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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.10 by elmex, Mon Feb 6 23:01:31 2006 UTC vs.
Revision 1.53 by root, Wed Mar 22 03:32:09 2006 UTC

10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Storable; 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
18use Storable qw(freeze thaw);
16 19
17our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs arch2pickmap arch_extends); 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
18 23
19our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
20 or die "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
21 29
22sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
23 31
24our $ARCH; 32our %ARCH;
33our %FACE;
34our $TILE;
25 35
26sub read_pak($;$) { 36our %FIELD_MULTILINE = (
37 msg => "endmsg",
38 lore => "endlore",
39 maplore => "endmaplore",
40);
41
42# not used yet, maybe alphabetical is ok
43our @FIELD_ORDER = (qw(name name_pl));
44
45sub MOVE_WALK (){ 0x01 }
46sub MOVE_FLY_LOW (){ 0x02 }
47sub MOVE_FLY_HIGH (){ 0x04 }
48sub MOVE_FLYING (){ 0x06 }
49sub MOVE_SWIM (){ 0x08 }
50sub MOVE_BOAT (){ 0x10 }
51sub MOVE_ALL (){ 0xff }
52
53sub load_ref($) {
27 my ($path, $cache) = @_; 54 my ($path) = @_;
28 55
29 eval {
30 defined $cache
31 && -M $cache < -M $path
32 && Storable::retrieve $cache
33 } or do {
34 my %pak;
35
36 open my $fh, "<:raw", $path 56 open my $fh, "<", $path
37 or die "$_[0]: $!";
38 while (<$fh>) {
39 my ($type, $id, $len, $path) = split;
40 $path =~ s/.*\///;
41 read $fh, $pak{$path}, $len;
42 }
43
44 Storable::nstore \%pak, $cache
45 if defined $cache;
46
47 \%pak
48 }
49}
50
51sub read_arch($;$) {
52 my ($path, $cache) = @_;
53
54 eval {
55 defined $cache
56 && -M $cache < -M $path
57 && Storable::retrieve $cache
58 } or do {
59 my %arc;
60 my ($more, $prev);
61
62 open my $fh, "<:raw", $path
63 or die "$path: $!"; 57 or die "$path: $!";
58 binmode $fh;
59 local $/;
64 60
65 my $parse_block; $parse_block = sub { 61 thaw <$fh>
66 my %arc = @_; 62}
67 63
68 while (<$fh>) { 64sub save_ref($$) {
69 s/\s+$//; 65 my ($ref, $path) = @_;
70 if (/^end$/i) { 66
71 last; 67 open my $fh, ">", "$path~"
72 } elsif (/^arch (\S+)$/) { 68 or die "$path~: $!";
73 push @{ $arc{inventory} }, $parse_block->(_name => $1); 69 binmode $fh;
74 } elsif (/^lore$/) { 70 print $fh freeze $ref;
75 while (<$fh>) { 71 close $fh;
76 last if /^endlore\s*$/i; 72 rename "$path~", $path
77 $arc{lore} .= $_; 73 or die "$path: $!";
78 } 74}
79 } elsif (/^msg$/) { 75
80 while (<$fh>) { 76sub normalize_object($) {
81 last if /^endmsg\s*$/i; 77 my ($ob) = @_;
82 $arc{msg} .= $_; 78
83 } 79 delete $ob->{$_} for qw(
84 } elsif (/^(\S+)\s*(.*)$/) { 80 can_knockback can_parry can_impale can_cut can_dam_armour
85 $arc{lc $1} = $2; 81 can_apply pass_thru can_pass_thru
86 } elsif (/^\s*($|#)/) { 82 );
87 # 83
88 } else { 84 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
89 warn "$path: unparsable line '$_' in arch $arc{_name}"; 85 next unless exists $ob->{$attr};
90 } 86 next if $ob->{$attr} =~ /^\d+$/;
87
88 my $flags = 0;
89
90 # assume list
91 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
92 $flags |= MOVE_WALK if $flag eq "walk";
93 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
94 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
95 $flags |= MOVE_FLYING if $flag eq "flying";
96 $flags |= MOVE_SWIM if $flag eq "swim";
97 $flags |= MOVE_BOAT if $flag eq "boat";
98 $flags |= MOVE_ALL if $flag eq "all";
99
100 $flags &= ~MOVE_WALK if $flag eq "-walk";
101 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
102 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
103 $flags &= ~MOVE_FLYING if $flag eq "-flying";
104 $flags &= ~MOVE_SWIM if $flag eq "-swim";
105 $flags &= ~MOVE_BOAT if $flag eq "-boat";
106 $flags &= ~MOVE_ALL if $flag eq "-all";
107 }
108
109 $ob->{$attr} = $flags;
110 }
111
112 if (defined (my $v = delete $ob->{no_pass})) {
113 $ob->{move_block} = $v ? MOVE_ALL : 0;
114 }
115 if (defined (my $v = delete $ob->{slow_move})) {
116 $ob->{move_slow} |= MOVE_WALK;
117 $ob->{move_slow_penalty} = $v;
118 }
119 if (defined (my $v = delete $ob->{walk_on})) {
120 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
121 : $ob->{move_on} & ~MOVE_WALK;
122 }
123 if (defined (my $v = delete $ob->{walk_off})) {
124 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
125 : $ob->{move_off} & ~MOVE_WALK;
126 }
127 if (defined (my $v = delete $ob->{fly_on})) {
128 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
129 : $ob->{move_on} & ~MOVE_FLY_LOW;
130 }
131 if (defined (my $v = delete $ob->{fly_off})) {
132 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
133 : $ob->{move_off} & ~MOVE_FLY_LOW;
134 }
135 if (defined (my $v = delete $ob->{flying})) {
136 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
137 : $ob->{move_type} & ~MOVE_FLY_LOW;
138 }
139
140 $ob
141}
142
143sub normalize_arch($) {
144 my ($ob) = @_;
145
146 normalize_object $ob;
147
148 my $arch = $ARCH{$ob->{_name}}
149 or (warn "$ob->{_name}: no such archetype", return $ob);
150
151 if ($arch->{type} == 22) { # map
152 my %normalize = (
153 "enter_x" => "hp",
154 "enter_y" => "sp",
155 "width" => "x",
156 "height" => "y",
157 "reset_timeout" => "weight",
158 "swap_time" => "value",
159 "difficulty" => "level",
160 "darkness" => "invisible",
161 "fixed_resettime" => "stand_still",
162 );
163
164 while (my ($k2, $k1) = each %normalize) {
165 if (defined (my $v = delete $ob->{$k1})) {
166 $ob->{$k2} = $v;
91 } 167 }
92
93 \%arc
94 }; 168 }
169 } else {
170 # if value matches archetype default, delete
171 while (my ($k, $v) = each %$ob) {
172 if (exists $arch->{$k} and $arch->{$k} eq $v) {
173 next if $k eq "_name";
174 delete $ob->{$k};
175 }
176 }
177 }
178
179 $ob
180}
181
182sub read_pak($) {
183 my ($path) = @_;
184
185 my %pak;
186
187 open my $fh, "<", $path
188 or Carp::croak "$_[0]: $!";
189 binmode $fh;
190 while (<$fh>) {
191 my ($type, $id, $len, $path) = split;
192 $path =~ s/.*\///;
193 read $fh, $pak{$path}, $len;
194 }
195
196 \%pak
197}
198
199sub read_arch($) {
200 my ($path) = @_;
201
202 my %arc;
203 my ($more, $prev);
204
205 open my $fh, "<", $path
206 or Carp::croak "$path: $!";
207
208 binmode $fh;
209
210 my $parse_block; $parse_block = sub {
211 my %arc = @_;
95 212
96 while (<$fh>) { 213 while (<$fh>) {
97 s/\s+$//; 214 s/\s+$//;
98 if (/^more$/i) { 215 if (/^end$/i) {
99 $more = $prev; 216 last;
100 } elsif (/^object (\S+)$/i) { 217 } elsif (/^arch (\S+)$/) {
101 my $name = $1; 218 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
102 my $arc = $parse_block->(_name => $name); 219 } elsif (/^lore$/) {
103 220 while (<$fh>) {
104 if ($more) { 221 last if /^endlore\s*$/i;
105 $more->{more} = $arc;
106 } else {
107 $arc{$name} = $arc; 222 $arc{lore} .= $_;
108 } 223 }
109 $prev = $arc; 224 } elsif (/^msg$/) {
110 $more = undef; 225 while (<$fh>) {
226 last if /^endmsg\s*$/i;
227 $arc{msg} .= $_;
228 }
111 } elsif (/^arch (\S+)$/i) { 229 } elsif (/^(\S+)\s*(.*)$/) {
112 push @{ $arc{arch} }, $parse_block->(_name => $1); 230 $arc{lc $1} = $2;
113 } elsif (/^\s*($|#)/) { 231 } elsif (/^\s*($|#)/) {
114 # 232 #
115 } else { 233 } else {
116 warn "$path: unparseable top-level line '$_'"; 234 warn "$path: unparsable line '$_' in arch $arc{_name}";
117 } 235 }
118 } 236 }
119 237
120 undef $parse_block; # work around bug in perl not freeing $fh etc.
121
122 Storable::nstore \%arc, $cache
123 if defined $cache;
124
125 \%arc 238 \%arc
126 } 239 };
240
241 while (<$fh>) {
242 s/\s+$//;
243 if (/^more$/i) {
244 $more = $prev;
245 } elsif (/^object (\S+)$/i) {
246 my $name = $1;
247 my $arc = normalize_object $parse_block->(_name => $name);
248
249 if ($more) {
250 $more->{more} = $arc;
251 } else {
252 $arc{$name} = $arc;
253 }
254 $prev = $arc;
255 $more = undef;
256 } elsif (/^arch (\S+)$/i) {
257 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
258 } elsif (/^\s*($|#)/) {
259 #
260 } else {
261 warn "$path: unparseable top-level line '$_'";
262 }
263 }
264
265 undef $parse_block; # work around bug in perl not freeing $fh etc.
266
267 \%arc
127} 268}
128 269
129# put all archs into a hash with editor_face as it's key 270# put all archs into a hash with editor_face as it's key
130# NOTE: the arrays in the hash values are references to 271# NOTE: the arrays in the hash values are references to
131# the archs from $ARCH 272# the archs from $ARCH
132sub editor_archs { 273sub editor_archs {
133 my %paths; 274 my %paths;
134 275
135 for (keys %$ARCH) { 276 for (keys %ARCH) {
136 my $arch = $ARCH->{$_}; 277 my $arch = $ARCH{$_};
137 push @{$paths{$arch->{editor_folder}}}, \$arch; 278 push @{$paths{$arch->{editor_folder}}}, \$arch;
138 } 279 }
139 280
140 return \%paths; 281 \%paths
141} 282}
142 283
143# arch_extends determines how the arch looks like on the map, 284=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
144# bigfaces, linked faces and single faces are handled here 285
145# it returns (<xoffset>, <yoffset>, <width>, <height>) 286arch_extents determines the extents of the given arch's face(s), linked
146# NOTE: non rectangular linked faces are not considered 287faces and single faces are handled here it returns (minx, miny, maxx,
288maxy)
289
290=cut
291
147sub arch_extends { 292sub arch_extents {
148 my ($a) = @_; 293 my ($a) = @_;
149 294
150 my $TC = \%Crossfire::Tilecache::TILECACHE; 295 my $o = $ARCH{$a->{_name}}
151
152 my $facename =
153 $a->{face} || $ARCH->{$a->{_name}}->{face}
154 or return (); 296 or return;
155 297
156 my $tile = $TC->{$facename} 298 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
157 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 299 or (warn "no face data found for arch '$a->{_name}'"), return;
158 300
159 if ($tile->{w} > 1 || $tile->{h} > 1) { 301 if ($face->{w} > 1 || $face->{h} > 1) {
160 # bigfaces 302 # bigface
161 return (0, 0, $tile->{w}, $tile->{h}); 303 return (0, 0, $face->{w} - 1, $face->{h} - 1);
162 304
163 } elsif ($a->{more}) { 305 } elsif ($o->{more}) {
164 # linked faces 306 # linked face
165 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 307 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
166 do {
167 $miw > (0 + $a->{x}) and $miw = $a->{x};
168 $mih > (0 + $a->{y}) and $mih = $a->{y};
169 $maw < (0 + $a->{x}) and $maw = $a->{x};
170 $mah < (0 + $a->{y}) and $mah = $a->{y};
171 } while $a = $a->{more};
172 308
173 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 309 for (; $o; $o = $o->{more}) {
310 $minx = min $minx, $o->{x};
311 $miny = min $miny, $o->{y};
312 $maxx = max $maxx, $o->{x};
313 $maxy = max $maxy, $o->{y};
314 }
315
316 return ($minx, $miny, $maxx, $maxy);
174 317
175 } else { 318 } else {
176 # single face 319 # single face
177 return (0, 0, 1, 1); 320 return (0, 0, 0, 0);
321 }
322}
323
324=item $type = arch_attr $arch
325
326Returns a hashref describing the object and its attributes. It can contain
327the following keys:
328
329 name the name, suitable for display purposes
330 ignore
331 attr
332 desc
333 use
334 section => [name => \%attr, name => \%attr]
335 import
336
337=cut
338
339sub arch_attr($) {
340 my ($obj) = @_;
341
342 require Crossfire::Data;
343
344 my $root;
345 my $attr = { };
346
347 my $arch = $ARCH{ $obj->{_name} };
348 my $type = $obj->{type} || $arch->{type};
349
350 if ($type > 0) {
351 $root = $Crossfire::Data::ATTR{$type};
352 } else {
353 $root = $Crossfire::Data::TYPE{Misc};
354
355 type:
356 for (@Crossfire::Data::ATTR0) {
357 my $req = $_->{required}
358 or die "internal error: ATTR0 without 'required'";
359
360 keys %$req;
361 while (my ($k, $v) = each %$req) {
362 next type
363 unless $obj->{$k} == $v || $arch->{$k} == $v;
364 }
365
366 $root = $_;
367 }
368 }
369
370 my @import = ($root);
371
372 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
373 unless $type == 116;
374
375 my (%ignore);
376 my (@section_order, %section, @attr_order);
377
378 while (my $type = shift @import) {
379 push @import, @{$type->{import} || []};
380
381 $attr->{$_} ||= $type->{$_}
382 for qw(name desc use);
383
384 for (@{$type->{ignore} || []}) {
385 $ignore{$_}++ for ref $_ ? @$_ : $_;
386 }
387
388 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
389 my ($name, $attr) = @$_;
390 push @section_order, $name;
391 for (@$attr) {
392 my ($k, $v) = @$_;
393 push @attr_order, $k;
394 $section{$name}{$k} ||= $v;
395 }
396 }
397 }
398
399 $attr->{section} = [
400 map !exists $section{$_} ? () : do {
401 my $attr = delete $section{$_};
402
403 [
404 $_,
405 map exists $attr->{$_} && !$ignore{$_}
406 ? [$_ => delete $attr->{$_}] : (),
407 @attr_order
408 ]
409 },
410
411 exists $section{$_} ? [$_ => delete $section{$_}] : (),
412 @section_order
413 ];
414
415 $attr
416}
417
418sub arch_edit_sections {
419# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
420# edit_type = 0;
421# else if (edit_type != 0) {
422# // all flags from 'check_type' must be unset in this arch because they get recalculated now
423# edit_type &= ~check_type;
424# }
425#
426# }
427# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
428# getAttributeValue("alive", defarch) == 1 &&
429# (getAttributeValue("monster", defarch) == 1 ||
430# getAttributeValue("generator", defarch) == 1)) {
431# // Monster: monsters/npcs/generators
432# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
433# }
434# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
435# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
436# // Walls
437# edit_type |= IGUIConstants.TILE_EDIT_WALL;
438# }
439# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
440# getAttributeValue("connected", defarch) != 0) {
441# // Connected Objects
442# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
443# }
444# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
445# arch_type == 66 || arch_type == 41 || arch_type == 95) {
446# // Exit: teleporter/exit/trapdoors
447# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
448# }
449# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
450# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
451# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
452# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
453# arch_type == 124 || arch_type == 130)) {
454# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
455# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
456# }
457# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
458# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
459# arch_type == 91 || arch_type == 21 || arch_type == 24) {
460# // Door: door/special door/gates + keys
461# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
462# }
463# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
464# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
465# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
466# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
467# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
468# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
469# arch_type == 122 || arch_type == 3)) {
470# // Equipment: weapons/armour/wands/rods
471# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
472# }
473#
474# return(edit_type);
475#
476#
477}
478
479sub cache_file($$&&) {
480 my ($src, $cache, $load, $create) = @_;
481
482 my ($size, $mtime) = (stat $src)[7,9]
483 or Carp::croak "$src: $!";
484
485 if (-e $cache) {
486 my $ref = eval { load_ref $cache };
487
488 if ($ref->{version} == 1
489 && $ref->{size} == $size
490 && $ref->{mtime} == $mtime
491 && eval { $load->($ref->{data}); 1 }) {
492 return;
493 }
494 }
495
496 my $ref = {
497 version => 1,
498 size => $size,
499 mtime => $mtime,
500 data => $create->(),
178 } 501 };
179}
180 502
181# arch2pickmap forms a list of archs to a pickmap 503 $load->($ref->{data});
182sub arch2pickmap {
183 my ($archs, $w) = @_;
184 504
185 # sort archs alphabetiacally 505 save_ref $ref, $cache;
186 my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ]; 506}
187 507
188 $w ||= 10; # default width 508=item set_libdir $path
189 my $num = @$archs; 509
190 my $map = { }; 510Sets the library directory to the given path
191 # overall placement coords 511(default: $ENV{CROSSFIRE_LIBDIR}).
512
513You have to (re-)load the archetypes and tilecache manually after steting
514the library path.
515
516=cut
517
518sub set_libdir($) {
519 $LIB = $_[0];
520}
521
522=item load_archetypes
523
524(Re-)Load archetypes into %ARCH.
525
526=cut
527
528sub load_archetypes() {
529 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
530 *ARCH = $_[0];
531 }, sub {
532 read_arch "$LIB/archetypes"
533 };
534}
535
536=item load_tilecache
537
538(Re-)Load %TILE and %FACE.
539
540=cut
541
542sub load_tilecache() {
543 require Gtk2;
544
545 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
546 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
547 or die "$VARDIR/tilecache.png: $!";
548 *FACE = $_[0];
549 }, sub {
550 require File::Temp;
551
552 my $tile = read_pak "$LIB/crossfire.0";
553
554 my %cache;
555
192 my $x = 0; 556 my $idx = 0;
193 my $y = 0;
194 557
195 my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later 558 for my $name (sort keys %$tile) {
196 my $drawn_archs = 1; # line-break counter 559 my ($fh, $filename) = File::Temp::tempfile ();
197 my $max_line_height = 1; 560 print $fh $tile->{$name};
561 close $fh;
562 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
563 unlink $filename;
198 564
199 for (my $i = 0; $i < $num; $i++) { 565 my $tile = $cache{$name} = {
200 566 pb => $pb,
201 defined ${$archs->[$i]}->{face} or next; 567 idx => $idx,
202 568 w => int $pb->get_width / TILESIZE,
203 # check whether this tile was already written (see below at (b)) 569 h => int $pb->get_height / TILESIZE,
204 unless (defined $map->{map}[$x][$y]) { 570 };
205
206 my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]});
207
208 # these are special placement coords, for chained faces which
209 # have a special placement offset
210 my ($place_x, $place_y) = ($x, $y);
211 $xoffs < 0 and
212 $place_x += -$xoffs;
213 $yoffs < 0 and
214 $place_y += -$yoffs;
215
216 # iterate over the tiles this arch takes
217 # NOTE: Chained archs are maybe not a rectangle, but i don't care
218 # much for that on pickmaps
219
220 for (my $xi = 0; $xi < $arch_w; $xi++) {
221 for (my $yi = 0; $yi < $arch_h; $yi++) {
222
223 my ($lx, $ly) = ($x + $xi, $y + $yi);
224
225 if ($lx == $place_x and $ly == $place_y) {
226 push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]};
227
228 } else {
229
230 # (b): here we set occupied tiles, but without the arch
231 $map->{map}[$lx][$ly] = [];
232 } 571
572
573 $idx += $tile->{w} * $tile->{h};
574 }
575
576 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
577
578 while (my ($name, $tile) = each %cache) {
579 my $tpb = delete $tile->{pb};
580 my $ofs = $tile->{idx};
581
582 for my $x (0 .. $tile->{w} - 1) {
583 for my $y (0 .. $tile->{h} - 1) {
584 my $idx = $ofs + $x + $y * $tile->{w};
585 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
586 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
233 } 587 }
234 } 588 }
235 $drawn_archs++;
236
237 $x += $arch_w - 1;
238 $max_line_height < $arch_h
239 and $max_line_height = $arch_h;
240
241 } else {
242 $i--;
243 } 589 }
244 590
591 $pb->save ("$VARDIR/tilecache.png", "png");
245 592
246 $x++; 593 \%cache
247
248 if ($x > $w) {
249
250 $y += $max_line_height;
251 $max_line_height = 1;
252 $x = 0;
253 }
254
255 $maxw < ($x + 1) and $maxw = $x + 1;
256 $maxh < ($y + 1) and $maxh = $y + 1;
257 } 594 };
258
259 $map->{height} = $maxh;
260 $map->{width} = $maxw;
261
262 return $map;
263}
264
265sub arch2map($;$) {
266 my ($mapa) = @_;
267
268 my %meta;
269
270 my ($mapx, $mapy);
271
272 my $map;
273
274 for (@{ $mapa->{arch} }) {
275 my ($x, $y) = (delete $_->{x}, delete $_->{y});
276
277 if ($_->{_name} eq "map") {
278 $meta{info} = $_;
279
280 $mapx = $_->{width} || $x;
281 $mapy = $_->{height} || $y;
282 } else {
283 push @{ $map->[$x][$y] }, $_;
284
285 # arch map is unreliable w.r.t. width and height
286 $mapx = $x + 1 if $mapx <= $x;
287 $mapy = $y + 1 if $mapy <= $y;
288 #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x};
289 #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y};
290 }
291 }
292
293 $meta{width} = $mapx;
294 $meta{height} = $mapy;
295 $meta{map} = $map;
296
297 \%meta
298}
299
300sub init($) {
301 my ($cachedir) = @_;
302
303 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst";
304} 595}
305 596
306=head1 AUTHOR 597=head1 AUTHOR
307 598
308 Marc Lehmann <schmorp@schmorp.de> 599 Marc Lehmann <schmorp@schmorp.de>

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