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53 | |
53 | |
54 | =for image sc_login_srvlist.png |
54 | =for image sc_login_srvlist.png |
55 | |
55 | |
56 | You can choose from the aviable servers there. |
56 | You can choose from the aviable servers there. |
57 | (B<Note:> At the time of this writing (2006-07-23) only I<cf.schmorp.de> supports |
57 | (B<Note:> At the time of this writing (2006-07-23) only I<cf.schmorp.de> supports |
58 | all features that are offered by CFClient). |
58 | all features that are offered by CFPlus). |
59 | |
59 | |
60 | =item B<Username> |
60 | =item B<Username> |
61 | |
61 | |
62 | Here you have to enter the character name you would like to play |
62 | Here you have to enter the character name you would like to play |
63 | with. |
63 | with. |
64 | If you are playing for the first time, type any name you like; this will |
64 | If you are playing for the first time, type any name you like; this will |
65 | be your character name for the rest of the life of that character. |
65 | be your character name for the rest of the life of that character. |
66 | As you don't have a character yet you have to create a new |
66 | As you don't have a character yet you have to create a new |
67 | character. It will be explained below at the L<intro/Getting Started/Character Creation>. |
67 | character. It will be explained below at the L<intro/Character Creation>. |
68 | |
68 | |
69 | =item B<Password> |
69 | =item B<Password> |
70 | |
70 | |
71 | Next, type in any password. Remember: |
71 | Next, type in any password. Remember: |
72 | you will need to remember the same password again to play that character |
72 | you will need to remember the same password again to play that character |
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79 | unscrupulous Crossfire server administrators. |
79 | unscrupulous Crossfire server administrators. |
80 | |
80 | |
81 | =back |
81 | =back |
82 | |
82 | |
83 | Enter the desired I<Username> and I<Password> and click on I<Login> now. |
83 | Enter the desired I<Username> and I<Password> and click on I<Login> now. |
84 | |
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85 | Next you will see: |
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86 | |
84 | |
87 | =head2 Character Creation |
85 | =head2 Character Creation |
88 | |
86 | |
89 | =for item sc_char_create.png |
87 | =for item sc_char_create.png |
90 | |
88 | |
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121 | the descriptions until you find the right race for your new character. |
119 | the descriptions until you find the right race for your new character. |
122 | Keep in mind that the races also affect the L<intro/Character Stats>. |
120 | Keep in mind that the races also affect the L<intro/Character Stats>. |
123 | |
121 | |
124 | After you clicked I<Accept> you will see this: |
122 | After you clicked I<Accept> you will see this: |
125 | |
123 | |
126 | (I choosed a Halfling for now) |
124 | (I chose a Halfling for now) |
127 | |
125 | |
128 | =for image sc_new_char.png |
126 | =for image sc_new_char.png |
129 | |
127 | |
130 | The dragon on the right is another player that is currently logging in or creating his character. |
128 | The dragon on the right is another player that is currently logging in or creating his character. |
131 | |
129 | |
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184 | The buttons on the right are options of what you can say to the NPC. You can also |
182 | The buttons on the right are options of what you can say to the NPC. You can also |
185 | click on the links in the text to ask the NPC about that. |
183 | click on the links in the text to ask the NPC about that. |
186 | |
184 | |
187 | Another note about entering commands: |
185 | Another note about entering commands: |
188 | |
186 | |
189 | In crossfire most things are command driven. You can enter commands in 2 ways: |
187 | In crossfire most things are command driven. You can enter commands in two ways: |
190 | |
188 | |
191 | =over 4 |
189 | =over 4 |
192 | |
190 | |
193 | =item B<Chat Box> |
191 | =item B<Chat Box> |
194 | |
192 | |
195 | =for image sc_chatbox.png |
193 | =for image sc_chatbox.png |
196 | |
194 | |
197 | If you plan longer chat sessions you maybe prefer this. |
195 | If you plan longer chat sessions you maybe prefer this. |
198 | |
196 | |
199 | =item B<Command Completer> |
197 | =item B<Command Completer> |
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198 | |
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199 | =for image sc_command_completer.png |
200 | |
200 | |
201 | Read the tooltip that occurs when you hover the mouse above the entry. |
201 | Read the tooltip that occurs when you hover the mouse above the entry. |
202 | This completer can speed up commands a lot. |
202 | This completer can speed up commands a lot. |
203 | |
203 | |
204 | =back |
204 | =back |
205 | |
205 | |
206 | Ok, i assume now that you finished the newbies house and you are back in the nexus. |
206 | Ok, I assume now that you finished the newbies house and you are back in the nexus. |
207 | Now walk to the left, to the exit to I<Scorn>, the main town in the world. |
207 | Now walk to the left, to the exit to I<Scorn>, the main town in the world. |
208 | It's the main meeting place for most people on the server and it offers newbie |
208 | It's the main meeting place for most people on the server and it offers newbie |
209 | dungeons for the beginners. |
209 | dungeons for the beginners. |
210 | |
210 | |
211 | If you walk into the exit you will be teleported to scorn: |
211 | If you walk into the exit you will be teleported to scorn: |
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237 | |
237 | |
238 | Before doing further exploration you maybe want to know how to see your progress |
238 | Before doing further exploration you maybe want to know how to see your progress |
239 | and where to see what level you are and what your current stats are. |
239 | and where to see what level you are and what your current stats are. |
240 | |
240 | |
241 | =head2 Displayed information |
241 | =head2 Displayed information |
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242 | |
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243 | The most important dialog is the I<Playerbook>, it can be opened by clicking |
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244 | on the I<Playerbook> button on the top of the window or by pressing I<Tab>. |
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245 | There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help). |
242 | |
246 | |
243 | Here is a quick explanation what all main information elements in the client gui mean: |
247 | Here is a quick explanation what all main information elements in the client gui mean: |
244 | |
248 | |
245 | =over 4 |
249 | =over 4 |
246 | |
250 | |
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256 | Below the gauges there is the experience and level displayed. The level is increased |
260 | Below the gauges there is the experience and level displayed. The level is increased |
257 | once you reached a certain amount of experience points. |
261 | once you reached a certain amount of experience points. |
258 | |
262 | |
259 | Below that there is the range slot. It displays the currently selected range weapon |
263 | Below that there is the range slot. It displays the currently selected range weapon |
260 | that you can fire with ctrl+<direction>. This could be a bow or a spell. |
264 | that you can fire with ctrl+<direction>. This could be a bow or a spell. |
261 | |
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262 | The most important dialog is the I<Playerbook>, it can be opened by clicking |
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263 | on the I<Playerbook> button on the top of the window or by pressing I<Tab>. |
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264 | There are also shortcuts to them on the keys I<F2> to I<F5>. (I<F1> brings up this help). |
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265 | |
265 | |
266 | =item B<Statusbox> |
266 | =item B<Statusbox> |
267 | |
267 | |
268 | =for image sc_statusbox.png |
268 | =for image sc_statusbox.png |
269 | |
269 | |
… | |
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315 | |
315 | |
316 | =for image sc_bed_to_reality.png |
316 | =for image sc_bed_to_reality.png |
317 | |
317 | |
318 | If you apply it your character will be saved. Your score will also be displayed and your rank |
318 | If you apply it your character will be saved. Your score will also be displayed and your rank |
319 | on the hiscore list. |
319 | on the hiscore list. |
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320 | |
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321 | =for image sc_score.png |
320 | |
322 | |
321 | =head1 Getting Started (old) |
323 | =head1 Getting Started (old) |
322 | |
324 | |
323 | =head2 How to create a new Character |
325 | =head2 How to create a new Character |
324 | |
326 | |