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Revision 1.7 by pippijn, Fri May 26 10:47:42 2006 UTC vs.
Revision 1.14 by elmex, Mon Jul 24 08:37:26 2006 UTC

1=for image banner.png
2
1=head1 CFPlus - a Crossfire+ and Crossfire game client. 3=head1 CFPlus - a Crossfire+ and Crossfire game client.
2 4
3=head2 What's Crossfire+ - Basic Game Concepts 5=head2 What's Crossfire+ - Basic Game Concepts
4 6
5In the words of Frank Tore Johansen, the author of the original Crossfire 7In the words of Frank Tore Johansen, the author of the original Crossfire
14In the years of development that have followed, Crossfire has grown to 16In the years of development that have followed, Crossfire has grown to
15encompass hundreds of monsters, thousands of maps to explore, an elaborate 17encompass hundreds of monsters, thousands of maps to explore, an elaborate
16magic system, over 15 character types, a system of skills, and many, many 18magic system, over 15 character types, a system of skills, and many, many
17artifacts and treasures. 19artifacts and treasures.
18 20
19Crossfire+ is freely distributed under the GNU license and the code may be 21Crossfire+ is freely distributed under the General Public License (GPL)
20obtained from L<http://crossfire.schmorp.de/>. 22and the code may be obtained from L<http://crossfire.schmorp.de/>.
21 23
22=head1 Getting Started 24=head1 Getting Started
23 25
24First of all, don't be daunted by the apparent complexity of Crossfire - 26First of all, don't be daunted by the apparent complexity of Crossfire -
25in reality, Crossfire is quite easy to play and character generation is 27in reality, Crossfire is quite easy to play and character generation is
27wish to read the full manual. 29wish to read the full manual.
28 30
29=head2 User Interface Basics 31=head2 User Interface Basics
30 32
31# very short description of all ui elements 33# very short description of all ui elements
34
35=head2 Start Playing
36
37When starting the client you will see a window in the middle of the screen:
38
39=for image sc_login.png
40
41There are several settings there:
42
43=over 4
44
45=item B<Host:Port>
46
47In the I<Host:Port> entry you can enter the server hostname followed by
48a colon with the port. The port is per default 13326 if you just enter
49the hostname.
50
51Below the entry there is a button I<Server List>. If you click on it you
52will get a server list:
53
54=for image sc_login_srvlist.png
55
56You can choose from the aviable servers there.
57(B<Note:> At the time of this writing (2006-07-23) only I<cf.schmorp.de> supports
58all features that are offered by CFPlus).
59
60=item B<Username>
61
62Here you have to enter the character name you would like to play
63with.
64If you are playing for the first time, type any name you like; this will
65be your character name for the rest of the life of that character.
66As you don't have a character yet you have to create a new
67character. It will be explained below at the L<intro/Character Creation>.
68
69=item B<Password>
70
71Next, type in any password. Remember:
72you will need to remember the same password again to play that character
73again! You can use B<Save Config> (see the buttons on the top of the window) to save your settings,
74including name and password, but if it gets lost recovery is difficult, so remember your
75password or write it down at a safe place.
76
77One more note: it's not a good idea to use "real" passwords to your
78computer accounts! Doing so may make your system vulnerable to
79unscrupulous Crossfire server administrators.
80
81=back
82
83Enter the desired I<Username> and I<Password> and click on I<Login> now.
84
85=head2 Character Creation
86
87=for item sc_char_create.png
88
89Your next step will be to generate random (primary) stats for your
90character (to see the stats, you might have to open the B<Stats Window>
91using the button at the top of the screen).
92
93Hover with the mouse cursor over the stats (Str, Dex, Con, Int, Wis, Pow and Cha)
94to see what they mean or what they do.
95
96Or look at L<intro/Character Stats>.
97
98You can let the dices reroll your stats with the I<Roll Again> button, you can
99I<Swap Stats>.
100You aren't limited to the number of times you can roll your stats - so have fun.
101Notice that the stats are always arranged that the B<Str> stat has the highest value, the
102B<Cha> stat has the lowest. You may rearrange the order of these values
103when you decide that you have rolled some decent stats. Two points: you
104can never roll a character with better stats than an average of straight
10515's, and you can't roll higher than 18 in a stat.
106
107Finally click on I<Accept> stats when you think they are fine.
108
109The next you will see after accepting the stats will be the race selection:
110
111=for image sc_char_create_race.png
112
113On the top right a text is displayed that explains the current selected race.
114If you rearrange the windows like this:
115
116=for image sc_char_create_race2.png
117
118You will also see the face of the selected race. Click on I<Next Race> and read all
119the descriptions until you find the right race for your new character.
120Keep in mind that the races also affect the L<intro/Character Stats>.
121
122After you clicked I<Accept> you will see this:
123
124(I chose a Halfling for now)
125
126=for image sc_new_char.png
127
128The dragon on the right is another player that is currently logging in or creating his character.
129
130Now go to the south (you can move your character by with the keypad or the cursor keys).
131You will enter a hall similar to this:
132
133=for image sc_new_char_hall.png
134
135Step onto the first cell before the teleporter and the description of the character class
136will be displayed in the message window:
137
138=for image sc_new_char_class.png
139
140While each class has its particular strengths and weaknesses, in summary
141its just a fact that some classes are easier to play than others.
142
143For beginning players, the "simple fighter" characters are the easiest
144to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
145good earlier choices. As you gain experience with using Crossfire+ you
146may wish to branch out into other "fighter" characters such as the
147B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
148like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
149(e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
150are the hardest classes to master.
151
152One more note: You will probably find any character class that has a low
153natural B<Int> (for example, the B<Barbarian> class) will have a fairly
154difficult time at higher levels. Skills, and most importantly, spells,
155will be more difficult learn. Plan to spend a lot of loot on grimores,
156prayer books and skill scrolls.
157
158If you found a class that you like step on the teleporter.
159
160=head2 The first dungeons
161
162Next you will land in the nexus:
163
164=for image sc_new_char_nexus.png
165
166Read the signs by stepping on them and read what they say.
167These signs automatically display what they have to say in the message window.
168Other signs you have to read by applying them. You apply something by middle-click
169it in the floorbox:
170
171=for image sc_new_char_floorbox_apply.png
172
173Or you can use the I<spacebar> to apply the topmost thing you see in the floorbox.
174
175For now go to the north into the newbies house. Read all signs there and follow their
176instructions.
177
178If you see NPC's there, click on them and you will enter the NPC dialouge:
179
180=for image sc_newbiew_npc_dialog.png
181
182The buttons on the right are options of what you can say to the NPC. You can also
183click on the links in the text to ask the NPC about that.
184
185Another note about entering commands:
186
187In crossfire most things are command driven. You can enter commands in two ways:
188
189=over 4
190
191=item B<Chat Box>
192
193=for image sc_chatbox.png
194
195If you plan longer chat sessions you maybe prefer this.
196
197=item B<Command Completer>
198
199=for image sc_command_completer.png
200
201Read the tooltip that occurs when you hover the mouse above the entry.
202This completer can speed up commands a lot.
203
204=back
205
206Ok, I assume now that you finished the newbies house and you are back in the nexus.
207Now walk to the left, to the exit to I<Scorn>, the main town in the world.
208It's the main meeting place for most people on the server and it offers newbie
209dungeons for the beginners.
210
211If you walk into the exit you will be teleported to scorn:
212
213To the west you see the two beginner houses. Step onto the first one:
214
215=for image sc_scorn_beginners_house.png
216
217Press spacebar to apply it to enter the house. Like the newbies house
218in the nexus read all signs and follow their orders:
219
220=for image sc_inthe_beginners_house.png
221
222After you finished that house, enter the second house and finish it.
223
224After finishing those two houses there are multiple dungeons for newbies.
225The best for you to start is the I<Newbie Tower>:
226
227=for image sc_scorn_newbie_tower.png
228
229To the north there is the I<Drinking Fountain> a well that you can enter.
230The first parts of the dungeon there are also very nice.
231
232=for image sc_scorn_drinking_fountain.png
233
234Explore Scorn, there are many dungeons in the houses. Be careful when meeting
235new monsters, ask questions on the server via the I<chat> command and read the
236documentation here for further information about some topics.
237
238Before doing further exploration you maybe want to know how to see your progress
239and where to see what level you are and what your current stats are.
240
241=head2 Displayed information
242
243The most important dialog is the I<Playerbook>, it can be opened by clicking
244on the I<Playerbook> button on the top of the window or by pressing I<Tab>.
245There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help).
246
247Here is a quick explanation what all main information elements in the client gui mean:
248
249=over 4
250
251=item B<Gauges and Floorbox>
252
253=for image sc_gauges_and_floorbox.png
254
255These are the gauges that display your Health, Spellpoints/Mana,
256Grace and Food. Please hover the mouse cursor above them and read the tooltips.
257On the bottom of the gauges the maximum value is displayed and on the top
258the current value.
259
260Below the gauges there is the experience and level displayed. The level is increased
261once you reached a certain amount of experience points.
262
263Below that there is the range slot. It displays the currently selected range weapon
264that you can fire with ctrl+<direction>. This could be a bow or a spell.
265
266=item B<Statusbox>
267
268=for image sc_statusbox.png
269
270It displays all the current status messages that occur while playing.
271For example what you hit, if you gained experience, if someone entered
272the game or if someone said something. The status messages will disappear over time.
273B<Note:> Most status messages are also displayed in the message window, for example
274chatters and if someone entered/left the game.
275
276=item B<Skill list>
277
278If you press I<F3> or open the playerbook via the I<Playerbook> button on the top
279of the window and select the I<Skills> tab, you will see this:
280
281=for image sc_skill_list.png
282
283It displays all the skills you have and displays the experience points and level you gained in each.
284
285=item B<Statistics>
286
287If you want to see what stats and resistancies you currently have, go to the I<Statistics> tab in the
288I<Playerbook> (for example by pressing I<F2>).
289
290=for image sc_statistics.png
291
292Resistancies protect you from a certain type of attack.
293
294=item B<Spellbook>
295
296If you want to see what spells you have learned yet, go to the I<Spellbook> tab in the
297I<Playerbook> (for example by pressing I<F4>).
298
299You wont see there any spell if you just started, but if you learn a spell, it will show up there.
300
301If you have learned some spells it should look like this:
302
303=for image sc_spellbook.png
304
305=back
306
307=head2 After playing
308
309If you are tired or want to take a break from playing, you have to find a I<Bed to Reality>.
310The I<Wanderers Inn> is the best place to find such a bed for a newbie:
311
312=for image sc_wanderers_inn.png
313
314Go into it and find a I<Bed to Reality>:
315
316=for image sc_bed_to_reality.png
317
318If you apply it your character will be saved. Your score will also be displayed and your rank
319on the hiscore list.
320
321=for image sc_score.png
322
323=head1 Getting Started (old)
32 324
33=head2 How to create a new Character 325=head2 How to create a new Character
34 326
35When you start up Crossfire, you will be asked for a character name and a 327When you start up Crossfire, you will be asked for a character name and a
36password (you may need to open the B<Server Setup> dialog for this using 328password (you may need to open the B<Server Setup> dialog for this using
104many things explained to you. Make sure you investigate every place in 396many things explained to you. Make sure you investigate every place in
105that house. 397that house.
106 398
107I'm on the starting map, what do I do now? You should be in a city square 399I'm on the starting map, what do I do now? You should be in a city square
108with a few sign posts in the middle. Move over the signs and apply them 400with a few sign posts in the middle. Move over the signs and apply them
109("A") to read what they say. 401B<spacebar> to read what they say.
110 402
111For beginners, there are several maps designed for them. Find these areas 403For beginners, there are several maps designed for them. Find these areas
112and clear them out. All throughout these levels, a player can find signs 404and clear them out. All throughout these levels, a player can find signs
113and books which they can read by stepping onto them and hitting B<space 405and books which they can read by stepping onto them and hitting B<space
114bar> to apply the book/sign. These messages will help the player to learn 406bar> to apply the book/sign. These messages will help the player to learn
219Parts of this document were originally compiled, edited, and written by 511Parts of this document were originally compiled, edited, and written by
220Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information 512Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
221compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. 513compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
222 514
223Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 515Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van
224Steenhoven and Marc A. Lehmann. 516Steenhoven, Marc A. Lehmann and Robin Redeker.
225 517

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