--- deliantra/Deliantra-Client/pod/ui.pod 2007/05/18 13:49:20 1.10 +++ deliantra/Deliantra-Client/pod/ui.pod 2008/01/06 01:10:19 1.15 @@ -5,7 +5,7 @@ =head2 Tutorial -For first time users of CF+, consider skimming through the +For first time users of Deliantra, consider skimming through the L. You can also access it by pressing the B button at the top. @@ -44,13 +44,13 @@ =head1 XTooltips -This section contains some of the tooltips of the Crossfire+ client. +This section contains some of the tooltips of the Deliantra client. =head2 X B. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the -value of your Con. Hp value may range between 1 to beyond 500 and higher +value of your Con stat. Hp value may range between 1 to beyond 500, and higher values indicate a greater ability to withstand punishment. =head2 X @@ -63,17 +63,18 @@ =head2 X -B - how favored you are by your god. In game terms, how -much divine magic you can cast. Your level, Wis and Pow effect what the -value of grace is. Prayong on an altar of your god can increase this value -beyond your normal maximum. Grace can take on large positive and negative -values. Positive values indicate favor by the gods. +B - how favored you are by your god. In game terms, how much +divine magic (prayers) you can cast. Your level, Wis and Pow effect what +the value of grace is. Praying on an altar of your god can increase this +value to twice your normal maximum. Grace can take on large positive and +negative values. Positive values indicate favor by the gods. =head2 X -B. Ranges between 0 (starving) and 999 (satiated). At a value of -0 the character begins to die. Some magic can speed up or slow down the -character digestion. Healing wounds will speed up digestion too. +B. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 +and your character cannot find some food to eat (e.g. in your inventory), +it begins to die (health points decrease). Some magic can speed up or slow +down the character digestion. Healing wounds will speed up digestion too. =head2 X @@ -82,12 +83,18 @@ as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's -level starts at a value of 0 and may range up beyond 100. +level starts at a value of 1 and may range up beyond 100. =head2 X -B - how you attack when you press shift-cursor (spell, -skill, weapon etc). +B - how you attack when you fire (shift-direction, spell, +skill etc.) - your range slot, or you walk/run into something - your +combat slot. You can apply both a ranged attack weapon (such as a spell, +horn, rod, bow etc.) and a combat attack weapon (such as a sword, knife +etc.) at the same time, but only one of them - marked with a C<*> - will +be wielded at any one time. You can quickly toggle between the two slots +by using C, but usually the server will automatically switch +between the two slots as needed. =head2 X @@ -154,17 +161,18 @@ =head2 X -B, how fast you can move. The value of speed may range between -nearly 0 ("very slow") to higher than 5 ("lightning fast"). Base speed -is determined from the Dex and modified downward proportionally by the -amount of weight carried which exceeds the Max Carry limit. The armour -worn also sets the upper limit on speed. +B, how fast you can move. The value roughly means how many +movements per second you can make. It may range between nearly 0 ("very +slow") to higher than 40 ("lightning fast"). Base speed is determined from +the Dex stat and modified downward proportionally by the amount of weight +carried which exceeds the Max Carry limit. The armour worn also sets the +upper limit on speed. =head2 X -B, how many attacks you may make per unit of time -(0.120s). Higher values indicate faster attack speed. Current weapon and -Dex effect the value of weapon speed. +B, how many attacks you may make per second when combatting. +Higher values indicate faster attack speed. Current weapon and Dex effect +the value of weapon speed. =head2 X @@ -198,7 +206,7 @@ =head1 XUser Interface Text Fragments This section just contains some longer text fragment used by the -Crossfire+ client. +Deliantra client. =head2 XCharacter Creation: Stats