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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.1 by elmex, Sat Feb 4 23:24:03 2006 UTC vs.
Revision 1.34 by root, Fri Feb 24 11:50:36 2006 UTC

1=head1 NAME
2
3Crossfire - Crossfire maphandling
4
5=cut
6
1package Crossfire; 7package Crossfire;
2=head1 NAME
3 8
4Crossfire - Crossfire maphandling
5
6=cut
7
8our $VERSION = '1.21'; 9our $VERSION = '0.1';
9 10
10use strict; 11use strict;
11 12
13use base 'Exporter';
14
15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
12use Storable; 18use Storable;
13use List::Util qw(max);
14 19
15#use Gtk2; 20#XXX: The map_* procedures scream for a map-object
16 21
17#init Gtk2::Gdk; 22our @EXPORT =
23 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 24
19my $LIB = $ENV{CROSSFIRE_LIBDIR} 25our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 26 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 27
22my $VARDIR = "$ENV{HOME}/.gcfedit";
23mkdir $VARDIR;
24
25sub T (){ 32 } 28sub TILESIZE (){ 32 }
26 29
27sub read_pak($) { 30our $VARDIR;
31our %ARCH;
32our %FACE;
33our $TILE;
34
35our %FIELD_MULTILINE = (
36 msg => "endmsg",
37 lore => "endlore",
38);
39
40# not used yet, maybe alphabetical is ok
41our @FIELD_ORDER = (qw(name name_pl));
42
43sub MOVE_WALK (){ 0x1 }
44sub MOVE_FLY_LOW (){ 0x2 }
45sub MOVE_FLY_HIGH (){ 0x4 }
46sub MOVE_FLYING (){ 0x6 }
47sub MOVE_SWIM (){ 0x8 }
48sub MOVE_ALL (){ 0xf }
49
50sub load_ref($) {
28 my ($path) = @_; 51 my ($path) = @_;
29 52
53 open my $fh, "<", $path
54 or die "$path: $!";
55 binmode $fh;
56 local $/;
57
58 Storable::thaw <$fh>
59}
60
61sub save_ref($$) {
62 my ($ref, $path) = @_;
63
64 open my $fh, ">", "$path~"
65 or die "$path~: $!";
66 binmode $fh;
67 print $fh Storable::freeze $ref;
68 close $fh;
69 rename "$path~", $path
70 or die "$path: $!";
71}
72
73sub normalize_arch($) {
74 my ($ob) = @_;
75
76 my $arch = $ARCH{$ob->{_name}}
77 or (warn "$ob->{_name}: no such archetype", return $ob);
78
79 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
80
81 if ($arch->{type} == 22) { # map
82 my %normalize = (
83 "enter_x" => "hp",
84 "enter_y" => "sp",
85 "width" => "x",
86 "height" => "y",
87 "reset_timeout" => "weight",
88 "swap_time" => "value",
89 "difficulty" => "level",
90 "darkness" => "invisible",
91 "fixed_resettime" => "stand_still",
92 );
93
94 while (my ($k2, $k1) = each %normalize) {
95 if (defined (my $v = delete $ob->{$k1})) {
96 $ob->{$k2} = $v;
97 }
98 }
99 }
100
101 if (defined (my $v = delete $ob->{no_pass})) {
102 $ob->{move_block} = $v ? MOVE_ALL : 0;
103 }
104 if (defined (my $v = delete $ob->{walk_on})) {
105 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
106 : $ob->{move_on} & ~MOVE_WALK;
107 }
108 if (defined (my $v = delete $ob->{walk_off})) {
109 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
110 : $ob->{move_off} & ~MOVE_WALK;
111 }
112 if (defined (my $v = delete $ob->{fly_on})) {
113 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
114 : $ob->{move_on} & ~MOVE_FLY_LOW;
115 }
116 if (defined (my $v = delete $ob->{fly_off})) {
117 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
118 : $ob->{move_off} & ~MOVE_FLY_LOW;
119 }
120 if (defined (my $v = delete $ob->{flying})) {
121 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
122 : $ob->{move_type} & ~MOVE_FLY_LOW;
123 }
124
125 # if value matches archetype default, delete
126 while (my ($k, $v) = each %$ob) {
127 if (exists $arch->{$k} and $arch->{$k} eq $v) {
128 next if $k eq "_name";
129 delete $ob->{$k};
130 }
131 }
132
133 $ob
134}
135
136sub read_pak($;$) {
137 my ($path, $cache) = @_;
138
30 eval { 139 eval {
31 -M "$VARDIR/crossfire.pak.pst" < -M $path 140 defined $cache
32 && Storable::retrieve "$VARDIR/crossfire.pak.pst" 141 && -M $cache < -M $path
142 && load_ref $cache
33 } or do { 143 } or do {
34 my %pak; 144 my %pak;
35 145
36 open my $fh, "<:raw", $path 146 open my $fh, "<", $path
37 or die "$_[0]: $!"; 147 or Carp::croak "$_[0]: $!";
148 binmode $fh;
38 while (<$fh>) { 149 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 150 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 151 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 152 read $fh, $pak{$path}, $len;
42 } 153 }
43 154
44 Storable::nstore \%pak, "$VARDIR/crossfire.pak.pst"; 155 save_ref \%pak, $cache
156 if defined $cache;
45 157
46 \%pak 158 \%pak
47 } 159 }
48} 160}
49 161
50sub read_arch($;$) { 162sub read_arch($;$) {
51 my ($path, $cache) = @_; 163 my ($path, $cache) = @_;
52 164
53 eval { 165 eval {
54 $cache 166 defined $cache
55 && -M "$VARDIR/$path.pst" < -M $path 167 && -M $cache < -M $path
56 && Storable::retrieve "$VARDIR/$path.pst" 168 && load_ref $cache
57 } or do { 169 } or do {
58 my %arc; 170 my %arc;
59 my ($more, $prev); 171 my ($more, $prev);
60 172
61 open my $fh, "<:raw", $path 173 open my $fh, "<", $path
62 or die "$path: $!"; 174 or Carp::croak "$path: $!";
175
176 binmode $fh;
63 177
64 my $parse_block; $parse_block = sub { 178 my $parse_block; $parse_block = sub {
65 my %arc = @_; 179 my %arc = @_;
66 180
67 while (<$fh>) { 181 while (<$fh>) {
68 s/\s+$//; 182 s/\s+$//;
69 if (/^end$/i) { 183 if (/^end$/i) {
70 last; 184 last;
71 } elsif (/^arch (\S+)$/) { 185 } elsif (/^arch (\S+)$/) {
72 push @{ $arc{inventory} }, $parse_block->(_name => $1); 186 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
73 } elsif (/^lore$/) { 187 } elsif (/^lore$/) {
74 while (<$fh>) { 188 while (<$fh>) {
75 last if /^endlore\s*$/i; 189 last if /^endlore\s*$/i;
76 $arc{lore} .= $_; 190 $arc{lore} .= $_;
77 } 191 }
106 $arc{$name} = $arc; 220 $arc{$name} = $arc;
107 } 221 }
108 $prev = $arc; 222 $prev = $arc;
109 $more = undef; 223 $more = undef;
110 } elsif (/^arch (\S+)$/i) { 224 } elsif (/^arch (\S+)$/i) {
111 push @{ $arc{arch} }, $parse_block->(_name => $1); 225 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
112 } elsif (/^\s*($|#)/) { 226 } elsif (/^\s*($|#)/) {
113 # 227 #
114 } else { 228 } else {
115 warn "$path: unparseable top-level line '$_'"; 229 warn "$path: unparseable top-level line '$_'";
116 } 230 }
117 } 231 }
118 232
119 undef $parse_block; # work around bug in perl not freeing $fh etc. 233 undef $parse_block; # work around bug in perl not freeing $fh etc.
120 234
121 if ($cache) { 235 save_ref \%arc, $cache
122 Storable::nstore \%arc, "$path.pst"; 236 if defined $cache;
123 utime +(stat $path)[8,9], "$path.pst";
124 }
125 237
126 \%arc 238 \%arc
127 } 239 }
128} 240}
129 241
130sub cfmap_meta($;$) { 242# put all archs into a hash with editor_face as it's key
131 my ($self, $mapa, $mapname) = @_; 243# NOTE: the arrays in the hash values are references to
244# the archs from $ARCH
245sub editor_archs {
246 my %paths;
132 247
133 my $arch = $self->{arch}; 248 for (keys %ARCH) {
249 my $arch = $ARCH{$_};
250 push @{$paths{$arch->{editor_folder}}}, \$arch;
251 }
134 252
135 my %meta; 253 \%paths
254}
136 255
137 my ($mapx, $mapy); 256=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
138 257
139 my $map; 258arch_extents determines the extents of the given arch's face(s), linked
259faces and single faces are handled here it returns (minx, miny, maxx,
260maxy)
140 261
141 for (@{ $mapa->{arch} }) { 262=cut
142 my ($x, $y) = ($_->{x}, $_->{y});
143 263
144 if ($_->{_name} eq "map") { 264sub arch_extents {
145 $meta{info} = $_; 265 my ($a) = @_;
146 266
147 $mapx = $_->{width} || $x; 267 my $o = $ARCH{$a->{_name}}
148 $mapy = $_->{height} || $y; 268 or return;
269
270 my $face = $FACE{$a->{face} || $o->{face}}
271 or (warn "no face data found for arch '$a->{_name}'"), return;
272
273 if ($face->{w} > 1 || $face->{h} > 1) {
274 # bigface
275 return (0, 0, $face->{w} - 1, $face->{h} - 1);
276
277 } elsif ($o->{more}) {
278 # linked face
279 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
280
281 for (; $o; $o = $o->{more}) {
282 $minx = min $minx, $o->{x};
283 $miny = min $miny, $o->{y};
284 $maxx = max $maxx, $o->{x};
285 $maxy = max $maxy, $o->{y};
286 }
287
288 return ($minx, $miny, $maxx, $maxy);
289
149 } else { 290 } else {
150 push @{ $map->[$x][$y] }, $_; 291 # single face
151 292 return (0, 0, 0, 0);
152 # arch map is unreliable w.r.t. width and height
153 $mapx = $x + 1 if $mapx <= $x;
154 $mapy = $y + 1 if $mapy <= $y;
155 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
156 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
157 }
158 } 293 }
294}
159 295
160 $meta{width} = $mapx; 296=item $type = arch_attr $arch
161 $meta{height} = $mapy;
162 297
163 my %draw_info; 298Returns a hashref describing the object and its attributes. It can contain
164 my %map_info; 299the following keys:
165 300
166 # first pass, gather face stacking order, border and corner info 301 name the name, suitable for display purposes
167 for my $x (0 .. $mapx - 1) { 302 ignore
168 my $col = $map->[$x]; 303 attr
169 for my $y (0 .. $mapy - 1) { 304 desc
170 my $as = $col->[$y] || []; 305 use
306 section => [name => \%attr, name => \%attr]
307 import
171 308
172 for my $layer (0 .. $#$as) { 309=cut
173 my $a = $as->[$layer];
174 310
175 my $o = $arch->{$a->{_name}} 311sub arch_attr($) {
176 or (warn "$mapname: arch '$a->{_name}' not found at ($x|$y)\n"), next; 312 my ($arch) = @_;
177 313
178 #my $is_floor = exists $a->{is_floor} ? $a->{is_floor} : $o->{is_floor}; 314 require Crossfire::Data;
179 my $level = $layer * 256;
180 315
181 $level -= 100 * 256 if $o->{_name} eq "blocked"; 316 my $attr;
182 317
183 while ($o) { 318 if ($arch->{type} > 0) {
184 my $face = $a->{face} || $o->{face}; 319 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
320 } else {
321 $attr = $Crossfire::Data::TYPE{Misc};
185 322
186 my $mx = $x + $o->{x}; 323 type:
187 my $my = $y + $o->{y}; 324 for (@Crossfire::Data::ATTR0) {
325 my $req = $_->{required}
326 or die "internal error: ATTR0 without 'required'";
188 327
189 last if 0 > $mx || $mx >= $mapx 328 while (my ($k, $v) = each %$req) {
190 || 0 > $my || $my >= $mapy; 329 next type
191 330 unless $arch->{$k} == $v;
192 push @{ $map_info{$level}{$mx, $my} }, $a;
193
194 $o = $o->{more};
195 $level = ($layer + 1000) * 2; # put "big things" on top, no matter what
196 }
197 } 331 }
332
333 $attr = $_;
334 }
335 }
336
337 $attr || \%Crossfire::Data::DEFAULT_ATTR;
338}
339
340sub arch_edit_sections {
341# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
342# edit_type = 0;
343# else if (edit_type != 0) {
344# // all flags from 'check_type' must be unset in this arch because they get recalculated now
345# edit_type &= ~check_type;
198 } 346# }
199 } 347#
200
201 # third pass, gather meta info
202 for my $level (sort { $a <=> $b } keys %map_info) {
203 my $info = $map_info{$level};
204
205 while (my ($xy, $as) = each %$info) {
206 my ($x, $y) = split $;, $xy;
207
208 next if $x < 0 || $x >= $mapx
209 || $y < 0 || $y >= $mapy;
210
211 push @{ $meta{map}[$x][$y] }, $_ for @$as;
212 } 348# }
213 } 349# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
214 350# getAttributeValue("alive", defarch) == 1 &&
215 \%meta 351# (getAttributeValue("monster", defarch) == 1 ||
352# getAttributeValue("generator", defarch) == 1)) {
353# // Monster: monsters/npcs/generators
354# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
355# }
356# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
357# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
358# // Walls
359# edit_type |= IGUIConstants.TILE_EDIT_WALL;
360# }
361# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
362# getAttributeValue("connected", defarch) != 0) {
363# // Connected Objects
364# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
365# }
366# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
367# arch_type == 66 || arch_type == 41 || arch_type == 95) {
368# // Exit: teleporter/exit/trapdoors
369# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
370# }
371# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
372# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
373# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
374# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
375# arch_type == 124 || arch_type == 130)) {
376# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
377# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
378# }
379# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
380# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
381# arch_type == 91 || arch_type == 21 || arch_type == 24) {
382# // Door: door/special door/gates + keys
383# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
384# }
385# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
386# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
387# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
388# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
389# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
390# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
391# arch_type == 122 || arch_type == 3)) {
392# // Equipment: weapons/armour/wands/rods
393# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
394# }
395#
396# return(edit_type);
397#
398#
216} 399}
217 400
218sub new { 401sub init($) {
219 my $class = shift; 402 my ($cachedir) = @_;
220 my $self = bless { }, $class;
221 $self->{arch} = read_arch "$LIB/archetypes";
222 $self->{tile} = read_pak "$LIB/crossfire.0";
223 $self
224}
225 403
226sub read { 404 return if %ARCH;
227 my ($self, $file) = @_; 405
228 my $mapa = read_arch $file; 406 mkdir $cachedir, 0777;
229 my $map = $self->cfmap_meta ($mapa, $file); 407 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
230 print "READ: ".join(',', %{$map->{info}})."\n";
231 return $map;
232} 408}
409
410$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
411
412init $VARDIR;
233 413
234=head1 AUTHOR 414=head1 AUTHOR
235 415
236 Marc Lehmann <schmorp@schmorp.de> 416 Marc Lehmann <schmorp@schmorp.de>
237 http://home.schmorp.de/ 417 http://home.schmorp.de/
238 418
239 Robin Redeker <elmex@ta-sa.org> 419 Robin Redeker <elmex@ta-sa.org>
240 http://www.ta-sa.org/ 420 http://www.ta-sa.org/
241 421
242=cut 422=cut
2431; 423
4241

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