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102 | |
102 | |
103 | body_range body_arm body_torso body_head body_neck body_skill |
103 | body_range body_arm body_torso body_head body_neck body_skill |
104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
105 | )); |
105 | )); |
106 | |
106 | |
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107 | our %EVENT_TYPE = ( |
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108 | apply => 1, |
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109 | attack => 2, |
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110 | death => 3, |
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111 | drop => 4, |
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112 | pickup => 5, |
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113 | say => 6, |
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114 | stop => 7, |
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115 | time => 8, |
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116 | throw => 9, |
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117 | trigger => 10, |
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118 | close => 11, |
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119 | timer => 12, |
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120 | ); |
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121 | |
107 | sub MOVE_WALK (){ 0x01 } |
122 | sub MOVE_WALK (){ 0x01 } |
108 | sub MOVE_FLY_LOW (){ 0x02 } |
123 | sub MOVE_FLY_LOW (){ 0x02 } |
109 | sub MOVE_FLY_HIGH (){ 0x04 } |
124 | sub MOVE_FLY_HIGH (){ 0x04 } |
110 | sub MOVE_FLYING (){ 0x06 } |
125 | sub MOVE_FLYING (){ 0x06 } |
111 | sub MOVE_SWIM (){ 0x08 } |
126 | sub MOVE_SWIM (){ 0x08 } |
… | |
… | |
135 | close $fh; |
150 | close $fh; |
136 | rename "$path~", $path |
151 | rename "$path~", $path |
137 | or die "$path: $!"; |
152 | or die "$path: $!"; |
138 | } |
153 | } |
139 | |
154 | |
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155 | # object as in "Object xxx", i.e. archetypes |
140 | sub normalize_object($) { |
156 | sub normalize_object($) { |
141 | my ($ob) = @_; |
157 | my ($ob) = @_; |
142 | |
158 | |
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159 | # nuke outdated or never supported fields |
143 | delete $ob->{$_} for qw( |
160 | delete $ob->{$_} for qw( |
144 | can_knockback can_parry can_impale can_cut can_dam_armour |
161 | can_knockback can_parry can_impale can_cut can_dam_armour |
145 | can_apply pass_thru can_pass_thru |
162 | can_apply pass_thru can_pass_thru |
146 | ); |
163 | ); |
147 | |
164 | |
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165 | # convert movement strings to bitsets |
148 | for my $attr (keys %FIELD_MOVEMENT) { |
166 | for my $attr (keys %FIELD_MOVEMENT) { |
149 | next unless exists $ob->{$attr}; |
167 | next unless exists $ob->{$attr}; |
150 | |
168 | |
151 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
169 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
152 | |
170 | |
… | |
… | |
174 | } |
192 | } |
175 | |
193 | |
176 | $ob->{$attr} = $flags; |
194 | $ob->{$attr} = $flags; |
177 | } |
195 | } |
178 | |
196 | |
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197 | # convert outdated movement flags to new movement sets |
179 | if (defined (my $v = delete $ob->{no_pass})) { |
198 | if (defined (my $v = delete $ob->{no_pass})) { |
180 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
199 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
181 | } |
200 | } |
182 | if (defined (my $v = delete $ob->{slow_move})) { |
201 | if (defined (my $v = delete $ob->{slow_move})) { |
183 | $ob->{move_slow} |= MOVE_WALK; |
202 | $ob->{move_slow} |= MOVE_WALK; |
… | |
… | |
202 | if (defined (my $v = delete $ob->{flying})) { |
221 | if (defined (my $v = delete $ob->{flying})) { |
203 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
222 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
204 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
223 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
205 | } |
224 | } |
206 | |
225 | |
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226 | # convert idiotic event_xxx things into objects |
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227 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
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228 | if (exists $ob->{"event_${event}_plugin"}) { |
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229 | push @{$ob->{inventory}}, { |
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230 | _name => "event_$event", |
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231 | title => delete $ob->{"event_${event}_plugin"}, |
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232 | slaying => delete $ob->{"event_${event}"}, |
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233 | name => delete $ob->{"event_${event}_options"}, |
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234 | }; |
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235 | } |
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236 | } |
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237 | |
207 | $ob |
238 | $ob |
208 | } |
239 | } |
209 | |
240 | |
|
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241 | # arch as in "arch xxx", ie.. objects |
210 | sub normalize_arch($) { |
242 | sub normalize_arch($) { |
211 | my ($ob) = @_; |
243 | my ($ob) = @_; |
212 | |
244 | |
213 | normalize_object $ob; |
245 | normalize_object $ob; |
214 | |
246 | |
… | |
… | |
356 | sub editor_archs { |
388 | sub editor_archs { |
357 | my %paths; |
389 | my %paths; |
358 | |
390 | |
359 | for (keys %ARCH) { |
391 | for (keys %ARCH) { |
360 | my $arch = $ARCH{$_}; |
392 | my $arch = $ARCH{$_}; |
361 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
393 | push @{$paths{$arch->{editor_folder}}}, $arch; |
362 | } |
394 | } |
363 | |
395 | |
364 | \%paths |
396 | \%paths |
365 | } |
397 | } |
366 | |
398 | |