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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.62 by root, Tue Mar 28 14:44:52 2006 UTC vs.
Revision 1.103 by root, Mon Apr 16 12:31:22 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.98';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::XS qw(from_json to_json);
25
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 26our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 27
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
30 : File::Spec->tmpdir . "/crossfire";
27 31
28mkdir $VARDIR, 0777; 32mkdir $VARDIR, 0777;
29 33
30sub TILESIZE (){ 32 } 34sub TILESIZE (){ 32 }
31 35
44 qw(move_type move_block move_allow move_on move_off move_slow); 48 qw(move_type move_block move_allow move_on move_off move_slow);
45 49
46# same as in server save routine, to (hopefully) be compatible 50# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 51# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 52our @FIELD_ORDER_MAP = (qw(
53 file_format_version
49 name swap_time reset_timeout fixed_resettime difficulty region 54 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 55 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 56 darkness width height enter_x enter_y msg maplore
52 unique template 57 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 58 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 59 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 60));
56 61
57our @FIELD_ORDER = (qw( 62our @FIELD_ORDER = (qw(
58 elevation 63 elevation
59 64
60 name name_pl custom_name title race 65 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 66 slaying skill msg lore other_arch
62 #todo-events
63 animation is_animated 67 animation face is_animated
68 magicmap smoothlevel smoothface
64 str dex con wis pow cha int 69 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 70 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul 71 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement 72 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype 73 nrof level direction type subtype attacktype
124sub MOVE_FLY_HIGH (){ 0x04 } 129sub MOVE_FLY_HIGH (){ 0x04 }
125sub MOVE_FLYING (){ 0x06 } 130sub MOVE_FLYING (){ 0x06 }
126sub MOVE_SWIM (){ 0x08 } 131sub MOVE_SWIM (){ 0x08 }
127sub MOVE_BOAT (){ 0x10 } 132sub MOVE_BOAT (){ 0x10 }
128sub MOVE_KNOWN (){ 0x1f } # all of above 133sub MOVE_KNOWN (){ 0x1f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 134sub MOVE_ALL (){ 0x10000 } # very special value
135
136our %MOVE_TYPE = (
137 walk => MOVE_WALK,
138 fly_low => MOVE_FLY_LOW,
139 fly_high => MOVE_FLY_HIGH,
140 flying => MOVE_FLYING,
141 swim => MOVE_SWIM,
142 boat => MOVE_BOAT,
143 all => MOVE_ALL,
144);
145
146our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat);
147
148{
149 package Crossfire::MoveType;
150
151 use overload
152 '=' => sub { bless [@{$_[0]}], ref $_[0] },
153 '""' => \&as_string,
154 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
155 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
156 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
157 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
158 'x=' => sub {
159 my $cur = $_[0] >= $_[1];
160 if (!defined $cur) {
161 if ($_[0] >= "all") {
162 $_[0] -= $_[1];
163 } else {
164 $_[0] += $_[1];
165 }
166 } elsif ($cur) {
167 $_[0] -= $_[1];
168 } else {
169 $_[0] /= $_[1];
170 }
171
172 $_[0]
173 },
174 'eq' => sub { "$_[0]" eq "$_[1]" },
175 'ne' => sub { "$_[0]" ne "$_[1]" },
176 ;
177}
178
179sub Crossfire::MoveType::new {
180 my ($class, $string) = @_;
181
182 my $mask;
183 my $value;
184
185 if ($string =~ /^\s*\d+\s*$/) {
186 $mask = MOVE_ALL;
187 $value = $string+0;
188 } else {
189 for (split /\s+/, lc $string) {
190 if (s/^-//) {
191 $mask |= $MOVE_TYPE{$_};
192 $value &= ~$MOVE_TYPE{$_};
193 } else {
194 $mask |= $MOVE_TYPE{$_};
195 $value |= $MOVE_TYPE{$_};
196 }
197 }
198 }
199
200 (bless [$mask, $value], $class)->normalise
201}
202
203sub Crossfire::MoveType::normalise {
204 my ($self) = @_;
205
206 if ($self->[0] & MOVE_ALL) {
207 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
208 $self->[0] &= $mask;
209 $self->[1] &= $mask;
210 }
211
212 $self->[1] &= $self->[0];
213
214 $self
215}
216
217sub Crossfire::MoveType::as_string {
218 my ($self) = @_;
219
220 my @res;
221
222 my ($mask, $value) = @$self;
223
224 for (@Crossfire::MOVE_TYPE) {
225 my $bit = $Crossfire::MOVE_TYPE{$_};
226 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
227 $mask &= ~$bit;
228 push @res, $value & $bit ? $_ : "-$_";
229 }
230 }
231
232 join " ", @res
233}
131 234
132sub load_ref($) { 235sub load_ref($) {
133 my ($path) = @_; 236 my ($path) = @_;
134 237
135 open my $fh, "<", $path 238 open my $fh, "<:raw:perlio", $path
136 or die "$path: $!"; 239 or die "$path: $!";
137 binmode $fh;
138 local $/; 240 local $/;
139 241
140 thaw <$fh> 242 thaw <$fh>
141} 243}
142 244
143sub save_ref($$) { 245sub save_ref($$) {
144 my ($ref, $path) = @_; 246 my ($ref, $path) = @_;
145 247
146 open my $fh, ">", "$path~" 248 open my $fh, ">:raw:perlio", "$path~"
147 or die "$path~: $!"; 249 or die "$path~: $!";
148 binmode $fh;
149 print $fh freeze $ref; 250 print $fh freeze $ref;
150 close $fh; 251 close $fh;
151 rename "$path~", $path 252 rename "$path~", $path
152 or die "$path: $!"; 253 or die "$path: $!";
153} 254}
154 255
256my %attack_mask = (
257 physical => 0x00000001,
258 magic => 0x00000002,
259 fire => 0x00000004,
260 electricity => 0x00000008,
261 cold => 0x00000010,
262 confusion => 0x00000020,
263 acid => 0x00000040,
264 drain => 0x00000080,
265 weaponmagic => 0x00000100,
266 ghosthit => 0x00000200,
267 poison => 0x00000400,
268 slow => 0x00000800,
269 paralyze => 0x00001000,
270 turn_undead => 0x00002000,
271 fear => 0x00004000,
272 cancellation => 0x00008000,
273 deplete => 0x00010000,
274 death => 0x00020000,
275 chaos => 0x00040000,
276 counterspell => 0x00080000,
277 godpower => 0x00100000,
278 holyword => 0x00200000,
279 blind => 0x00400000,
280 internal => 0x00800000,
281 life_stealing => 0x01000000,
282 disease => 0x02000000,
283);
284
285sub _add_resist($$$) {
286 my ($ob, $mask, $value) = @_;
287
288 while (my ($k, $v) = each %attack_mask) {
289 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
290 }
291}
292
293my %MATERIAL = reverse
294 paper => 1,
295 iron => 2,
296 glass => 4,
297 leather => 8,
298 wood => 16,
299 organic => 32,
300 stone => 64,
301 cloth => 128,
302 adamant => 256,
303 liquid => 512,
304 tin => 1024,
305 bone => 2048,
306 ice => 4096,
307
308 # guesses
309 runestone => 12,
310 bronze => 18,
311 "ancient wood" => 20,
312 glass => 36,
313 marble => 66,
314 ice => 68,
315 stone => 70,
316 stone => 80,
317 cloth => 136,
318 ironwood => 144,
319 adamantium => 258,
320 glacium => 260,
321 blood => 544,
322;
323
155# object as in "Object xxx", i.e. archetypes 324# object as in "Object xxx", i.e. archetypes
156sub normalize_object($) { 325sub normalize_object($) {
157 my ($ob) = @_; 326 my ($ob) = @_;
158 327
328 # convert material bitset to materialname, if possible
329 if (exists $ob->{material}) {
330 if (!$ob->{material}) {
331 delete $ob->{material};
332 } elsif (exists $ob->{materialname}) {
333 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
334 delete $ob->{material};
335 } else {
336 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
337 delete $ob->{material}; # assume materilname is more specific and nuke material
338 }
339 } elsif (my $name = $MATERIAL{$ob->{material}}) {
340 delete $ob->{material};
341 $ob->{materialname} = $name;
342 } else {
343 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
344 }
345 }
346
347 # color_fg is used as default for magicmap if magicmap does not exist
348 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
349
159 # nuke outdated or never supported fields 350 # nuke outdated or never supported fields
160 delete $ob->{$_} for qw( 351 delete @$ob{qw(
161 can_knockback can_parry can_impale can_cut can_dam_armour 352 can_knockback can_parry can_impale can_cut can_dam_armour
162 can_apply pass_thru can_pass_thru 353 can_apply pass_thru can_pass_thru color_bg color_fg
163 ); 354 )};
355
356 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
357 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
358 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
164 359
165 # convert movement strings to bitsets 360 # convert movement strings to bitsets
166 for my $attr (keys %FIELD_MOVEMENT) { 361 for my $attr (keys %FIELD_MOVEMENT) {
167 next unless exists $ob->{$attr}; 362 next unless exists $ob->{$attr};
168 363
169 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 364 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr};
170
171 next if $ob->{$attr} =~ /^\d+$/;
172
173 my $flags = 0;
174
175 # assume list
176 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
177 $flags |= MOVE_WALK if $flag eq "walk";
178 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
179 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
180 $flags |= MOVE_FLYING if $flag eq "flying";
181 $flags |= MOVE_SWIM if $flag eq "swim";
182 $flags |= MOVE_BOAT if $flag eq "boat";
183 $flags |= MOVE_ALL if $flag eq "all";
184
185 $flags &= ~MOVE_WALK if $flag eq "-walk";
186 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
187 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
188 $flags &= ~MOVE_FLYING if $flag eq "-flying";
189 $flags &= ~MOVE_SWIM if $flag eq "-swim";
190 $flags &= ~MOVE_BOAT if $flag eq "-boat";
191 $flags &= ~MOVE_ALL if $flag eq "-all";
192 }
193
194 $ob->{$attr} = $flags;
195 } 365 }
196 366
197 # convert outdated movement flags to new movement sets 367 # convert outdated movement flags to new movement sets
198 if (defined (my $v = delete $ob->{no_pass})) { 368 if (defined (my $v = delete $ob->{no_pass})) {
199 $ob->{move_block} = $v ? MOVE_ALL : 0; 369 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : "";
200 } 370 }
201 if (defined (my $v = delete $ob->{slow_move})) { 371 if (defined (my $v = delete $ob->{slow_move})) {
202 $ob->{move_slow} |= MOVE_WALK; 372 $ob->{move_slow} += "walk";
203 $ob->{move_slow_penalty} = $v; 373 $ob->{move_slow_penalty} = $v;
204 } 374 }
205 if (defined (my $v = delete $ob->{walk_on})) { 375 if (defined (my $v = delete $ob->{walk_on})) {
206 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 376 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
207 : $ob->{move_on} & ~MOVE_WALK;
208 } 377 }
209 if (defined (my $v = delete $ob->{walk_off})) { 378 if (defined (my $v = delete $ob->{walk_off})) {
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 379 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
211 : $ob->{move_off} & ~MOVE_WALK;
212 } 380 }
213 if (defined (my $v = delete $ob->{fly_on})) { 381 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 382 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
215 : $ob->{move_on} & ~MOVE_FLY_LOW;
216 } 383 }
217 if (defined (my $v = delete $ob->{fly_off})) { 384 if (defined (my $v = delete $ob->{fly_off})) {
218 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 385 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
219 : $ob->{move_off} & ~MOVE_FLY_LOW;
220 } 386 }
221 if (defined (my $v = delete $ob->{flying})) { 387 if (defined (my $v = delete $ob->{flying})) {
222 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 388 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
223 : $ob->{move_type} & ~MOVE_FLY_LOW;
224 } 389 }
225 390
226 # convert idiotic event_xxx things into objects 391 # convert idiotic event_xxx things into objects
227 while (my ($event, $subtype) = each %EVENT_TYPE) { 392 while (my ($event, $subtype) = each %EVENT_TYPE) {
228 if (exists $ob->{"event_${event}_plugin"}) { 393 if (exists $ob->{"event_${event}_plugin"}) {
232 slaying => delete $ob->{"event_${event}"}, 397 slaying => delete $ob->{"event_${event}"},
233 name => delete $ob->{"event_${event}_options"}, 398 name => delete $ob->{"event_${event}_options"},
234 }; 399 };
235 } 400 }
236 } 401 }
402
403 # some archetypes had "+3" instead of the canonical "3", so fix
404 $ob->{dam} *= 1 if exists $ob->{dam};
237 405
238 $ob 406 $ob
239} 407}
240 408
241# arch as in "arch xxx", ie.. objects 409# arch as in "arch xxx", ie.. objects
283 } 451 }
284 452
285 $ob 453 $ob
286} 454}
287 455
456sub attr_thaw($) {
457 my ($ob) = @_;
458
459 $ob->{attach} = from_json $ob->{attach}
460 if exists $ob->{attach};
461
462 $ob
463}
464
465sub attr_freeze($) {
466 my ($ob) = @_;
467
468 $ob->{attach} = Crossfire::to_json $ob->{attach}
469 if exists $ob->{attach};
470
471 $ob
472}
473
288sub read_pak($) { 474sub read_pak($) {
289 my ($path) = @_; 475 my ($path) = @_;
290 476
291 my %pak; 477 my %pak;
292 478
293 open my $fh, "<", $path 479 open my $fh, "<:raw:perlio", $path
294 or Carp::croak "$_[0]: $!"; 480 or Carp::croak "$_[0]: $!";
295 binmode $fh; 481 binmode $fh;
296 while (<$fh>) { 482 while (<$fh>) {
297 my ($type, $id, $len, $path) = split; 483 my ($type, $id, $len, $path) = split;
298 $path =~ s/.*\///; 484 $path =~ s/.*\///;
300 } 486 }
301 487
302 \%pak 488 \%pak
303} 489}
304 490
305sub read_arch($) { 491sub read_arch($;$) {
306 my ($path) = @_; 492 my ($path, $toplevel) = @_;
307 493
308 my %arc; 494 my %arc;
309 my ($more, $prev); 495 my ($more, $prev);
496 my $comment;
310 497
311 open my $fh, "<", $path 498 open my $fh, "<:raw:perlio:utf8", $path
312 or Carp::croak "$path: $!"; 499 or Carp::croak "$path: $!";
313 500
314 binmode $fh; 501# binmode $fh;
315 502
316 my $parse_block; $parse_block = sub { 503 my $parse_block; $parse_block = sub {
317 my %arc = @_; 504 my %arc = @_;
318 505
319 while (<$fh>) { 506 while (<$fh>) {
320 s/\s+$//; 507 s/\s+$//;
321 if (/^end$/i) { 508 if (/^end$/i) {
322 last; 509 last;
510
323 } elsif (/^arch (\S+)$/i) { 511 } elsif (/^arch (\S+)$/i) {
324 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 512 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
513
325 } elsif (/^lore$/i) { 514 } elsif (/^lore$/i) {
326 while (<$fh>) { 515 while (<$fh>) {
327 last if /^endlore\s*$/i; 516 last if /^endlore\s*$/i;
328 $arc{lore} .= $_; 517 $arc{lore} .= $_;
329 } 518 }
330 } elsif (/^msg$/i) { 519 } elsif (/^msg$/i) {
331 while (<$fh>) { 520 while (<$fh>) {
332 last if /^endmsg\s*$/i; 521 last if /^endmsg\s*$/i;
333 $arc{msg} .= $_; 522 $arc{msg} .= $_;
334 } 523 }
524 } elsif (/^anim$/i) {
525 while (<$fh>) {
526 last if /^mina\s*$/i;
527 chomp;
528 push @{ $arc{anim} }, $_;
529 }
335 } elsif (/^(\S+)\s*(.*)$/) { 530 } elsif (/^(\S+)\s*(.*)$/) {
336 $arc{lc $1} = $2; 531 $arc{lc $1} = $2;
337 } elsif (/^\s*($|#)/) { 532 } elsif (/^\s*#/) {
533 $arc{_comment} .= "$_\n";
534
535 } elsif (/^\s*$/) {
338 # 536 #
339 } else { 537 } else {
340 warn "$path: unparsable line '$_' in arch $arc{_name}"; 538 warn "$path: unparsable line '$_' in arch $arc{_name}";
341 } 539 }
342 } 540 }
348 s/\s+$//; 546 s/\s+$//;
349 if (/^more$/i) { 547 if (/^more$/i) {
350 $more = $prev; 548 $more = $prev;
351 } elsif (/^object (\S+)$/i) { 549 } elsif (/^object (\S+)$/i) {
352 my $name = $1; 550 my $name = $1;
353 my $arc = normalize_object $parse_block->(_name => $name); 551 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
552 undef $comment;
553 delete $arc{_comment} unless length $arc{_comment};
554 $arc->{_atype} = 'object';
354 555
355 if ($more) { 556 if ($more) {
356 $more->{more} = $arc; 557 $more->{more} = $arc;
357 } else { 558 } else {
358 $arc{$name} = $arc; 559 $arc{$name} = $arc;
359 } 560 }
360 $prev = $arc; 561 $prev = $arc;
361 $more = undef; 562 $more = undef;
362 } elsif (/^arch (\S+)$/i) { 563 } elsif (/^arch (\S+)$/i) {
363 my $name = $1; 564 my $name = $1;
364 my $arc = normalize_arch $parse_block->(_name => $name); 565 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
566 undef $comment;
567 delete $arc{_comment} unless length $arc{_comment};
568 $arc->{_atype} = 'arch';
365 569
366 if ($more) { 570 if ($more) {
367 $more->{more} = $arc; 571 $more->{more} = $arc;
368 } else { 572 } else {
369 push @{ $arc{arch} }, $arc; 573 push @{ $arc{arch} }, $arc;
370 } 574 }
371 $prev = $arc; 575 $prev = $arc;
372 $more = undef; 576 $more = undef;
577 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
578 if ($1 eq "lev_array") {
579 while (<$fh>) {
580 last if /^endplst\s*$/;
581 push @{$toplevel->{lev_array}}, $_+0;
582 }
583 } else {
584 $toplevel->{$1} = $2;
585 }
586 } elsif (/^\s*#/) {
587 $comment .= "$_\n";
373 } elsif (/^\s*($|#)/) { 588 } elsif (/^\s*($|#)/) {
374 # 589 #
375 } else { 590 } else {
376 warn "$path: unparseable top-level line '$_'"; 591 die "$path: unparseable top-level line '$_'";
377 } 592 }
378 } 593 }
379 594
380 undef $parse_block; # work around bug in perl not freeing $fh etc. 595 undef $parse_block; # work around bug in perl not freeing $fh etc.
381 596
382 \%arc 597 \%arc
598}
599
600sub archlist_to_string {
601 my ($arch) = @_;
602
603 my $str;
604
605 my $append; $append = sub {
606 my %a = %{$_[0]};
607
608 Crossfire::attr_freeze \%a;
609 Crossfire::normalize_arch \%a;
610
611 # undo the bit-split we did before
612 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
613 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
614 | (delete $a{attack_movement_bits_4_7});
615 }
616
617 if (my $comment = delete $a{_comment}) {
618 if ($comment =~ /[^\n\s#]/) {
619 $str .= $comment;
620 }
621 }
622
623 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
624
625 my $inv = delete $a{inventory};
626 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
627 my $anim = delete $a{anim};
628
629 if ($a{_atype} eq 'object') {
630 $str .= join "\n", "anim", @$anim, "mina\n"
631 if $anim;
632 }
633
634 my @kv;
635
636 for ($a{_name} eq "map"
637 ? @Crossfire::FIELD_ORDER_MAP
638 : @Crossfire::FIELD_ORDER) {
639 push @kv, [$_, delete $a{$_}]
640 if exists $a{$_};
641 }
642
643 for (sort keys %a) {
644 next if /^_/; # ignore our _-keys
645 push @kv, [$_, delete $a{$_}];
646 }
647
648 for (@kv) {
649 my ($k, $v) = @$_;
650
651 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
652 $v =~ s/\n$//;
653 $str .= "$k\n$v\n$end\n";
654 } else {
655 $str .= "$k $v\n";
656 }
657 }
658
659 if ($inv) {
660 $append->($_) for @$inv;
661 }
662
663 $str .= "end\n";
664
665 if ($a{_atype} eq 'object') {
666 if ($more) {
667 $str .= "more\n";
668 $append->($more) if $more;
669 } else {
670 $str .= "\n";
671 }
672 }
673 };
674
675 for (@$arch) {
676 $append->($_);
677 }
678
679 $str
383} 680}
384 681
385# put all archs into a hash with editor_face as it's key 682# put all archs into a hash with editor_face as it's key
386# NOTE: the arrays in the hash values are references to 683# NOTE: the arrays in the hash values are references to
387# the archs from $ARCH 684# the archs from $ARCH
408 my ($a) = @_; 705 my ($a) = @_;
409 706
410 my $o = $ARCH{$a->{_name}} 707 my $o = $ARCH{$a->{_name}}
411 or return; 708 or return;
412 709
413 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 710 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
711 unless ($face) {
712 $face = $FACE{"blank.x11"}
414 or (warn "no face data found for arch '$a->{_name}'"), return; 713 or (warn "no face data found for arch '$a->{_name}'"), return;
714 }
415 715
416 if ($face->{w} > 1 || $face->{h} > 1) { 716 if ($face->{w} > 1 || $face->{h} > 1) {
417 # bigface 717 # bigface
418 return (0, 0, $face->{w} - 1, $face->{h} - 1); 718 return (0, 0, $face->{w} - 1, $face->{h} - 1);
419 719
526 ]; 826 ];
527 827
528 $attr 828 $attr
529} 829}
530 830
531sub arch_edit_sections {
532# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
533# edit_type = 0;
534# else if (edit_type != 0) {
535# // all flags from 'check_type' must be unset in this arch because they get recalculated now
536# edit_type &= ~check_type;
537# }
538#
539# }
540# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
541# getAttributeValue("alive", defarch) == 1 &&
542# (getAttributeValue("monster", defarch) == 1 ||
543# getAttributeValue("generator", defarch) == 1)) {
544# // Monster: monsters/npcs/generators
545# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
546# }
547# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
548# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
549# // Walls
550# edit_type |= IGUIConstants.TILE_EDIT_WALL;
551# }
552# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
553# getAttributeValue("connected", defarch) != 0) {
554# // Connected Objects
555# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
556# }
557# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
558# arch_type == 66 || arch_type == 41 || arch_type == 95) {
559# // Exit: teleporter/exit/trapdoors
560# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
561# }
562# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
563# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
564# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
565# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
566# arch_type == 124 || arch_type == 130)) {
567# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
568# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
569# }
570# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
571# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
572# arch_type == 91 || arch_type == 21 || arch_type == 24) {
573# // Door: door/special door/gates + keys
574# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
575# }
576# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
577# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
578# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
579# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
580# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
581# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
582# arch_type == 122 || arch_type == 3)) {
583# // Equipment: weapons/armour/wands/rods
584# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
585# }
586#
587# return(edit_type);
588#
589#
590}
591
592sub cache_file($$&&) { 831sub cache_file($$&&) {
593 my ($src, $cache, $load, $create) = @_; 832 my ($src, $cache, $load, $create) = @_;
594 833
595 my ($size, $mtime) = (stat $src)[7,9] 834 my ($size, $mtime) = (stat $src)[7,9]
596 or Carp::croak "$src: $!"; 835 or Carp::croak "$src: $!";
644 }, sub { 883 }, sub {
645 read_arch "$LIB/archetypes" 884 read_arch "$LIB/archetypes"
646 }; 885 };
647} 886}
648 887
888sub construct_tilecache_pb {
889 my ($idx, $cache) = @_;
890
891 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
892
893 while (my ($name, $tile) = each %$cache) {
894 my $tpb = delete $tile->{pb};
895 my $ofs = $tile->{idx};
896
897 for my $x (0 .. $tile->{w} - 1) {
898 for my $y (0 .. $tile->{h} - 1) {
899 my $idx = $ofs + $x + $y * $tile->{w};
900 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
901 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
902 }
903 }
904 }
905
906 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
907
908 $cache
909}
910
911sub use_tilecache {
912 my ($face) = @_;
913 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
914 or die "$VARDIR/tilecache.png: $!";
915 *FACE = $_[0];
916}
917
649=item load_tilecache 918=item load_tilecache
650 919
651(Re-)Load %TILE and %FACE. 920(Re-)Load %TILE and %FACE.
652 921
653=cut 922=cut
654 923
655sub load_tilecache() { 924sub load_tilecache() {
656 require Gtk2; 925 require Gtk2;
657 926
927 if (-e "$LIB/crossfire.0") { # Crossfire1 version
658 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 928 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
659 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 929 sub {
660 or die "$VARDIR/tilecache.png: $!";
661 *FACE = $_[0];
662 }, sub {
663 my $tile = read_pak "$LIB/crossfire.0"; 930 my $tile = read_pak "$LIB/crossfire.0";
664 931
665 my %cache; 932 my %cache;
666 933
667 my $idx = 0; 934 my $idx = 0;
668 935
669 for my $name (sort keys %$tile) { 936 for my $name (sort keys %$tile) {
670 my $pb = new Gtk2::Gdk::PixbufLoader; 937 my $pb = new Gtk2::Gdk::PixbufLoader;
671 $pb->write ($tile->{$name}); 938 $pb->write ($tile->{$name});
672 $pb->close; 939 $pb->close;
673 my $pb = $pb->get_pixbuf; 940 my $pb = $pb->get_pixbuf;
674 941
675 my $tile = $cache{$name} = { 942 my $tile = $cache{$name} = {
676 pb => $pb, 943 pb => $pb,
677 idx => $idx, 944 idx => $idx,
678 w => int $pb->get_width / TILESIZE, 945 w => int $pb->get_width / TILESIZE,
679 h => int $pb->get_height / TILESIZE, 946 h => int $pb->get_height / TILESIZE,
947 };
948
949 $idx += $tile->{w} * $tile->{h};
950 }
951
952 construct_tilecache_pb $idx, \%cache;
953
954 \%cache
680 }; 955 };
956
957 } else { # Crossfire+ version
958 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
959 sub {
960 my %cache;
961 my $facedata = Storable::retrieve "$LIB/facedata";
962
963 $facedata->{version} == 2
964 or die "$LIB/facedata: version mismatch, cannot proceed.";
965
966 my $faces = $facedata->{faceinfo};
967 my $idx = 0;
968
969 for (sort keys %$faces) {
970 my ($face, $info) = ($_, $faces->{$_});
971
972 my $pb = new Gtk2::Gdk::PixbufLoader;
973 $pb->write ($info->{data32});
974 $pb->close;
975 my $pb = $pb->get_pixbuf;
976
977 my $tile = $cache{$face} = {
978 pb => $pb,
979 idx => $idx,
980 w => int $pb->get_width / TILESIZE,
981 h => int $pb->get_height / TILESIZE,
681 982 };
682 983
683 $idx += $tile->{w} * $tile->{h}; 984 $idx += $tile->{w} * $tile->{h};
684 }
685
686 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
687
688 while (my ($name, $tile) = each %cache) {
689 my $tpb = delete $tile->{pb};
690 my $ofs = $tile->{idx};
691
692 for my $x (0 .. $tile->{w} - 1) {
693 for my $y (0 .. $tile->{h} - 1) {
694 my $idx = $ofs + $x + $y * $tile->{w};
695 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
696 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
697 } 985 }
986
987 construct_tilecache_pb $idx, \%cache;
988
989 \%cache
698 } 990 };
699 }
700
701 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
702
703 \%cache
704 }; 991 }
705} 992}
706 993
707=head1 AUTHOR 994=head1 AUTHOR
708 995
709 Marc Lehmann <schmorp@schmorp.de> 996 Marc Lehmann <schmorp@schmorp.de>

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