… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable; |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = |
20 | our @EXPORT = qw( |
21 | qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
|
|
22 | ); |
22 | |
23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
|
|
25 | |
23 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
24 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
27 | |
|
|
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
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29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
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30 | : File::Spec->tmpdir . "/crossfire"; |
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31 | |
|
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32 | mkdir $VARDIR, 0777; |
25 | |
33 | |
26 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
27 | |
35 | |
28 | our $VARDIR; |
|
|
29 | our %ARCH; |
36 | our %ARCH; |
30 | our %FACE; |
37 | our %FACE; |
31 | our $TILE; |
38 | our $TILE; |
32 | |
39 | |
33 | our %FIELD_MULTILINE = ( |
40 | our %FIELD_MULTILINE = ( |
34 | msg => "endmsg", |
41 | msg => "endmsg", |
35 | lore => "endlore", |
42 | lore => "endlore", |
|
|
43 | maplore => "endmaplore", |
36 | ); |
44 | ); |
37 | |
45 | |
38 | # not used yet, maybe alphabetical is ok |
46 | # movement bit type, PITA |
|
|
47 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
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48 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
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49 | |
|
|
50 | # same as in server save routine, to (hopefully) be compatible |
|
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51 | # to the other editors. |
|
|
52 | our @FIELD_ORDER_MAP = (qw( |
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53 | file_format_version |
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54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
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55 | shopitems shopgreed shopmin shopmax shoprace |
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56 | darkness width height enter_x enter_y msg maplore |
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57 | unique template |
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58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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60 | )); |
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61 | |
39 | our @FIELD_ORDER = (qw(name name_pl)); |
62 | our @FIELD_ORDER = (qw( |
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63 | elevation |
40 | |
64 | |
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65 | name name_pl custom_name attach title race |
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66 | slaying skill msg lore other_arch |
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67 | animation face is_animated |
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68 | magicmap smoothlevel smoothface |
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69 | str dex con wis pow cha int |
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70 | hp maxhp sp maxsp grace maxgrace |
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71 | exp perm_exp expmul |
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72 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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73 | nrof level direction type subtype attacktype |
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74 | |
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75 | resist_physical resist_magic resist_fire resist_electricity |
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76 | resist_cold resist_confusion resist_acid resist_drain |
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77 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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78 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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79 | resist_deplete resist_death resist_chaos resist_counterspell |
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80 | resist_godpower resist_holyword resist_blind resist_internal |
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81 | resist_life_stealing resist_disease |
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82 | |
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83 | path_attuned path_repelled path_denied material materialname |
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84 | value carrying weight invisible state magic |
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85 | last_heal last_sp last_grace last_eat |
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86 | connected glow_radius randomitems npx_status npc_program |
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87 | run_away pick_up container will_apply smoothlevel |
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88 | current_weapon_script weapontype tooltype elevation client_type |
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89 | item_power duration range |
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90 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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91 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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92 | |
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93 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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94 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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95 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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96 | splitting hitback startequip blocksview undead scared unaggressive |
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97 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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98 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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99 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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100 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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101 | random_move only_attack confused stealth cursed damned see_anywhere |
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102 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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103 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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104 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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105 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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106 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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107 | |
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108 | body_range body_arm body_torso body_head body_neck body_skill |
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109 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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110 | )); |
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111 | |
|
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112 | our %EVENT_TYPE = ( |
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113 | apply => 1, |
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114 | attack => 2, |
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115 | death => 3, |
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116 | drop => 4, |
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117 | pickup => 5, |
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118 | say => 6, |
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119 | stop => 7, |
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120 | time => 8, |
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121 | throw => 9, |
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122 | trigger => 10, |
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123 | close => 11, |
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124 | timer => 12, |
|
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125 | ); |
|
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126 | |
41 | sub MOVE_WALK (){ 0x1 } |
127 | sub MOVE_WALK (){ 0x01 } |
42 | sub MOVE_FLY_LOW (){ 0x2 } |
128 | sub MOVE_FLY_LOW (){ 0x02 } |
43 | sub MOVE_FLY_HIGH (){ 0x4 } |
129 | sub MOVE_FLY_HIGH (){ 0x04 } |
44 | sub MOVE_FLYING (){ 0x6 } |
130 | sub MOVE_FLYING (){ 0x06 } |
45 | sub MOVE_SWIM (){ 0x8 } |
131 | sub MOVE_SWIM (){ 0x08 } |
46 | sub MOVE_ALL (){ 0xf } |
132 | sub MOVE_BOAT (){ 0x10 } |
|
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133 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
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134 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
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135 | |
|
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136 | our %MOVE_TYPE = ( |
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137 | walk => MOVE_WALK, |
|
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138 | fly_low => MOVE_FLY_LOW, |
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139 | fly_high => MOVE_FLY_HIGH, |
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140 | flying => MOVE_FLYING, |
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141 | swim => MOVE_SWIM, |
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142 | boat => MOVE_BOAT, |
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143 | all => MOVE_ALL, |
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144 | ); |
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145 | |
|
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146 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
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147 | |
|
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148 | { |
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149 | package Crossfire::MoveType; |
|
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150 | |
|
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151 | use overload |
|
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152 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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153 | '""' => \&as_string, |
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154 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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155 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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156 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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157 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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158 | 'x=' => sub { |
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159 | my $cur = $_[0] >= $_[1]; |
|
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160 | if (!defined $cur) { |
|
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161 | if ($_[0] >= "all") { |
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162 | $_[0] -= $_[1]; |
|
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163 | } else { |
|
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164 | $_[0] += $_[1]; |
|
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165 | } |
|
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166 | } elsif ($cur) { |
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167 | $_[0] -= $_[1]; |
|
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168 | } else { |
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169 | $_[0] /= $_[1]; |
|
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170 | } |
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171 | |
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172 | $_[0] |
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173 | }, |
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174 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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175 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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176 | ; |
|
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177 | } |
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178 | |
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179 | sub Crossfire::MoveType::new { |
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180 | my ($class, $string) = @_; |
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181 | |
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182 | my $mask; |
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183 | my $value; |
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184 | |
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185 | if ($string =~ /^\s*\d+\s*$/) { |
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186 | $mask = MOVE_ALL; |
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187 | $value = $string+0; |
|
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188 | } else { |
|
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189 | for (split /\s+/, lc $string) { |
|
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190 | if (s/^-//) { |
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191 | $mask |= $MOVE_TYPE{$_}; |
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192 | $value &= ~$MOVE_TYPE{$_}; |
|
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193 | } else { |
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194 | $mask |= $MOVE_TYPE{$_}; |
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195 | $value |= $MOVE_TYPE{$_}; |
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196 | } |
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197 | } |
|
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198 | } |
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199 | |
|
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200 | (bless [$mask, $value], $class)->normalise |
|
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201 | } |
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202 | |
|
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203 | sub Crossfire::MoveType::normalise { |
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204 | my ($self) = @_; |
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205 | |
|
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206 | if ($self->[0] & MOVE_ALL) { |
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207 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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208 | $self->[0] &= $mask; |
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209 | $self->[1] &= $mask; |
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210 | } |
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211 | |
|
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212 | $self->[1] &= $self->[0]; |
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213 | |
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214 | $self |
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215 | } |
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216 | |
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217 | sub Crossfire::MoveType::as_string { |
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218 | my ($self) = @_; |
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219 | |
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220 | my @res; |
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221 | |
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222 | my ($mask, $value) = @$self; |
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223 | |
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224 | for (@Crossfire::MOVE_TYPE) { |
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225 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
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226 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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227 | $mask &= ~$bit; |
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228 | push @res, $value & $bit ? $_ : "-$_"; |
|
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229 | } |
|
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230 | } |
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231 | |
|
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232 | join " ", @res |
|
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233 | } |
47 | |
234 | |
48 | sub load_ref($) { |
235 | sub load_ref($) { |
49 | my ($path) = @_; |
236 | my ($path) = @_; |
50 | |
237 | |
51 | open my $fh, "<", $path |
238 | open my $fh, "<:raw:perlio", $path |
52 | or die "$path: $!"; |
239 | or die "$path: $!"; |
53 | binmode $fh; |
|
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54 | local $/; |
240 | local $/; |
55 | |
241 | |
56 | Storable::thaw <$fh> |
242 | thaw <$fh> |
57 | } |
243 | } |
58 | |
244 | |
59 | sub save_ref($$) { |
245 | sub save_ref($$) { |
60 | my ($ref, $path) = @_; |
246 | my ($ref, $path) = @_; |
61 | |
247 | |
62 | open my $fh, ">", "$path~" |
248 | open my $fh, ">:raw:perlio", "$path~" |
63 | or die "$path~: $!"; |
249 | or die "$path~: $!"; |
64 | binmode $fh; |
|
|
65 | print $fh Storable::freeze $ref; |
250 | print $fh freeze $ref; |
66 | close $fh; |
251 | close $fh; |
67 | rename "$path~", $path |
252 | rename "$path~", $path |
68 | or die "$path: $!"; |
253 | or die "$path: $!"; |
69 | } |
254 | } |
70 | |
255 | |
|
|
256 | my %attack_mask = ( |
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257 | physical => 0x00000001, |
|
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258 | magic => 0x00000002, |
|
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259 | fire => 0x00000004, |
|
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260 | electricity => 0x00000008, |
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261 | cold => 0x00000010, |
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262 | confusion => 0x00000020, |
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263 | acid => 0x00000040, |
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264 | drain => 0x00000080, |
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265 | weaponmagic => 0x00000100, |
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266 | ghosthit => 0x00000200, |
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267 | poison => 0x00000400, |
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268 | slow => 0x00000800, |
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269 | paralyze => 0x00001000, |
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270 | turn_undead => 0x00002000, |
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271 | fear => 0x00004000, |
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272 | cancellation => 0x00008000, |
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273 | deplete => 0x00010000, |
|
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274 | death => 0x00020000, |
|
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275 | chaos => 0x00040000, |
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276 | counterspell => 0x00080000, |
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277 | godpower => 0x00100000, |
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278 | holyword => 0x00200000, |
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279 | blind => 0x00400000, |
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280 | internal => 0x00800000, |
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281 | life_stealing => 0x01000000, |
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282 | disease => 0x02000000, |
|
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283 | ); |
|
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284 | |
|
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285 | sub _add_resist($$$) { |
|
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286 | my ($ob, $mask, $value) = @_; |
|
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287 | |
|
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288 | while (my ($k, $v) = each %attack_mask) { |
|
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289 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
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290 | } |
|
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291 | } |
|
|
292 | |
|
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293 | my %MATERIAL = reverse |
|
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294 | paper => 1, |
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295 | iron => 2, |
|
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296 | glass => 4, |
|
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297 | leather => 8, |
|
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298 | wood => 16, |
|
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299 | organic => 32, |
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300 | stone => 64, |
|
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301 | cloth => 128, |
|
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302 | adamant => 256, |
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303 | liquid => 512, |
|
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304 | tin => 1024, |
|
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305 | bone => 2048, |
|
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306 | ice => 4096, |
|
|
307 | |
|
|
308 | # guesses |
|
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309 | runestone => 12, |
|
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310 | bronze => 18, |
|
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311 | "ancient wood" => 20, |
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312 | glass => 36, |
|
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313 | marble => 66, |
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314 | ice => 68, |
|
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315 | stone => 70, |
|
|
316 | stone => 80, |
|
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317 | cloth => 136, |
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318 | ironwood => 144, |
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319 | adamantium => 258, |
|
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320 | glacium => 260, |
|
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321 | blood => 544, |
|
|
322 | ; |
|
|
323 | |
|
|
324 | # object as in "Object xxx", i.e. archetypes |
|
|
325 | sub normalize_object($) { |
|
|
326 | my ($ob) = @_; |
|
|
327 | |
|
|
328 | # convert material bitset to materialname, if possible |
|
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329 | if (exists $ob->{material}) { |
|
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330 | if (!$ob->{material}) { |
|
|
331 | delete $ob->{material}; |
|
|
332 | } elsif (exists $ob->{materialname}) { |
|
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333 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
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334 | delete $ob->{material}; |
|
|
335 | } else { |
|
|
336 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
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337 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
338 | } |
|
|
339 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
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340 | delete $ob->{material}; |
|
|
341 | $ob->{materialname} = $name; |
|
|
342 | } else { |
|
|
343 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
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344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
348 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
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349 | |
|
|
350 | # nuke outdated or never supported fields |
|
|
351 | delete @$ob{qw( |
|
|
352 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
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353 | can_apply pass_thru can_pass_thru color_bg color_fg |
|
|
354 | )}; |
|
|
355 | |
|
|
356 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
357 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
358 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
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359 | |
|
|
360 | # convert movement strings to bitsets |
|
|
361 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
362 | next unless exists $ob->{$attr}; |
|
|
363 | |
|
|
364 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
|
|
365 | } |
|
|
366 | |
|
|
367 | # convert outdated movement flags to new movement sets |
|
|
368 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
369 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
|
|
370 | } |
|
|
371 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
372 | $ob->{move_slow} += "walk"; |
|
|
373 | $ob->{move_slow_penalty} = $v; |
|
|
374 | } |
|
|
375 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
376 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
|
|
377 | } |
|
|
378 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
379 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
|
|
380 | } |
|
|
381 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
382 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
|
|
383 | } |
|
|
384 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
385 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
|
|
386 | } |
|
|
387 | if (defined (my $v = delete $ob->{flying})) { |
|
|
388 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
|
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389 | } |
|
|
390 | |
|
|
391 | # convert idiotic event_xxx things into objects |
|
|
392 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
393 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
394 | push @{$ob->{inventory}}, { |
|
|
395 | _name => "event_$event", |
|
|
396 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
397 | slaying => delete $ob->{"event_${event}"}, |
|
|
398 | name => delete $ob->{"event_${event}_options"}, |
|
|
399 | }; |
|
|
400 | } |
|
|
401 | } |
|
|
402 | |
|
|
403 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
404 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
405 | |
|
|
406 | $ob |
|
|
407 | } |
|
|
408 | |
|
|
409 | # arch as in "arch xxx", ie.. objects |
71 | sub normalize_arch($) { |
410 | sub normalize_arch($) { |
72 | my ($ob) = @_; |
411 | my ($ob) = @_; |
73 | |
412 | |
|
|
413 | normalize_object $ob; |
|
|
414 | |
74 | my $arch = $ARCH{$ob->{_name}} |
415 | my $arch = $ARCH{$ob->{_name}} |
75 | or (warn "$ob->{_name}: no such archetype", return $ob); |
416 | or (warn "$ob->{_name}: no such archetype", return $ob); |
76 | |
|
|
77 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
|
|
78 | |
417 | |
79 | if ($arch->{type} == 22) { # map |
418 | if ($arch->{type} == 22) { # map |
80 | my %normalize = ( |
419 | my %normalize = ( |
81 | "enter_x" => "hp", |
420 | "enter_x" => "hp", |
82 | "enter_y" => "sp", |
421 | "enter_y" => "sp", |
… | |
… | |
92 | while (my ($k2, $k1) = each %normalize) { |
431 | while (my ($k2, $k1) = each %normalize) { |
93 | if (defined (my $v = delete $ob->{$k1})) { |
432 | if (defined (my $v = delete $ob->{$k1})) { |
94 | $ob->{$k2} = $v; |
433 | $ob->{$k2} = $v; |
95 | } |
434 | } |
96 | } |
435 | } |
97 | } |
436 | } else { |
98 | |
|
|
99 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
100 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
101 | } |
|
|
102 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
103 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
104 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
105 | } |
|
|
106 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
107 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
108 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
109 | } |
|
|
110 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
111 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
112 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
113 | } |
|
|
114 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
115 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
116 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
117 | } |
|
|
118 | if (defined (my $v = delete $ob->{flying})) { |
|
|
119 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
120 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
121 | } |
|
|
122 | |
|
|
123 | # if value matches archetype default, delete |
437 | # if value matches archetype default, delete |
124 | while (my ($k, $v) = each %$ob) { |
438 | while (my ($k, $v) = each %$ob) { |
125 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
439 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
126 | next if $k eq "_name"; |
440 | next if $k eq "_name"; |
127 | delete $ob->{$k}; |
441 | delete $ob->{$k}; |
128 | } |
442 | } |
|
|
443 | } |
|
|
444 | } |
|
|
445 | |
|
|
446 | # a speciality for the editor |
|
|
447 | if (exists $ob->{attack_movement}) { |
|
|
448 | my $am = delete $ob->{attack_movement}; |
|
|
449 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
450 | $ob->{attack_movement_bits_4_7} = $am & 240; |
129 | } |
451 | } |
130 | |
452 | |
131 | $ob |
453 | $ob |
132 | } |
454 | } |
133 | |
455 | |
|
|
456 | sub attr_thaw($) { |
|
|
457 | my ($ob) = @_; |
|
|
458 | |
|
|
459 | $ob->{attach} = from_json $ob->{attach} |
|
|
460 | if exists $ob->{attach}; |
|
|
461 | |
|
|
462 | $ob |
|
|
463 | } |
|
|
464 | |
|
|
465 | sub attr_freeze($) { |
|
|
466 | my ($ob) = @_; |
|
|
467 | |
|
|
468 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
469 | if exists $ob->{attach}; |
|
|
470 | |
|
|
471 | $ob |
|
|
472 | } |
|
|
473 | |
134 | sub read_pak($;$) { |
474 | sub read_pak($) { |
135 | my ($path, $cache) = @_; |
475 | my ($path) = @_; |
136 | |
476 | |
137 | eval { |
|
|
138 | defined $cache |
|
|
139 | && -M $cache < -M $path |
|
|
140 | && load_ref $cache |
|
|
141 | } or do { |
|
|
142 | my %pak; |
477 | my %pak; |
143 | |
478 | |
144 | open my $fh, "<", $path |
479 | open my $fh, "<:raw:perlio", $path |
145 | or Carp::croak "$_[0]: $!"; |
480 | or Carp::croak "$_[0]: $!"; |
146 | binmode $fh; |
481 | binmode $fh; |
147 | while (<$fh>) { |
482 | while (<$fh>) { |
148 | my ($type, $id, $len, $path) = split; |
483 | my ($type, $id, $len, $path) = split; |
149 | $path =~ s/.*\///; |
484 | $path =~ s/.*\///; |
150 | read $fh, $pak{$path}, $len; |
485 | read $fh, $pak{$path}, $len; |
151 | } |
486 | } |
152 | |
487 | |
153 | save_ref \%pak, $cache |
|
|
154 | if defined $cache; |
|
|
155 | |
|
|
156 | \%pak |
488 | \%pak |
157 | } |
|
|
158 | } |
489 | } |
159 | |
490 | |
160 | sub read_arch($;$) { |
491 | sub read_arch($;$) { |
161 | my ($path, $cache) = @_; |
492 | my ($path, $toplevel) = @_; |
162 | |
493 | |
163 | eval { |
|
|
164 | defined $cache |
|
|
165 | && -M $cache < -M $path |
|
|
166 | && load_ref $cache |
|
|
167 | } or do { |
|
|
168 | my %arc; |
494 | my %arc; |
169 | my ($more, $prev); |
495 | my ($more, $prev); |
|
|
496 | my $comment; |
170 | |
497 | |
171 | open my $fh, "<", $path |
498 | open my $fh, "<:raw:perlio:utf8", $path |
172 | or Carp::croak "$path: $!"; |
499 | or Carp::croak "$path: $!"; |
173 | |
500 | |
174 | binmode $fh; |
501 | # binmode $fh; |
175 | |
502 | |
176 | my $parse_block; $parse_block = sub { |
503 | my $parse_block; $parse_block = sub { |
177 | my %arc = @_; |
504 | my %arc = @_; |
178 | |
|
|
179 | while (<$fh>) { |
|
|
180 | s/\s+$//; |
|
|
181 | if (/^end$/i) { |
|
|
182 | last; |
|
|
183 | } elsif (/^arch (\S+)$/) { |
|
|
184 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
|
|
185 | } elsif (/^lore$/) { |
|
|
186 | while (<$fh>) { |
|
|
187 | last if /^endlore\s*$/i; |
|
|
188 | $arc{lore} .= $_; |
|
|
189 | } |
|
|
190 | } elsif (/^msg$/) { |
|
|
191 | while (<$fh>) { |
|
|
192 | last if /^endmsg\s*$/i; |
|
|
193 | $arc{msg} .= $_; |
|
|
194 | } |
|
|
195 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
196 | $arc{lc $1} = $2; |
|
|
197 | } elsif (/^\s*($|#)/) { |
|
|
198 | # |
|
|
199 | } else { |
|
|
200 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | |
|
|
204 | \%arc |
|
|
205 | }; |
|
|
206 | |
505 | |
207 | while (<$fh>) { |
506 | while (<$fh>) { |
208 | s/\s+$//; |
507 | s/\s+$//; |
209 | if (/^more$/i) { |
508 | if (/^end$/i) { |
210 | $more = $prev; |
509 | last; |
|
|
510 | |
211 | } elsif (/^object (\S+)$/i) { |
511 | } elsif (/^arch (\S+)$/i) { |
212 | my $name = $1; |
512 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
213 | my $arc = $parse_block->(_name => $name); |
|
|
214 | |
513 | |
215 | if ($more) { |
514 | } elsif (/^lore$/i) { |
216 | $more->{more} = $arc; |
515 | while (<$fh>) { |
217 | } else { |
516 | last if /^endlore\s*$/i; |
218 | $arc{$name} = $arc; |
517 | $arc{lore} .= $_; |
219 | } |
518 | } |
220 | $prev = $arc; |
519 | } elsif (/^msg$/i) { |
221 | $more = undef; |
520 | while (<$fh>) { |
|
|
521 | last if /^endmsg\s*$/i; |
|
|
522 | $arc{msg} .= $_; |
|
|
523 | } |
|
|
524 | } elsif (/^anim$/i) { |
|
|
525 | while (<$fh>) { |
|
|
526 | last if /^mina\s*$/i; |
|
|
527 | chomp; |
|
|
528 | push @{ $arc{anim} }, $_; |
|
|
529 | } |
222 | } elsif (/^arch (\S+)$/i) { |
530 | } elsif (/^(\S+)\s*(.*)$/) { |
223 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
531 | $arc{lc $1} = $2; |
224 | } elsif (/^\s*($|#)/) { |
532 | } elsif (/^\s*#/) { |
|
|
533 | $arc{_comment} .= "$_\n"; |
|
|
534 | |
|
|
535 | } elsif (/^\s*$/) { |
225 | # |
536 | # |
226 | } else { |
537 | } else { |
227 | warn "$path: unparseable top-level line '$_'"; |
538 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
228 | } |
|
|
229 | } |
539 | } |
230 | |
540 | } |
231 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
232 | |
|
|
233 | save_ref \%arc, $cache |
|
|
234 | if defined $cache; |
|
|
235 | |
541 | |
236 | \%arc |
542 | \%arc |
237 | } |
543 | }; |
|
|
544 | |
|
|
545 | while (<$fh>) { |
|
|
546 | s/\s+$//; |
|
|
547 | if (/^more$/i) { |
|
|
548 | $more = $prev; |
|
|
549 | } elsif (/^object (\S+)$/i) { |
|
|
550 | my $name = $1; |
|
|
551 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
552 | undef $comment; |
|
|
553 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
554 | $arc->{_atype} = 'object'; |
|
|
555 | |
|
|
556 | if ($more) { |
|
|
557 | $more->{more} = $arc; |
|
|
558 | } else { |
|
|
559 | $arc{$name} = $arc; |
|
|
560 | } |
|
|
561 | $prev = $arc; |
|
|
562 | $more = undef; |
|
|
563 | } elsif (/^arch (\S+)$/i) { |
|
|
564 | my $name = $1; |
|
|
565 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
566 | undef $comment; |
|
|
567 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
568 | $arc->{_atype} = 'arch'; |
|
|
569 | |
|
|
570 | if ($more) { |
|
|
571 | $more->{more} = $arc; |
|
|
572 | } else { |
|
|
573 | push @{ $arc{arch} }, $arc; |
|
|
574 | } |
|
|
575 | $prev = $arc; |
|
|
576 | $more = undef; |
|
|
577 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
578 | if ($1 eq "lev_array") { |
|
|
579 | while (<$fh>) { |
|
|
580 | last if /^endplst\s*$/; |
|
|
581 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
582 | } |
|
|
583 | } else { |
|
|
584 | $toplevel->{$1} = $2; |
|
|
585 | } |
|
|
586 | } elsif (/^\s*#/) { |
|
|
587 | $comment .= "$_\n"; |
|
|
588 | } elsif (/^\s*($|#)/) { |
|
|
589 | # |
|
|
590 | } else { |
|
|
591 | die "$path: unparseable top-level line '$_'"; |
|
|
592 | } |
|
|
593 | } |
|
|
594 | |
|
|
595 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
596 | |
|
|
597 | \%arc |
|
|
598 | } |
|
|
599 | |
|
|
600 | sub archlist_to_string { |
|
|
601 | my ($arch) = @_; |
|
|
602 | |
|
|
603 | my $str; |
|
|
604 | |
|
|
605 | my $append; $append = sub { |
|
|
606 | my %a = %{$_[0]}; |
|
|
607 | |
|
|
608 | Crossfire::attr_freeze \%a; |
|
|
609 | Crossfire::normalize_arch \%a; |
|
|
610 | |
|
|
611 | # undo the bit-split we did before |
|
|
612 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
613 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
614 | | (delete $a{attack_movement_bits_4_7}); |
|
|
615 | } |
|
|
616 | |
|
|
617 | if (my $comment = delete $a{_comment}) { |
|
|
618 | if ($comment =~ /[^\n\s#]/) { |
|
|
619 | $str .= $comment; |
|
|
620 | } |
|
|
621 | } |
|
|
622 | |
|
|
623 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
624 | |
|
|
625 | my $inv = delete $a{inventory}; |
|
|
626 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
627 | my $anim = delete $a{anim}; |
|
|
628 | |
|
|
629 | if ($a{_atype} eq 'object') { |
|
|
630 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
631 | if $anim; |
|
|
632 | } |
|
|
633 | |
|
|
634 | my @kv; |
|
|
635 | |
|
|
636 | for ($a{_name} eq "map" |
|
|
637 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
638 | : @Crossfire::FIELD_ORDER) { |
|
|
639 | push @kv, [$_, delete $a{$_}] |
|
|
640 | if exists $a{$_}; |
|
|
641 | } |
|
|
642 | |
|
|
643 | for (sort keys %a) { |
|
|
644 | next if /^_/; # ignore our _-keys |
|
|
645 | push @kv, [$_, delete $a{$_}]; |
|
|
646 | } |
|
|
647 | |
|
|
648 | for (@kv) { |
|
|
649 | my ($k, $v) = @$_; |
|
|
650 | |
|
|
651 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
652 | $v =~ s/\n$//; |
|
|
653 | $str .= "$k\n$v\n$end\n"; |
|
|
654 | } else { |
|
|
655 | $str .= "$k $v\n"; |
|
|
656 | } |
|
|
657 | } |
|
|
658 | |
|
|
659 | if ($inv) { |
|
|
660 | $append->($_) for @$inv; |
|
|
661 | } |
|
|
662 | |
|
|
663 | $str .= "end\n"; |
|
|
664 | |
|
|
665 | if ($a{_atype} eq 'object') { |
|
|
666 | if ($more) { |
|
|
667 | $str .= "more\n"; |
|
|
668 | $append->($more) if $more; |
|
|
669 | } else { |
|
|
670 | $str .= "\n"; |
|
|
671 | } |
|
|
672 | } |
|
|
673 | }; |
|
|
674 | |
|
|
675 | for (@$arch) { |
|
|
676 | $append->($_); |
|
|
677 | } |
|
|
678 | |
|
|
679 | $str |
238 | } |
680 | } |
239 | |
681 | |
240 | # put all archs into a hash with editor_face as it's key |
682 | # put all archs into a hash with editor_face as it's key |
241 | # NOTE: the arrays in the hash values are references to |
683 | # NOTE: the arrays in the hash values are references to |
242 | # the archs from $ARCH |
684 | # the archs from $ARCH |
243 | sub editor_archs { |
685 | sub editor_archs { |
244 | my %paths; |
686 | my %paths; |
245 | |
687 | |
246 | for (keys %ARCH) { |
688 | for (keys %ARCH) { |
247 | my $arch = $ARCH{$_}; |
689 | my $arch = $ARCH{$_}; |
248 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
690 | push @{$paths{$arch->{editor_folder}}}, $arch; |
249 | } |
691 | } |
250 | |
692 | |
251 | \%paths |
693 | \%paths |
252 | } |
694 | } |
253 | |
695 | |
… | |
… | |
263 | my ($a) = @_; |
705 | my ($a) = @_; |
264 | |
706 | |
265 | my $o = $ARCH{$a->{_name}} |
707 | my $o = $ARCH{$a->{_name}} |
266 | or return; |
708 | or return; |
267 | |
709 | |
268 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
710 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
711 | unless ($face) { |
|
|
712 | $face = $FACE{"blank.x11"} |
269 | or (warn "no face data found for arch '$a->{_name}'"), return; |
713 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
714 | } |
270 | |
715 | |
271 | if ($face->{w} > 1 || $face->{h} > 1) { |
716 | if ($face->{w} > 1 || $face->{h} > 1) { |
272 | # bigface |
717 | # bigface |
273 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
718 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
274 | |
719 | |
… | |
… | |
310 | my ($obj) = @_; |
755 | my ($obj) = @_; |
311 | |
756 | |
312 | require Crossfire::Data; |
757 | require Crossfire::Data; |
313 | |
758 | |
314 | my $root; |
759 | my $root; |
|
|
760 | my $attr = { }; |
315 | |
761 | |
316 | my $arch = $ARCH{ $obj->{_name} }; |
762 | my $arch = $ARCH{ $obj->{_name} }; |
317 | my $type = $obj->{type} || $arch->{type}; |
763 | my $type = $obj->{type} || $arch->{type}; |
318 | |
764 | |
319 | if ($type > 0) { |
765 | if ($type > 0) { |
320 | $root = $Crossfire::Data::ATTR{$type}; |
766 | $root = $Crossfire::Data::ATTR{$type}; |
321 | } else { |
767 | } else { |
|
|
768 | my %a = (%$arch, %$obj); |
|
|
769 | |
|
|
770 | if ($a{is_floor} && !$a{alive}) { |
|
|
771 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
772 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
773 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
774 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
775 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
776 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
777 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
778 | } else { |
322 | $root = $Crossfire::Data::TYPE{Misc}; |
779 | $root = $Crossfire::Data::TYPE{Misc}; |
323 | |
|
|
324 | type: |
|
|
325 | for (@Crossfire::Data::ATTR0) { |
|
|
326 | my $req = $_->{required} |
|
|
327 | or die "internal error: ATTR0 without 'required'"; |
|
|
328 | |
|
|
329 | keys %$req; |
|
|
330 | while (my ($k, $v) = each %$req) { |
|
|
331 | next type |
|
|
332 | unless $obj->{$k} eq $v || $arch->{$k} eq $v; |
|
|
333 | } |
780 | } |
334 | |
|
|
335 | $root = $_; |
|
|
336 | } |
|
|
337 | } |
781 | } |
338 | |
|
|
339 | my $attr = { }; |
|
|
340 | |
782 | |
341 | my @import = ($root); |
783 | my @import = ($root); |
342 | |
784 | |
343 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
785 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
344 | unless $type == 116; |
786 | unless $type == 116; |
… | |
… | |
384 | ]; |
826 | ]; |
385 | |
827 | |
386 | $attr |
828 | $attr |
387 | } |
829 | } |
388 | |
830 | |
389 | sub arch_edit_sections { |
831 | sub cache_file($$&&) { |
390 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
832 | my ($src, $cache, $load, $create) = @_; |
391 | # edit_type = 0; |
833 | |
392 | # else if (edit_type != 0) { |
834 | my ($size, $mtime) = (stat $src)[7,9] |
393 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
835 | or Carp::croak "$src: $!"; |
394 | # edit_type &= ~check_type; |
836 | |
|
|
837 | if (-e $cache) { |
|
|
838 | my $ref = eval { load_ref $cache }; |
|
|
839 | |
|
|
840 | if ($ref->{version} == 1 |
|
|
841 | && $ref->{size} == $size |
|
|
842 | && $ref->{mtime} == $mtime |
|
|
843 | && eval { $load->($ref->{data}); 1 }) { |
|
|
844 | return; |
395 | # } |
845 | } |
396 | # |
846 | } |
|
|
847 | |
|
|
848 | my $ref = { |
|
|
849 | version => 1, |
|
|
850 | size => $size, |
|
|
851 | mtime => $mtime, |
|
|
852 | data => $create->(), |
|
|
853 | }; |
|
|
854 | |
|
|
855 | $load->($ref->{data}); |
|
|
856 | |
|
|
857 | save_ref $ref, $cache; |
|
|
858 | } |
|
|
859 | |
|
|
860 | =item set_libdir $path |
|
|
861 | |
|
|
862 | Sets the library directory to the given path |
|
|
863 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
864 | |
|
|
865 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
866 | the library path. |
|
|
867 | |
|
|
868 | =cut |
|
|
869 | |
|
|
870 | sub set_libdir($) { |
|
|
871 | $LIB = $_[0]; |
|
|
872 | } |
|
|
873 | |
|
|
874 | =item load_archetypes |
|
|
875 | |
|
|
876 | (Re-)Load archetypes into %ARCH. |
|
|
877 | |
|
|
878 | =cut |
|
|
879 | |
|
|
880 | sub load_archetypes() { |
|
|
881 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
882 | *ARCH = $_[0]; |
|
|
883 | }, sub { |
|
|
884 | read_arch "$LIB/archetypes" |
|
|
885 | }; |
|
|
886 | } |
|
|
887 | |
|
|
888 | sub construct_tilecache_pb { |
|
|
889 | my ($idx, $cache) = @_; |
|
|
890 | |
|
|
891 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
892 | |
|
|
893 | while (my ($name, $tile) = each %$cache) { |
|
|
894 | my $tpb = delete $tile->{pb}; |
|
|
895 | my $ofs = $tile->{idx}; |
|
|
896 | |
|
|
897 | for my $x (0 .. $tile->{w} - 1) { |
|
|
898 | for my $y (0 .. $tile->{h} - 1) { |
|
|
899 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
900 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
901 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
902 | } |
397 | # } |
903 | } |
398 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
904 | } |
399 | # getAttributeValue("alive", defarch) == 1 && |
|
|
400 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
401 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
402 | # // Monster: monsters/npcs/generators |
|
|
403 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
404 | # } |
|
|
405 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
406 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
407 | # // Walls |
|
|
408 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
409 | # } |
|
|
410 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
411 | # getAttributeValue("connected", defarch) != 0) { |
|
|
412 | # // Connected Objects |
|
|
413 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
414 | # } |
|
|
415 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
416 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
417 | # // Exit: teleporter/exit/trapdoors |
|
|
418 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
419 | # } |
|
|
420 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
421 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
422 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
423 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
424 | # arch_type == 124 || arch_type == 130)) { |
|
|
425 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
426 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
427 | # } |
|
|
428 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
429 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
430 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
431 | # // Door: door/special door/gates + keys |
|
|
432 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
433 | # } |
|
|
434 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
435 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
436 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
437 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
438 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
439 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
440 | # arch_type == 122 || arch_type == 3)) { |
|
|
441 | # // Equipment: weapons/armour/wands/rods |
|
|
442 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
443 | # } |
|
|
444 | # |
|
|
445 | # return(edit_type); |
|
|
446 | # |
|
|
447 | # |
|
|
448 | } |
|
|
449 | |
905 | |
450 | sub init($) { |
906 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
907 | |
|
|
908 | $cache |
|
|
909 | } |
|
|
910 | |
|
|
911 | sub use_tilecache { |
451 | my ($cachedir) = @_; |
912 | my ($face) = @_; |
452 | |
913 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
453 | return if %ARCH; |
914 | or die "$VARDIR/tilecache.png: $!"; |
454 | |
915 | *FACE = $_[0]; |
455 | mkdir $cachedir, 0777; |
|
|
456 | *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
|
|
457 | } |
916 | } |
458 | |
917 | |
459 | $VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
918 | =item load_tilecache |
460 | |
919 | |
461 | init $VARDIR; |
920 | (Re-)Load %TILE and %FACE. |
|
|
921 | |
|
|
922 | =cut |
|
|
923 | |
|
|
924 | sub load_tilecache() { |
|
|
925 | require Gtk2; |
|
|
926 | |
|
|
927 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
|
|
928 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
929 | sub { |
|
|
930 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
931 | |
|
|
932 | my %cache; |
|
|
933 | |
|
|
934 | my $idx = 0; |
|
|
935 | |
|
|
936 | for my $name (sort keys %$tile) { |
|
|
937 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
938 | $pb->write ($tile->{$name}); |
|
|
939 | $pb->close; |
|
|
940 | my $pb = $pb->get_pixbuf; |
|
|
941 | |
|
|
942 | my $tile = $cache{$name} = { |
|
|
943 | pb => $pb, |
|
|
944 | idx => $idx, |
|
|
945 | w => int $pb->get_width / TILESIZE, |
|
|
946 | h => int $pb->get_height / TILESIZE, |
|
|
947 | }; |
|
|
948 | |
|
|
949 | $idx += $tile->{w} * $tile->{h}; |
|
|
950 | } |
|
|
951 | |
|
|
952 | construct_tilecache_pb $idx, \%cache; |
|
|
953 | |
|
|
954 | \%cache |
|
|
955 | }; |
|
|
956 | |
|
|
957 | } else { # Crossfire+ version |
|
|
958 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
959 | sub { |
|
|
960 | my %cache; |
|
|
961 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
962 | |
|
|
963 | $facedata->{version} == 2 |
|
|
964 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
965 | |
|
|
966 | my $faces = $facedata->{faceinfo}; |
|
|
967 | my $idx = 0; |
|
|
968 | |
|
|
969 | for (sort keys %$faces) { |
|
|
970 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
971 | |
|
|
972 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
973 | $pb->write ($info->{data32}); |
|
|
974 | $pb->close; |
|
|
975 | my $pb = $pb->get_pixbuf; |
|
|
976 | |
|
|
977 | my $tile = $cache{$face} = { |
|
|
978 | pb => $pb, |
|
|
979 | idx => $idx, |
|
|
980 | w => int $pb->get_width / TILESIZE, |
|
|
981 | h => int $pb->get_height / TILESIZE, |
|
|
982 | }; |
|
|
983 | |
|
|
984 | $idx += $tile->{w} * $tile->{h}; |
|
|
985 | } |
|
|
986 | |
|
|
987 | construct_tilecache_pb $idx, \%cache; |
|
|
988 | |
|
|
989 | \%cache |
|
|
990 | }; |
|
|
991 | } |
|
|
992 | } |
462 | |
993 | |
463 | =head1 AUTHOR |
994 | =head1 AUTHOR |
464 | |
995 | |
465 | Marc Lehmann <schmorp@schmorp.de> |
996 | Marc Lehmann <schmorp@schmorp.de> |
466 | http://home.schmorp.de/ |
997 | http://home.schmorp.de/ |