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80 | will firean arrow instead of moving your character. Less obviously, this |
80 | will firean arrow instead of moving your character. Less obviously, this |
81 | also works for anything else in your range slot, such as spells or skills. |
81 | also works for anything else in your range slot, such as spells or skills. |
82 | |
82 | |
83 | =head3 B<alt> |
83 | =head3 B<alt> |
84 | |
84 | |
85 | Shows wether the alt key is pressed or not. The alt key is not used for |
85 | Shows wether the C<Alt> key is pressed or not. The Alt key can be used |
86 | controlling your character. |
86 | together with the arrow keys to achieve diagonal movement. It is also |
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87 | commonly used to define keyboard macros. |
87 | |
88 | |
88 | =head3 B<num> |
89 | =head3 B<num> |
89 | |
90 | |
90 | C<NumLock> isn't used by Deliantra, but on the Windows Operating System, |
91 | C<NumLock> isn't used by Deliantra, but on the Windows Operating System, |
91 | having it on can make it impossible to use the B<numeric keypad> for |
92 | having it on can make it impossible to use the B<numeric keypad> for |
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94 | toggle NumLock. |
95 | toggle NumLock. |
95 | |
96 | |
96 | =head2 X<stat_health> |
97 | =head2 X<stat_health> |
97 | |
98 | |
98 | B<Health points>. Measures of how much damage you can take before |
99 | B<Health points>. Measures of how much damage you can take before |
99 | dying. Hit points are determined from your level and are influenced by the |
100 | dying. Hit points are determined from your overall level and are |
100 | value of your Con stat. Hp value may range between 1 to beyond 500, and higher |
101 | influenced by the value of your Con stat. Hp value may range between 1 |
101 | values indicate a greater ability to withstand punishment. |
102 | to beyond 500, and higher values indicate a greater ability to withstand |
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103 | punishment. |
102 | |
104 | |
103 | =head2 X<stat_mana> |
105 | =head2 X<stat_mana> |
104 | |
106 | |
105 | B<Spell points>. Measures of how much "fuel" you have for casting spells |
107 | B<Spell points>. Measures of how much "fuel" you have for casting spells |
106 | and incantations. Mana is calculated from your level and your Pow. Mana |
108 | and incantations. Mana is calculated from your overall level and your |
107 | values can range between 1 to beyond 500 (glowing crystals can increase |
109 | Pow. Mana values can range between 1 to beyond 500 (glowing crystals can |
108 | the current spell points beyond your normal maximum). Higher values |
110 | increase the current spell points beyond your normal maximum). Higher |
109 | indicate greater amounts of mana. |
111 | values indicate greater amounts of mana. |
110 | |
112 | |
111 | =head2 X<stat_grace> |
113 | =head2 X<stat_grace> |
112 | |
114 | |
113 | B<Grace points> - how favored you are by your god. In game terms, how much |
115 | B<Grace points> - how favored you are by your god. In game terms, how |
114 | divine magic (prayers) you can cast. Your level, Wis and Pow effect what |
116 | much divine magic (prayers) you can cast. Your overall level, Wis and Pow |
115 | the value of grace is. Praying on an altar of your god can increase this |
117 | effect what the value of grace is. Praying on an altar of your god can |
116 | value to twice your normal maximum. Grace can take on large positive and |
118 | increase this value to twice your normal maximum. Grace can take on large |
117 | negative values. Positive values indicate favor by the gods. |
119 | positive and negative values. Positive values indicate favor by the gods. |
118 | |
120 | |
119 | =head2 X<stat_food> |
121 | =head2 X<stat_food> |
120 | |
122 | |
121 | B<Food>. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 |
123 | B<Food>. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 |
122 | and your character cannot find some food to eat (e.g. in your inventory), |
124 | and your character cannot find some food to eat (e.g. in your inventory), |