ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.57 by root, Thu Mar 23 08:55:54 2006 UTC vs.
Revision 1.103 by root, Mon Apr 16 12:31:22 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.98';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::XS qw(from_json to_json);
25
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 26our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 27
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
30 : File::Spec->tmpdir . "/crossfire";
27 31
28mkdir $VARDIR, 0777; 32mkdir $VARDIR, 0777;
29 33
30sub TILESIZE (){ 32 } 34sub TILESIZE (){ 32 }
31 35
37 msg => "endmsg", 41 msg => "endmsg",
38 lore => "endlore", 42 lore => "endlore",
39 maplore => "endmaplore", 43 maplore => "endmaplore",
40); 44);
41 45
46# movement bit type, PITA
47our %FIELD_MOVEMENT = map +($_ => undef),
48 qw(move_type move_block move_allow move_on move_off move_slow);
49
42# same as in server save routine, to (hopefully) be compatible 50# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 51# to the other editors.
44our @FIELD_ORDER_MAP = (qw( 52our @FIELD_ORDER_MAP = (qw(
53 file_format_version
45 name swap_time reset_timeout fixed_resettime difficulty region 54 name attach swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace 55 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore 56 darkness width height enter_x enter_y msg maplore
48 unique template 57 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth 58 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4 59 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51)); 60));
52 61
53our @FIELD_ORDER = (qw( 62our @FIELD_ORDER = (qw(
54 elevation 63 elevation
55 64
56 name name_pl custom_name title race 65 name name_pl custom_name attach title race
57 slaying skill msg lore other_arch face 66 slaying skill msg lore other_arch
58 #todo-events
59 animation is_animated 67 animation face is_animated
68 magicmap smoothlevel smoothface
60 Str Dex Con Wis Pow Cha Int 69 str dex con wis pow cha int
61 hp maxhp sp maxsp grace maxgrace 70 hp maxhp sp maxsp grace maxgrace
62 exp perm_exp expmul 71 exp perm_exp expmul
63 food dam luck wc ac x y speed speed_left move_state attack_movement 72 food dam luck wc ac x y speed speed_left move_state attack_movement
64 nrof level direction type subtype 73 nrof level direction type subtype attacktype
65 74
66 resist_physical resist_magic resist_fire resist_electricity 75 resist_physical resist_magic resist_fire resist_electricity
67 resist_cold resist_confusion resist_acid resist_drain 76 resist_cold resist_confusion resist_acid resist_drain
68 resist_weaponmagic resist_ghosthit resist_poison resist_slow 77 resist_weaponmagic resist_ghosthit resist_poison resist_slow
69 resist_paralyze resist_turn_undead resist_fear resist_cancellation 78 resist_paralyze resist_turn_undead resist_fear resist_cancellation
98 107
99 body_range body_arm body_torso body_head body_neck body_skill 108 body_range body_arm body_torso body_head body_neck body_skill
100 body_finger body_shoulder body_foot body_hand body_wrist body_waist 109 body_finger body_shoulder body_foot body_hand body_wrist body_waist
101)); 110));
102 111
112our %EVENT_TYPE = (
113 apply => 1,
114 attack => 2,
115 death => 3,
116 drop => 4,
117 pickup => 5,
118 say => 6,
119 stop => 7,
120 time => 8,
121 throw => 9,
122 trigger => 10,
123 close => 11,
124 timer => 12,
125);
126
103sub MOVE_WALK (){ 0x01 } 127sub MOVE_WALK (){ 0x01 }
104sub MOVE_FLY_LOW (){ 0x02 } 128sub MOVE_FLY_LOW (){ 0x02 }
105sub MOVE_FLY_HIGH (){ 0x04 } 129sub MOVE_FLY_HIGH (){ 0x04 }
106sub MOVE_FLYING (){ 0x06 } 130sub MOVE_FLYING (){ 0x06 }
107sub MOVE_SWIM (){ 0x08 } 131sub MOVE_SWIM (){ 0x08 }
108sub MOVE_BOAT (){ 0x10 } 132sub MOVE_BOAT (){ 0x10 }
109sub MOVE_ALL (){ 0xff } 133sub MOVE_KNOWN (){ 0x1f } # all of above
134sub MOVE_ALL (){ 0x10000 } # very special value
135
136our %MOVE_TYPE = (
137 walk => MOVE_WALK,
138 fly_low => MOVE_FLY_LOW,
139 fly_high => MOVE_FLY_HIGH,
140 flying => MOVE_FLYING,
141 swim => MOVE_SWIM,
142 boat => MOVE_BOAT,
143 all => MOVE_ALL,
144);
145
146our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat);
147
148{
149 package Crossfire::MoveType;
150
151 use overload
152 '=' => sub { bless [@{$_[0]}], ref $_[0] },
153 '""' => \&as_string,
154 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
155 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
156 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
157 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
158 'x=' => sub {
159 my $cur = $_[0] >= $_[1];
160 if (!defined $cur) {
161 if ($_[0] >= "all") {
162 $_[0] -= $_[1];
163 } else {
164 $_[0] += $_[1];
165 }
166 } elsif ($cur) {
167 $_[0] -= $_[1];
168 } else {
169 $_[0] /= $_[1];
170 }
171
172 $_[0]
173 },
174 'eq' => sub { "$_[0]" eq "$_[1]" },
175 'ne' => sub { "$_[0]" ne "$_[1]" },
176 ;
177}
178
179sub Crossfire::MoveType::new {
180 my ($class, $string) = @_;
181
182 my $mask;
183 my $value;
184
185 if ($string =~ /^\s*\d+\s*$/) {
186 $mask = MOVE_ALL;
187 $value = $string+0;
188 } else {
189 for (split /\s+/, lc $string) {
190 if (s/^-//) {
191 $mask |= $MOVE_TYPE{$_};
192 $value &= ~$MOVE_TYPE{$_};
193 } else {
194 $mask |= $MOVE_TYPE{$_};
195 $value |= $MOVE_TYPE{$_};
196 }
197 }
198 }
199
200 (bless [$mask, $value], $class)->normalise
201}
202
203sub Crossfire::MoveType::normalise {
204 my ($self) = @_;
205
206 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask;
209 $self->[1] &= $mask;
210 }
211
212 $self->[1] &= $self->[0];
213
214 $self
215}
216
217sub Crossfire::MoveType::as_string {
218 my ($self) = @_;
219
220 my @res;
221
222 my ($mask, $value) = @$self;
223
224 for (@Crossfire::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_";
229 }
230 }
231
232 join " ", @res
233}
110 234
111sub load_ref($) { 235sub load_ref($) {
112 my ($path) = @_; 236 my ($path) = @_;
113 237
114 open my $fh, "<", $path 238 open my $fh, "<:raw:perlio", $path
115 or die "$path: $!"; 239 or die "$path: $!";
116 binmode $fh;
117 local $/; 240 local $/;
118 241
119 thaw <$fh> 242 thaw <$fh>
120} 243}
121 244
122sub save_ref($$) { 245sub save_ref($$) {
123 my ($ref, $path) = @_; 246 my ($ref, $path) = @_;
124 247
125 open my $fh, ">", "$path~" 248 open my $fh, ">:raw:perlio", "$path~"
126 or die "$path~: $!"; 249 or die "$path~: $!";
127 binmode $fh;
128 print $fh freeze $ref; 250 print $fh freeze $ref;
129 close $fh; 251 close $fh;
130 rename "$path~", $path 252 rename "$path~", $path
131 or die "$path: $!"; 253 or die "$path: $!";
132} 254}
133 255
256my %attack_mask = (
257 physical => 0x00000001,
258 magic => 0x00000002,
259 fire => 0x00000004,
260 electricity => 0x00000008,
261 cold => 0x00000010,
262 confusion => 0x00000020,
263 acid => 0x00000040,
264 drain => 0x00000080,
265 weaponmagic => 0x00000100,
266 ghosthit => 0x00000200,
267 poison => 0x00000400,
268 slow => 0x00000800,
269 paralyze => 0x00001000,
270 turn_undead => 0x00002000,
271 fear => 0x00004000,
272 cancellation => 0x00008000,
273 deplete => 0x00010000,
274 death => 0x00020000,
275 chaos => 0x00040000,
276 counterspell => 0x00080000,
277 godpower => 0x00100000,
278 holyword => 0x00200000,
279 blind => 0x00400000,
280 internal => 0x00800000,
281 life_stealing => 0x01000000,
282 disease => 0x02000000,
283);
284
285sub _add_resist($$$) {
286 my ($ob, $mask, $value) = @_;
287
288 while (my ($k, $v) = each %attack_mask) {
289 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
290 }
291}
292
293my %MATERIAL = reverse
294 paper => 1,
295 iron => 2,
296 glass => 4,
297 leather => 8,
298 wood => 16,
299 organic => 32,
300 stone => 64,
301 cloth => 128,
302 adamant => 256,
303 liquid => 512,
304 tin => 1024,
305 bone => 2048,
306 ice => 4096,
307
308 # guesses
309 runestone => 12,
310 bronze => 18,
311 "ancient wood" => 20,
312 glass => 36,
313 marble => 66,
314 ice => 68,
315 stone => 70,
316 stone => 80,
317 cloth => 136,
318 ironwood => 144,
319 adamantium => 258,
320 glacium => 260,
321 blood => 544,
322;
323
324# object as in "Object xxx", i.e. archetypes
134sub normalize_object($) { 325sub normalize_object($) {
135 my ($ob) = @_; 326 my ($ob) = @_;
136 327
328 # convert material bitset to materialname, if possible
329 if (exists $ob->{material}) {
330 if (!$ob->{material}) {
331 delete $ob->{material};
332 } elsif (exists $ob->{materialname}) {
333 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
334 delete $ob->{material};
335 } else {
336 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
337 delete $ob->{material}; # assume materilname is more specific and nuke material
338 }
339 } elsif (my $name = $MATERIAL{$ob->{material}}) {
340 delete $ob->{material};
341 $ob->{materialname} = $name;
342 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 }
345 }
346
347 # color_fg is used as default for magicmap if magicmap does not exist
348 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
349
350 # nuke outdated or never supported fields
137 delete $ob->{$_} for qw( 351 delete @$ob{qw(
138 can_knockback can_parry can_impale can_cut can_dam_armour 352 can_knockback can_parry can_impale can_cut can_dam_armour
139 can_apply pass_thru can_pass_thru 353 can_apply pass_thru can_pass_thru color_bg color_fg
140 ); 354 )};
141 355
142 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 356 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
357 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
358 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
359
360 # convert movement strings to bitsets
361 for my $attr (keys %FIELD_MOVEMENT) {
143 next unless exists $ob->{$attr}; 362 next unless exists $ob->{$attr};
144 next if $ob->{$attr} =~ /^\d+$/;
145 363
146 my $flags = 0; 364 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr};
147
148 # assume list
149 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
150 $flags |= MOVE_WALK if $flag eq "walk";
151 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
152 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
153 $flags |= MOVE_FLYING if $flag eq "flying";
154 $flags |= MOVE_SWIM if $flag eq "swim";
155 $flags |= MOVE_BOAT if $flag eq "boat";
156 $flags |= MOVE_ALL if $flag eq "all";
157
158 $flags &= ~MOVE_WALK if $flag eq "-walk";
159 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
160 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
161 $flags &= ~MOVE_FLYING if $flag eq "-flying";
162 $flags &= ~MOVE_SWIM if $flag eq "-swim";
163 $flags &= ~MOVE_BOAT if $flag eq "-boat";
164 $flags &= ~MOVE_ALL if $flag eq "-all";
165 }
166
167 $ob->{$attr} = $flags;
168 } 365 }
169 366
367 # convert outdated movement flags to new movement sets
170 if (defined (my $v = delete $ob->{no_pass})) { 368 if (defined (my $v = delete $ob->{no_pass})) {
171 $ob->{move_block} = $v ? MOVE_ALL : 0; 369 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : "";
172 } 370 }
173 if (defined (my $v = delete $ob->{slow_move})) { 371 if (defined (my $v = delete $ob->{slow_move})) {
174 $ob->{move_slow} |= MOVE_WALK; 372 $ob->{move_slow} += "walk";
175 $ob->{move_slow_penalty} = $v; 373 $ob->{move_slow_penalty} = $v;
176 } 374 }
177 if (defined (my $v = delete $ob->{walk_on})) { 375 if (defined (my $v = delete $ob->{walk_on})) {
178 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 376 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
179 : $ob->{move_on} & ~MOVE_WALK;
180 } 377 }
181 if (defined (my $v = delete $ob->{walk_off})) { 378 if (defined (my $v = delete $ob->{walk_off})) {
182 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 379 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
183 : $ob->{move_off} & ~MOVE_WALK;
184 } 380 }
185 if (defined (my $v = delete $ob->{fly_on})) { 381 if (defined (my $v = delete $ob->{fly_on})) {
186 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 382 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
187 : $ob->{move_on} & ~MOVE_FLY_LOW;
188 } 383 }
189 if (defined (my $v = delete $ob->{fly_off})) { 384 if (defined (my $v = delete $ob->{fly_off})) {
190 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 385 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
191 : $ob->{move_off} & ~MOVE_FLY_LOW;
192 } 386 }
193 if (defined (my $v = delete $ob->{flying})) { 387 if (defined (my $v = delete $ob->{flying})) {
194 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 388 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
195 : $ob->{move_type} & ~MOVE_FLY_LOW;
196 } 389 }
390
391 # convert idiotic event_xxx things into objects
392 while (my ($event, $subtype) = each %EVENT_TYPE) {
393 if (exists $ob->{"event_${event}_plugin"}) {
394 push @{$ob->{inventory}}, {
395 _name => "event_$event",
396 title => delete $ob->{"event_${event}_plugin"},
397 slaying => delete $ob->{"event_${event}"},
398 name => delete $ob->{"event_${event}_options"},
399 };
400 }
401 }
402
403 # some archetypes had "+3" instead of the canonical "3", so fix
404 $ob->{dam} *= 1 if exists $ob->{dam};
197 405
198 $ob 406 $ob
199} 407}
200 408
409# arch as in "arch xxx", ie.. objects
201sub normalize_arch($) { 410sub normalize_arch($) {
202 my ($ob) = @_; 411 my ($ob) = @_;
203 412
204 normalize_object $ob; 413 normalize_object $ob;
205 414
242 } 451 }
243 452
244 $ob 453 $ob
245} 454}
246 455
456sub attr_thaw($) {
457 my ($ob) = @_;
458
459 $ob->{attach} = from_json $ob->{attach}
460 if exists $ob->{attach};
461
462 $ob
463}
464
465sub attr_freeze($) {
466 my ($ob) = @_;
467
468 $ob->{attach} = Crossfire::to_json $ob->{attach}
469 if exists $ob->{attach};
470
471 $ob
472}
473
247sub read_pak($) { 474sub read_pak($) {
248 my ($path) = @_; 475 my ($path) = @_;
249 476
250 my %pak; 477 my %pak;
251 478
252 open my $fh, "<", $path 479 open my $fh, "<:raw:perlio", $path
253 or Carp::croak "$_[0]: $!"; 480 or Carp::croak "$_[0]: $!";
254 binmode $fh; 481 binmode $fh;
255 while (<$fh>) { 482 while (<$fh>) {
256 my ($type, $id, $len, $path) = split; 483 my ($type, $id, $len, $path) = split;
257 $path =~ s/.*\///; 484 $path =~ s/.*\///;
259 } 486 }
260 487
261 \%pak 488 \%pak
262} 489}
263 490
264sub read_arch($) { 491sub read_arch($;$) {
265 my ($path) = @_; 492 my ($path, $toplevel) = @_;
266 493
267 my %arc; 494 my %arc;
268 my ($more, $prev); 495 my ($more, $prev);
496 my $comment;
269 497
270 open my $fh, "<", $path 498 open my $fh, "<:raw:perlio:utf8", $path
271 or Carp::croak "$path: $!"; 499 or Carp::croak "$path: $!";
272 500
273 binmode $fh; 501# binmode $fh;
274 502
275 my $parse_block; $parse_block = sub { 503 my $parse_block; $parse_block = sub {
276 my %arc = @_; 504 my %arc = @_;
277 505
278 while (<$fh>) { 506 while (<$fh>) {
279 s/\s+$//; 507 s/\s+$//;
280 if (/^end$/i) { 508 if (/^end$/i) {
281 last; 509 last;
510
282 } elsif (/^arch (\S+)$/i) { 511 } elsif (/^arch (\S+)$/i) {
283 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 512 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
513
284 } elsif (/^lore$/i) { 514 } elsif (/^lore$/i) {
285 while (<$fh>) { 515 while (<$fh>) {
286 last if /^endlore\s*$/i; 516 last if /^endlore\s*$/i;
287 $arc{lore} .= $_; 517 $arc{lore} .= $_;
288 } 518 }
289 } elsif (/^msg$/i) { 519 } elsif (/^msg$/i) {
290 while (<$fh>) { 520 while (<$fh>) {
291 last if /^endmsg\s*$/i; 521 last if /^endmsg\s*$/i;
292 $arc{msg} .= $_; 522 $arc{msg} .= $_;
293 } 523 }
524 } elsif (/^anim$/i) {
525 while (<$fh>) {
526 last if /^mina\s*$/i;
527 chomp;
528 push @{ $arc{anim} }, $_;
529 }
294 } elsif (/^(\S+)\s*(.*)$/) { 530 } elsif (/^(\S+)\s*(.*)$/) {
295 $arc{lc $1} = $2; 531 $arc{lc $1} = $2;
296 } elsif (/^\s*($|#)/) { 532 } elsif (/^\s*#/) {
533 $arc{_comment} .= "$_\n";
534
535 } elsif (/^\s*$/) {
297 # 536 #
298 } else { 537 } else {
299 warn "$path: unparsable line '$_' in arch $arc{_name}"; 538 warn "$path: unparsable line '$_' in arch $arc{_name}";
300 } 539 }
301 } 540 }
307 s/\s+$//; 546 s/\s+$//;
308 if (/^more$/i) { 547 if (/^more$/i) {
309 $more = $prev; 548 $more = $prev;
310 } elsif (/^object (\S+)$/i) { 549 } elsif (/^object (\S+)$/i) {
311 my $name = $1; 550 my $name = $1;
312 my $arc = normalize_object $parse_block->(_name => $name); 551 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
552 undef $comment;
553 delete $arc{_comment} unless length $arc{_comment};
554 $arc->{_atype} = 'object';
313 555
314 if ($more) { 556 if ($more) {
315 $more->{more} = $arc; 557 $more->{more} = $arc;
316 } else { 558 } else {
317 $arc{$name} = $arc; 559 $arc{$name} = $arc;
318 } 560 }
319 $prev = $arc; 561 $prev = $arc;
320 $more = undef; 562 $more = undef;
321 } elsif (/^arch (\S+)$/i) { 563 } elsif (/^arch (\S+)$/i) {
322 my $name = $1; 564 my $name = $1;
323 my $arc = normalize_arch $parse_block->(_name => $name); 565 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
566 undef $comment;
567 delete $arc{_comment} unless length $arc{_comment};
568 $arc->{_atype} = 'arch';
324 569
325 if ($more) { 570 if ($more) {
326 $more->{more} = $arc; 571 $more->{more} = $arc;
327 } else { 572 } else {
328 push @{ $arc{arch} }, $arc; 573 push @{ $arc{arch} }, $arc;
329 } 574 }
330 $prev = $arc; 575 $prev = $arc;
331 $more = undef; 576 $more = undef;
577 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
578 if ($1 eq "lev_array") {
579 while (<$fh>) {
580 last if /^endplst\s*$/;
581 push @{$toplevel->{lev_array}}, $_+0;
582 }
583 } else {
584 $toplevel->{$1} = $2;
585 }
586 } elsif (/^\s*#/) {
587 $comment .= "$_\n";
332 } elsif (/^\s*($|#)/) { 588 } elsif (/^\s*($|#)/) {
333 # 589 #
334 } else { 590 } else {
335 warn "$path: unparseable top-level line '$_'"; 591 die "$path: unparseable top-level line '$_'";
336 } 592 }
337 } 593 }
338 594
339 undef $parse_block; # work around bug in perl not freeing $fh etc. 595 undef $parse_block; # work around bug in perl not freeing $fh etc.
340 596
341 \%arc 597 \%arc
598}
599
600sub archlist_to_string {
601 my ($arch) = @_;
602
603 my $str;
604
605 my $append; $append = sub {
606 my %a = %{$_[0]};
607
608 Crossfire::attr_freeze \%a;
609 Crossfire::normalize_arch \%a;
610
611 # undo the bit-split we did before
612 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
613 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
614 | (delete $a{attack_movement_bits_4_7});
615 }
616
617 if (my $comment = delete $a{_comment}) {
618 if ($comment =~ /[^\n\s#]/) {
619 $str .= $comment;
620 }
621 }
622
623 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
624
625 my $inv = delete $a{inventory};
626 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
627 my $anim = delete $a{anim};
628
629 if ($a{_atype} eq 'object') {
630 $str .= join "\n", "anim", @$anim, "mina\n"
631 if $anim;
632 }
633
634 my @kv;
635
636 for ($a{_name} eq "map"
637 ? @Crossfire::FIELD_ORDER_MAP
638 : @Crossfire::FIELD_ORDER) {
639 push @kv, [$_, delete $a{$_}]
640 if exists $a{$_};
641 }
642
643 for (sort keys %a) {
644 next if /^_/; # ignore our _-keys
645 push @kv, [$_, delete $a{$_}];
646 }
647
648 for (@kv) {
649 my ($k, $v) = @$_;
650
651 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
652 $v =~ s/\n$//;
653 $str .= "$k\n$v\n$end\n";
654 } else {
655 $str .= "$k $v\n";
656 }
657 }
658
659 if ($inv) {
660 $append->($_) for @$inv;
661 }
662
663 $str .= "end\n";
664
665 if ($a{_atype} eq 'object') {
666 if ($more) {
667 $str .= "more\n";
668 $append->($more) if $more;
669 } else {
670 $str .= "\n";
671 }
672 }
673 };
674
675 for (@$arch) {
676 $append->($_);
677 }
678
679 $str
342} 680}
343 681
344# put all archs into a hash with editor_face as it's key 682# put all archs into a hash with editor_face as it's key
345# NOTE: the arrays in the hash values are references to 683# NOTE: the arrays in the hash values are references to
346# the archs from $ARCH 684# the archs from $ARCH
347sub editor_archs { 685sub editor_archs {
348 my %paths; 686 my %paths;
349 687
350 for (keys %ARCH) { 688 for (keys %ARCH) {
351 my $arch = $ARCH{$_}; 689 my $arch = $ARCH{$_};
352 push @{$paths{$arch->{editor_folder}}}, \$arch; 690 push @{$paths{$arch->{editor_folder}}}, $arch;
353 } 691 }
354 692
355 \%paths 693 \%paths
356} 694}
357 695
367 my ($a) = @_; 705 my ($a) = @_;
368 706
369 my $o = $ARCH{$a->{_name}} 707 my $o = $ARCH{$a->{_name}}
370 or return; 708 or return;
371 709
372 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 710 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
711 unless ($face) {
712 $face = $FACE{"blank.x11"}
373 or (warn "no face data found for arch '$a->{_name}'"), return; 713 or (warn "no face data found for arch '$a->{_name}'"), return;
714 }
374 715
375 if ($face->{w} > 1 || $face->{h} > 1) { 716 if ($face->{w} > 1 || $face->{h} > 1) {
376 # bigface 717 # bigface
377 return (0, 0, $face->{w} - 1, $face->{h} - 1); 718 return (0, 0, $face->{w} - 1, $face->{h} - 1);
378 719
422 my $type = $obj->{type} || $arch->{type}; 763 my $type = $obj->{type} || $arch->{type};
423 764
424 if ($type > 0) { 765 if ($type > 0) {
425 $root = $Crossfire::Data::ATTR{$type}; 766 $root = $Crossfire::Data::ATTR{$type};
426 } else { 767 } else {
768 my %a = (%$arch, %$obj);
769
770 if ($a{is_floor} && !$a{alive}) {
771 $root = $Crossfire::Data::TYPE{Floor};
772 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
773 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
774 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
775 $root = $Crossfire::Data::TYPE{Wall};
776 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
777 $root = $Crossfire::Data::TYPE{"Weak Wall"};
778 } else {
427 $root = $Crossfire::Data::TYPE{Misc}; 779 $root = $Crossfire::Data::TYPE{Misc};
428
429 type:
430 for (@Crossfire::Data::ATTR0) {
431 my $req = $_->{required}
432 or die "internal error: ATTR0 without 'required'";
433
434 keys %$req;
435 while (my ($k, $v) = each %$req) {
436 next type
437 unless $obj->{$k} == $v || $arch->{$k} == $v;
438 }
439
440 $root = $_;
441 } 780 }
442 } 781 }
443 782
444 my @import = ($root); 783 my @import = ($root);
445 784
487 ]; 826 ];
488 827
489 $attr 828 $attr
490} 829}
491 830
492sub arch_edit_sections {
493# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
494# edit_type = 0;
495# else if (edit_type != 0) {
496# // all flags from 'check_type' must be unset in this arch because they get recalculated now
497# edit_type &= ~check_type;
498# }
499#
500# }
501# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
502# getAttributeValue("alive", defarch) == 1 &&
503# (getAttributeValue("monster", defarch) == 1 ||
504# getAttributeValue("generator", defarch) == 1)) {
505# // Monster: monsters/npcs/generators
506# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
507# }
508# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
509# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
510# // Walls
511# edit_type |= IGUIConstants.TILE_EDIT_WALL;
512# }
513# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
514# getAttributeValue("connected", defarch) != 0) {
515# // Connected Objects
516# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
517# }
518# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
519# arch_type == 66 || arch_type == 41 || arch_type == 95) {
520# // Exit: teleporter/exit/trapdoors
521# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
522# }
523# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
524# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
525# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
526# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
527# arch_type == 124 || arch_type == 130)) {
528# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
529# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
530# }
531# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
532# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
533# arch_type == 91 || arch_type == 21 || arch_type == 24) {
534# // Door: door/special door/gates + keys
535# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
536# }
537# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
538# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
539# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
540# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
541# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
542# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
543# arch_type == 122 || arch_type == 3)) {
544# // Equipment: weapons/armour/wands/rods
545# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
546# }
547#
548# return(edit_type);
549#
550#
551}
552
553sub cache_file($$&&) { 831sub cache_file($$&&) {
554 my ($src, $cache, $load, $create) = @_; 832 my ($src, $cache, $load, $create) = @_;
555 833
556 my ($size, $mtime) = (stat $src)[7,9] 834 my ($size, $mtime) = (stat $src)[7,9]
557 or Carp::croak "$src: $!"; 835 or Carp::croak "$src: $!";
605 }, sub { 883 }, sub {
606 read_arch "$LIB/archetypes" 884 read_arch "$LIB/archetypes"
607 }; 885 };
608} 886}
609 887
888sub construct_tilecache_pb {
889 my ($idx, $cache) = @_;
890
891 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
892
893 while (my ($name, $tile) = each %$cache) {
894 my $tpb = delete $tile->{pb};
895 my $ofs = $tile->{idx};
896
897 for my $x (0 .. $tile->{w} - 1) {
898 for my $y (0 .. $tile->{h} - 1) {
899 my $idx = $ofs + $x + $y * $tile->{w};
900 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
901 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
902 }
903 }
904 }
905
906 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
907
908 $cache
909}
910
911sub use_tilecache {
912 my ($face) = @_;
913 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
914 or die "$VARDIR/tilecache.png: $!";
915 *FACE = $_[0];
916}
917
610=item load_tilecache 918=item load_tilecache
611 919
612(Re-)Load %TILE and %FACE. 920(Re-)Load %TILE and %FACE.
613 921
614=cut 922=cut
615 923
616sub load_tilecache() { 924sub load_tilecache() {
617 require Gtk2; 925 require Gtk2;
618 926
927 if (-e "$LIB/crossfire.0") { # Crossfire1 version
619 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 928 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
620 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 929 sub {
621 or die "$VARDIR/tilecache.png: $!";
622 *FACE = $_[0];
623 }, sub {
624 require File::Temp;
625
626 my $tile = read_pak "$LIB/crossfire.0"; 930 my $tile = read_pak "$LIB/crossfire.0";
627 931
628 my %cache; 932 my %cache;
629 933
630 my $idx = 0; 934 my $idx = 0;
631 935
632 for my $name (sort keys %$tile) { 936 for my $name (sort keys %$tile) {
633 my ($fh, $filename) = File::Temp::tempfile (); 937 my $pb = new Gtk2::Gdk::PixbufLoader;
634 print $fh $tile->{$name}; 938 $pb->write ($tile->{$name});
635 close $fh; 939 $pb->close;
636 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 940 my $pb = $pb->get_pixbuf;
637 unlink $filename;
638 941
639 my $tile = $cache{$name} = { 942 my $tile = $cache{$name} = {
640 pb => $pb, 943 pb => $pb,
641 idx => $idx, 944 idx => $idx,
642 w => int $pb->get_width / TILESIZE, 945 w => int $pb->get_width / TILESIZE,
643 h => int $pb->get_height / TILESIZE, 946 h => int $pb->get_height / TILESIZE,
947 };
948
949 $idx += $tile->{w} * $tile->{h};
950 }
951
952 construct_tilecache_pb $idx, \%cache;
953
954 \%cache
644 }; 955 };
956
957 } else { # Crossfire+ version
958 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
959 sub {
960 my %cache;
961 my $facedata = Storable::retrieve "$LIB/facedata";
962
963 $facedata->{version} == 2
964 or die "$LIB/facedata: version mismatch, cannot proceed.";
965
966 my $faces = $facedata->{faceinfo};
967 my $idx = 0;
968
969 for (sort keys %$faces) {
970 my ($face, $info) = ($_, $faces->{$_});
971
972 my $pb = new Gtk2::Gdk::PixbufLoader;
973 $pb->write ($info->{data32});
974 $pb->close;
975 my $pb = $pb->get_pixbuf;
976
977 my $tile = $cache{$face} = {
978 pb => $pb,
979 idx => $idx,
980 w => int $pb->get_width / TILESIZE,
981 h => int $pb->get_height / TILESIZE,
645 982 };
646 983
647 $idx += $tile->{w} * $tile->{h}; 984 $idx += $tile->{w} * $tile->{h};
648 }
649
650 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
651
652 while (my ($name, $tile) = each %cache) {
653 my $tpb = delete $tile->{pb};
654 my $ofs = $tile->{idx};
655
656 for my $x (0 .. $tile->{w} - 1) {
657 for my $y (0 .. $tile->{h} - 1) {
658 my $idx = $ofs + $x + $y * $tile->{w};
659 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
660 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
661 } 985 }
986
987 construct_tilecache_pb $idx, \%cache;
988
989 \%cache
662 } 990 };
663 }
664
665 $pb->save ("$VARDIR/tilecache.png", "png");
666
667 \%cache
668 }; 991 }
669} 992}
670 993
671=head1 AUTHOR 994=head1 AUTHOR
672 995
673 Marc Lehmann <schmorp@schmorp.de> 996 Marc Lehmann <schmorp@schmorp.de>

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines