… | |
… | |
39 | button menu of the playing area. |
39 | button menu of the playing area. |
40 | |
40 | |
41 | It's customary to disable autopickup in civilised areas, to reduce the |
41 | It's customary to disable autopickup in civilised areas, to reduce the |
42 | risk of taking an item you should not pick up. |
42 | risk of taking an item you should not pick up. |
43 | |
43 | |
|
|
44 | =head2 Moving the Map |
|
|
45 | |
|
|
46 | You can move the map (I<not> the minimap) around by dragging it with the |
|
|
47 | middle mouse button. This is useful when you rearrange your windows and |
|
|
48 | want to move the center of the map. |
|
|
49 | |
44 | |
50 | |
45 | =head1 X<tooltip>Tooltips |
51 | =head1 X<tooltip>Tooltips |
46 | |
52 | |
47 | This section contains some of the tooltips of the Deliantra client. |
53 | This section contains some of the tooltips of the Deliantra client. |
48 | |
54 | |
49 | =head2 X<modifier_box>The Modifier Box |
55 | =head2 X<modifier_box>Keyboard Modifiers |
50 | |
56 | |
51 | This box shows which keyboard modifiers (Shift, Ctrl etc.) are currently |
57 | This box shows which keyboard modifiers (Shift, Ctrl etc.) are currently |
52 | active. |
58 | active ("pressed"). |
53 | |
59 | |
54 | =head3 B<once/REPEAT> |
60 | =head3 B<once/REPEAT> |
55 | |
61 | |
56 | C<Ctrl> determines wether an action invoked via the keyboard (moving, |
62 | C<Ctrl> determines wether an action invoked via the keyboard (moving, |
57 | firing) is executed once per keypress or repeatedly as fast as |
63 | firing) is executed once per keypress or repeatedly as fast as |
… | |
… | |
74 | will firean arrow instead of moving your character. Less obviously, this |
80 | will firean arrow instead of moving your character. Less obviously, this |
75 | also works for anything else in your range slot, such as spells or skills. |
81 | also works for anything else in your range slot, such as spells or skills. |
76 | |
82 | |
77 | =head3 B<alt> |
83 | =head3 B<alt> |
78 | |
84 | |
79 | Shows wether the alt key is pressed or not. The alt key is not used for |
85 | Shows wether the C<Alt> key is pressed or not. The Alt key can be used |
80 | controlling your character. |
86 | together with the arrow keys to achieve diagonal movement. It is also |
|
|
87 | commonly used to define keyboard macros. |
81 | |
88 | |
82 | =head3 B<numlk> |
89 | =head3 B<num> |
83 | |
90 | |
84 | C<NumLock> isn't used by Deliantra, but on some operating systems |
91 | C<NumLock> isn't used by Deliantra, but on the Windows Operating System, |
85 | (Windows), having it on makes it impossible to use the B<numeric keypad> |
92 | having it on can make it impossible to use the B<numeric keypad> for |
86 | for movement normally, so best leave it off. |
93 | moving or firing. Likewise having it off on Mac OS X might cause problems |
87 | |
94 | with diagonal movement, so when you encounter keyboard issues, try to |
88 | =back |
95 | toggle NumLock. |
89 | |
96 | |
90 | =head2 X<stat_health> |
97 | =head2 X<stat_health> |
91 | |
98 | |
92 | B<Health points>. Measures of how much damage you can take before |
99 | B<Health points>. Measures of how much damage you can take before |
93 | dying. Hit points are determined from your level and are influenced by the |
100 | dying. Hit points are determined from your overall level and are |
94 | value of your Con stat. Hp value may range between 1 to beyond 500, and higher |
101 | influenced by the value of your Con stat. Hp value may range between 1 |
95 | values indicate a greater ability to withstand punishment. |
102 | to beyond 500, and higher values indicate a greater ability to withstand |
|
|
103 | punishment. |
96 | |
104 | |
97 | =head2 X<stat_mana> |
105 | =head2 X<stat_mana> |
98 | |
106 | |
99 | B<Spell points>. Measures of how much "fuel" you have for casting spells |
107 | B<Spell points>. Measures of how much "fuel" you have for casting spells |
100 | and incantations. Mana is calculated from your level and your Pow. Mana |
108 | and incantations. Mana is calculated from your highest magic skill |
101 | values can range between 1 to beyond 500 (glowing crystals can increase |
109 | school level and your Pow. Mana values can range between 1 to beyond 500 |
102 | the current spell points beyond your normal maximum). Higher values |
110 | (glowing crystals can increase the current spell points beyond your normal |
103 | indicate greater amounts of mana. |
111 | maximum). Higher values indicate greater amounts of mana. |
104 | |
112 | |
105 | =head2 X<stat_grace> |
113 | =head2 X<stat_grace> |
106 | |
114 | |
107 | B<Grace points> - how favored you are by your god. In game terms, how much |
115 | B<Grace points> - how favored you are by your god. In game terms, how |
108 | divine magic (prayers) you can cast. Your level, Wis and Pow effect what |
116 | much divine magic (prayers) you can cast. Your praying level, Wis and Pow |
109 | the value of grace is. Praying on an altar of your god can increase this |
117 | effect what the value of grace is. Praying on an altar of your god can |
110 | value to twice your normal maximum. Grace can take on large positive and |
118 | increase this value to twice your normal maximum. Grace can take on large |
111 | negative values. Positive values indicate favor by the gods. |
119 | positive and negative values. Positive values indicate favor by the gods. |
112 | |
120 | |
113 | =head2 X<stat_food> |
121 | =head2 X<stat_food> |
114 | |
122 | |
115 | B<Food>. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 |
123 | B<Food>. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 |
116 | and your character cannot find some food to eat (e.g. in your inventory), |
124 | and your character cannot find some food to eat (e.g. in your inventory), |