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194 | |
194 | |
195 | If you plan longer chat sessions you maybe prefer this. |
195 | If you plan longer chat sessions you maybe prefer this. |
196 | |
196 | |
197 | =item B<Command Completer> |
197 | =item B<Command Completer> |
198 | |
198 | |
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199 | =for image sc_command_completer.png |
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200 | |
199 | Read the tooltip that occurs when you hover the mouse above the entry. |
201 | Read the tooltip that occurs when you hover the mouse above the entry. |
200 | This completer can speed up commands a lot. |
202 | This completer can speed up commands a lot. |
201 | |
203 | |
202 | =back |
204 | =back |
203 | |
205 | |
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236 | Before doing further exploration you maybe want to know how to see your progress |
238 | Before doing further exploration you maybe want to know how to see your progress |
237 | and where to see what level you are and what your current stats are. |
239 | and where to see what level you are and what your current stats are. |
238 | |
240 | |
239 | =head2 Displayed information |
241 | =head2 Displayed information |
240 | |
242 | |
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243 | The most important dialog is the I<Playerbook>, it can be opened by clicking |
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244 | on the I<Playerbook> button on the top of the window or by pressing I<Tab>. |
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245 | There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help). |
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246 | |
241 | Here is a quick explanation what all main information elements in the client gui mean: |
247 | Here is a quick explanation what all main information elements in the client gui mean: |
242 | |
248 | |
243 | =over 4 |
249 | =over 4 |
244 | |
250 | |
245 | =item B<Gauges and Floorbox> |
251 | =item B<Gauges and Floorbox> |
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254 | Below the gauges there is the experience and level displayed. The level is increased |
260 | Below the gauges there is the experience and level displayed. The level is increased |
255 | once you reached a certain amount of experience points. |
261 | once you reached a certain amount of experience points. |
256 | |
262 | |
257 | Below that there is the range slot. It displays the currently selected range weapon |
263 | Below that there is the range slot. It displays the currently selected range weapon |
258 | that you can fire with ctrl+<direction>. This could be a bow or a spell. |
264 | that you can fire with ctrl+<direction>. This could be a bow or a spell. |
259 | |
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260 | The most important dialog is the I<Playerbook>, it can be opened by clicking |
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261 | on the I<Playerbook> button on the top of the window or by pressing I<Tab>. |
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262 | There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help). |
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263 | |
265 | |
264 | =item B<Statusbox> |
266 | =item B<Statusbox> |
265 | |
267 | |
266 | =for image sc_statusbox.png |
268 | =for image sc_statusbox.png |
267 | |
269 | |
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313 | |
315 | |
314 | =for image sc_bed_to_reality.png |
316 | =for image sc_bed_to_reality.png |
315 | |
317 | |
316 | If you apply it your character will be saved. Your score will also be displayed and your rank |
318 | If you apply it your character will be saved. Your score will also be displayed and your rank |
317 | on the hiscore list. |
319 | on the hiscore list. |
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320 | |
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321 | =for image sc_score.png |
318 | |
322 | |
319 | =head1 Getting Started (old) |
323 | =head1 Getting Started (old) |
320 | |
324 | |
321 | =head2 How to create a new Character |
325 | =head2 How to create a new Character |
322 | |
326 | |