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50 | |
50 | |
51 | =head1 X<tooltip>Tooltips |
51 | =head1 X<tooltip>Tooltips |
52 | |
52 | |
53 | This section contains some of the tooltips of the Deliantra client. |
53 | This section contains some of the tooltips of the Deliantra client. |
54 | |
54 | |
55 | =head2 X<modifier_box>The Modifier Box |
55 | =head2 X<modifier_box>Keyboard Modifierd |
56 | |
56 | |
57 | This box shows which keyboard modifiers (Shift, Ctrl etc.) are currently |
57 | This box shows which keyboard modifiers (Shift, Ctrl etc.) are currently |
58 | active. |
58 | active ("pressed"). |
59 | |
59 | |
60 | =head3 B<once/REPEAT> |
60 | =head3 B<once/REPEAT> |
61 | |
61 | |
62 | C<Ctrl> determines wether an action invoked via the keyboard (moving, |
62 | C<Ctrl> determines wether an action invoked via the keyboard (moving, |
63 | firing) is executed once per keypress or repeatedly as fast as |
63 | firing) is executed once per keypress or repeatedly as fast as |
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88 | =head3 B<num> |
88 | =head3 B<num> |
89 | |
89 | |
90 | C<NumLock> isn't used by Deliantra, but on some operating systems, having |
90 | C<NumLock> isn't used by Deliantra, but on some operating systems, having |
91 | it on makes it impossible to use the B<numeric keypad> for moving or |
91 | it on makes it impossible to use the B<numeric keypad> for moving or |
92 | firing, so best leave it off when playing Deliantra. |
92 | firing, so best leave it off when playing Deliantra. |
93 | |
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94 | =back |
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95 | |
93 | |
96 | =head2 X<stat_health> |
94 | =head2 X<stat_health> |
97 | |
95 | |
98 | B<Health points>. Measures of how much damage you can take before |
96 | B<Health points>. Measures of how much damage you can take before |
99 | dying. Hit points are determined from your level and are influenced by the |
97 | dying. Hit points are determined from your level and are influenced by the |