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Revision 1.5 by root, Thu May 25 23:32:01 2006 UTC vs.
Revision 1.12 by elmex, Sun Jul 23 16:08:52 2006 UTC

1=for image banner.png
2
1=head1 CFPlus - a Crossfire+ and Crossfire game client. 3=head1 CFPlus - a Crossfire+ and Crossfire game client.
2 4
3=head2 What's Crossfire+ - Basic Game Concepts 5=head2 What's Crossfire+ - Basic Game Concepts
4 6
5In the words of Frank Tore Johansen, the author of the original Crossfire 7In the words of Frank Tore Johansen, the author of the original Crossfire
14In the years of development that have followed, Crossfire has grown to 16In the years of development that have followed, Crossfire has grown to
15encompass hundreds of monsters, thousands of maps to explore, an elaborate 17encompass hundreds of monsters, thousands of maps to explore, an elaborate
16magic system, over 15 character types, a system of skills, and many, many 18magic system, over 15 character types, a system of skills, and many, many
17artifacts and treasures. 19artifacts and treasures.
18 20
19Crossfire+ is freely distributed under the GNU license and the code may be 21Crossfire+ is freely distributed under the General Public License (GPL)
20obtained from L<http://crossfire.schmorp.de/>. 22and the code may be obtained from L<http://crossfire.schmorp.de/>.
21 23
22=head1 Getting Started 24=head1 Getting Started
23 25
24First of all, don't be daunted by the apparent complexity of Crossfire - 26First of all, don't be daunted by the apparent complexity of Crossfire -
25in reality, Crossfire is quite easy to play and character generation is 27in reality, Crossfire is quite easy to play and character generation is
27wish to read the full manual. 29wish to read the full manual.
28 30
29=head2 User Interface Basics 31=head2 User Interface Basics
30 32
31# very short description of all ui elements 33# very short description of all ui elements
34
35=head2 Start Playing
36
37When starting the client you will see a window in the middle of the screen:
38
39=for image sc_login.png
40
41There are several settings there:
42
43=over 4
44
45=item B<Host:Port>
46
47In the I<Host:Port> entry you can enter the server hostname followed by
48a colon with the port. The port is per default 13326 if you just enter
49the hostname.
50
51Below the entry there is a button I<Server List>. If you click on it you
52will get a server list:
53
54=for image sc_login_srvlist.png
55
56You can choose from the aviable servers there.
57(B<Note:> At the time of this writing (2006-07-23) only I<cf.schmorp.de> supports
58all features that are offered by CFPlus).
59
60=item B<Username>
61
62Here you have to enter the character name you would like to play
63with.
64If you are playing for the first time, type any name you like; this will
65be your character name for the rest of the life of that character.
66As you don't have a character yet you have to create a new
67character. It will be explained below at the L<intro/Character Creation>.
68
69=item B<Password>
70
71Next, type in any password. Remember:
72you will need to remember the same password again to play that character
73again! You can use B<Save Config> (see the buttons on the top of the window) to save your settings,
74including name and password, but if it gets lost recovery is difficult, so remember your
75password or write it down at a safe place.
76
77One more note: it's not a good idea to use "real" passwords to your
78computer accounts! Doing so may make your system vulnerable to
79unscrupulous Crossfire server administrators.
80
81=back
82
83Enter the desired I<Username> and I<Password> and click on I<Login> now.
84
85=head2 Character Creation
86
87=for item sc_char_create.png
88
89Your next step will be to generate random (primary) stats for your
90character (to see the stats, you might have to open the B<Stats Window>
91using the button at the top of the screen).
92
93Hover with the mouse cursor over the stats (Str, Dex, Con, Int, Wis, Pow and Cha)
94to see what they mean or what they do.
95
96Or look at L<intro/Character Stats>.
97
98You can let the dices reroll your stats with the I<Roll Again> button, you can
99I<Swap Stats>.
100You aren't limited to the number of times you can roll your stats - so have fun.
101Notice that the stats are always arranged that the B<Str> stat has the highest value, the
102B<Cha> stat has the lowest. You may rearrange the order of these values
103when you decide that you have rolled some decent stats. Two points: you
104can never roll a character with better stats than an average of straight
10515's, and you can't roll higher than 18 in a stat.
106
107Finally click on I<Accept> stats when you think they are fine.
108
109The next you will see after accepting the stats will be the race selection:
110
111=for image sc_char_create_race.png
112
113On the top right a text is displayed that explains the current selected race.
114If you rearrange the windows like this:
115
116=for image sc_char_create_race2.png
117
118You will also see the face of the selected race. Click on I<Next Race> and read all
119the descriptions until you find the right race for your new character.
120Keep in mind that the races also affect the L<intro/Character Stats>.
121
122After you clicked I<Accept> you will see this:
123
124(I chose a Halfling for now)
125
126=for image sc_new_char.png
127
128The dragon on the right is another player that is currently logging in or creating his character.
129
130Now go to the south (you can move your character by with the keypad or the cursor keys).
131You will enter a hall similar to this:
132
133=for image sc_new_char_hall.png
134
135Step onto the first cell before the teleporter and the description of the character class
136will be displayed in the message window:
137
138=for image sc_new_char_class.png
139
140While each class has its particular strengths and weaknesses, in summary
141its just a fact that some classes are easier to play than others.
142
143For beginning players, the "simple fighter" characters are the easiest
144to play successfully. The B<Dwarf>, B<Human>, and B<Warrior> are among
145good earlier choices. As you gain experience with using Crossfire+ you
146may wish to branch out into other "fighter" characters such as the
147B<Thief> or B<Elf>, or try your hand at playing "spellcaster" characters
148like the B<Wizard>, B<Mage>, B<Cleric> or B<Priest>. The "exotic" races
149(e.g. B<Fireborn>, B<Quetzalcoatl> and B<Wraith>) and the B<Monk> class
150are the hardest classes to master.
151
152One more note: You will probably find any character class that has a low
153natural B<Int> (for example, the B<Barbarian> class) will have a fairly
154difficult time at higher levels. Skills, and most importantly, spells,
155will be more difficult learn. Plan to spend a lot of loot on grimores,
156prayer books and skill scrolls.
157
158If you found a class that you like step on the teleporter.
159
160=head2 The first dungeons
161
162Next you will land in the nexus:
163
164=for image sc_new_char_nexus.png
165
166Read the signs by stepping on them and read what they say.
167These signs automatically display what they have to say in the message window.
168Other signs you have to read by applying them. You apply something by middle-click
169it in the floorbox:
170
171=for image sc_new_char_floorbox_apply.png
172
173Or you can use the I<spacebar> to apply the topmost thing you see in the floorbox.
174
175For now go to the north into the newbies house. Read all signs there and follow their
176instructions.
177
178If you see NPC's there, click on them and you will enter the NPC dialouge:
179
180=for image sc_newbiew_npc_dialog.png
181
182The buttons on the right are options of what you can say to the NPC. You can also
183click on the links in the text to ask the NPC about that.
184
185Another note about entering commands:
186
187In crossfire most things are command driven. You can enter commands in two ways:
188
189=over 4
190
191=item B<Chat Box>
192
193=for image sc_chatbox.png
194
195If you plan longer chat sessions you maybe prefer this.
196
197=item B<Command Completer>
198
199Read the tooltip that occurs when you hover the mouse above the entry.
200This completer can speed up commands a lot.
201
202=back
203
204Ok, I assume now that you finished the newbies house and you are back in the nexus.
205Now walk to the left, to the exit to I<Scorn>, the main town in the world.
206It's the main meeting place for most people on the server and it offers newbie
207dungeons for the beginners.
208
209If you walk into the exit you will be teleported to scorn:
210
211To the west you see the two beginner houses. Step onto the first one:
212
213=for image sc_scorn_beginners_house.png
214
215Press spacebar to apply it to enter the house. Like the newbies house
216in the nexus read all signs and follow their orders:
217
218=for image sc_inthe_beginners_house.png
219
220After you finished that house, enter the second house and finish it.
221
222After finishing those two houses there are multiple dungeons for newbies.
223The best for you to start is the I<Newbie Tower>:
224
225=for image sc_scorn_newbie_tower.png
226
227To the north there is the I<Drinking Fountain> a well that you can enter.
228The first parts of the dungeon there are also very nice.
229
230=for image sc_scorn_drinking_fountain.png
231
232Explore Scorn, there are many dungeons in the houses. Be careful when meeting
233new monsters, ask questions on the server via the I<chat> command and read the
234documentation here for further information about some topics.
235
236Before doing further exploration you maybe want to know how to see your progress
237and where to see what level you are and what your current stats are.
238
239=head2 Displayed information
240
241Here is a quick explanation what all main information elements in the client gui mean:
242
243=over 4
244
245=item B<Gauges and Floorbox>
246
247=for image sc_gauges_and_floorbox.png
248
249These are the gauges that display your Health, Spellpoints/Mana,
250Grace and Food. Please hover the mouse cursor above them and read the tooltips.
251On the bottom of the gauges the maximum value is displayed and on the top
252the current value.
253
254Below the gauges there is the experience and level displayed. The level is increased
255once you reached a certain amount of experience points.
256
257Below that there is the range slot. It displays the currently selected range weapon
258that you can fire with ctrl+<direction>. This could be a bow or a spell.
259
260The most important dialog is the I<Playerbook>, it can be opened by clicking
261on the I<Playerbook> button on the top of the window or by pressing I<Tab>.
262There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help).
263
264=item B<Statusbox>
265
266=for image sc_statusbox.png
267
268It displays all the current status messages that occur while playing.
269For example what you hit, if you gained experience, if someone entered
270the game or if someone said something. The status messages will disappear over time.
271B<Note:> Most status messages are also displayed in the message window, for example
272chatters and if someone entered/left the game.
273
274=item B<Skill list>
275
276If you press I<F3> or open the playerbook via the I<Playerbook> button on the top
277of the window and select the I<Skills> tab, you will see this:
278
279=for image sc_skill_list.png
280
281It displays all the skills you have and displays the experience points and level you gained in each.
282
283=item B<Statistics>
284
285If you want to see what stats and resistancies you currently have, go to the I<Statistics> tab in the
286I<Playerbook> (for example by pressing I<F2>).
287
288=for image sc_statistics.png
289
290Resistancies protect you from a certain type of attack.
291
292=item B<Spellbook>
293
294If you want to see what spells you have learned yet, go to the I<Spellbook> tab in the
295I<Playerbook> (for example by pressing I<F4>).
296
297You wont see there any spell if you just started, but if you learn a spell, it will show up there.
298
299If you have learned some spells it should look like this:
300
301=for image sc_spellbook.png
302
303=back
304
305=head2 After playing
306
307If you are tired or want to take a break from playing, you have to find a I<Bed to Reality>.
308The I<Wanderers Inn> is the best place to find such a bed for a newbie:
309
310=for image sc_wanderers_inn.png
311
312Go into it and find a I<Bed to Reality>:
313
314=for image sc_bed_to_reality.png
315
316If you apply it your character will be saved. Your score will also be displayed and your rank
317on the hiscore list.
318
319=head1 Getting Started (old)
32 320
33=head2 How to create a new Character 321=head2 How to create a new Character
34 322
35When you start up Crossfire, you will be asked for a character name and a 323When you start up Crossfire, you will be asked for a character name and a
36password (you may need to open the B<Server Setup> dialog for this using 324password (you may need to open the B<Server Setup> dialog for this using
95 383
96#TODO biggers house, binding keys etc. 384#TODO biggers house, binding keys etc.
97 385
98=head1 Hints for Beginning Players 386=head1 Hints for Beginning Players
99 387
100# TODO: you are in the beginners house 388I'm done with class selection, now there are three ways to go, where
389should I go? It is a good idea to take the northern path into the
390teleporter leading you to the beginners house. You can learn some basic
391skills there before journeying onward. Once you are there, you will get
392many things explained to you. Make sure you investigate every place in
393that house.
394
101I'm on the starting map, what do I do now? You should be in a city square 395I'm on the starting map, what do I do now? You should be in a city square
102with a few sign posts in the middle. Move over the signs and apply them 396with a few sign posts in the middle. Move over the signs and apply them
103("A") to read what they say. 397B<spacebar> to read what they say.
104 398
105For beginners, there are several maps designed for them. Find these areas 399For beginners, there are several maps designed for them. Find these areas
106and clear them out. All throughout these levels, a player can find signs 400and clear them out. All throughout these levels, a player can find signs
107and books which they can read by stepping onto them and hitting B<space 401and books which they can read by stepping onto them and hitting B<space
108bar> to apply the book/sign. These messages will help the player to learn 402bar> to apply the book/sign. These messages will help the player to learn
182 476
183The I<damage> caused each round varies between 0 and the maximum listed 477The I<damage> caused each round varies between 0 and the maximum listed
184for a disease. So you can inflict a I<mild> case of ebola, which would 478for a disease. So you can inflict a I<mild> case of ebola, which would
185I<not> kill a monster, or a severe one capable of killing it. 479I<not> kill a monster, or a severe one capable of killing it.
186 480
187# TODO: disease table, but needs heavy reformatting 481# TODO: disease table needs heavy reformatting
482anthrax, anthrax, Godpower
483arthritis, arthritis, Godpower
484disease_cold, cold, Godpower
485creeping_frost, creeping frost, Cold
486diarrhea, the runs, Physical
487ebola, Red Death, Godpower
488egg_disease, egg disease, Physical
489flaming_fart, flaming farts, Physical
490flu, flu, Godpower
491immolation, immolation, Fire
492incontinence, lack of bladder control, Physical
493insanity, insanity, Confusion
494leprosy, leprosy, Godpower
495bubonic_plague, Black Death, Godpower
496pneumonic_plague, pneumonic plague, Godpower
497rabies, rabies, Godpower + Confusion
498scurvy, scurvy, Physical
499smallpox, smallpox, Godpower
500tapeworms, tapeworms, Physical
501tooth_decay, tooth decay, Physical
502typhoid, typhoid, Godpower
503warts, warts, Physical
188 504
189=head1 Authors 505=head1 Authors
190 506
191Parts of this document were originally compiled, edited, and written by 507Parts of this document were originally compiled, edited, and written by
192Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information 508Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information
193compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander. 509compiled by Maciej Kalisiak, Gorlin, Anton Oussik and Gene Alexander.
194 510
195Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 511Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van
196Steenhoven and Marc A. Lehmann. 512Steenhoven, Marc A. Lehmann and Robin Redeker.
197 513

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