Revision
1.3 -
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Mon Aug 6 04:24:22 2007 UTC
(16 years, 11 months ago)
by
root
Branch:
MAIN
CVS Tags:
HEAD,
rel-0_99,
rel-0_995,
rel-0_9955,
rel-0_9956,
rel-0_9957,
rel-0_9958,
rel-0_9959,
rel-0_9960,
rel-0_9963,
rel-0_9964,
rel-0_9965,
rel-0_9966,
rel-0_9967,
rel-0_9968,
rel-0_9971,
rel-0_9972,
rel-0_9973,
rel-0_9974,
rel-0_9975,
rel-0_9976,
rel-0_9977,
rel-0_9978,
rel-1_21,
rel-2_0,
rel-2_02,
rel-2_03,
rel-2_04,
rel-2_05,
rel-2_10,
rel-2_11
Changes since
1.2: +13 -15 lines
Diff to
previous 1.2
,
to
selected 1.1
make noface much less obtrusive to fight the blinking i will introduce
Revision
1.2 -
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Fri Apr 6 07:45:35 2007 UTC
(17 years, 3 months ago)
by
root
Branch:
MAIN
CVS Tags:
rel-0_98
Changes since
1.1: +15 -8 lines
Diff to
previous 1.1
- changed most db accesses to be asynchronous
(this was way more difficult than anticipated)
- face id allocation is still synchronous (and has to be as long as
we want to allow multiple instances running in parallel)
- facemap is cached locally, so subsequent accesses are fast
- the alternative would be to store faceids, not tileids, in the
in-memory map, but then mapcache tiles are non-displayable
unless the server already sent them.
- tile loading and map cache load/store are fully asynchronous
- replaced 32x32 dialogue and noface images by 64 bit versions
- properly scale special dialogue/noface textures to tilesize
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