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51 | |
51 | |
52 | You can identify potions, containers, and different kinds of ore and mineral, |
52 | You can identify potions, containers, and different kinds of ore and mineral, |
53 | mix potions and create other stuff (such as gold, weapons, deadly monsters |
53 | mix potions and create other stuff (such as gold, weapons, deadly monsters |
54 | killing him/her etc.) from other ingredients using a cauldron. |
54 | killing him/her etc.) from other ingredients using a cauldron. |
55 | |
55 | |
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56 | To identify alchemy stuff you have to stand over it or have it in your inventory and |
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57 | issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might |
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58 | not get identified if your alchemy level is too low. |
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59 | |
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60 | A higher alchemy level will also help you to estimate the value of items better. |
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61 | |
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62 | To create something new, for example some dust or potion, you have to get a B<cauldron>. |
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63 | You find these in shops, guilds and some appartments. Some alchemy shops also let you use |
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64 | their cauldron for a fee. All you need now is to know what items creates which other item. |
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65 | You learn the ingredients this by finding receipes. It is B<very important> that you B<identify> |
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66 | all ingredients for a receipe before using them! |
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67 | |
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68 | For a start you could try to make B<water of the wise>: |
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69 | Get 7 water bottles (filled), identify them, put them in a cauldron, do C<use_skill alchemy>. |
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70 | If everything worked there should be B<water of the wise> in the cauldron now. |
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71 | Congratulations, your first alchemy was done! |
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72 | |
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73 | Be careful when doing alchemy and trying complicated receipes, they might fail and |
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74 | will backfire heavily at you. |
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75 | |
56 | I<Never, ever, do alchemy in your home or in public places!> You can |
76 | I<Never, ever, do alchemy in your home or in public places!> You can |
57 | easily create powerful monsters that will kill you, kill you again when |
77 | easily create powerful monsters that will kill you, kill you again when |
58 | you wake up in your savebed, kill you again... etc. |
78 | you wake up in your savebed, kill you again... etc. |
59 | |
79 | |
60 | =head2 bargaining |
80 | =head2 bargaining |
61 | |
81 | |
62 | ERROR: Is this true? |
82 | This skill helps you to bargain in shops when buying and selling. The higher |
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83 | your bargaining level is the better prices you will get. Besides having a high |
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84 | bargaining skill it helps a lot to have a high B<Cha>risma stat. |
63 | |
85 | |
64 | While this skill is readied the user has added B<Cha> for purposes of |
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65 | purchase and selling of items only. B<Cha> is never allowed to exceed 30. |
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66 | When you are in a shop, you can use_skill bargaining to see whether that |
86 | When you are in a shop, you can C<use_skill bargaining> to see whether that |
67 | shop will buy the items you want to sell at a higher price than others and |
87 | shop will buy the items you want to sell at a higher price than others and |
68 | whether the shopkeeper likes you. Elf shopkeepers will like elf players. |
88 | whether the shopkeeper likes you. Elf shopkeepers will like elf players. |
69 | |
89 | |
70 | =head2 bowyer |
90 | =head2 bowyer |
71 | |
91 | |