the Day, ordered by most important to least important. +=head2 Tutorial + +For first time users of Deliantra, consider skimming through the +L. You can also access it by pressing the B button at the +top. + =head2 Apply and Examine Keys The B usually applies the topmost object on the ground, while @@ -28,46 +36,238 @@ =head2 Autopickup You can let your character automatically pick up stuff when you are moving -over a L: First select which items to pick up in the +over a L: First select which items to pick up in the B window, then enable/disable it using the right mouse button menu of the playing area. It's customary to disable autopickup in civilised areas, to reduce the risk of taking an item you should not pick up. +=head2 Moving the Map + +You can move the map (I the minimap) around by dragging it with the +middle mouse button. This is useful when you rearrange your windows and +want to move the center of the map. + +=head2 Chat + +You can communicate with other players via the "Chat" tab in the +"Messages" window. Chat can be heard by anyone and anywhere. You can also +chat by simply typing C+return, without having to activate +the Chat entry. + +=head2 Basic commands + +You can B around using arrow keys, B items via "," (the +comma-key), B and attack by holding down control and an arrow-key, +and B by holding down shift and an arrow key. + +=head2 Weight + +Each item has some weight, and having a lot of items in you inventory may +B you down. + +=head2 Food + +All characters (well, almost all) need to eat sometimes, watch the food +bar to keep yourself fed. + +=head2 Depletion + +If your stats are damaged (depleted) you should use potion of life to +B them. + +=head2 Signs and other Textual Information + +B all kinds of things is important in this game. It could provide +valuable advice or even save your life. + +=head2 Shops + +Specialized shops B for the items they are interested in and pay +almost B for items which are not of their kind. + +=head2 Identification of Items + +Selling items B may be more profitable than selling them plain. +You can do it via spells, scrolls, altars and other means. + +=head2 Stuck + +If you don't know how to exit a location you can try to B +transportation spells, B for help in chat, or as last resort, type +the B<"suicide"> command. + +=head2 Money + +The most common currencies in Deliantra are silver coins, gold coins and +platinum coins, which you can exchange in a bank. Also, other types of +currencies are present in game. + +=head2 Talking + +Talk to B NPC (the ones with a speech bubble): not only it will help +you to become familiar with game world, but they are also a source of +B and B hints. + +=head2 Death and Beyond + +Don't become upset when you die, you'll be I at the last +B you used, after having paid some B. To negate +the penalty you can try to B with Death. + +=head2 Saving + +You must leave the game via "beds to reality", or savebeds, as they are +usually called. If you simply disconnect, then monsters can do a harm to +you. + +Usually, these savebeds could be found in inns, houses and so on. Also, +these B are "markers" where you will be resurrected +after your death. + +If you disconnect or are disconnected without having used a savebed, +you'll have about 30 minutes to reconnect. + +=head2 Exploration + +It is very useful (but also interesting :) ) to B the country. Don't +visit a couple of dungeons on and on, try to find new ones! + +=head2 Illumination + +Deliantra has light levels and these light levels are changing with time, +and some dungeons can be very dark. To be comfortable with it, you can use +B, or B with flint and steel. + +=head2 Newbie area + +After character creation you'll start in a newbie area. You shouldn't try to +leave it early, before you are at least level 5 (some characters may take +more or less than that). + +=head2 Diseases + +You can catch a disease via traps, monsters, other players and just by +visiting contaminated areas. All low-level diseases wear off with time, +but it is recommended to B them quickly. Although, if you survive +long enough, you can acquire B to that disease. + +=head2 Magic Resistances + +Some monsters are unaffected by attacks of a certain type. For +example, fire dragons cannot be hurt by fire. Try the opposite element +instead. Experiment. + +=head2 Poisoning + +You can get poisoned via a bite of venomous creatures or magic attacks. In +this case, you'll start loosing you HP and your food consumption rate will +increase. You can try to B until it wears off, or try to B +it via spells or potions. + +=head2 Player Shop + +You can sell B or B items to other players. Please, +don't fill it with regular junk and put each type of item in the section +it deserves. + +=head2 Quests + +Quests in Deliantra are B compared to other MMORPGs. You'll never +see two similar quests or something like "Kill 20 silver bugs" or "Kill +30 golden bugs". No hours of mobslaying! Each quest requires creative +approach. You can get your first quests in the B or at the B. + +=head2 Arrows + +You can buy B amounts of arrows in specialized archer shops. + +=head2 Binding + +It is vital to B keys to some actions, such as applying healing +potion to a key. You can do that by using the right-mouse-button popup +menu on items, skills and spells, but also by recording a macro, or by +writing it by hand. + =head1 XTooltips -This section contains some of the tooltips of the Crossfire+ client. +This section contains some of the tooltips of the Deliantra client. + +=head2 XKeyboard Modifiers + +This box shows which keyboard modifiers (Shift, Ctrl etc.) are currently +active ("pressed"). + +=head3 B + +C determines wether an action invoked via the keyboard (moving, +firing) is executed once per keypress or repeatedly as fast as +possible. + +In I mode, each time you press a key, your character will try to +execute the action once. If you try to execute actions faster than your +character is able to, the actions will be queued. + +In I mode, your character keep executing the action as long as you +keep the keys pressed, as fast as it is able to do. This allows you to run +faster with a fast character, but msot importantly enables you to stop +immediately, as no matter how fast your character is, stopping to press +the keys will stop your character. + +=head3 B + +C determines wether you move or fire when pressing an arrow key. +For example, when you have applied a bow, then pressing C-Arrow +will firean arrow instead of moving your character. Less obviously, this +also works for anything else in your range slot, such as spells or skills. + +=head3 B + +Shows wether the C key is pressed or not. The Alt key can be used +together with the arrow keys to achieve diagonal movement. It is also +commonly used to define keyboard macros. + +=head3 B + +C isn't used by Deliantra, but on the Windows Operating System, +having it on can make it impossible to use the B for +moving or firing. Likewise having it off on Mac OS X might cause problems +with diagonal movement, so when you encounter keyboard issues, try to +toggle NumLock. =head2 X B. Measures of how much damage you can take before -dying. Hit points are determined from your level and are influenced by the -value of your Con. Hp value may range between 1 to beyond 500 and higher -values indicate a greater ability to withstand punishment. +dying. Hit points are determined from your overall level and are +influenced by the value of your Con stat. Hp value may range between 1 +to beyond 500, and higher values indicate a greater ability to withstand +punishment. =head2 X -B. Measures of how much "fuel" you have for casting spells -and incantations. Mana is calculated from your level and your Pow. Mana -values can range between 1 to beyond 500 (glowing crystals can increase -the current spell points beyond your normal maximum). Higher values -indicate greater amounts of mana. +B. Measures of how much "fuel" you have for casting +spells and incantations. Mana is calculated from your highest magic skill +school level and your Pow. Mana values can range between 1 to beyond 500 +(glowing crystals can increase the current spell points beyond your normal +maximum). Higher values indicate greater amounts of mana. =head2 X B - how favored you are by your god. In game terms, how -much divine magic you can cast. Your level, Wis and Pow effect what the -value of grace is. Prayong on an altar of your god can increase this value -beyond your normal maximum. Grace can take on large positive and negative -values. Positive values indicate favor by the gods. +much divine magic (prayers) you can cast. Your praying level, Wis and Pow +effect what the value of grace is. Praying on an altar of your god can +increase this value to twice your normal maximum. Grace can take on large +positive and negative values. Positive values indicate favor by the gods. =head2 X -B. Ranges between 0 (starving) and 999 (satiated). At a value of -0 the character begins to die. Some magic can speed up or slow down the -character digestion. Healing wounds will speed up digestion too. +B. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 +and your character cannot find some food to eat (e.g. in your inventory), +it begins to die (health points decrease). Some magic can speed up or slow +down the character digestion. Healing wounds will speed up digestion too. =head2 X @@ -76,12 +276,18 @@ as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's -level starts at a value of 0 and may range up beyond 100. +level starts at a value of 1 and may range up beyond 100. =head2 X -B - how you attack when you press shift-cursor (spell, -skill, weapon etc). +B - how you attack when you fire (shift-direction, spell, +skill etc.) - your range slot, or you walk/run into something - your +combat slot. You can apply both a ranged attack weapon (such as a spell, +horn, rod, bow etc.) and a combat attack weapon (such as a sword, knife +etc.) at the same time, but only one of them - marked with a C<*> - will +be wielded at any one time. You can quickly toggle between the two slots +by using C, but usually the server will automatically switch +between the two slots as needed. =head2 X @@ -116,8 +322,9 @@ =head2 X -B, how well you are received by NPCs. Affects buying and selling -prices in shops. +B, how well you are received by NPCs. Affects buying and +selling prices in shops, the L and +L skills and a few other things. =head2 X @@ -147,17 +354,18 @@ =head2 X -B, how fast you can move. The value of speed may range between -nearly 0 ("very slow") to higher than 5 ("lightning fast"). Base speed -is determined from the Dex and modified downward proportionally by the -amount of weight carried which exceeds the Max Carry limit. The armour -worn also sets the upper limit on speed. +B, how fast you can move. The value roughly means how many +movements per second you can make. It may range between nearly 0 ("very +slow") to higher than 40 ("lightning fast"). Base speed is determined from +the Dex stat and modified downward proportionally by the amount of weight +carried which exceeds the Max Carry limit. The armour worn also sets the +upper limit on speed. =head2 X -B, how many attacks you may make per unit of time -(0.120s). Higher values indicate faster attack speed. Current weapon and -Dex effect the value of weapon speed. +B, how many attacks you may make per second when combatting. +Higher values indicate faster attack speed. Current weapon and Dex effect +the value of weapon speed. =head2 X @@ -191,7 +399,7 @@ =head1 XUser Interface Text Fragments This section just contains some longer text fragment used by the -Crossfire+ client. +Deliantra client. =head2 XCharacter Creation: Stats @@ -207,11 +415,6 @@ =head2 XCharacter Creation: Race -Look at the B window to see a description of this race and -the center of the screen to see how this race looks like (I). - You can look at another race, or accept this race (you will cycle back to this race eventually, so you can take your time making this important choice.