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Comparing deliantra/Deliantra-Client/resources/pod/manual.pod (file contents):
Revision 1.2 by root, Thu May 25 23:22:22 2006 UTC vs.
Revision 1.6 by elmex, Sun Jul 30 14:21:26 2006 UTC

4 4
5=over 4 5=over 4
6 6
7=item Fullscreen Map 7=item Fullscreen Map
8 8
9PClient can uses a fullscreen map, which greatly enhances how much of the 9CF+ can uses a fullscreen map, which greatly enhances how much of the
10game world you can see. 10game world you can see.
11 11
12=item Persistent Map Cache (Crossfire+ only) 12=item Persistent Map Cache (Crossfire+ only)
13 13
14PClient can persistently cache all map data it received from the 14CF+ can persistently cache all map data it received from the
15server. This not only allows it to display an overview map, but also 15server. This not only allows it to display an overview map, but also
16ensures that once-explored areas will be available the next time you want 16ensures that once-explored areas will be available the next time you want
17to explore more. 17to explore more.
18 18
19=item Hardware acceleration 19=item Hardware acceleration
20 20
21Unlike most Crossfire clients, PClient take advantage of OpenGL hardware 21Unlike most Crossfire clients, CF+ take advantage of OpenGL hardware
22acceleration. Most modern graphics cards have difficulties with 2D 22acceleration. Most modern graphics cards have difficulties with 2D
23acceleration, while 3D graphics is accelerated well. 23acceleration, while 3D graphics is accelerated well.
24 24
25=item No arbitrary limits 25=item No arbitrary limits
26 26
27Unlike other Crossfire clients, pclient does not suffer from arbitrary 27Unlike other Crossfire clients, CF+ does not suffer from arbitrary
28limits (like a fixed amount of face numbers). There are still limits, but 28limits (like a fixed amount of face numbers). There are still limits, but
29they are not arbitrarily low :) 29they are not arbitrarily low :)
30
31=item High quality text rendering
32
33Although surprising at first, high quality text rendering is a real
34must have feature. For this, CF+ leverages Παν語 (PanGo) to offer
35real-world text output quality, so you can chat in 日本語 (japanese),
36ﺎﻠﻋﺮﺒﻳﺓ (arabic) or most any other language/script, as long
37as suitable fonts are installed.
30 38
31=back 39=back
32 40
33=head1 Usage 41=head1 Usage
34 42
60You can enter space and other text as arguemnt to the command. For 68You can enter space and other text as arguemnt to the command. For
61example, C<cfoo waybread> will expand to C<cast create food waybread>. 69example, C<cfoo waybread> will expand to C<cast create food waybread>.
62 70
63=head2 The map overview 71=head2 The map overview
64 72
65#TODO# 73This is the small mini map in the upper left corner. It displays the areas which
74you already visited before.
66 75
67=head2 The Status area in the lower right corner 76=head2 The Status area in the lower right corner
68 77
69#TODO# 78The area in the lower right corner displays the most interesting
79stats while playing. The 4 gauges: Health, Mana/Spellpoints,
80Grace and Food. The top of each gauge shows the current value
81and the bottom value is the maximum value.
70 82
71=head2 The I<Statistics>/I<Stats> window 83Going over each gauge with the mouse cursor will show a tooltip
84with a detailed explanation of each stat.
72 85
73#TODO# 86Below the gauges there is a line that looks like this:
87
88 Exp: ######## (lvl ####)
89
90The former number are the experience points and the number in the parents
91is the level of your character.
92The level of the character depends on the experience points you have.
93If the experience points reach a certain value your level rises or falls.
94This depends on the experience table of the server you are currently playing on.
95
96On the bottom there is a line:
97
98 Rng: xxxxxxxxx
99
100It tells you have you have in your range slot. The range slot is activated
101if you "fire" (by pressing ctrl+direction key). For example there could be a spell
102in your range slot or a weapon (like a bow) you will fire with.
103
104=head2 The Floorbox
105
106Right to the left of the status area there is the floorbox.
107It displays what is on the tile your character stands on. If there are very many
108items there will be a "More..." button which will open up the Inventory.
109
110If you opened a container a button "Close container" will show up.
74 111
75=head1 FAQ 112=head1 FAQ
76 113
77=over 4 114=over 4
78 115

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