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10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Storable; |
15 | use Carp (); |
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16 | use File::Spec; |
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17 | use List::Util qw(min max); |
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18 | use Storable qw(freeze thaw); |
16 | |
19 | |
17 | our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE editor_archs arch2pickmap arch_extends); |
20 | our @EXPORT = qw( |
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21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
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22 | ); |
18 | |
23 | |
19 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
20 | or die "\$CROSSFIRE_LIBDIR must be set\n"; |
25 | |
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26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
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27 | |
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28 | mkdir $VARDIR, 0777; |
21 | |
29 | |
22 | sub TILESIZE (){ 32 } |
30 | sub TILESIZE (){ 32 } |
23 | |
31 | |
24 | our $ARCH; |
32 | our %ARCH; |
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33 | our %FACE; |
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34 | our $TILE; |
25 | |
35 | |
26 | sub read_pak($;$) { |
36 | our %FIELD_MULTILINE = ( |
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37 | msg => "endmsg", |
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38 | lore => "endlore", |
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39 | maplore => "endmaplore", |
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40 | ); |
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41 | |
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42 | # movement bit type, PITA |
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43 | our %FIELD_MOVEMENT = map +($_ => undef), |
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44 | qw(move_type move_block move_allow move_on move_off move_slow); |
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45 | |
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46 | # same as in server save routine, to (hopefully) be compatible |
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47 | # to the other editors. |
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48 | our @FIELD_ORDER_MAP = (qw( |
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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55 | )); |
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56 | |
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57 | our @FIELD_ORDER = (qw( |
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58 | elevation |
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59 | |
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60 | name name_pl custom_name title race |
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61 | slaying skill msg lore other_arch face |
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62 | #todo-events |
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63 | animation is_animated |
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64 | str dex con wis pow cha int |
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65 | hp maxhp sp maxsp grace maxgrace |
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66 | exp perm_exp expmul |
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67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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68 | nrof level direction type subtype attacktype |
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69 | |
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70 | resist_physical resist_magic resist_fire resist_electricity |
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71 | resist_cold resist_confusion resist_acid resist_drain |
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72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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74 | resist_deplete resist_death resist_chaos resist_counterspell |
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75 | resist_godpower resist_holyword resist_blind resist_internal |
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76 | resist_life_stealing resist_disease |
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77 | |
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78 | path_attuned path_repelled path_denied material materialname |
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79 | value carrying weight invisible state magic |
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80 | last_heal last_sp last_grace last_eat |
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81 | connected glow_radius randomitems npx_status npc_program |
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82 | run_away pick_up container will_apply smoothlevel |
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83 | current_weapon_script weapontype tooltype elevation client_type |
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84 | item_power duration range |
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85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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87 | |
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88 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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89 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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90 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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91 | splitting hitback startequip blocksview undead scared unaggressive |
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92 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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93 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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94 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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95 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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96 | random_move only_attack confused stealth cursed damned see_anywhere |
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97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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102 | |
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103 | body_range body_arm body_torso body_head body_neck body_skill |
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104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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105 | )); |
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106 | |
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107 | our %EVENT_TYPE = ( |
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108 | apply => 1, |
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109 | attack => 2, |
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110 | death => 3, |
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111 | drop => 4, |
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112 | pickup => 5, |
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113 | say => 6, |
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114 | stop => 7, |
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115 | time => 8, |
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116 | throw => 9, |
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117 | trigger => 10, |
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118 | close => 11, |
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119 | timer => 12, |
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120 | ); |
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121 | |
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122 | sub MOVE_WALK (){ 0x01 } |
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123 | sub MOVE_FLY_LOW (){ 0x02 } |
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124 | sub MOVE_FLY_HIGH (){ 0x04 } |
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125 | sub MOVE_FLYING (){ 0x06 } |
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126 | sub MOVE_SWIM (){ 0x08 } |
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127 | sub MOVE_BOAT (){ 0x10 } |
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128 | sub MOVE_KNOWN (){ 0x1f } # all of above |
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129 | sub MOVE_ALLBIT (){ 0x10000 } |
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130 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
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131 | |
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132 | sub load_ref($) { |
27 | my ($path, $cache) = @_; |
133 | my ($path) = @_; |
28 | |
134 | |
29 | eval { |
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30 | defined $cache |
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31 | && -M $cache < -M $path |
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32 | && Storable::retrieve $cache |
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33 | } or do { |
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34 | my %pak; |
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35 | |
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36 | open my $fh, "<:raw", $path |
135 | open my $fh, "<:raw:perlio", $path |
37 | or die "$_[0]: $!"; |
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38 | while (<$fh>) { |
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39 | my ($type, $id, $len, $path) = split; |
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40 | $path =~ s/.*\///; |
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41 | read $fh, $pak{$path}, $len; |
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42 | } |
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43 | |
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44 | Storable::nstore \%pak, $cache |
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45 | if defined $cache; |
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46 | |
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47 | \%pak |
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48 | } |
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49 | } |
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50 | |
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51 | sub read_arch($;$) { |
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52 | my ($path, $cache) = @_; |
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53 | |
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54 | eval { |
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55 | defined $cache |
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56 | && -M $cache < -M $path |
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57 | && Storable::retrieve $cache |
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58 | } or do { |
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59 | my %arc; |
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60 | my ($more, $prev); |
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61 | |
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62 | open my $fh, "<:raw", $path |
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63 | or die "$path: $!"; |
136 | or die "$path: $!"; |
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137 | local $/; |
64 | |
138 | |
65 | my $parse_block; $parse_block = sub { |
139 | thaw <$fh> |
66 | my %arc = @_; |
140 | } |
67 | |
141 | |
68 | while (<$fh>) { |
142 | sub save_ref($$) { |
69 | s/\s+$//; |
143 | my ($ref, $path) = @_; |
70 | if (/^end$/i) { |
144 | |
71 | last; |
145 | open my $fh, ">:raw:perlio", "$path~" |
72 | } elsif (/^arch (\S+)$/) { |
146 | or die "$path~: $!"; |
73 | push @{ $arc{inventory} }, $parse_block->(_name => $1); |
147 | print $fh freeze $ref; |
74 | } elsif (/^lore$/) { |
148 | close $fh; |
75 | while (<$fh>) { |
149 | rename "$path~", $path |
76 | last if /^endlore\s*$/i; |
150 | or die "$path: $!"; |
77 | $arc{lore} .= $_; |
151 | } |
78 | } |
152 | |
79 | } elsif (/^msg$/) { |
153 | # object as in "Object xxx", i.e. archetypes |
80 | while (<$fh>) { |
154 | sub normalize_object($) { |
81 | last if /^endmsg\s*$/i; |
155 | my ($ob) = @_; |
82 | $arc{msg} .= $_; |
156 | |
83 | } |
157 | # nuke outdated or never supported fields |
84 | } elsif (/^(\S+)\s*(.*)$/) { |
158 | delete $ob->{$_} for qw( |
85 | $arc{lc $1} = $2; |
159 | can_knockback can_parry can_impale can_cut can_dam_armour |
86 | } elsif (/^\s*($|#)/) { |
160 | can_apply pass_thru can_pass_thru |
87 | # |
161 | ); |
88 | } else { |
162 | |
89 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
163 | # convert movement strings to bitsets |
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164 | for my $attr (keys %FIELD_MOVEMENT) { |
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165 | next unless exists $ob->{$attr}; |
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166 | |
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167 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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168 | |
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169 | next if $ob->{$attr} =~ /^\d+$/; |
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170 | |
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171 | my $flags = 0; |
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172 | |
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173 | # assume list |
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174 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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175 | $flags |= MOVE_WALK if $flag eq "walk"; |
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176 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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177 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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178 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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179 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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180 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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181 | $flags |= MOVE_ALL if $flag eq "all"; |
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182 | |
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183 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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184 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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185 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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186 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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187 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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188 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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189 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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190 | } |
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191 | |
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192 | $ob->{$attr} = $flags; |
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193 | } |
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194 | |
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195 | # convert outdated movement flags to new movement sets |
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196 | if (defined (my $v = delete $ob->{no_pass})) { |
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197 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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198 | } |
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199 | if (defined (my $v = delete $ob->{slow_move})) { |
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200 | $ob->{move_slow} |= MOVE_WALK; |
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201 | $ob->{move_slow_penalty} = $v; |
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202 | } |
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203 | if (defined (my $v = delete $ob->{walk_on})) { |
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204 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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205 | : $ob->{move_on} & ~MOVE_WALK; |
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206 | } |
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207 | if (defined (my $v = delete $ob->{walk_off})) { |
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208 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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209 | : $ob->{move_off} & ~MOVE_WALK; |
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210 | } |
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211 | if (defined (my $v = delete $ob->{fly_on})) { |
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212 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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213 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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214 | } |
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215 | if (defined (my $v = delete $ob->{fly_off})) { |
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216 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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217 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
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218 | } |
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219 | if (defined (my $v = delete $ob->{flying})) { |
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220 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
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221 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
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222 | } |
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223 | |
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224 | # convert idiotic event_xxx things into objects |
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225 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
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226 | if (exists $ob->{"event_${event}_plugin"}) { |
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227 | push @{$ob->{inventory}}, { |
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228 | _name => "event_$event", |
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229 | title => delete $ob->{"event_${event}_plugin"}, |
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230 | slaying => delete $ob->{"event_${event}"}, |
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231 | name => delete $ob->{"event_${event}_options"}, |
90 | } |
232 | }; |
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233 | } |
|
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234 | } |
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235 | |
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236 | $ob |
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237 | } |
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238 | |
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239 | # arch as in "arch xxx", ie.. objects |
|
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240 | sub normalize_arch($) { |
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241 | my ($ob) = @_; |
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242 | |
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243 | normalize_object $ob; |
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244 | |
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245 | my $arch = $ARCH{$ob->{_name}} |
|
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246 | or (warn "$ob->{_name}: no such archetype", return $ob); |
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247 | |
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248 | if ($arch->{type} == 22) { # map |
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249 | my %normalize = ( |
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250 | "enter_x" => "hp", |
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251 | "enter_y" => "sp", |
|
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252 | "width" => "x", |
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253 | "height" => "y", |
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254 | "reset_timeout" => "weight", |
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255 | "swap_time" => "value", |
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256 | "difficulty" => "level", |
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257 | "darkness" => "invisible", |
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258 | "fixed_resettime" => "stand_still", |
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259 | ); |
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260 | |
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261 | while (my ($k2, $k1) = each %normalize) { |
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262 | if (defined (my $v = delete $ob->{$k1})) { |
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263 | $ob->{$k2} = $v; |
91 | } |
264 | } |
92 | |
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93 | \%arc |
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94 | }; |
265 | } |
|
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266 | } else { |
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267 | # if value matches archetype default, delete |
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268 | while (my ($k, $v) = each %$ob) { |
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269 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
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270 | next if $k eq "_name"; |
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271 | delete $ob->{$k}; |
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272 | } |
|
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273 | } |
|
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274 | } |
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275 | |
|
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276 | # a speciality for the editor |
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277 | if (exists $ob->{attack_movement}) { |
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278 | my $am = delete $ob->{attack_movement}; |
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279 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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280 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
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281 | } |
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282 | |
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283 | $ob |
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284 | } |
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285 | |
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286 | sub read_pak($) { |
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287 | my ($path) = @_; |
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288 | |
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289 | my %pak; |
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290 | |
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291 | open my $fh, "<:raw:perlio", $path |
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292 | or Carp::croak "$_[0]: $!"; |
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293 | binmode $fh; |
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294 | while (<$fh>) { |
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295 | my ($type, $id, $len, $path) = split; |
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296 | $path =~ s/.*\///; |
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297 | read $fh, $pak{$path}, $len; |
|
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298 | } |
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299 | |
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300 | \%pak |
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301 | } |
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302 | |
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303 | sub read_arch($) { |
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304 | my ($path) = @_; |
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305 | |
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306 | my %arc; |
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307 | my ($more, $prev); |
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308 | |
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309 | open my $fh, "<:raw:perlio:utf8", $path |
|
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310 | or Carp::croak "$path: $!"; |
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311 | |
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312 | binmode $fh; |
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313 | |
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314 | my $parse_block; $parse_block = sub { |
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315 | my %arc = @_; |
95 | |
316 | |
96 | while (<$fh>) { |
317 | while (<$fh>) { |
97 | s/\s+$//; |
318 | s/\s+$//; |
98 | if (/^more$/i) { |
319 | if (/^end$/i) { |
99 | $more = $prev; |
320 | last; |
100 | } elsif (/^object (\S+)$/i) { |
321 | } elsif (/^arch (\S+)$/i) { |
101 | my $name = $1; |
322 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
102 | my $arc = $parse_block->(_name => $name); |
323 | } elsif (/^lore$/i) { |
103 | |
324 | while (<$fh>) { |
104 | if ($more) { |
325 | last if /^endlore\s*$/i; |
105 | $more->{more} = $arc; |
|
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106 | } else { |
|
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107 | $arc{$name} = $arc; |
326 | $arc{lore} .= $_; |
108 | } |
327 | } |
109 | $prev = $arc; |
328 | } elsif (/^msg$/i) { |
110 | $more = undef; |
329 | while (<$fh>) { |
|
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330 | last if /^endmsg\s*$/i; |
|
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331 | $arc{msg} .= $_; |
|
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332 | } |
111 | } elsif (/^arch (\S+)$/i) { |
333 | } elsif (/^(\S+)\s*(.*)$/) { |
112 | push @{ $arc{arch} }, $parse_block->(_name => $1); |
334 | $arc{lc $1} = $2; |
113 | } elsif (/^\s*($|#)/) { |
335 | } elsif (/^\s*($|#)/) { |
114 | # |
336 | # |
115 | } else { |
337 | } else { |
116 | warn "$path: unparseable top-level line '$_'"; |
338 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
117 | } |
339 | } |
118 | } |
340 | } |
119 | |
341 | |
120 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
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121 | |
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122 | Storable::nstore \%arc, $cache |
|
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123 | if defined $cache; |
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124 | |
|
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125 | \%arc |
342 | \%arc |
126 | } |
343 | }; |
|
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344 | |
|
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345 | while (<$fh>) { |
|
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346 | s/\s+$//; |
|
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347 | if (/^more$/i) { |
|
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348 | $more = $prev; |
|
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349 | } elsif (/^object (\S+)$/i) { |
|
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350 | my $name = $1; |
|
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351 | my $arc = normalize_object $parse_block->(_name => $name); |
|
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352 | |
|
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353 | if ($more) { |
|
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354 | $more->{more} = $arc; |
|
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355 | } else { |
|
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356 | $arc{$name} = $arc; |
|
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357 | } |
|
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358 | $prev = $arc; |
|
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359 | $more = undef; |
|
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360 | } elsif (/^arch (\S+)$/i) { |
|
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361 | my $name = $1; |
|
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362 | my $arc = normalize_arch $parse_block->(_name => $name); |
|
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363 | |
|
|
364 | if ($more) { |
|
|
365 | $more->{more} = $arc; |
|
|
366 | } else { |
|
|
367 | push @{ $arc{arch} }, $arc; |
|
|
368 | } |
|
|
369 | $prev = $arc; |
|
|
370 | $more = undef; |
|
|
371 | } elsif (/^\s*($|#)/) { |
|
|
372 | # |
|
|
373 | } else { |
|
|
374 | warn "$path: unparseable top-level line '$_'"; |
|
|
375 | } |
|
|
376 | } |
|
|
377 | |
|
|
378 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
379 | |
|
|
380 | \%arc |
127 | } |
381 | } |
128 | |
382 | |
129 | # put all archs into a hash with editor_face as it's key |
383 | # put all archs into a hash with editor_face as it's key |
130 | # NOTE: the arrays in the hash values are references to |
384 | # NOTE: the arrays in the hash values are references to |
131 | # the archs from $ARCH |
385 | # the archs from $ARCH |
132 | sub editor_archs { |
386 | sub editor_archs { |
133 | my %paths; |
387 | my %paths; |
134 | |
388 | |
135 | for (keys %$ARCH) { |
389 | for (keys %ARCH) { |
136 | my $arch = $ARCH->{$_}; |
390 | my $arch = $ARCH{$_}; |
137 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
391 | push @{$paths{$arch->{editor_folder}}}, $arch; |
138 | } |
392 | } |
139 | |
393 | |
140 | return \%paths; |
394 | \%paths |
141 | } |
395 | } |
142 | |
396 | |
143 | # arch_extends determines how the arch looks like on the map, |
397 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
144 | # bigfaces, linked faces and single faces are handled here |
398 | |
145 | # it returns (<xoffset>, <yoffset>, <width>, <height>) |
399 | arch_extents determines the extents of the given arch's face(s), linked |
146 | # NOTE: non rectangular linked faces are not considered |
400 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
401 | maxy) |
|
|
402 | |
|
|
403 | =cut |
|
|
404 | |
147 | sub arch_extends { |
405 | sub arch_extents { |
148 | my ($a) = @_; |
406 | my ($a) = @_; |
149 | |
407 | |
150 | my $TC = \%Crossfire::Tilecache::TILECACHE; |
408 | my $o = $ARCH{$a->{_name}} |
151 | |
|
|
152 | my $facename = |
|
|
153 | $a->{face} || $ARCH->{$a->{_name}}->{face} |
|
|
154 | or return (); |
409 | or return; |
155 | |
410 | |
156 | my $tile = $TC->{$facename} |
411 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
157 | or (warn "no gfx found for arch '$facename' in arch_size ()"), return; |
412 | or (warn "no face data found for arch '$a->{_name}'"), return; |
158 | |
413 | |
159 | if ($tile->{w} > 1 || $tile->{h} > 1) { |
414 | if ($face->{w} > 1 || $face->{h} > 1) { |
160 | # bigfaces |
415 | # bigface |
161 | return (0, 0, $tile->{w}, $tile->{h}); |
416 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
162 | |
417 | |
163 | } elsif ($a->{more}) { |
418 | } elsif ($o->{more}) { |
164 | # linked faces |
419 | # linked face |
165 | my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); |
420 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
166 | do { |
|
|
167 | $miw > (0 + $a->{x}) and $miw = $a->{x}; |
|
|
168 | $mih > (0 + $a->{y}) and $mih = $a->{y}; |
|
|
169 | $maw < (0 + $a->{x}) and $maw = $a->{x}; |
|
|
170 | $mah < (0 + $a->{y}) and $mah = $a->{y}; |
|
|
171 | } while $a = $a->{more}; |
|
|
172 | |
421 | |
173 | return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) |
422 | for (; $o; $o = $o->{more}) { |
|
|
423 | $minx = min $minx, $o->{x}; |
|
|
424 | $miny = min $miny, $o->{y}; |
|
|
425 | $maxx = max $maxx, $o->{x}; |
|
|
426 | $maxy = max $maxy, $o->{y}; |
|
|
427 | } |
|
|
428 | |
|
|
429 | return ($minx, $miny, $maxx, $maxy); |
174 | |
430 | |
175 | } else { |
431 | } else { |
176 | # single face |
432 | # single face |
177 | return (0, 0, 1, 1); |
433 | return (0, 0, 0, 0); |
|
|
434 | } |
|
|
435 | } |
|
|
436 | |
|
|
437 | =item $type = arch_attr $arch |
|
|
438 | |
|
|
439 | Returns a hashref describing the object and its attributes. It can contain |
|
|
440 | the following keys: |
|
|
441 | |
|
|
442 | name the name, suitable for display purposes |
|
|
443 | ignore |
|
|
444 | attr |
|
|
445 | desc |
|
|
446 | use |
|
|
447 | section => [name => \%attr, name => \%attr] |
|
|
448 | import |
|
|
449 | |
|
|
450 | =cut |
|
|
451 | |
|
|
452 | sub arch_attr($) { |
|
|
453 | my ($obj) = @_; |
|
|
454 | |
|
|
455 | require Crossfire::Data; |
|
|
456 | |
|
|
457 | my $root; |
|
|
458 | my $attr = { }; |
|
|
459 | |
|
|
460 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
461 | my $type = $obj->{type} || $arch->{type}; |
|
|
462 | |
|
|
463 | if ($type > 0) { |
|
|
464 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
465 | } else { |
|
|
466 | my %a = (%$arch, %$obj); |
|
|
467 | |
|
|
468 | if ($a{is_floor} && !$a{alive}) { |
|
|
469 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
470 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
471 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
472 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
473 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
474 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
475 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
476 | } else { |
|
|
477 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
478 | } |
|
|
479 | } |
|
|
480 | |
|
|
481 | my @import = ($root); |
|
|
482 | |
|
|
483 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
484 | unless $type == 116; |
|
|
485 | |
|
|
486 | my (%ignore); |
|
|
487 | my (@section_order, %section, @attr_order); |
|
|
488 | |
|
|
489 | while (my $type = shift @import) { |
|
|
490 | push @import, @{$type->{import} || []}; |
|
|
491 | |
|
|
492 | $attr->{$_} ||= $type->{$_} |
|
|
493 | for qw(name desc use); |
|
|
494 | |
|
|
495 | for (@{$type->{ignore} || []}) { |
|
|
496 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
497 | } |
|
|
498 | |
|
|
499 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
500 | my ($name, $attr) = @$_; |
|
|
501 | push @section_order, $name; |
|
|
502 | for (@$attr) { |
|
|
503 | my ($k, $v) = @$_; |
|
|
504 | push @attr_order, $k; |
|
|
505 | $section{$name}{$k} ||= $v; |
|
|
506 | } |
|
|
507 | } |
|
|
508 | } |
|
|
509 | |
|
|
510 | $attr->{section} = [ |
|
|
511 | map !exists $section{$_} ? () : do { |
|
|
512 | my $attr = delete $section{$_}; |
|
|
513 | |
|
|
514 | [ |
|
|
515 | $_, |
|
|
516 | map exists $attr->{$_} && !$ignore{$_} |
|
|
517 | ? [$_ => delete $attr->{$_}] : (), |
|
|
518 | @attr_order |
|
|
519 | ] |
|
|
520 | }, |
|
|
521 | |
|
|
522 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
523 | @section_order |
|
|
524 | ]; |
|
|
525 | |
|
|
526 | $attr |
|
|
527 | } |
|
|
528 | |
|
|
529 | sub arch_edit_sections { |
|
|
530 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
531 | # edit_type = 0; |
|
|
532 | # else if (edit_type != 0) { |
|
|
533 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
534 | # edit_type &= ~check_type; |
|
|
535 | # } |
|
|
536 | # |
|
|
537 | # } |
|
|
538 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
539 | # getAttributeValue("alive", defarch) == 1 && |
|
|
540 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
541 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
542 | # // Monster: monsters/npcs/generators |
|
|
543 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
544 | # } |
|
|
545 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
546 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
547 | # // Walls |
|
|
548 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
549 | # } |
|
|
550 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
551 | # getAttributeValue("connected", defarch) != 0) { |
|
|
552 | # // Connected Objects |
|
|
553 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
554 | # } |
|
|
555 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
556 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
557 | # // Exit: teleporter/exit/trapdoors |
|
|
558 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
559 | # } |
|
|
560 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
561 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
562 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
563 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
564 | # arch_type == 124 || arch_type == 130)) { |
|
|
565 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
566 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
567 | # } |
|
|
568 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
569 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
570 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
571 | # // Door: door/special door/gates + keys |
|
|
572 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
573 | # } |
|
|
574 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
575 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
576 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
577 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
578 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
579 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
580 | # arch_type == 122 || arch_type == 3)) { |
|
|
581 | # // Equipment: weapons/armour/wands/rods |
|
|
582 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
583 | # } |
|
|
584 | # |
|
|
585 | # return(edit_type); |
|
|
586 | # |
|
|
587 | # |
|
|
588 | } |
|
|
589 | |
|
|
590 | sub cache_file($$&&) { |
|
|
591 | my ($src, $cache, $load, $create) = @_; |
|
|
592 | |
|
|
593 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
594 | or Carp::croak "$src: $!"; |
|
|
595 | |
|
|
596 | if (-e $cache) { |
|
|
597 | my $ref = eval { load_ref $cache }; |
|
|
598 | |
|
|
599 | if ($ref->{version} == 1 |
|
|
600 | && $ref->{size} == $size |
|
|
601 | && $ref->{mtime} == $mtime |
|
|
602 | && eval { $load->($ref->{data}); 1 }) { |
|
|
603 | return; |
|
|
604 | } |
|
|
605 | } |
|
|
606 | |
|
|
607 | my $ref = { |
|
|
608 | version => 1, |
|
|
609 | size => $size, |
|
|
610 | mtime => $mtime, |
|
|
611 | data => $create->(), |
178 | } |
612 | }; |
179 | } |
|
|
180 | |
613 | |
181 | # arch2pickmap forms a list of archs to a pickmap |
614 | $load->($ref->{data}); |
182 | sub arch2pickmap { |
|
|
183 | my ($archs, $w) = @_; |
|
|
184 | |
615 | |
185 | # sort archs alphabetiacally |
616 | save_ref $ref, $cache; |
186 | my $archs = [ sort { ${$a}->{_name} cmp ${$b}->{_name} } @$archs ]; |
617 | } |
187 | |
618 | |
188 | $w ||= 10; # default width |
619 | =item set_libdir $path |
189 | my $num = @$archs; |
620 | |
190 | my $map = { }; |
621 | Sets the library directory to the given path |
191 | # overall placement coords |
622 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
623 | |
|
|
624 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
625 | the library path. |
|
|
626 | |
|
|
627 | =cut |
|
|
628 | |
|
|
629 | sub set_libdir($) { |
|
|
630 | $LIB = $_[0]; |
|
|
631 | } |
|
|
632 | |
|
|
633 | =item load_archetypes |
|
|
634 | |
|
|
635 | (Re-)Load archetypes into %ARCH. |
|
|
636 | |
|
|
637 | =cut |
|
|
638 | |
|
|
639 | sub load_archetypes() { |
|
|
640 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
641 | *ARCH = $_[0]; |
|
|
642 | }, sub { |
|
|
643 | read_arch "$LIB/archetypes" |
|
|
644 | }; |
|
|
645 | } |
|
|
646 | |
|
|
647 | =item load_tilecache |
|
|
648 | |
|
|
649 | (Re-)Load %TILE and %FACE. |
|
|
650 | |
|
|
651 | =cut |
|
|
652 | |
|
|
653 | sub load_tilecache() { |
|
|
654 | require Gtk2; |
|
|
655 | |
|
|
656 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
657 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
658 | or die "$VARDIR/tilecache.png: $!"; |
|
|
659 | *FACE = $_[0]; |
|
|
660 | }, sub { |
|
|
661 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
662 | |
|
|
663 | my %cache; |
|
|
664 | |
192 | my $x = 0; |
665 | my $idx = 0; |
193 | my $y = 0; |
|
|
194 | |
666 | |
195 | my ($maxh, $maxw) = (0, 0); # maximum sizes, to set map width/height later |
667 | for my $name (sort keys %$tile) { |
196 | my $drawn_archs = 1; # line-break counter |
668 | my $pb = new Gtk2::Gdk::PixbufLoader; |
197 | my $max_line_height = 1; |
669 | $pb->write ($tile->{$name}); |
|
|
670 | $pb->close; |
|
|
671 | my $pb = $pb->get_pixbuf; |
198 | |
672 | |
199 | for (my $i = 0; $i < $num; $i++) { |
673 | my $tile = $cache{$name} = { |
200 | |
674 | pb => $pb, |
201 | defined ${$archs->[$i]}->{face} or next; |
675 | idx => $idx, |
202 | |
676 | w => int $pb->get_width / TILESIZE, |
203 | # check whether this tile was already written (see below at (b)) |
677 | h => int $pb->get_height / TILESIZE, |
204 | unless (defined $map->{map}[$x][$y]) { |
678 | }; |
205 | |
|
|
206 | my ($xoffs, $yoffs, $arch_w, $arch_h) = arch_extends (${$archs->[$i]}); |
|
|
207 | |
|
|
208 | # these are special placement coords, for chained faces which |
|
|
209 | # have a special placement offset |
|
|
210 | my ($place_x, $place_y) = ($x, $y); |
|
|
211 | $xoffs < 0 and |
|
|
212 | $place_x += -$xoffs; |
|
|
213 | $yoffs < 0 and |
|
|
214 | $place_y += -$yoffs; |
|
|
215 | |
|
|
216 | # iterate over the tiles this arch takes |
|
|
217 | # NOTE: Chained archs are maybe not a rectangle, but i don't care |
|
|
218 | # much for that on pickmaps |
|
|
219 | |
|
|
220 | for (my $xi = 0; $xi < $arch_w; $xi++) { |
|
|
221 | for (my $yi = 0; $yi < $arch_h; $yi++) { |
|
|
222 | |
|
|
223 | my ($lx, $ly) = ($x + $xi, $y + $yi); |
|
|
224 | |
|
|
225 | if ($lx == $place_x and $ly == $place_y) { |
|
|
226 | push @{$map->{map}[$place_x][$place_y]}, my $a = ${$archs->[$i]}; |
|
|
227 | |
|
|
228 | } else { |
|
|
229 | |
|
|
230 | # (b): here we set occupied tiles, but without the arch |
|
|
231 | $map->{map}[$lx][$ly] = []; |
|
|
232 | } |
679 | |
|
|
680 | |
|
|
681 | $idx += $tile->{w} * $tile->{h}; |
|
|
682 | } |
|
|
683 | |
|
|
684 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
685 | |
|
|
686 | while (my ($name, $tile) = each %cache) { |
|
|
687 | my $tpb = delete $tile->{pb}; |
|
|
688 | my $ofs = $tile->{idx}; |
|
|
689 | |
|
|
690 | for my $x (0 .. $tile->{w} - 1) { |
|
|
691 | for my $y (0 .. $tile->{h} - 1) { |
|
|
692 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
693 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
694 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
233 | } |
695 | } |
234 | } |
696 | } |
235 | $drawn_archs++; |
|
|
236 | |
|
|
237 | $x += $arch_w - 1; |
|
|
238 | $max_line_height < $arch_h |
|
|
239 | and $max_line_height = $arch_h; |
|
|
240 | |
|
|
241 | } else { |
|
|
242 | $i--; |
|
|
243 | } |
697 | } |
244 | |
698 | |
|
|
699 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
245 | |
700 | |
246 | $x++; |
701 | \%cache |
247 | |
|
|
248 | if ($x > $w) { |
|
|
249 | |
|
|
250 | $y += $max_line_height; |
|
|
251 | $max_line_height = 1; |
|
|
252 | $x = 0; |
|
|
253 | } |
|
|
254 | |
|
|
255 | $maxw < ($x + 1) and $maxw = $x + 1; |
|
|
256 | $maxh < ($y + 1) and $maxh = $y + 1; |
|
|
257 | } |
702 | }; |
258 | |
|
|
259 | $map->{height} = $maxh; |
|
|
260 | $map->{width} = $maxw; |
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261 | |
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262 | return $map; |
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263 | } |
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264 | |
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265 | sub arch2map($;$) { |
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266 | my ($mapa) = @_; |
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267 | |
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268 | my %meta; |
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269 | |
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270 | my ($mapx, $mapy); |
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271 | |
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272 | my $map; |
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273 | |
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274 | for (@{ $mapa->{arch} }) { |
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275 | my ($x, $y) = (delete $_->{x}, delete $_->{y}); |
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276 | |
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277 | if ($_->{_name} eq "map") { |
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278 | $meta{info} = $_; |
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279 | |
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280 | $mapx = $_->{width} || $x; |
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281 | $mapy = $_->{height} || $y; |
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282 | } else { |
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283 | push @{ $map->[$x][$y] }, $_; |
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284 | |
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285 | # arch map is unreliable w.r.t. width and height |
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286 | $mapx = $x + 1 if $mapx <= $x; |
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287 | $mapy = $y + 1 if $mapy <= $y; |
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288 | #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
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289 | #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
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290 | } |
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291 | } |
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292 | |
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293 | $meta{width} = $mapx; |
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294 | $meta{height} = $mapy; |
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295 | $meta{map} = $map; |
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296 | |
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297 | \%meta |
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298 | } |
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299 | |
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300 | sub init($) { |
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301 | my ($cachedir) = @_; |
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302 | |
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303 | $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
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304 | } |
703 | } |
305 | |
704 | |
306 | =head1 AUTHOR |
705 | =head1 AUTHOR |
307 | |
706 | |
308 | Marc Lehmann <schmorp@schmorp.de> |
707 | Marc Lehmann <schmorp@schmorp.de> |