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44 | =head2 Moving the Map |
44 | =head2 Moving the Map |
45 | |
45 | |
46 | You can move the map (I<not> the minimap) around by dragging it with the |
46 | You can move the map (I<not> the minimap) around by dragging it with the |
47 | middle mouse button. This is useful when you rearrange your windows and |
47 | middle mouse button. This is useful when you rearrange your windows and |
48 | want to move the center of the map. |
48 | want to move the center of the map. |
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49 | |
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50 | =head2 Chat |
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51 | |
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52 | You can communicate with other players via the "Chat" tab in the |
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53 | "Messages" window. Chat can be heard by anyone and anywhere. You can also |
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54 | chat by simply typing C<c some text>+return, without having to activate |
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55 | the Chat entry. |
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56 | |
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57 | =head2 Basic commands |
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58 | |
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59 | You can B<move> around using arrow keys, B<pickup> items via "," (the |
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60 | comma-key), B<run> and attack by holding down control and an arrow-key, |
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61 | and B<fire> by holding down shift and an arrow key. |
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62 | |
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63 | =head2 Weight |
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64 | |
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65 | Each item has some weight, and having a lot of items in you inventory may |
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66 | B<slow> you down. |
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67 | |
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68 | =head2 Food |
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69 | |
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70 | All characters (well, almost all) need to eat sometimes, watch the food |
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71 | bar to keep yourself fed. |
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72 | |
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73 | =head2 Depletion |
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74 | |
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75 | If your stats are damaged (depleted) you should use potion of life to |
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76 | B<restore> them. |
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77 | |
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78 | =head2 Signs and other Textual Information |
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79 | |
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80 | B<Reading> all kinds of things is important in this game. It could provide |
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81 | valuable advice or even save your life. |
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82 | |
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83 | =head2 Shops |
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84 | |
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85 | Specialized shops B<pay well> for the items they are interested in and pay |
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86 | almost B<nothing> for items which are not of their kind. |
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87 | |
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88 | =head2 Identification of Items |
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89 | |
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90 | Selling items B<identified> may be more profitable than selling them plain. |
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91 | You can do it via spells, scrolls, altars and other means. |
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92 | |
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93 | =head2 Stuck |
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94 | |
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95 | If you don't know how to exit a location you can try to B<use> |
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96 | transportation spells, B<ask> for help in chat, or as last resort, type |
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97 | the B<"suicide"> command. |
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98 | |
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99 | =head2 Money |
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100 | |
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101 | The most common currencies in Deliantra are silver coins, gold coins and |
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102 | platinum coins, which you can exchange in a bank. Also, other types of |
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103 | currencies are present in game. |
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104 | |
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105 | =head2 Talking |
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106 | |
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107 | Talk to B<all> NPC (the ones with a speech bubble): not only it will help |
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108 | you to become familiar with game world, but they are also a source of |
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109 | B<quests> and B<treasure> hints. |
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110 | |
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111 | =head2 Death and Beyond |
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112 | |
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113 | Don't become upset when you die, you'll be I<resurrected> at the last |
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114 | B<bed of reality> you used, after having paid some B<penalty>. To negate |
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115 | the penalty you can try to B<play a game> with Death. |
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116 | |
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117 | =head2 Saving |
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118 | |
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119 | You must leave the game via "beds to reality", or savebeds, as they are |
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120 | usually called. If you simply disconnect, then monsters can do a harm to |
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121 | you. |
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122 | |
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123 | Usually, these savebeds could be found in inns, houses and so on. Also, |
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124 | these B<beds for reality> are "markers" where you will be resurrected |
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125 | after your death. |
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126 | |
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127 | If you disconnect or are disconnected without having used a savebed, |
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128 | you'll have about 30 minutes to reconnect. |
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129 | |
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130 | =head2 Exploration |
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131 | |
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132 | It is very useful (but also interesting :) ) to B<explore> the country. Don't |
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133 | visit a couple of dungeons on and on, try to find new ones! |
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134 | |
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135 | =head2 Illumination |
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136 | |
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137 | Deliantra has light levels and these light levels are changing with time, |
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138 | and some dungeons can be very dark. To be comfortable with it, you can use |
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139 | B<lanterns>, or B<torches> with flint and steel. |
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140 | |
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141 | =head2 Newbie area |
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142 | |
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143 | After character creation you'll start in a newbie area. You shouldn't try to |
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144 | leave it early, before you are at least level 5 (some characters may take |
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145 | more or less than that). |
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146 | |
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147 | =head2 Diseases |
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148 | |
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149 | You can catch a disease via traps, monsters, other players and just by |
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150 | visiting contaminated areas. All low-level diseases wear off with time, |
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151 | but it is recommended to B<cure> them quickly. Although, if you survive |
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152 | long enough, you can acquire B<immunity> to that disease. |
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153 | |
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154 | =head2 Magic Resistances |
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155 | |
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156 | Some monsters are unaffected by attacks of a certain type. For |
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157 | example, fire dragons cannot be hurt by fire. Try the opposite element |
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158 | instead. Experiment. |
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159 | |
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160 | =head2 Poisoning |
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161 | |
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162 | You can get poisoned via a bite of venomous creatures or magic attacks. In |
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163 | this case, you'll start loosing you HP and your food consumption rate will |
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164 | increase. You can try to B<wait> until it wears off, or try to B<remove> |
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165 | it via spells or potions. |
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166 | |
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167 | =head2 Player Shop |
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168 | |
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169 | You can sell B<interesting> or B<unique> items to other players. Please, |
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170 | don't fill it with regular junk and put each type of item in the section |
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171 | it deserves. |
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172 | |
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173 | =head2 Quests |
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174 | |
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175 | Quests in Deliantra are B<unique> compared to other MMORPGs. You'll never |
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176 | see two similar quests or something like "Kill 20 silver bugs" or "Kill |
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177 | 30 golden bugs". No hours of mobslaying! Each quest requires creative |
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178 | approach. You can get your first quests in the B<palace> or at the B<quest |
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179 | master>. |
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180 | |
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181 | =head2 Arrows |
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182 | |
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183 | You can buy B<unlimited> amounts of arrows in specialized archer shops. |
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184 | |
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185 | =head2 Binding |
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186 | |
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187 | It is vital to B<bind> keys to some actions, such as applying healing |
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188 | potion to a key. You can do that by using the right-mouse-button popup |
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189 | menu on items, skills and spells, but also by recording a macro, or by |
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190 | writing it by hand. |
49 | |
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50 | |
192 | |
51 | =head1 X<tooltip>Tooltips |
193 | =head1 X<tooltip>Tooltips |
52 | |
194 | |
53 | This section contains some of the tooltips of the Deliantra client. |
195 | This section contains some of the tooltips of the Deliantra client. |