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Revision: 1.3
Committed: Thu May 25 23:22:22 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.2: +96 -4 lines
Log Message:
improved docs

File Contents

# User Rev Content
1 root 1.3 =head1 CFPlus - a Crossfire+ and Crossfire game client.
2 root 1.1
3 root 1.2 =head2 What's Crossfire+ - Basic Game Concepts
4 root 1.1
5 root 1.3 In the words of Frank Tore Johansen, the author of the original Crossfire
6     game:
7    
8     "Crossfire is a multi-player graphical arcade and adventure game made for
9     the X Windows systems environment. It has certain flavours from other
10     games, especially gauntletand the rogue-like games. Any number of players
11     can move around in their own window, finding and using items and battling
12     monsters. They can choose to cooperate or compete in the same world."
13    
14     In the years of development that have followed, Crossfire has grown to
15     encompass hundreds of monsters, thousands of maps to explore, an elaborate
16     magic system, over 15 character types, a system of skills, and many, many
17     artifacts and treasures.
18    
19     Crossfire+ is freely distributed under the GNU license and the code may be
20     obtained from L<http://crossfire.schmorp.de/>.
21    
22     =head2 Getting Started
23    
24     First of all, don't be daunted by the apparent complexity of Crossfire -
25     in reality, Crossfire is quite easy to play and character generation is
26     simple. Later on, when you have some experience playing the game, you may
27     wish to read the full manual.
28 root 1.1
29 root 1.2 =head2 User Interface Basics
30 root 1.1
31 root 1.2 # very short description of all ui elements
32 root 1.1
33 root 1.3 =head2 How to create a new Character
34    
35     When you start up Crossfire, you will be asked for a character name and a
36     password (you may need to open the B<Server Setup> dialog for this using
37     the button at the top of the screen). If you are playing for the first
38     time, type any name you like; this will be your character name for the
39     rest of the life of that character. Next, type in any password. Remember:
40     you will need to remember the same password again to play that character
41     again! You can use B<Save Config> to save your settings, including name
42     and password, but if it gets lost recovery is difficult, so remember your
43     password or write it down at a safe place.
44    
45     One more note: it's not a good idea to use "real" passwords to your
46     computer accounts! Doing so may make your system vulnerable to
47     unscrupulous Crossfire server administrators.
48    
49     Your next step will be to generate random (primary) stats for your
50     character (to see the stats, you might have to open the B<Stats Window>
51     using the button at the top of the screen). You aren't limited to the
52     number of times you can roll your stats - so have fun. Notice that the
53     stats are always arranged that the B<Str> stat has the highest value, the
54     B<Cha> stat has the lowest. You may rearrange the order of these values
55     when you decide that you have rolled some decent stats. Two points: you
56     can never roll a character with better stats than an average of straight
57     15's, and you can't roll higher than 18 in a stat.
58    
59     When you roll your character, the stats displayed are the stats you will
60     get as a human (which are unmodified). When satisfied, you can step
61     through a number of races, each with special bonuses in stats.
62    
63     The manual shows how your basic stats will be changed by choosing a
64     different race. The difference between the natural stat limit and 20
65     indicates the bonus/penalty assigned to rolled primary stats. For example,
66     a troll has a maximum strength which is 5 higher than 20-that means he
67     will begin with an additional 5 points added to his strength roll. On the
68     other hand, a troll can never get above 15 in intelligence. This means
69     that your rolled character will have 5 less in intelligence if you choose
70     that race. You should also note that any bonus to an ability can't raise
71     the final number above your racial maximum, and no penalty can give you an
72     ability score less then one; the lowest it can ever get is one.
73    
74     =head3 Selecting a class
75    
76     While each class has its particular strengths and weaknesses, in summary
77     its just a fact that some classes are easier to play than others.
78    
79     For beginning players, the "simple fighter" characters are the easiest
80     to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
81     good earlier choices. As you gain experience with using Crossfire+ you
82     may wish to branch out into other "fighter" characters such as the
83     B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
84     like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
85     (e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
86     are the hardest classes to master.
87    
88     One more note: You will probably find any character class that has a low
89     natural B<Int> (for example, the B<Barbarian> class) will have a fairly
90     difficult time at higher levels. Skills, and most importantly, spells,
91     will be more difficult learn. Plan to spend a lot of loot on grimores,
92     prayer books and skill scrolls.
93    
94     =head2 Playing the game
95    
96     #TODO biggers house, binding keys etc.
97    
98     =head1 Authors
99    
100     Parts of this document were originally compiled, edited, and written by
101     Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
102     compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
103 root 1.1
104 root 1.3 Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van
105     Steenhoven and Marc A. Lehmann.
106 root 1.1