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elmex |
1.1 |
=head1 NAME |
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Crossfire - Crossfire maphandling |
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=cut |
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root |
1.4 |
package Crossfire; |
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elmex |
1.3 |
our $VERSION = '0.1'; |
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elmex |
1.1 |
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use strict; |
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root |
1.7 |
use base 'Exporter'; |
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root |
1.13 |
use Carp (); |
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root |
1.21 |
use File::Spec; |
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root |
1.15 |
use List::Util qw(min max); |
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root |
1.53 |
use Storable qw(freeze thaw); |
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elmex |
1.1 |
|
20 |
root |
1.50 |
our @EXPORT = qw( |
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read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
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); |
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our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
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root |
1.7 |
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root |
1.50 |
our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
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mkdir $VARDIR, 0777; |
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elmex |
1.1 |
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root |
1.7 |
sub TILESIZE (){ 32 } |
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elmex |
1.1 |
|
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root |
1.15 |
our %ARCH; |
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our %FACE; |
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our $TILE; |
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elmex |
1.1 |
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root |
1.13 |
our %FIELD_MULTILINE = ( |
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root |
1.50 |
msg => "endmsg", |
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lore => "endlore", |
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maplore => "endmaplore", |
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root |
1.13 |
); |
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root |
1.54 |
# same as in server save routine, to (hopefully) be compatible |
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# to the other editors. |
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root |
1.56 |
our @FIELD_ORDER_MAP = (qw( |
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name swap_time reset_timeout fixed_resettime difficulty region |
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shopitems shopgreed shopmin shopmax shoprace |
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darkness width height enter_x enter_y msg maplore |
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unique template |
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outdoor temp pressure humid windspeed winddir sky nosmooth |
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tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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)); |
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root |
1.54 |
our @FIELD_ORDER = (qw( |
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name name_pl custom_name title race |
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slaying skill msg lore other_arch face |
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root |
1.56 |
#todo-events |
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root |
1.54 |
animation is_animated |
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Str Dex Con Wis Pow Cha Int |
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hp maxhp sp maxsp grace maxgrace |
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exp perm_exp expmul |
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food dam luck wc ac x y speed speed_left move_state attack_movement |
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nrof level direction type subtype |
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resist_physical resist_magic resist_fire resist_electricity |
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resist_cold resist_confusion resist_acid resist_drain |
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resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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resist_deplete resist_death resist_chaos resist_counterspell |
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resist_godpower resist_holyword resist_blind resist_internal |
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resist_life_stealing resist_disease |
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path_attuned path_repelled path_denied material materialname |
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value carrying weight invisible state magic |
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last_heal last_sp last_grace last_eat |
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connected glow_radius randomitems npx_status npc_program |
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run_away pick_up container will_apply smoothlevel |
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current_weapon_script weapontype tooltype elevation client_type |
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item_power duration range |
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range_modifier duration_modifier dam_modifier gen_sp_armour |
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move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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friendly generator is_thrown auto_apply treasure player sold see_invisible |
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can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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splitting hitback startequip blocksview undead scared unaggressive |
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reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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random_move only_attack confused stealth cursed damned see_anywhere |
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known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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body_range body_arm body_torso body_head body_neck body_skill |
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body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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)); |
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root |
1.13 |
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root |
1.50 |
sub MOVE_WALK (){ 0x01 } |
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sub MOVE_FLY_LOW (){ 0x02 } |
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sub MOVE_FLY_HIGH (){ 0x04 } |
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sub MOVE_FLYING (){ 0x06 } |
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sub MOVE_SWIM (){ 0x08 } |
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sub MOVE_BOAT (){ 0x10 } |
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sub MOVE_ALL (){ 0xff } |
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root |
1.14 |
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root |
1.28 |
sub load_ref($) { |
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my ($path) = @_; |
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root |
1.31 |
open my $fh, "<", $path |
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or die "$path: $!"; |
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binmode $fh; |
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root |
1.28 |
local $/; |
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root |
1.33 |
|
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root |
1.53 |
thaw <$fh> |
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root |
1.28 |
} |
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sub save_ref($$) { |
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my ($ref, $path) = @_; |
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root |
1.31 |
open my $fh, ">", "$path~" |
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root |
1.28 |
or die "$path~: $!"; |
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root |
1.31 |
binmode $fh; |
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root |
1.53 |
print $fh freeze $ref; |
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root |
1.28 |
close $fh; |
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rename "$path~", $path |
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or die "$path: $!"; |
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} |
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root |
1.52 |
sub normalize_object($) { |
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root |
1.14 |
my ($ob) = @_; |
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root |
1.50 |
delete $ob->{$_} for qw( |
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can_knockback can_parry can_impale can_cut can_dam_armour |
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can_apply pass_thru can_pass_thru |
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); |
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root |
1.14 |
|
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root |
1.50 |
for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
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next unless exists $ob->{$attr}; |
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next if $ob->{$attr} =~ /^\d+$/; |
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my $flags = 0; |
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# assume list |
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for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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$flags |= MOVE_WALK if $flag eq "walk"; |
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$flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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$flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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$flags |= MOVE_FLYING if $flag eq "flying"; |
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$flags |= MOVE_SWIM if $flag eq "swim"; |
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$flags |= MOVE_BOAT if $flag eq "boat"; |
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$flags |= MOVE_ALL if $flag eq "all"; |
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$flags &= ~MOVE_WALK if $flag eq "-walk"; |
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$flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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$flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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$flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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$flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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$flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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$flags &= ~MOVE_ALL if $flag eq "-all"; |
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} |
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$ob->{$attr} = $flags; |
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} |
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root |
1.14 |
if (defined (my $v = delete $ob->{no_pass})) { |
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$ob->{move_block} = $v ? MOVE_ALL : 0; |
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} |
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root |
1.50 |
if (defined (my $v = delete $ob->{slow_move})) { |
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$ob->{move_slow} |= MOVE_WALK; |
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$ob->{move_slow_penalty} = $v; |
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} |
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root |
1.14 |
if (defined (my $v = delete $ob->{walk_on})) { |
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$ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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: $ob->{move_on} & ~MOVE_WALK; |
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} |
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if (defined (my $v = delete $ob->{walk_off})) { |
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$ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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: $ob->{move_off} & ~MOVE_WALK; |
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} |
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if (defined (my $v = delete $ob->{fly_on})) { |
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$ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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: $ob->{move_on} & ~MOVE_FLY_LOW; |
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} |
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if (defined (my $v = delete $ob->{fly_off})) { |
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$ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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: $ob->{move_off} & ~MOVE_FLY_LOW; |
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} |
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if (defined (my $v = delete $ob->{flying})) { |
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$ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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: $ob->{move_type} & ~MOVE_FLY_LOW; |
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} |
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196 |
root |
1.52 |
$ob |
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} |
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199 |
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sub normalize_arch($) { |
200 |
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my ($ob) = @_; |
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202 |
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normalize_object $ob; |
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my $arch = $ARCH{$ob->{_name}} |
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or (warn "$ob->{_name}: no such archetype", return $ob); |
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207 |
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if ($arch->{type} == 22) { # map |
208 |
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my %normalize = ( |
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"enter_x" => "hp", |
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"enter_y" => "sp", |
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"width" => "x", |
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"height" => "y", |
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"reset_timeout" => "weight", |
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"swap_time" => "value", |
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"difficulty" => "level", |
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"darkness" => "invisible", |
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"fixed_resettime" => "stand_still", |
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); |
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220 |
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while (my ($k2, $k1) = each %normalize) { |
221 |
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if (defined (my $v = delete $ob->{$k1})) { |
222 |
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$ob->{$k2} = $v; |
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} |
224 |
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} |
225 |
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} else { |
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# if value matches archetype default, delete |
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while (my ($k, $v) = each %$ob) { |
228 |
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if (exists $arch->{$k} and $arch->{$k} eq $v) { |
229 |
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next if $k eq "_name"; |
230 |
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delete $ob->{$k}; |
231 |
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} |
232 |
root |
1.14 |
} |
233 |
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} |
234 |
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235 |
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$ob |
236 |
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} |
237 |
root |
1.13 |
|
238 |
root |
1.50 |
sub read_pak($) { |
239 |
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my ($path) = @_; |
240 |
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241 |
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my %pak; |
242 |
elmex |
1.1 |
|
243 |
root |
1.50 |
open my $fh, "<", $path |
244 |
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or Carp::croak "$_[0]: $!"; |
245 |
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binmode $fh; |
246 |
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while (<$fh>) { |
247 |
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my ($type, $id, $len, $path) = split; |
248 |
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$path =~ s/.*\///; |
249 |
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read $fh, $pak{$path}, $len; |
250 |
elmex |
1.1 |
} |
251 |
root |
1.50 |
|
252 |
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\%pak |
253 |
elmex |
1.1 |
} |
254 |
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255 |
root |
1.50 |
sub read_arch($) { |
256 |
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my ($path) = @_; |
257 |
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258 |
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my %arc; |
259 |
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my ($more, $prev); |
260 |
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261 |
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open my $fh, "<", $path |
262 |
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or Carp::croak "$path: $!"; |
263 |
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264 |
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binmode $fh; |
265 |
elmex |
1.1 |
|
266 |
root |
1.50 |
my $parse_block; $parse_block = sub { |
267 |
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my %arc = @_; |
268 |
elmex |
1.1 |
|
269 |
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while (<$fh>) { |
270 |
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s/\s+$//; |
271 |
root |
1.50 |
if (/^end$/i) { |
272 |
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last; |
273 |
root |
1.55 |
} elsif (/^arch (\S+)$/i) { |
274 |
root |
1.50 |
push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
275 |
root |
1.55 |
} elsif (/^lore$/i) { |
276 |
root |
1.50 |
while (<$fh>) { |
277 |
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last if /^endlore\s*$/i; |
278 |
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$arc{lore} .= $_; |
279 |
elmex |
1.1 |
} |
280 |
root |
1.55 |
} elsif (/^msg$/i) { |
281 |
root |
1.50 |
while (<$fh>) { |
282 |
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last if /^endmsg\s*$/i; |
283 |
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$arc{msg} .= $_; |
284 |
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} |
285 |
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} elsif (/^(\S+)\s*(.*)$/) { |
286 |
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$arc{lc $1} = $2; |
287 |
elmex |
1.1 |
} elsif (/^\s*($|#)/) { |
288 |
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# |
289 |
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} else { |
290 |
root |
1.50 |
warn "$path: unparsable line '$_' in arch $arc{_name}"; |
291 |
elmex |
1.1 |
} |
292 |
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} |
293 |
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294 |
root |
1.50 |
\%arc |
295 |
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}; |
296 |
elmex |
1.2 |
|
297 |
root |
1.50 |
while (<$fh>) { |
298 |
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s/\s+$//; |
299 |
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if (/^more$/i) { |
300 |
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$more = $prev; |
301 |
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} elsif (/^object (\S+)$/i) { |
302 |
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my $name = $1; |
303 |
root |
1.52 |
my $arc = normalize_object $parse_block->(_name => $name); |
304 |
elmex |
1.1 |
|
305 |
root |
1.50 |
if ($more) { |
306 |
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$more->{more} = $arc; |
307 |
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} else { |
308 |
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$arc{$name} = $arc; |
309 |
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} |
310 |
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$prev = $arc; |
311 |
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$more = undef; |
312 |
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} elsif (/^arch (\S+)$/i) { |
313 |
root |
1.55 |
my $name = $1; |
314 |
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my $arc = normalize_object $parse_block->(_name => $name); |
315 |
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316 |
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if ($more) { |
317 |
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$more->{more} = $arc; |
318 |
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} else { |
319 |
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push @{ $arc{arch} }, $arc; |
320 |
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} |
321 |
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$prev = $arc; |
322 |
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$more = undef; |
323 |
root |
1.50 |
} elsif (/^\s*($|#)/) { |
324 |
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# |
325 |
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} else { |
326 |
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warn "$path: unparseable top-level line '$_'"; |
327 |
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} |
328 |
elmex |
1.2 |
} |
329 |
root |
1.50 |
|
330 |
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undef $parse_block; # work around bug in perl not freeing $fh etc. |
331 |
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332 |
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\%arc |
333 |
elmex |
1.1 |
} |
334 |
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|
335 |
elmex |
1.10 |
# put all archs into a hash with editor_face as it's key |
336 |
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# NOTE: the arrays in the hash values are references to |
337 |
|
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# the archs from $ARCH |
338 |
|
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sub editor_archs { |
339 |
|
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my %paths; |
340 |
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|
341 |
root |
1.15 |
for (keys %ARCH) { |
342 |
|
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my $arch = $ARCH{$_}; |
343 |
elmex |
1.10 |
push @{$paths{$arch->{editor_folder}}}, \$arch; |
344 |
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} |
345 |
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|
346 |
root |
1.15 |
\%paths |
347 |
elmex |
1.10 |
} |
348 |
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|
349 |
root |
1.17 |
=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
350 |
|
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|
351 |
|
|
arch_extents determines the extents of the given arch's face(s), linked |
352 |
|
|
faces and single faces are handled here it returns (minx, miny, maxx, |
353 |
|
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maxy) |
354 |
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|
355 |
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=cut |
356 |
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|
357 |
root |
1.15 |
sub arch_extents { |
358 |
elmex |
1.10 |
my ($a) = @_; |
359 |
|
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|
360 |
root |
1.15 |
my $o = $ARCH{$a->{_name}} |
361 |
|
|
or return; |
362 |
elmex |
1.10 |
|
363 |
root |
1.45 |
my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
364 |
root |
1.15 |
or (warn "no face data found for arch '$a->{_name}'"), return; |
365 |
elmex |
1.10 |
|
366 |
root |
1.15 |
if ($face->{w} > 1 || $face->{h} > 1) { |
367 |
|
|
# bigface |
368 |
|
|
return (0, 0, $face->{w} - 1, $face->{h} - 1); |
369 |
|
|
|
370 |
|
|
} elsif ($o->{more}) { |
371 |
|
|
# linked face |
372 |
|
|
my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
373 |
|
|
|
374 |
|
|
for (; $o; $o = $o->{more}) { |
375 |
|
|
$minx = min $minx, $o->{x}; |
376 |
|
|
$miny = min $miny, $o->{y}; |
377 |
|
|
$maxx = max $maxx, $o->{x}; |
378 |
|
|
$maxy = max $maxy, $o->{y}; |
379 |
|
|
} |
380 |
|
|
|
381 |
|
|
return ($minx, $miny, $maxx, $maxy); |
382 |
elmex |
1.10 |
|
383 |
|
|
} else { |
384 |
|
|
# single face |
385 |
root |
1.15 |
return (0, 0, 0, 0); |
386 |
elmex |
1.10 |
} |
387 |
|
|
} |
388 |
|
|
|
389 |
root |
1.19 |
=item $type = arch_attr $arch |
390 |
root |
1.17 |
|
391 |
|
|
Returns a hashref describing the object and its attributes. It can contain |
392 |
|
|
the following keys: |
393 |
|
|
|
394 |
|
|
name the name, suitable for display purposes |
395 |
|
|
ignore |
396 |
|
|
attr |
397 |
|
|
desc |
398 |
|
|
use |
399 |
|
|
section => [name => \%attr, name => \%attr] |
400 |
root |
1.19 |
import |
401 |
root |
1.17 |
|
402 |
|
|
=cut |
403 |
|
|
|
404 |
|
|
sub arch_attr($) { |
405 |
root |
1.46 |
my ($obj) = @_; |
406 |
root |
1.17 |
|
407 |
|
|
require Crossfire::Data; |
408 |
|
|
|
409 |
root |
1.36 |
my $root; |
410 |
root |
1.49 |
my $attr = { }; |
411 |
root |
1.46 |
|
412 |
|
|
my $arch = $ARCH{ $obj->{_name} }; |
413 |
|
|
my $type = $obj->{type} || $arch->{type}; |
414 |
root |
1.17 |
|
415 |
root |
1.46 |
if ($type > 0) { |
416 |
|
|
$root = $Crossfire::Data::ATTR{$type}; |
417 |
root |
1.17 |
} else { |
418 |
root |
1.36 |
$root = $Crossfire::Data::TYPE{Misc}; |
419 |
root |
1.18 |
|
420 |
|
|
type: |
421 |
|
|
for (@Crossfire::Data::ATTR0) { |
422 |
|
|
my $req = $_->{required} |
423 |
|
|
or die "internal error: ATTR0 without 'required'"; |
424 |
|
|
|
425 |
root |
1.35 |
keys %$req; |
426 |
root |
1.18 |
while (my ($k, $v) = each %$req) { |
427 |
|
|
next type |
428 |
root |
1.48 |
unless $obj->{$k} == $v || $arch->{$k} == $v; |
429 |
root |
1.18 |
} |
430 |
|
|
|
431 |
root |
1.36 |
$root = $_; |
432 |
root |
1.18 |
} |
433 |
root |
1.17 |
} |
434 |
|
|
|
435 |
root |
1.47 |
my @import = ($root); |
436 |
|
|
|
437 |
|
|
unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
438 |
|
|
unless $type == 116; |
439 |
|
|
|
440 |
root |
1.36 |
my (%ignore); |
441 |
|
|
my (@section_order, %section, @attr_order); |
442 |
|
|
|
443 |
|
|
while (my $type = shift @import) { |
444 |
|
|
push @import, @{$type->{import} || []}; |
445 |
|
|
|
446 |
|
|
$attr->{$_} ||= $type->{$_} |
447 |
|
|
for qw(name desc use); |
448 |
|
|
|
449 |
|
|
for (@{$type->{ignore} || []}) { |
450 |
|
|
$ignore{$_}++ for ref $_ ? @$_ : $_; |
451 |
|
|
} |
452 |
|
|
|
453 |
root |
1.43 |
for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
454 |
root |
1.36 |
my ($name, $attr) = @$_; |
455 |
|
|
push @section_order, $name; |
456 |
root |
1.43 |
for (@$attr) { |
457 |
root |
1.36 |
my ($k, $v) = @$_; |
458 |
|
|
push @attr_order, $k; |
459 |
|
|
$section{$name}{$k} ||= $v; |
460 |
|
|
} |
461 |
|
|
} |
462 |
|
|
} |
463 |
|
|
|
464 |
|
|
$attr->{section} = [ |
465 |
|
|
map !exists $section{$_} ? () : do { |
466 |
|
|
my $attr = delete $section{$_}; |
467 |
|
|
|
468 |
|
|
[ |
469 |
|
|
$_, |
470 |
root |
1.38 |
map exists $attr->{$_} && !$ignore{$_} |
471 |
|
|
? [$_ => delete $attr->{$_}] : (), |
472 |
root |
1.36 |
@attr_order |
473 |
|
|
] |
474 |
|
|
}, |
475 |
|
|
|
476 |
|
|
exists $section{$_} ? [$_ => delete $section{$_}] : (), |
477 |
|
|
@section_order |
478 |
|
|
]; |
479 |
|
|
|
480 |
|
|
$attr |
481 |
root |
1.17 |
} |
482 |
|
|
|
483 |
root |
1.16 |
sub arch_edit_sections { |
484 |
|
|
# if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
485 |
|
|
# edit_type = 0; |
486 |
|
|
# else if (edit_type != 0) { |
487 |
|
|
# // all flags from 'check_type' must be unset in this arch because they get recalculated now |
488 |
|
|
# edit_type &= ~check_type; |
489 |
|
|
# } |
490 |
|
|
# |
491 |
|
|
# } |
492 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
493 |
|
|
# getAttributeValue("alive", defarch) == 1 && |
494 |
|
|
# (getAttributeValue("monster", defarch) == 1 || |
495 |
|
|
# getAttributeValue("generator", defarch) == 1)) { |
496 |
|
|
# // Monster: monsters/npcs/generators |
497 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
498 |
|
|
# } |
499 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
500 |
|
|
# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
501 |
|
|
# // Walls |
502 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_WALL; |
503 |
|
|
# } |
504 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
505 |
|
|
# getAttributeValue("connected", defarch) != 0) { |
506 |
|
|
# // Connected Objects |
507 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
508 |
|
|
# } |
509 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
510 |
|
|
# arch_type == 66 || arch_type == 41 || arch_type == 95) { |
511 |
|
|
# // Exit: teleporter/exit/trapdoors |
512 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
513 |
|
|
# } |
514 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
515 |
|
|
# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
516 |
|
|
# arch_type == 5 || arch_type == 36 || arch_type == 60 || |
517 |
|
|
# arch_type == 85 || arch_type == 111 || arch_type == 123 || |
518 |
|
|
# arch_type == 124 || arch_type == 130)) { |
519 |
|
|
# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
520 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
521 |
|
|
# } |
522 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
523 |
|
|
# arch_type == 20 || arch_type == 23 || arch_type == 26 || |
524 |
|
|
# arch_type == 91 || arch_type == 21 || arch_type == 24) { |
525 |
|
|
# // Door: door/special door/gates + keys |
526 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
527 |
|
|
# } |
528 |
|
|
# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
529 |
|
|
# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
530 |
|
|
# arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
531 |
|
|
# arch_type == 35 || arch_type == 39 || arch_type == 70 || |
532 |
|
|
# arch_type == 87 || arch_type == 99 || arch_type == 100 || |
533 |
|
|
# arch_type == 104 || arch_type == 109 || arch_type == 113 || |
534 |
|
|
# arch_type == 122 || arch_type == 3)) { |
535 |
|
|
# // Equipment: weapons/armour/wands/rods |
536 |
|
|
# edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
537 |
|
|
# } |
538 |
|
|
# |
539 |
|
|
# return(edit_type); |
540 |
|
|
# |
541 |
|
|
# |
542 |
|
|
} |
543 |
|
|
|
544 |
root |
1.50 |
sub cache_file($$&&) { |
545 |
|
|
my ($src, $cache, $load, $create) = @_; |
546 |
root |
1.24 |
|
547 |
root |
1.50 |
my ($size, $mtime) = (stat $src)[7,9] |
548 |
|
|
or Carp::croak "$src: $!"; |
549 |
|
|
|
550 |
|
|
if (-e $cache) { |
551 |
|
|
my $ref = eval { load_ref $cache }; |
552 |
|
|
|
553 |
|
|
if ($ref->{version} == 1 |
554 |
|
|
&& $ref->{size} == $size |
555 |
|
|
&& $ref->{mtime} == $mtime |
556 |
|
|
&& eval { $load->($ref->{data}); 1 }) { |
557 |
|
|
return; |
558 |
|
|
} |
559 |
|
|
} |
560 |
|
|
|
561 |
|
|
my $ref = { |
562 |
|
|
version => 1, |
563 |
|
|
size => $size, |
564 |
|
|
mtime => $mtime, |
565 |
|
|
data => $create->(), |
566 |
|
|
}; |
567 |
|
|
|
568 |
|
|
$load->($ref->{data}); |
569 |
|
|
|
570 |
|
|
save_ref $ref, $cache; |
571 |
|
|
} |
572 |
|
|
|
573 |
|
|
=item set_libdir $path |
574 |
|
|
|
575 |
|
|
Sets the library directory to the given path |
576 |
|
|
(default: $ENV{CROSSFIRE_LIBDIR}). |
577 |
|
|
|
578 |
|
|
You have to (re-)load the archetypes and tilecache manually after steting |
579 |
|
|
the library path. |
580 |
|
|
|
581 |
|
|
=cut |
582 |
|
|
|
583 |
|
|
sub set_libdir($) { |
584 |
|
|
$LIB = $_[0]; |
585 |
root |
1.24 |
} |
586 |
|
|
|
587 |
root |
1.50 |
=item load_archetypes |
588 |
|
|
|
589 |
|
|
(Re-)Load archetypes into %ARCH. |
590 |
|
|
|
591 |
|
|
=cut |
592 |
|
|
|
593 |
|
|
sub load_archetypes() { |
594 |
|
|
cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
595 |
|
|
*ARCH = $_[0]; |
596 |
|
|
}, sub { |
597 |
|
|
read_arch "$LIB/archetypes" |
598 |
|
|
}; |
599 |
|
|
} |
600 |
root |
1.15 |
|
601 |
root |
1.50 |
=item load_tilecache |
602 |
|
|
|
603 |
|
|
(Re-)Load %TILE and %FACE. |
604 |
|
|
|
605 |
|
|
=cut |
606 |
|
|
|
607 |
|
|
sub load_tilecache() { |
608 |
|
|
require Gtk2; |
609 |
|
|
|
610 |
|
|
cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
611 |
|
|
$TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
612 |
|
|
or die "$VARDIR/tilecache.png: $!"; |
613 |
|
|
*FACE = $_[0]; |
614 |
|
|
}, sub { |
615 |
|
|
require File::Temp; |
616 |
|
|
|
617 |
|
|
my $tile = read_pak "$LIB/crossfire.0"; |
618 |
|
|
|
619 |
|
|
my %cache; |
620 |
|
|
|
621 |
|
|
my $idx = 0; |
622 |
|
|
|
623 |
|
|
for my $name (sort keys %$tile) { |
624 |
|
|
my ($fh, $filename) = File::Temp::tempfile (); |
625 |
|
|
print $fh $tile->{$name}; |
626 |
|
|
close $fh; |
627 |
|
|
my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
628 |
|
|
unlink $filename; |
629 |
|
|
|
630 |
|
|
my $tile = $cache{$name} = { |
631 |
|
|
pb => $pb, |
632 |
|
|
idx => $idx, |
633 |
|
|
w => int $pb->get_width / TILESIZE, |
634 |
|
|
h => int $pb->get_height / TILESIZE, |
635 |
|
|
}; |
636 |
|
|
|
637 |
|
|
|
638 |
|
|
$idx += $tile->{w} * $tile->{h}; |
639 |
|
|
} |
640 |
|
|
|
641 |
|
|
my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
642 |
|
|
|
643 |
|
|
while (my ($name, $tile) = each %cache) { |
644 |
|
|
my $tpb = delete $tile->{pb}; |
645 |
|
|
my $ofs = $tile->{idx}; |
646 |
|
|
|
647 |
|
|
for my $x (0 .. $tile->{w} - 1) { |
648 |
|
|
for my $y (0 .. $tile->{h} - 1) { |
649 |
|
|
my $idx = $ofs + $x + $y * $tile->{w}; |
650 |
|
|
$tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
651 |
|
|
$pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
652 |
|
|
} |
653 |
|
|
} |
654 |
|
|
} |
655 |
|
|
|
656 |
|
|
$pb->save ("$VARDIR/tilecache.png", "png"); |
657 |
|
|
|
658 |
|
|
\%cache |
659 |
|
|
}; |
660 |
|
|
} |
661 |
root |
1.15 |
|
662 |
elmex |
1.1 |
=head1 AUTHOR |
663 |
|
|
|
664 |
|
|
Marc Lehmann <schmorp@schmorp.de> |
665 |
|
|
http://home.schmorp.de/ |
666 |
|
|
|
667 |
|
|
Robin Redeker <elmex@ta-sa.org> |
668 |
|
|
http://www.ta-sa.org/ |
669 |
|
|
|
670 |
|
|
=cut |
671 |
root |
1.4 |
|
672 |
|
|
1 |