1 | =head1 X<tip_of_the_day>Tips of the Day |
1 | =head1 X<tip_of_the_day>Tips of the Day |
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3 | This section contains the Tips of the Day, ordered by most important to |
3 | This section contains the Tips of the Day, ordered by most important to |
4 | least important. |
4 | least important. |
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6 | =head2 Tutorial |
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7 | |
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8 | For first time users of CF+, consider skimming through the |
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9 | L<tutorial>. You can also access it by pressing the B<Help> button at the |
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10 | top. |
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11 | |
6 | =head2 Apply and Examine Keys |
12 | =head2 Apply and Examine Keys |
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8 | The B<Spacebar> usually applies the topmost object on the ground, while |
14 | The B<Spacebar> usually applies the topmost object on the ground, while |
9 | the B<Return> (or B<Enter>) key examines it. See L<the keyboard|the_keyboard> |
15 | the B<Return> (or B<Enter>) key examines it. See L<the keyboard|the_keyboard> |
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114 | effects, and also how much your spell and grace points increase when |
120 | effects, and also how much your spell and grace points increase when |
115 | leveling up. |
121 | leveling up. |
116 | |
122 | |
117 | =head2 X<stat_Cha> |
123 | =head2 X<stat_Cha> |
118 | |
124 | |
119 | B<Charisma>, how well you are received by NPCs. Affects buying and selling |
125 | B<Charisma>, how well you are received by NPCs. Affects buying and |
120 | prices in shops. |
126 | selling prices in shops, the L<oratory|skill_description/oratory> and |
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127 | L<singing|skill_description/singing> skills and a few other things. |
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128 | |
122 | =head2 X<stat_Wc> |
129 | =head2 X<stat_Wc> |
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130 | |
124 | B<Weapon Class>, effectiveness of melee/missile attacks. Lower is more |
131 | B<Weapon Class>, effectiveness of melee/missile attacks. Lower is more |
125 | potent. Current weapon, level and Str are some things which effect the |
132 | potent. Current weapon, level and Str are some things which effect the |
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145 | armour worn primarily determines Arm value. This is the same as the |
152 | armour worn primarily determines Arm value. This is the same as the |
146 | physical resistance. |
153 | physical resistance. |
147 | |
154 | |
148 | =head2 X<stat_Spd> |
155 | =head2 X<stat_Spd> |
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156 | |
150 | B<Speed>, how fast you can move. The value of speed may range between |
157 | B<Speed>, how fast you can move. The value roughly means how many actions |
151 | nearly 0 ("very slow") to higher than 5 ("lightning fast"). Base speed |
158 | per second you can make. It may range between nearly 0 ("very slow") to |
152 | is determined from the Dex and modified downward proportionally by the |
159 | higher than 5 ("lightning fast"). Base speed is determined from the Dex |
153 | amount of weight carried which exceeds the Max Carry limit. The armour |
160 | and modified downward proportionally by the amount of weight carried which |
154 | worn also sets the upper limit on speed. |
161 | exceeds the Max Carry limit. The armour worn also sets the upper limit on |
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162 | speed. |
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163 | |
156 | =head2 X<stat_WSp> |
164 | =head2 X<stat_WSp> |
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158 | B<Weapon Speed>, how many attacks you may make per unit of time |
166 | B<Weapon Speed>, how many attacks you may make per second when combatting. |
159 | (0.120s). Higher values indicate faster attack speed. Current weapon and |
167 | Higher values indicate faster attack speed. Current weapon and Dex effect |
160 | Dex effect the value of weapon speed. |
168 | the value of weapon speed. |
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169 | |
162 | =head2 X<npc_message_entry> |
170 | =head2 X<npc_message_entry> |
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171 | |
164 | Enter a message here that you want to tell the NPC and press B<return>. |
172 | Enter a message here that you want to tell the NPC and press B<return>. |
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173 | |
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205 | You can create another set of stats, swap two stat values with each other |
213 | You can create another set of stats, swap two stat values with each other |
206 | or accept the stats as shown below and continue. |
214 | or accept the stats as shown below and continue. |
207 | |
215 | |
208 | =head2 X<chargen_race>Character Creation: Race |
216 | =head2 X<chargen_race>Character Creation: Race |
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217 | |
210 | Look at the B<Messages> window to see a description of this race and |
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211 | the center of the screen to see how this race looks like (I<below |
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212 | this dialog window: you may need to move the dialog away and click into |
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213 | the display area to make it visible>). |
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214 | |
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215 | You can look at another race, or accept this race (you will cycle back |
218 | You can look at another race, or accept this race (you will cycle back |
216 | to this race eventually, so you can take your time making this important |
219 | to this race eventually, so you can take your time making this important |
217 | choice. |
220 | choice. |
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221 | |