--- deliantra/Deliantra-Client/pod/ui.pod 2007/07/04 04:25:49 1.12 +++ deliantra/Deliantra-Client/pod/ui.pod 2008/03/24 00:24:47 1.16 @@ -5,7 +5,7 @@ =head2 Tutorial -For first time users of CF+, consider skimming through the +For first time users of Deliantra, consider skimming through the L. You can also access it by pressing the B button at the top. @@ -44,13 +44,54 @@ =head1 XTooltips -This section contains some of the tooltips of the Crossfire+ client. +This section contains some of the tooltips of the Deliantra client. + +=head2 XThe Modifier Box + +This box shows which keyboard modifiers (Shift, Ctrl etc.) are currently +active. + +=head3 B + +C determines wether an action invoked via the keyboard (moving, +firing) is executed once per keypress or repeatedly as fast as +possible. + +In I mode, each time you press a key, your character will try to +execute the action once. If you try to execute actions faster than your +character is able to, the actions will be queued. + +In I mode, your character keep executing the action as long as you +keep the keys pressed, as fast as it is able to do. This allows you to run +faster with a fast character, but msot importantly enables you to stop +immediately, as no matter how fast your character is, stopping to press +the keys will stop your character. + +=head3 B + +C determines wether you move or fire when pressing an arrow key. +For example, when you have applied a bow, then pressing C-Arrow +will firean arrow instead of moving your character. Less obviously, this +also works for anything else in your range slot, such as spells or skills. + +=head3 B + +Shows wether the alt key is pressed or not. The alt key is not used for +controlling your character. + +=head3 B + +C isn't used by Deliantra, but on some operating systems +(Windows), having it on makes it impossible to use the B +for movement normally, so best leave it off. + +=back =head2 X B. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the -value of your Con. Hp value may range between 1 to beyond 500 and higher +value of your Con stat. Hp value may range between 1 to beyond 500, and higher values indicate a greater ability to withstand punishment. =head2 X @@ -63,17 +104,18 @@ =head2 X -B - how favored you are by your god. In game terms, how -much divine magic you can cast. Your level, Wis and Pow effect what the -value of grace is. Prayong on an altar of your god can increase this value -beyond your normal maximum. Grace can take on large positive and negative -values. Positive values indicate favor by the gods. +B - how favored you are by your god. In game terms, how much +divine magic (prayers) you can cast. Your level, Wis and Pow effect what +the value of grace is. Praying on an altar of your god can increase this +value to twice your normal maximum. Grace can take on large positive and +negative values. Positive values indicate favor by the gods. =head2 X -B. Ranges between 0 (starving) and 999 (satiated). At a value of -0 the character begins to die. Some magic can speed up or slow down the -character digestion. Healing wounds will speed up digestion too. +B. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 +and your character cannot find some food to eat (e.g. in your inventory), +it begins to die (health points decrease). Some magic can speed up or slow +down the character digestion. Healing wounds will speed up digestion too. =head2 X @@ -82,7 +124,7 @@ as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's -level starts at a value of 0 and may range up beyond 100. +level starts at a value of 1 and may range up beyond 100. =head2 X @@ -160,12 +202,12 @@ =head2 X -B, how fast you can move. The value roughly means how many actions -per second you can make. It may range between nearly 0 ("very slow") to -higher than 5 ("lightning fast"). Base speed is determined from the Dex -and modified downward proportionally by the amount of weight carried which -exceeds the Max Carry limit. The armour worn also sets the upper limit on -speed. +B, how fast you can move. The value roughly means how many +movements per second you can make. It may range between nearly 0 ("very +slow") to higher than 40 ("lightning fast"). Base speed is determined from +the Dex stat and modified downward proportionally by the amount of weight +carried which exceeds the Max Carry limit. The armour worn also sets the +upper limit on speed. =head2 X @@ -205,7 +247,7 @@ =head1 XUser Interface Text Fragments This section just contains some longer text fragment used by the -Crossfire+ client. +Deliantra client. =head2 XCharacter Creation: Stats