… | |
… | |
2 | # don't add or remove lines, as the order |
2 | # don't add or remove lines, as the order |
3 | # and number of these lines are hardcoded |
3 | # and number of these lines are hardcoded |
4 | # to sound numbers |
4 | # to sound numbers |
5 | |
5 | |
6 | magic.wav 30 SOUND_NEW_PLAYER |
6 | magic.wav 30 SOUND_NEW_PLAYER |
7 | Teeswing.wav 80 SOUND_FIRE_ARROW |
7 | fwoomp.wav 80 SOUND_FIRE_ARROW |
8 | chord.wav 100 SOUND_LEARN_SPELL |
8 | chord.wav 100 SOUND_LEARN_SPELL |
9 | Missed.wav 70 SOUND_FUMBLE_SPELL |
9 | Missed.wav 70 SOUND_FUMBLE_SPELL |
10 | Missed.wav 70 SOUND_WAND_POOF |
10 | Missed.wav 70 SOUND_WAND_POOF |
11 | Creaky-1.wav 90 SOUND_OPEN_DOOR |
11 | treefall.wav 90 SOUND_OPEN_DOOR |
12 | blip.wav 80 SOUND_PUSH_PLAYER |
12 | blip.wav 80 SOUND_PUSH_PLAYER |
13 | click1.wav 60 SOUND_PLAYER_HITS1 |
13 | hit005.wav 60 SOUND_PLAYER_HITS1 |
14 | click2.wav 70 SOUND_PLAYER_HITS2 |
14 | pipebang.wav 70 SOUND_PLAYER_HITS2 |
15 | click1.wav 80 SOUND_PLAYER_HITS3 |
15 | punchhard.wav 80 SOUND_PLAYER_HITS3 |
16 | click2.wav 90 SOUND_PLAYER_HITS4 |
16 | drip2.wav 90 SOUND_PLAYER_HITS4 |
17 | FloorTom.wav 70 SOUND_PLAYER_IS_HIT1 |
17 | metalclank.wav 70 SOUND_PLAYER_IS_HIT1 |
|
|
18 | hit008.wav 90 SOUND_PLAYER_IS_HIT3 |
18 | ouch1.wav 80 SOUND_PLAYER_IS_HIT2 |
19 | ouch1.wav 80 SOUND_PLAYER_IS_HIT2 |
19 | click2.wav 90 SOUND_PLAYER_IS_HIT3 |
|
|
20 | drip.wav 80 SOUND_PLAYER_KILLS |
20 | drip.wav 80 SOUND_PLAYER_KILLS |
21 | squish.wav 80 SOUND_PET_IS_KILLED |
21 | squish.wav 80 SOUND_PET_IS_KILLED |
22 | gong.wav 150 SOUND_PLAYER_DIES |
22 | gong.wav 150 SOUND_PLAYER_DIES |
23 | Whoosh.wav 100 SOUND_OB_EVAPORATE |
23 | Whoosh.wav 100 SOUND_OB_EVAPORATE |
24 | Explosion.wav 100 SOUND_OB_EXPLODE |
24 | Explosion.wav 100 SOUND_OB_EXPLODE |
25 | TowerClock.wav 130 SOUND_CLOCK |
25 | TowerClock.wav 130 SOUND_CLOCK |
26 | boink2.wav 80 SOUND_TURN_HANDLE |
26 | boink2.wav 80 SOUND_TURN_HANDLE |
27 | MetalCrash.wav 200 SOUND_FALL_HOLE |
27 | rocks-falling.wav 100 SOUND_FALL_HOLE |
28 | Puke.wav 130 SOUND_DRINK_POISON |
28 | Puke.wav 130 SOUND_DRINK_POISON |
29 | swish.wav 70 magic bullet |
29 | swish.wav 70 magic bullet |
30 | swish.wav 60 small fireball |
30 | swish.wav 60 small fireball |
31 | swish.wav 80 medium fireball |
31 | swish.wav 80 medium fireball |
32 | swish.wav 100 large fireball |
32 | swish.wav 100 large fireball |
33 | magic.wav 100 burning hands |
33 | magic.wav 100 burning hands |
34 | lightning1.wav 70 small lightning |
34 | elecurrent.wav 70 small lightning |
35 | lightning1.wav 90 large lightning |
35 | high_volt.wav 90 large lightning |
36 | swish.wav 100 magic missile |
36 | swish.wav 100 magic missile |
37 | magic.wav 100 create bomb |
37 | magic.wav 100 create bomb |
38 | magic.wav 100 summon golem |
38 | laser3.wav 100 summon golem |
39 | magic.wav 100 summon fire elemental |
39 | laser3.wav 100 summon fire elemental |
40 | magic.wav 100 summon earth elemental |
40 | laser3.wav 100 summon earth elemental |
41 | magic.wav 100 summon water elemental |
41 | laser3.wav 100 summon water elemental |
42 | magic.wav 100 summon air elemental |
42 | laser3.wav 100 summon air elemental |
43 | first_try.wav 100 dimension door |
43 | first_try.wav 100 dimension door |
44 | magic.wav 100 create earth wall |
44 | magic.wav 100 create earth wall |
45 | Tear.wav 100 paralyze |
45 | Tear.wav 100 paralyze |
46 | Missle1.wav 80 icestorm |
46 | Missle1.wav 80 icestorm |
47 | magic.wav 100 magic mapping |
47 | magic.wav 100 magic mapping |
… | |
… | |
55 | magic.wav 100 invisible |
55 | magic.wav 100 invisible |
56 | magic.wav 100 invisible to undead |
56 | magic.wav 100 invisible to undead |
57 | magic.wav 100 probe |
57 | magic.wav 100 probe |
58 | swish.wav 100 large bullet |
58 | swish.wav 100 large bullet |
59 | magic.wav 100 improved invisibility |
59 | magic.wav 100 improved invisibility |
60 | Tear.wav 100 holy word |
60 | whispers_hit.wav 100 holy word |
61 | magic.wav 100 minor healing |
61 | magic.wav 100 minor healing |
62 | magic.wav 100 medium healing |
62 | magic.wav 100 medium healing |
63 | magic.wav 100 major healing |
63 | magic.wav 100 major healing |
64 | magic.wav 100 heal |
64 | magic.wav 100 heal |
65 | magic.wav 100 create food |
65 | magic.wav 100 create food |
66 | Explosion.wav 60 earth to dust |
66 | metalspecial.wav 60 earth to dust |
67 | magic.wav 100 armour |
67 | magic.wav 100 armour |
68 | magic.wav 100 strength |
68 | magic.wav 100 strength |
69 | magic.wav 100 dexterity |
69 | magic.wav 100 dexterity |
70 | magic.wav 100 constitution |
70 | magic.wav 100 constitution |
71 | magic.wav 100 charisma |
71 | magic.wav 100 charisma |
… | |
… | |
89 | magic.wav 100 charging |
89 | magic.wav 100 charging |
90 | magic.wav 100 polymorph |
90 | magic.wav 100 polymorph |
91 | swish.wav 200 cancellation |
91 | swish.wav 200 cancellation |
92 | Tear.wav 100 confusion |
92 | Tear.wav 100 confusion |
93 | Tear.wav 150 mass confusion |
93 | Tear.wav 150 mass confusion |
94 | magic.wav 100 summon pet monster |
94 | laser3.wav 100 summon pet monster |
95 | magic.wav 100 slow |
95 | magic.wav 100 slow |
96 | magic.wav 100 regenerate spellpoints |
96 | magic.wav 100 regenerate spellpoints |
97 | magic.wav 100 cure poison |
97 | magic.wav 100 cure poison |
98 | magic.wav 100 protection from confusion |
98 | magic.wav 100 protection from confusion |
99 | magic.wav 100 protection from cancellation |
99 | magic.wav 100 protection from cancellation |
… | |
… | |
151 | magic.wav 100 magic drain |
151 | magic.wav 100 magic drain |
152 | magic.wav 100 counterspell |
152 | magic.wav 100 counterspell |
153 | magic.wav 100 disarm |
153 | magic.wav 100 disarm |
154 | magic.wav 100 cure confusion |
154 | magic.wav 100 cure confusion |
155 | magic.wav 100 restoration |
155 | magic.wav 100 restoration |
156 | magic.wav 100 summon evil monster |
156 | laser3.wav 100 summon evil monster |
157 | magic.wav 100 counterwall |
157 | magic.wav 100 counterwall |
158 | magic.wav 100 cause light wounds |
158 | magic.wav 100 cause light wounds |
159 | magic.wav 100 cause medium wounds |
159 | magic.wav 100 cause medium wounds |
160 | magic.wav 100 cause serious wounds |
160 | magic.wav 100 cause serious wounds |
161 | magic.wav 100 charm monsters |
161 | magic.wav 100 charm monsters |
162 | magic.wav 100 banishment |
162 | choir.wav 100 banishment |
163 | magic.wav 100 create missile |
163 | magic.wav 100 create missile |
164 | |
164 | |