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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.10 by elmex, Mon Feb 6 23:01:31 2006 UTC vs.
Revision 1.32 by root, Thu Feb 23 15:10:08 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Storable; 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
16 18
17our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs arch2pickmap arch_extends); 19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT =
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents);
18 23
19our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR}
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n";
21 26
22sub TILESIZE (){ 32 } 27sub TILESIZE (){ 32 }
23 28
29our $VARDIR;
24our $ARCH; 30our %ARCH;
31our %FACE;
32our $TILE;
33
34our %FIELD_MULTILINE = (
35 msg => "endmsg",
36 lore => "endlore",
37);
38
39# not used yet, maybe alphabetical is ok
40our @FIELD_ORDER = (qw(name name_pl));
41
42sub MOVE_WALK (){ 0x1 }
43sub MOVE_FLY_LOW (){ 0x2 }
44sub MOVE_FLY_HIGH (){ 0x4 }
45sub MOVE_FLYING (){ 0x6 }
46sub MOVE_SWIM (){ 0x8 }
47sub MOVE_ALL (){ 0xf }
48
49BEGIN {
50 if ($^O eq "MSWin32") {
51 eval "use FreezeThaw qw(freeze thaw)";
52 } else {
53 eval "use Storable qw(freeze thaw)";
54 }
55}
56
57sub load_ref($) {
58 my ($path) = @_;
59
60 die if $^O eq "MSWin32"; #d#
61
62 open my $fh, "<", $path
63 or die "$path: $!";
64 binmode $fh;
65 local $/;
66 thaw <$fh>
67}
68
69sub save_ref($$) {
70 my ($ref, $path) = @_;
71
72 open my $fh, ">", "$path~"
73 or die "$path~: $!";
74 binmode $fh;
75 print $fh freeze $ref;
76 close $fh;
77 rename "$path~", $path
78 or die "$path: $!";
79}
80
81sub normalize_arch($) {
82 my ($ob) = @_;
83
84 my $arch = $ARCH{$ob->{_name}}
85 or (warn "$ob->{_name}: no such archetype", return $ob);
86
87 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
88
89 if ($arch->{type} == 22) { # map
90 my %normalize = (
91 "enter_x" => "hp",
92 "enter_y" => "sp",
93 "width" => "x",
94 "height" => "y",
95 "reset_timeout" => "weight",
96 "swap_time" => "value",
97 "difficulty" => "level",
98 "darkness" => "invisible",
99 "fixed_resettime" => "stand_still",
100 );
101
102 while (my ($k2, $k1) = each %normalize) {
103 if (defined (my $v = delete $ob->{$k1})) {
104 $ob->{$k2} = $v;
105 }
106 }
107 }
108
109 if (defined (my $v = delete $ob->{no_pass})) {
110 $ob->{move_block} = $v ? MOVE_ALL : 0;
111 }
112 if (defined (my $v = delete $ob->{walk_on})) {
113 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
114 : $ob->{move_on} & ~MOVE_WALK;
115 }
116 if (defined (my $v = delete $ob->{walk_off})) {
117 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
118 : $ob->{move_off} & ~MOVE_WALK;
119 }
120 if (defined (my $v = delete $ob->{fly_on})) {
121 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
122 : $ob->{move_on} & ~MOVE_FLY_LOW;
123 }
124 if (defined (my $v = delete $ob->{fly_off})) {
125 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
126 : $ob->{move_off} & ~MOVE_FLY_LOW;
127 }
128 if (defined (my $v = delete $ob->{flying})) {
129 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
130 : $ob->{move_type} & ~MOVE_FLY_LOW;
131 }
132
133 # if value matches archetype default, delete
134 while (my ($k, $v) = each %$ob) {
135 if (exists $arch->{$k} and $arch->{$k} eq $v) {
136 next if $k eq "_name";
137 delete $ob->{$k};
138 }
139 }
140
141 $ob
142}
25 143
26sub read_pak($;$) { 144sub read_pak($;$) {
27 my ($path, $cache) = @_; 145 my ($path, $cache) = @_;
28 146
29 eval { 147 eval {
30 defined $cache 148 defined $cache
31 && -M $cache < -M $path 149 && -M $cache < -M $path
32 && Storable::retrieve $cache 150 && load_ref $cache
33 } or do { 151 } or do {
34 my %pak; 152 my %pak;
35 153
36 open my $fh, "<:raw", $path 154 open my $fh, "<", $path
37 or die "$_[0]: $!"; 155 or Carp::croak "$_[0]: $!";
156 binmode $fh;
38 while (<$fh>) { 157 while (<$fh>) {
39 my ($type, $id, $len, $path) = split; 158 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///; 159 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len; 160 read $fh, $pak{$path}, $len;
42 } 161 }
43 162
44 Storable::nstore \%pak, $cache 163 save_ref \%pak, $cache
45 if defined $cache; 164 if defined $cache;
46 165
47 \%pak 166 \%pak
48 } 167 }
49} 168}
52 my ($path, $cache) = @_; 171 my ($path, $cache) = @_;
53 172
54 eval { 173 eval {
55 defined $cache 174 defined $cache
56 && -M $cache < -M $path 175 && -M $cache < -M $path
57 && Storable::retrieve $cache 176 && load_ref $cache
58 } or do { 177 } or do {
59 my %arc; 178 my %arc;
60 my ($more, $prev); 179 my ($more, $prev);
61 180
62 open my $fh, "<:raw", $path 181 open my $fh, "<", $path
63 or die "$path: $!"; 182 or Carp::croak "$path: $!";
183
184 binmode $fh;
64 185
65 my $parse_block; $parse_block = sub { 186 my $parse_block; $parse_block = sub {
66 my %arc = @_; 187 my %arc = @_;
67 188
68 while (<$fh>) { 189 while (<$fh>) {
69 s/\s+$//; 190 s/\s+$//;
70 if (/^end$/i) { 191 if (/^end$/i) {
71 last; 192 last;
72 } elsif (/^arch (\S+)$/) { 193 } elsif (/^arch (\S+)$/) {
73 push @{ $arc{inventory} }, $parse_block->(_name => $1); 194 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
74 } elsif (/^lore$/) { 195 } elsif (/^lore$/) {
75 while (<$fh>) { 196 while (<$fh>) {
76 last if /^endlore\s*$/i; 197 last if /^endlore\s*$/i;
77 $arc{lore} .= $_; 198 $arc{lore} .= $_;
78 } 199 }
107 $arc{$name} = $arc; 228 $arc{$name} = $arc;
108 } 229 }
109 $prev = $arc; 230 $prev = $arc;
110 $more = undef; 231 $more = undef;
111 } elsif (/^arch (\S+)$/i) { 232 } elsif (/^arch (\S+)$/i) {
112 push @{ $arc{arch} }, $parse_block->(_name => $1); 233 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
113 } elsif (/^\s*($|#)/) { 234 } elsif (/^\s*($|#)/) {
114 # 235 #
115 } else { 236 } else {
116 warn "$path: unparseable top-level line '$_'"; 237 warn "$path: unparseable top-level line '$_'";
117 } 238 }
118 } 239 }
119 240
120 undef $parse_block; # work around bug in perl not freeing $fh etc. 241 undef $parse_block; # work around bug in perl not freeing $fh etc.
121 242
122 Storable::nstore \%arc, $cache 243 save_ref \%arc, $cache
123 if defined $cache; 244 if defined $cache;
124 245
125 \%arc 246 \%arc
126 } 247 }
127} 248}
130# NOTE: the arrays in the hash values are references to 251# NOTE: the arrays in the hash values are references to
131# the archs from $ARCH 252# the archs from $ARCH
132sub editor_archs { 253sub editor_archs {
133 my %paths; 254 my %paths;
134 255
135 for (keys %$ARCH) { 256 for (keys %ARCH) {
136 my $arch = $ARCH->{$_}; 257 my $arch = $ARCH{$_};
137 push @{$paths{$arch->{editor_folder}}}, \$arch; 258 push @{$paths{$arch->{editor_folder}}}, \$arch;
138 } 259 }
139 260
140 return \%paths; 261 \%paths
141} 262}
142 263
143# arch_extends determines how the arch looks like on the map, 264=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
144# bigfaces, linked faces and single faces are handled here 265
145# it returns (<xoffset>, <yoffset>, <width>, <height>) 266arch_extents determines the extents of the given arch's face(s), linked
146# NOTE: non rectangular linked faces are not considered 267faces and single faces are handled here it returns (minx, miny, maxx,
268maxy)
269
270=cut
271
147sub arch_extends { 272sub arch_extents {
148 my ($a) = @_; 273 my ($a) = @_;
149 274
150 my $TC = \%Crossfire::Tilecache::TILECACHE; 275 my $o = $ARCH{$a->{_name}}
151
152 my $facename =
153 $a->{face} || $ARCH->{$a->{_name}}->{face}
154 or return (); 276 or return;
155 277
156 my $tile = $TC->{$facename} 278 my $face = $FACE{$a->{face} || $o->{face}}
157 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 279 or (warn "no face data found for arch '$a->{_name}'"), return;
158 280
159 if ($tile->{w} > 1 || $tile->{h} > 1) { 281 if ($face->{w} > 1 || $face->{h} > 1) {
160 # bigfaces 282 # bigface
161 return (0, 0, $tile->{w}, $tile->{h}); 283 return (0, 0, $face->{w} - 1, $face->{h} - 1);
162 284
163 } elsif ($a->{more}) { 285 } elsif ($o->{more}) {
164 # linked faces 286 # linked face
165 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 287 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
166 do {
167 $miw > (0 + $a->{x}) and $miw = $a->{x};
168 $mih > (0 + $a->{y}) and $mih = $a->{y};
169 $maw < (0 + $a->{x}) and $maw = $a->{x};
170 $mah < (0 + $a->{y}) and $mah = $a->{y};
171 } while $a = $a->{more};
172 288
173 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 289 for (; $o; $o = $o->{more}) {
290 $minx = min $minx, $o->{x};
291 $miny = min $miny, $o->{y};
292 $maxx = max $maxx, $o->{x};
293 $maxy = max $maxy, $o->{y};
294 }
295
296 return ($minx, $miny, $maxx, $maxy);
174 297
175 } else { 298 } else {
176 # single face 299 # single face
177 return (0, 0, 1, 1); 300 return (0, 0, 0, 0);
178 } 301 }
179} 302}
180 303
181# arch2pickmap forms a list of archs to a pickmap 304=item $type = arch_attr $arch
182sub arch2pickmap { 305
306Returns a hashref describing the object and its attributes. It can contain
307the following keys:
308
309 name the name, suitable for display purposes
310 ignore
311 attr
312 desc
313 use
314 section => [name => \%attr, name => \%attr]
315 import
316
317=cut
318
319sub arch_attr($) {
183 my ($archs, $w) = @_; 320 my ($arch) = @_;
184 321
185 # sort archs alphabetiacally 322 require Crossfire::Data;
186 my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ];
187 323
188 $w ||= 10; # default width 324 my $attr;
189 my $num = @$archs;
190 my $map = { };
191 # overall placement coords
192 my $x = 0;
193 my $y = 0;
194 325
195 my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later 326 if ($arch->{type} > 0) {
196 my $drawn_archs = 1; # line-break counter 327 $attr = $Crossfire::Data::ATTR{$arch->{type}+0};
197 my $max_line_height = 1; 328 } else {
329 $attr = $Crossfire::Data::TYPE{Misc};
198 330
199 for (my $i = 0; $i < $num; $i++) { 331 type:
332 for (@Crossfire::Data::ATTR0) {
333 my $req = $_->{required}
334 or die "internal error: ATTR0 without 'required'";
200 335
201 defined ${$archs->[$i]}->{face} or next; 336 while (my ($k, $v) = each %$req) {
202 337 next type
203 # check whether this tile was already written (see below at (b)) 338 unless $arch->{$k} == $v;
204 unless (defined $map->{map}[$x][$y]) {
205
206 my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]});
207
208 # these are special placement coords, for chained faces which
209 # have a special placement offset
210 my ($place_x, $place_y) = ($x, $y);
211 $xoffs < 0 and
212 $place_x += -$xoffs;
213 $yoffs < 0 and
214 $place_y += -$yoffs;
215
216 # iterate over the tiles this arch takes
217 # NOTE: Chained archs are maybe not a rectangle, but i don't care
218 # much for that on pickmaps
219
220 for (my $xi = 0; $xi < $arch_w; $xi++) {
221 for (my $yi = 0; $yi < $arch_h; $yi++) {
222
223 my ($lx, $ly) = ($x + $xi, $y + $yi);
224
225 if ($lx == $place_x and $ly == $place_y) {
226 push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]};
227
228 } else {
229
230 # (b): here we set occupied tiles, but without the arch
231 $map->{map}[$lx][$ly] = [];
232 }
233 }
234 } 339 }
235 $drawn_archs++;
236 340
237 $x += $arch_w - 1; 341 $attr = $_;
238 $max_line_height < $arch_h 342 }
239 and $max_line_height = $arch_h; 343 }
240 344
241 } else { 345 $attr || \%Crossfire::Data::DEFAULT_ATTR;
242 $i--; 346}
347
348sub arch_edit_sections {
349# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
350# edit_type = 0;
351# else if (edit_type != 0) {
352# // all flags from 'check_type' must be unset in this arch because they get recalculated now
353# edit_type &= ~check_type;
243 } 354# }
244 355#
245
246 $x++;
247
248 if ($x > $w) {
249
250 $y += $max_line_height;
251 $max_line_height = 1;
252 $x = 0;
253 } 356# }
254 357# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
255 $maxw < ($x + 1) and $maxw = $x + 1; 358# getAttributeValue("alive", defarch) == 1 &&
256 $maxh < ($y + 1) and $maxh = $y + 1; 359# (getAttributeValue("monster", defarch) == 1 ||
257 } 360# getAttributeValue("generator", defarch) == 1)) {
258 361# // Monster: monsters/npcs/generators
259 $map->{height} = $maxh; 362# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
260 $map->{width} = $maxw;
261
262 return $map;
263}
264
265sub arch2map($;$) {
266 my ($mapa) = @_;
267
268 my %meta;
269
270 my ($mapx, $mapy);
271
272 my $map;
273
274 for (@{ $mapa->{arch} }) {
275 my ($x, $y) = (delete $_->{x}, delete $_->{y});
276
277 if ($_->{_name} eq "map") {
278 $meta{info} = $_;
279
280 $mapx = $_->{width} || $x;
281 $mapy = $_->{height} || $y;
282 } else {
283 push @{ $map->[$x][$y] }, $_;
284
285 # arch map is unreliable w.r.t. width and height
286 $mapx = $x + 1 if $mapx <= $x;
287 $mapy = $y + 1 if $mapy <= $y;
288 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
289 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
290 } 363# }
291 } 364# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
292 365# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
293 $meta{width} = $mapx; 366# // Walls
294 $meta{height} = $mapy; 367# edit_type |= IGUIConstants.TILE_EDIT_WALL;
295 $meta{map} = $map; 368# }
296 369# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
297 \%meta 370# getAttributeValue("connected", defarch) != 0) {
371# // Connected Objects
372# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
373# }
374# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
375# arch_type == 66 || arch_type == 41 || arch_type == 95) {
376# // Exit: teleporter/exit/trapdoors
377# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
378# }
379# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
380# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
381# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
382# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
383# arch_type == 124 || arch_type == 130)) {
384# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
385# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
386# }
387# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
388# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
389# arch_type == 91 || arch_type == 21 || arch_type == 24) {
390# // Door: door/special door/gates + keys
391# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
392# }
393# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
394# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
395# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
396# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
397# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
398# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
399# arch_type == 122 || arch_type == 3)) {
400# // Equipment: weapons/armour/wands/rods
401# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
402# }
403#
404# return(edit_type);
405#
406#
298} 407}
299 408
300sub init($) { 409sub init($) {
301 my ($cachedir) = @_; 410 my ($cachedir) = @_;
302 411
412 return if %ARCH;
413
414 mkdir $cachedir, 0777;
303 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 415 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
304} 416}
417
418$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
419
420init $VARDIR;
305 421
306=head1 AUTHOR 422=head1 AUTHOR
307 423
308 Marc Lehmann <schmorp@schmorp.de> 424 Marc Lehmann <schmorp@schmorp.de>
309 http://home.schmorp.de/ 425 http://home.schmorp.de/

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