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Comparing deliantra/Deliantra-Client/pod/ui.pod (file contents):
Revision 1.11 by root, Fri May 18 14:55:09 2007 UTC vs.
Revision 1.13 by root, Sun Oct 14 15:33:31 2007 UTC

42risk of taking an item you should not pick up. 42risk of taking an item you should not pick up.
43 43
44 44
45=head1 X<tooltip>Tooltips 45=head1 X<tooltip>Tooltips
46 46
47This section contains some of the tooltips of the Crossfire+ client. 47This section contains some of the tooltips of the Deliantra client.
48 48
49=head2 X<stat_health> 49=head2 X<stat_health>
50 50
51B<Health points>. Measures of how much damage you can take before 51B<Health points>. Measures of how much damage you can take before
52dying. Hit points are determined from your level and are influenced by the 52dying. Hit points are determined from your level and are influenced by the
84character becomes able to succeed at more difficult tasks. A character's 84character becomes able to succeed at more difficult tasks. A character's
85level starts at a value of 0 and may range up beyond 100. 85level starts at a value of 0 and may range up beyond 100.
86 86
87=head2 X<stat_ranged> 87=head2 X<stat_ranged>
88 88
89B<Ranged attack> - how you attack when you press shift-cursor (spell, 89B<Attack Slots> - how you attack when you fire (shift-direction, spell,
90skill, weapon etc). 90skill etc.) - your range slot, or you walk/run into something - your
91combat slot. You can apply both a ranged attack weapon (such as a spell,
92horn, rod, bow etc.) and a combat attack weapon (such as a sword, knife
93etc.) at the same time, but only one of them - marked with a C<*> - will
94be wielded at any one time. You can quickly toggle between the two slots
95by using C<KP-Plus>, but usually the server will automatically switch
96between the two slots as needed.
91 97
92=head2 X<stat_Str> 98=head2 X<stat_Str>
93 99
94B<Physical Strength>, determines damage dealt with weapons, how much you 100B<Physical Strength>, determines damage dealt with weapons, how much you
95can carry, and how often you can attack. 101can carry, and how often you can attack.
197 203
198 204
199=head1 X<ui>User Interface Text Fragments 205=head1 X<ui>User Interface Text Fragments
200 206
201This section just contains some longer text fragment used by the 207This section just contains some longer text fragment used by the
202Crossfire+ client. 208Deliantra client.
203 209
204=head2 X<chargen_stats>Character Creation: Stats 210=head2 X<chargen_stats>Character Creation: Stats
205 211
206B<Stats> are a very important aspect of your character. You can use the 212B<Stats> are a very important aspect of your character. You can use the
207tooltips to learn what each Stat governs. 213tooltips to learn what each Stat governs.

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