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95 | toggle NumLock. |
95 | toggle NumLock. |
96 | |
96 | |
97 | =head2 X<stat_health> |
97 | =head2 X<stat_health> |
98 | |
98 | |
99 | B<Health points>. Measures of how much damage you can take before |
99 | B<Health points>. Measures of how much damage you can take before |
100 | dying. Hit points are determined from your level and are influenced by the |
100 | dying. Hit points are determined from your overall level and are |
101 | value of your Con stat. Hp value may range between 1 to beyond 500, and higher |
101 | influenced by the value of your Con stat. Hp value may range between 1 |
102 | values indicate a greater ability to withstand punishment. |
102 | to beyond 500, and higher values indicate a greater ability to withstand |
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103 | punishment. |
103 | |
104 | |
104 | =head2 X<stat_mana> |
105 | =head2 X<stat_mana> |
105 | |
106 | |
106 | B<Spell points>. Measures of how much "fuel" you have for casting spells |
107 | B<Spell points>. Measures of how much "fuel" you have for casting spells |
107 | and incantations. Mana is calculated from your level and your Pow. Mana |
108 | and incantations. Mana is calculated from your highest magic skill |
108 | values can range between 1 to beyond 500 (glowing crystals can increase |
109 | school level and your Pow. Mana values can range between 1 to beyond 500 |
109 | the current spell points beyond your normal maximum). Higher values |
110 | (glowing crystals can increase the current spell points beyond your normal |
110 | indicate greater amounts of mana. |
111 | maximum). Higher values indicate greater amounts of mana. |
111 | |
112 | |
112 | =head2 X<stat_grace> |
113 | =head2 X<stat_grace> |
113 | |
114 | |
114 | B<Grace points> - how favored you are by your god. In game terms, how much |
115 | B<Grace points> - how favored you are by your god. In game terms, how |
115 | divine magic (prayers) you can cast. Your level, Wis and Pow effect what |
116 | much divine magic (prayers) you can cast. Your praying level, Wis and Pow |
116 | the value of grace is. Praying on an altar of your god can increase this |
117 | effect what the value of grace is. Praying on an altar of your god can |
117 | value to twice your normal maximum. Grace can take on large positive and |
118 | increase this value to twice your normal maximum. Grace can take on large |
118 | negative values. Positive values indicate favor by the gods. |
119 | positive and negative values. Positive values indicate favor by the gods. |
119 | |
120 | |
120 | =head2 X<stat_food> |
121 | =head2 X<stat_food> |
121 | |
122 | |
122 | B<Food>. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 |
123 | B<Food>. Ranges between 0 (starving) and 999 (satiated). If it reaches 0 |
123 | and your character cannot find some food to eat (e.g. in your inventory), |
124 | and your character cannot find some food to eat (e.g. in your inventory), |