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14 | In the years of development that have followed, Crossfire has grown to |
14 | In the years of development that have followed, Crossfire has grown to |
15 | encompass hundreds of monsters, thousands of maps to explore, an elaborate |
15 | encompass hundreds of monsters, thousands of maps to explore, an elaborate |
16 | magic system, over 15 character types, a system of skills, and many, many |
16 | magic system, over 15 character types, a system of skills, and many, many |
17 | artifacts and treasures. |
17 | artifacts and treasures. |
18 | |
18 | |
19 | Crossfire+ is freely distributed under the GNU license and the code may be |
19 | Crossfire+ is freely distributed under the General Public License (GPL) |
20 | obtained from L<http://crossfire.schmorp.de/>. |
20 | and the code may be obtained from L<http://crossfire.schmorp.de/>. |
21 | |
21 | |
22 | =head1 Getting Started |
22 | =head1 Getting Started |
23 | |
23 | |
24 | First of all, don't be daunted by the apparent complexity of Crossfire - |
24 | First of all, don't be daunted by the apparent complexity of Crossfire - |
25 | in reality, Crossfire is quite easy to play and character generation is |
25 | in reality, Crossfire is quite easy to play and character generation is |
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95 | |
95 | |
96 | #TODO biggers house, binding keys etc. |
96 | #TODO biggers house, binding keys etc. |
97 | |
97 | |
98 | =head1 Hints for Beginning Players |
98 | =head1 Hints for Beginning Players |
99 | |
99 | |
100 | # TODO: you are in the beginners house |
100 | I'm done with class selection, now there are three ways to go, where |
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101 | should I go? It is a good idea to take the northern path into the |
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102 | teleporter leading you to the beginners house. You can learn some basic |
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103 | skills there before journeying onward. Once you are there, you will get |
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104 | many things explained to you. Make sure you investigate every place in |
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105 | that house. |
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106 | |
101 | I'm on the starting map, what do I do now? You should be in a city square |
107 | I'm on the starting map, what do I do now? You should be in a city square |
102 | with a few sign posts in the middle. Move over the signs and apply them |
108 | with a few sign posts in the middle. Move over the signs and apply them |
103 | ("A") to read what they say. |
109 | ("A") to read what they say. |
104 | |
110 | |
105 | For beginners, there are several maps designed for them. Find these areas |
111 | For beginners, there are several maps designed for them. Find these areas |
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182 | |
188 | |
183 | The I<damage> caused each round varies between 0 and the maximum listed |
189 | The I<damage> caused each round varies between 0 and the maximum listed |
184 | for a disease. So you can inflict a I<mild> case of ebola, which would |
190 | for a disease. So you can inflict a I<mild> case of ebola, which would |
185 | I<not> kill a monster, or a severe one capable of killing it. |
191 | I<not> kill a monster, or a severe one capable of killing it. |
186 | |
192 | |
187 | # TODO: disease table, but needs heavy reformatting |
193 | # TODO: disease table needs heavy reformatting |
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194 | anthrax, anthrax, Godpower |
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195 | arthritis, arthritis, Godpower |
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196 | disease_cold, cold, Godpower |
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197 | creeping_frost, creeping frost, Cold |
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198 | diarrhea, the runs, Physical |
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199 | ebola, Red Death, Godpower |
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200 | egg_disease, egg disease, Physical |
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201 | flaming_fart, flaming farts, Physical |
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202 | flu, flu, Godpower |
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203 | immolation, immolation, Fire |
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204 | incontinence, lack of bladder control, Physical |
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205 | insanity, insanity, Confusion |
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206 | leprosy, leprosy, Godpower |
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207 | bubonic_plague, Black Death, Godpower |
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208 | pneumonic_plague, pneumonic plague, Godpower |
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209 | rabies, rabies, Godpower + Confusion |
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210 | scurvy, scurvy, Physical |
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211 | smallpox, smallpox, Godpower |
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212 | tapeworms, tapeworms, Physical |
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213 | tooth_decay, tooth decay, Physical |
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214 | typhoid, typhoid, Godpower |
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215 | warts, warts, Physical |
188 | |
216 | |
189 | =head1 Authors |
217 | =head1 Authors |
190 | |
218 | |
191 | Parts of this document were originally compiled, edited, and written by |
219 | Parts of this document were originally compiled, edited, and written by |
192 | Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information |
220 | Brian Thomas, Klaus Elsbernd, and John W. Klar. Additional information |