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29 | they are not arbitrarily low :) |
29 | they are not arbitrarily low :) |
30 | |
30 | |
31 | =item High quality text rendering |
31 | =item High quality text rendering |
32 | |
32 | |
33 | Although surprising at first, high quality text rendering is a real |
33 | Although surprising at first, high quality text rendering is a real |
34 | must have feature. For this, CF+ leverages Παν語 (PanGo) to |
34 | must have feature. For this, CF+ leverages Παν語 (PanGo) to offer |
35 | offer real-world text output quality, so you can chat in 日本語, |
35 | real-world text output quality, so you can chat in 日本語 (japanese), |
36 | ﺎﻠﻋﺮﺒﻳﺓ or most any other language. |
36 | ﺎﻠﻋﺮﺒﻳﺓ (arabic) or most any other language/script, as long |
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37 | as suitable fonts are installed. |
37 | |
38 | |
38 | =back |
39 | =back |
39 | |
40 | |
40 | =head1 Usage |
41 | =head1 Usage |
41 | |
42 | |
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67 | You can enter space and other text as arguemnt to the command. For |
68 | You can enter space and other text as arguemnt to the command. For |
68 | example, C<cfoo waybread> will expand to C<cast create food waybread>. |
69 | example, C<cfoo waybread> will expand to C<cast create food waybread>. |
69 | |
70 | |
70 | =head2 The map overview |
71 | =head2 The map overview |
71 | |
72 | |
72 | #TODO# |
73 | This is the small mini map in the upper left corner. It displays the areas which |
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74 | you already visited before. |
73 | |
75 | |
74 | =head2 The Status area in the lower right corner |
76 | =head2 The Status area in the lower right corner |
75 | |
77 | |
76 | The area in the lower right corner displays the most interesting |
78 | The area in the lower right corner displays the most interesting |
77 | stats while playing. The 4 gauges: Health, Mana/Spellpoints, |
79 | stats while playing. The 4 gauges: Health, Mana/Spellpoints, |
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103 | |
105 | |
104 | Right to the left of the status area there is the floorbox. |
106 | Right to the left of the status area there is the floorbox. |
105 | It displays what is on the tile your character stands on. If there are very many |
107 | It displays what is on the tile your character stands on. If there are very many |
106 | items there will be a "More..." button which will open up the Inventory. |
108 | items there will be a "More..." button which will open up the Inventory. |
107 | |
109 | |
108 | =head2 The I<Statistics>/I<Stats> window |
110 | If you opened a container a button "Close container" will show up. |
109 | |
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110 | #TODO# |
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111 | |
111 | |
112 | =head1 FAQ |
112 | =head1 FAQ |
113 | |
113 | |
114 | =over 4 |
114 | =over 4 |
115 | |
115 | |