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=head1 CFPlus Manual |
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=head2 Features |
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=over 4 |
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=item Fullscreen Map |
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PClient can uses a fullscreen map, which greatly enhances how much of the |
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game world you can see. |
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=item Persistent Map Cache (Crossfire+ only) |
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PClient can persistently cache all map data it received from the |
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server. This not only allows it to display an overview map, but also |
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ensures that once-explored areas will be available the next time you want |
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to explore more. |
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=item Hardware acceleration |
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Unlike most Crossfire clients, PClient take advantage of OpenGL hardware |
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acceleration. Most modern graphics cards have difficulties with 2D |
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acceleration, while 3D graphics is accelerated well. |
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=item No arbitrary limits |
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Unlike other Crossfire clients, pclient does not suffer from arbitrary |
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limits (like a fixed amount of face numbers). There are still limits, but |
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they are not arbitrarily low :) |
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=back |
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=head1 Usage |
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=head2 The Map |
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The map is always displayed in the background, behind all other windows and UI elements. |
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#TODO# middle-click scrolls |
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# |
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# keys: |
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# |
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# a apply |
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# keypad moves, kp_5 applies ranged attack to self |
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Starting to type enters the I<completion mode>. In that mode, you can type |
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abbreviations or commands and have them executed as soon as they match a |
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valid command. This is best explained by a few examples: |
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Typing B<climb> will display a list of commands with I<climb> in their |
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name, such as I<ready_skill climbing> and I<use_skill climbing>. |
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You can abbreviate commands by typing only the first character of every |
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word (or even characters within the word - the client will try to make |
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a good guess, as long as the characters are in order). For example, |
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typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo> |
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will select I<cast create food>. Likewise, I<rscli> will likely select |
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I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>. |
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You can enter space and other text as arguemnt to the command. For |
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example, C<cfoo waybread> will expand to C<cast create food waybread>. |
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=head2 The map overview |
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#TODO# |
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=head2 The Status area in the lower right corner |
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#TODO# |
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=head2 The I<Statistics>/I<Stats> window |
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#TODO# |
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=head1 FAQ |
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=over 4 |
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=item The client is very sluggish and slow, what can I do about this? |
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Most likely, you don't have accelerated OpenGL support. Try to find a |
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newer driver, or a driver from your hardware vendor, that features OpenGL |
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support. |
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If this is not an option, the following Setup options reduce the load and |
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will likely make the client playable with software rendering (it will |
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still be slow, though): |
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=over 4 |
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=item B<Video Mode> should be set as low as possible (e.g. 640x480) |
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=item Enable B<Fast & Ugly> mode |
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=item Disable B<Fog of War> |
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=item Increase B<Map Scale> |
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=back |
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=back |
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