… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.9'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
24 | use JSON::XS qw(from_json to_json); |
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
25 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
27 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
30 | : File::Spec->tmpdir . "/crossfire"; |
39 | |
31 | |
40 | mkdir $VARDIR, 0777; |
32 | mkdir $VARDIR, 0777; |
41 | |
33 | |
42 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
43 | |
35 | |
… | |
… | |
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
57 | |
49 | |
58 | # same as in server save routine, to (hopefully) be compatible |
50 | # same as in server save routine, to (hopefully) be compatible |
59 | # to the other editors. |
51 | # to the other editors. |
60 | our @FIELD_ORDER_MAP = (qw( |
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
62 | shopitems shopgreed shopmin shopmax shoprace |
55 | shopitems shopgreed shopmin shopmax shoprace |
63 | darkness width height enter_x enter_y msg maplore |
56 | darkness width height enter_x enter_y msg maplore |
64 | unique template |
57 | unique template |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
… | |
… | |
68 | |
61 | |
69 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
70 | elevation |
63 | elevation |
71 | |
64 | |
72 | name name_pl custom_name attach title race |
65 | name name_pl custom_name attach title race |
73 | slaying skill msg lore other_arch face |
66 | slaying skill msg lore other_arch |
74 | #todo-events |
|
|
75 | animation is_animated |
67 | face animation is_animated |
|
|
68 | magicmap smoothlevel smoothface |
76 | str dex con wis pow cha int |
69 | str dex con wis pow cha int |
77 | hp maxhp sp maxsp grace maxgrace |
70 | hp maxhp sp maxsp grace maxgrace |
78 | exp perm_exp expmul |
71 | exp perm_exp expmul |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
72 | food dam luck wc ac x y speed speed_left move_state attack_movement |
80 | nrof level direction type subtype attacktype |
73 | nrof level direction type subtype attacktype |
… | |
… | |
136 | sub MOVE_FLY_HIGH (){ 0x04 } |
129 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLYING (){ 0x06 } |
130 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_SWIM (){ 0x08 } |
131 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_BOAT (){ 0x10 } |
132 | sub MOVE_BOAT (){ 0x10 } |
140 | sub MOVE_KNOWN (){ 0x1f } # all of above |
133 | sub MOVE_KNOWN (){ 0x1f } # all of above |
141 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
142 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
134 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
135 | |
|
|
136 | our %MOVE_TYPE = ( |
|
|
137 | walk => MOVE_WALK, |
|
|
138 | fly_low => MOVE_FLY_LOW, |
|
|
139 | fly_high => MOVE_FLY_HIGH, |
|
|
140 | flying => MOVE_FLYING, |
|
|
141 | swim => MOVE_SWIM, |
|
|
142 | boat => MOVE_BOAT, |
|
|
143 | all => MOVE_ALL, |
|
|
144 | ); |
|
|
145 | |
|
|
146 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
147 | |
|
|
148 | { |
|
|
149 | package Crossfire::MoveType; |
|
|
150 | |
|
|
151 | use overload |
|
|
152 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
153 | '""' => \&as_string, |
|
|
154 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
155 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
156 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
157 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
158 | 'x=' => sub { |
|
|
159 | my $cur = $_[0] >= $_[1]; |
|
|
160 | if (!defined $cur) { |
|
|
161 | if ($_[0] >= "all") { |
|
|
162 | $_[0] -= $_[1]; |
|
|
163 | } else { |
|
|
164 | $_[0] += $_[1]; |
|
|
165 | } |
|
|
166 | } elsif ($cur) { |
|
|
167 | $_[0] -= $_[1]; |
|
|
168 | } else { |
|
|
169 | $_[0] /= $_[1]; |
|
|
170 | } |
|
|
171 | |
|
|
172 | $_[0] |
|
|
173 | }, |
|
|
174 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
175 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
176 | ; |
|
|
177 | } |
|
|
178 | |
|
|
179 | sub Crossfire::MoveType::new { |
|
|
180 | my ($class, $string) = @_; |
|
|
181 | |
|
|
182 | my $mask; |
|
|
183 | my $value; |
|
|
184 | |
|
|
185 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
186 | $mask = MOVE_ALL; |
|
|
187 | $value = $string+0; |
|
|
188 | } else { |
|
|
189 | for (split /\s+/, lc $string) { |
|
|
190 | if (s/^-//) { |
|
|
191 | $mask |= $MOVE_TYPE{$_}; |
|
|
192 | $value &= ~$MOVE_TYPE{$_}; |
|
|
193 | } else { |
|
|
194 | $mask |= $MOVE_TYPE{$_}; |
|
|
195 | $value |= $MOVE_TYPE{$_}; |
|
|
196 | } |
|
|
197 | } |
|
|
198 | } |
|
|
199 | |
|
|
200 | (bless [$mask, $value], $class)->normalise |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub Crossfire::MoveType::normalise { |
|
|
204 | my ($self) = @_; |
|
|
205 | |
|
|
206 | if ($self->[0] & MOVE_ALL) { |
|
|
207 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
208 | $self->[0] &= $mask; |
|
|
209 | $self->[1] &= $mask; |
|
|
210 | } |
|
|
211 | |
|
|
212 | $self->[1] &= $self->[0]; |
|
|
213 | |
|
|
214 | $self |
|
|
215 | } |
|
|
216 | |
|
|
217 | sub Crossfire::MoveType::as_string { |
|
|
218 | my ($self) = @_; |
|
|
219 | |
|
|
220 | my @res; |
|
|
221 | |
|
|
222 | my ($mask, $value) = @$self; |
|
|
223 | |
|
|
224 | for (@Crossfire::MOVE_TYPE) { |
|
|
225 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
226 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
227 | $mask &= ~$bit; |
|
|
228 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
229 | } |
|
|
230 | } |
|
|
231 | |
|
|
232 | join " ", @res |
|
|
233 | } |
143 | |
234 | |
144 | sub load_ref($) { |
235 | sub load_ref($) { |
145 | my ($path) = @_; |
236 | my ($path) = @_; |
146 | |
237 | |
147 | open my $fh, "<:raw:perlio", $path |
238 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
160 | close $fh; |
251 | close $fh; |
161 | rename "$path~", $path |
252 | rename "$path~", $path |
162 | or die "$path: $!"; |
253 | or die "$path: $!"; |
163 | } |
254 | } |
164 | |
255 | |
|
|
256 | my %attack_mask = ( |
|
|
257 | physical => 0x00000001, |
|
|
258 | magic => 0x00000002, |
|
|
259 | fire => 0x00000004, |
|
|
260 | electricity => 0x00000008, |
|
|
261 | cold => 0x00000010, |
|
|
262 | confusion => 0x00000020, |
|
|
263 | acid => 0x00000040, |
|
|
264 | drain => 0x00000080, |
|
|
265 | weaponmagic => 0x00000100, |
|
|
266 | ghosthit => 0x00000200, |
|
|
267 | poison => 0x00000400, |
|
|
268 | slow => 0x00000800, |
|
|
269 | paralyze => 0x00001000, |
|
|
270 | turn_undead => 0x00002000, |
|
|
271 | fear => 0x00004000, |
|
|
272 | cancellation => 0x00008000, |
|
|
273 | deplete => 0x00010000, |
|
|
274 | death => 0x00020000, |
|
|
275 | chaos => 0x00040000, |
|
|
276 | counterspell => 0x00080000, |
|
|
277 | godpower => 0x00100000, |
|
|
278 | holyword => 0x00200000, |
|
|
279 | blind => 0x00400000, |
|
|
280 | internal => 0x00800000, |
|
|
281 | life_stealing => 0x01000000, |
|
|
282 | disease => 0x02000000, |
|
|
283 | ); |
|
|
284 | |
|
|
285 | sub _add_resist($$$) { |
|
|
286 | my ($ob, $mask, $value) = @_; |
|
|
287 | |
|
|
288 | while (my ($k, $v) = each %attack_mask) { |
|
|
289 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
290 | } |
|
|
291 | } |
|
|
292 | |
|
|
293 | my %MATERIAL = reverse |
|
|
294 | paper => 1, |
|
|
295 | iron => 2, |
|
|
296 | glass => 4, |
|
|
297 | leather => 8, |
|
|
298 | wood => 16, |
|
|
299 | organic => 32, |
|
|
300 | stone => 64, |
|
|
301 | cloth => 128, |
|
|
302 | adamant => 256, |
|
|
303 | liquid => 512, |
|
|
304 | tin => 1024, |
|
|
305 | bone => 2048, |
|
|
306 | ice => 4096, |
|
|
307 | |
|
|
308 | # guesses |
|
|
309 | runestone => 12, |
|
|
310 | bronze => 18, |
|
|
311 | "ancient wood" => 20, |
|
|
312 | glass => 36, |
|
|
313 | marble => 66, |
|
|
314 | ice => 68, |
|
|
315 | stone => 70, |
|
|
316 | stone => 80, |
|
|
317 | cloth => 136, |
|
|
318 | ironwood => 144, |
|
|
319 | adamantium => 258, |
|
|
320 | glacium => 260, |
|
|
321 | blood => 544, |
|
|
322 | ; |
|
|
323 | |
165 | # object as in "Object xxx", i.e. archetypes |
324 | # object as in "Object xxx", i.e. archetypes |
166 | sub normalize_object($) { |
325 | sub normalize_object($) { |
167 | my ($ob) = @_; |
326 | my ($ob) = @_; |
168 | |
327 | |
|
|
328 | # convert material bitset to materialname, if possible |
|
|
329 | if (exists $ob->{material}) { |
|
|
330 | if (!$ob->{material}) { |
|
|
331 | delete $ob->{material}; |
|
|
332 | } elsif (exists $ob->{materialname}) { |
|
|
333 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
334 | delete $ob->{material}; |
|
|
335 | } else { |
|
|
336 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
337 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
338 | } |
|
|
339 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
340 | delete $ob->{material}; |
|
|
341 | $ob->{materialname} = $name; |
|
|
342 | } else { |
|
|
343 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
348 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
349 | |
169 | # nuke outdated or never supported fields |
350 | # nuke outdated or never supported fields |
170 | delete $ob->{$_} for qw( |
351 | delete @$ob{qw( |
171 | can_knockback can_parry can_impale can_cut can_dam_armour |
352 | can_knockback can_parry can_impale can_cut can_dam_armour |
172 | can_apply pass_thru can_pass_thru |
353 | can_apply pass_thru can_pass_thru color_bg color_fg |
173 | ); |
354 | )}; |
|
|
355 | |
|
|
356 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
357 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
358 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
174 | |
359 | |
175 | # convert movement strings to bitsets |
360 | # convert movement strings to bitsets |
176 | for my $attr (keys %FIELD_MOVEMENT) { |
361 | for my $attr (keys %FIELD_MOVEMENT) { |
177 | next unless exists $ob->{$attr}; |
362 | next unless exists $ob->{$attr}; |
178 | |
363 | |
179 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
364 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
180 | |
|
|
181 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
182 | |
|
|
183 | my $flags = 0; |
|
|
184 | |
|
|
185 | # assume list |
|
|
186 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
187 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
188 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
189 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
190 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
191 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
192 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
193 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
194 | |
|
|
195 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
196 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
197 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
198 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
199 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
200 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
201 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
202 | } |
|
|
203 | |
|
|
204 | $ob->{$attr} = $flags; |
|
|
205 | } |
365 | } |
206 | |
366 | |
207 | # convert outdated movement flags to new movement sets |
367 | # convert outdated movement flags to new movement sets |
208 | if (defined (my $v = delete $ob->{no_pass})) { |
368 | if (defined (my $v = delete $ob->{no_pass})) { |
209 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
369 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
210 | } |
370 | } |
211 | if (defined (my $v = delete $ob->{slow_move})) { |
371 | if (defined (my $v = delete $ob->{slow_move})) { |
212 | $ob->{move_slow} |= MOVE_WALK; |
372 | $ob->{move_slow} += "walk"; |
213 | $ob->{move_slow_penalty} = $v; |
373 | $ob->{move_slow_penalty} = $v; |
214 | } |
374 | } |
215 | if (defined (my $v = delete $ob->{walk_on})) { |
375 | if (defined (my $v = delete $ob->{walk_on})) { |
216 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
376 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
217 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
218 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
219 | } |
377 | } |
220 | if (defined (my $v = delete $ob->{walk_off})) { |
378 | if (defined (my $v = delete $ob->{walk_off})) { |
221 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
379 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
222 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
223 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
224 | } |
380 | } |
225 | if (defined (my $v = delete $ob->{fly_on})) { |
381 | if (defined (my $v = delete $ob->{fly_on})) { |
226 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
382 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
227 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
228 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
229 | } |
383 | } |
230 | if (defined (my $v = delete $ob->{fly_off})) { |
384 | if (defined (my $v = delete $ob->{fly_off})) { |
231 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
385 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
232 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
233 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
234 | } |
386 | } |
235 | if (defined (my $v = delete $ob->{flying})) { |
387 | if (defined (my $v = delete $ob->{flying})) { |
236 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
388 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
237 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
238 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
239 | } |
389 | } |
240 | |
390 | |
241 | # convert idiotic event_xxx things into objects |
391 | # convert idiotic event_xxx things into objects |
242 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
392 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
243 | if (exists $ob->{"event_${event}_plugin"}) { |
393 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
247 | slaying => delete $ob->{"event_${event}"}, |
397 | slaying => delete $ob->{"event_${event}"}, |
248 | name => delete $ob->{"event_${event}_options"}, |
398 | name => delete $ob->{"event_${event}_options"}, |
249 | }; |
399 | }; |
250 | } |
400 | } |
251 | } |
401 | } |
|
|
402 | |
|
|
403 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
404 | $ob->{dam} *= 1 if exists $ob->{dam}; |
252 | |
405 | |
253 | $ob |
406 | $ob |
254 | } |
407 | } |
255 | |
408 | |
256 | # arch as in "arch xxx", ie.. objects |
409 | # arch as in "arch xxx", ie.. objects |
… | |
… | |
338 | sub read_arch($;$) { |
491 | sub read_arch($;$) { |
339 | my ($path, $toplevel) = @_; |
492 | my ($path, $toplevel) = @_; |
340 | |
493 | |
341 | my %arc; |
494 | my %arc; |
342 | my ($more, $prev); |
495 | my ($more, $prev); |
|
|
496 | my $comment; |
343 | |
497 | |
344 | open my $fh, "<:raw:perlio:utf8", $path |
498 | open my $fh, "<:raw:perlio:utf8", $path |
345 | or Carp::croak "$path: $!"; |
499 | or Carp::croak "$path: $!"; |
346 | |
500 | |
347 | # binmode $fh; |
501 | # binmode $fh; |
… | |
… | |
351 | |
505 | |
352 | while (<$fh>) { |
506 | while (<$fh>) { |
353 | s/\s+$//; |
507 | s/\s+$//; |
354 | if (/^end$/i) { |
508 | if (/^end$/i) { |
355 | last; |
509 | last; |
|
|
510 | |
356 | } elsif (/^arch (\S+)$/i) { |
511 | } elsif (/^arch (\S+)$/i) { |
357 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
512 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
513 | |
358 | } elsif (/^lore$/i) { |
514 | } elsif (/^lore$/i) { |
359 | while (<$fh>) { |
515 | while (<$fh>) { |
360 | last if /^endlore\s*$/i; |
516 | last if /^endlore\s*$/i; |
361 | $arc{lore} .= $_; |
517 | $arc{lore} .= $_; |
362 | } |
518 | } |
… | |
… | |
371 | chomp; |
527 | chomp; |
372 | push @{ $arc{anim} }, $_; |
528 | push @{ $arc{anim} }, $_; |
373 | } |
529 | } |
374 | } elsif (/^(\S+)\s*(.*)$/) { |
530 | } elsif (/^(\S+)\s*(.*)$/) { |
375 | $arc{lc $1} = $2; |
531 | $arc{lc $1} = $2; |
376 | } elsif (/^\s*($|#)/) { |
532 | } elsif (/^\s*#/) { |
|
|
533 | $arc{_comment} .= "$_\n"; |
|
|
534 | |
|
|
535 | } elsif (/^\s*$/) { |
377 | # |
536 | # |
378 | } else { |
537 | } else { |
379 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
538 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
380 | } |
539 | } |
381 | } |
540 | } |
… | |
… | |
387 | s/\s+$//; |
546 | s/\s+$//; |
388 | if (/^more$/i) { |
547 | if (/^more$/i) { |
389 | $more = $prev; |
548 | $more = $prev; |
390 | } elsif (/^object (\S+)$/i) { |
549 | } elsif (/^object (\S+)$/i) { |
391 | my $name = $1; |
550 | my $name = $1; |
392 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
551 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
552 | undef $comment; |
|
|
553 | delete $arc{_comment} unless length $arc{_comment}; |
393 | $arc->{_atype} = 'object'; |
554 | $arc->{_atype} = 'object'; |
394 | |
555 | |
395 | if ($more) { |
556 | if ($more) { |
396 | $more->{more} = $arc; |
557 | $more->{more} = $arc; |
397 | } else { |
558 | } else { |
… | |
… | |
399 | } |
560 | } |
400 | $prev = $arc; |
561 | $prev = $arc; |
401 | $more = undef; |
562 | $more = undef; |
402 | } elsif (/^arch (\S+)$/i) { |
563 | } elsif (/^arch (\S+)$/i) { |
403 | my $name = $1; |
564 | my $name = $1; |
404 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
565 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
566 | undef $comment; |
|
|
567 | delete $arc{_comment} unless length $arc{_comment}; |
405 | $arc->{_atype} = 'arch'; |
568 | $arc->{_atype} = 'arch'; |
406 | |
569 | |
407 | if ($more) { |
570 | if ($more) { |
408 | $more->{more} = $arc; |
571 | $more->{more} = $arc; |
409 | } else { |
572 | } else { |
… | |
… | |
418 | push @{$toplevel->{lev_array}}, $_+0; |
581 | push @{$toplevel->{lev_array}}, $_+0; |
419 | } |
582 | } |
420 | } else { |
583 | } else { |
421 | $toplevel->{$1} = $2; |
584 | $toplevel->{$1} = $2; |
422 | } |
585 | } |
|
|
586 | } elsif (/^\s*#/) { |
|
|
587 | $comment .= "$_\n"; |
423 | } elsif (/^\s*($|#)/) { |
588 | } elsif (/^\s*($|#)/) { |
424 | # |
589 | # |
425 | } else { |
590 | } else { |
426 | die "$path: unparseable top-level line '$_'"; |
591 | die "$path: unparseable top-level line '$_'"; |
427 | } |
592 | } |
… | |
… | |
447 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
612 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
448 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
613 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
449 | | (delete $a{attack_movement_bits_4_7}); |
614 | | (delete $a{attack_movement_bits_4_7}); |
450 | } |
615 | } |
451 | |
616 | |
|
|
617 | if (my $comment = delete $a{_comment}) { |
|
|
618 | if ($comment =~ /[^\n\s#]/) { |
|
|
619 | $str .= $comment; |
|
|
620 | } |
|
|
621 | } |
|
|
622 | |
452 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
623 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
453 | |
624 | |
454 | my $inv = delete $a{inventory}; |
625 | my $inv = delete $a{inventory}; |
455 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
626 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
456 | my $anim = delete $a{anim}; |
627 | my $anim = delete $a{anim}; |
|
|
628 | |
|
|
629 | if ($a{_atype} eq 'object') { |
|
|
630 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
631 | if $anim; |
|
|
632 | } |
457 | |
633 | |
458 | my @kv; |
634 | my @kv; |
459 | |
635 | |
460 | for ($a{_name} eq "map" |
636 | for ($a{_name} eq "map" |
461 | ? @Crossfire::FIELD_ORDER_MAP |
637 | ? @Crossfire::FIELD_ORDER_MAP |
… | |
… | |
473 | my ($k, $v) = @$_; |
649 | my ($k, $v) = @$_; |
474 | |
650 | |
475 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
651 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
476 | $v =~ s/\n$//; |
652 | $v =~ s/\n$//; |
477 | $str .= "$k\n$v\n$end\n"; |
653 | $str .= "$k\n$v\n$end\n"; |
478 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
479 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
480 | $str .= "$k $v\n"; |
|
|
481 | |
|
|
482 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
483 | $str .= "$k all"; |
|
|
484 | |
|
|
485 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
486 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
487 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
488 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
489 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
490 | |
|
|
491 | $str .= "\n"; |
|
|
492 | |
|
|
493 | } else { |
|
|
494 | $str .= $k; |
|
|
495 | |
|
|
496 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
497 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
498 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
499 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
500 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
501 | |
|
|
502 | $str .= "\n"; |
|
|
503 | } |
|
|
504 | } else { |
654 | } else { |
505 | $str .= "$k $v\n"; |
655 | $str .= "$k $v\n"; |
506 | } |
656 | } |
507 | } |
657 | } |
508 | |
658 | |
509 | if ($inv) { |
659 | if ($inv) { |
510 | $append->($_) for @$inv; |
660 | $append->($_) for @$inv; |
511 | } |
661 | } |
512 | |
662 | |
|
|
663 | $str .= "end\n"; |
|
|
664 | |
513 | if ($a{_atype} eq 'object') { |
665 | if ($a{_atype} eq 'object') { |
514 | $str .= join "\n", "anim", @$anim, "mina\n" |
666 | if ($more) { |
515 | if $anim; |
|
|
516 | } |
|
|
517 | |
|
|
518 | $str .= "end\n"; |
|
|
519 | |
|
|
520 | if (($a{_atype} eq 'object') && $more) { |
|
|
521 | $str .= "\nmore\n"; |
667 | $str .= "more\n"; |
522 | $append->($more) if $more; |
668 | $append->($more) if $more; |
|
|
669 | } else { |
|
|
670 | $str .= "\n"; |
|
|
671 | } |
523 | } |
672 | } |
524 | }; |
673 | }; |
525 | |
674 | |
526 | for (@$arch) { |
675 | for (@$arch) { |
527 | $append->($_); |
676 | $append->($_); |
… | |
… | |
556 | my ($a) = @_; |
705 | my ($a) = @_; |
557 | |
706 | |
558 | my $o = $ARCH{$a->{_name}} |
707 | my $o = $ARCH{$a->{_name}} |
559 | or return; |
708 | or return; |
560 | |
709 | |
561 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
710 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
711 | unless ($face) { |
|
|
712 | $face = $FACE{"blank.x11"} |
562 | or (warn "no face data found for arch '$a->{_name}'"), return; |
713 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
714 | } |
563 | |
715 | |
564 | if ($face->{w} > 1 || $face->{h} > 1) { |
716 | if ($face->{w} > 1 || $face->{h} > 1) { |
565 | # bigface |
717 | # bigface |
566 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
718 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
567 | |
719 | |
… | |
… | |
674 | ]; |
826 | ]; |
675 | |
827 | |
676 | $attr |
828 | $attr |
677 | } |
829 | } |
678 | |
830 | |
679 | sub arch_edit_sections { |
|
|
680 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
681 | # edit_type = 0; |
|
|
682 | # else if (edit_type != 0) { |
|
|
683 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
684 | # edit_type &= ~check_type; |
|
|
685 | # } |
|
|
686 | # |
|
|
687 | # } |
|
|
688 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
689 | # getAttributeValue("alive", defarch) == 1 && |
|
|
690 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
691 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
692 | # // Monster: monsters/npcs/generators |
|
|
693 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
694 | # } |
|
|
695 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
696 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
697 | # // Walls |
|
|
698 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
699 | # } |
|
|
700 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
701 | # getAttributeValue("connected", defarch) != 0) { |
|
|
702 | # // Connected Objects |
|
|
703 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
704 | # } |
|
|
705 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
706 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
707 | # // Exit: teleporter/exit/trapdoors |
|
|
708 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
709 | # } |
|
|
710 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
711 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
712 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
713 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
714 | # arch_type == 124 || arch_type == 130)) { |
|
|
715 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
716 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
717 | # } |
|
|
718 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
719 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
720 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
721 | # // Door: door/special door/gates + keys |
|
|
722 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
723 | # } |
|
|
724 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
725 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
726 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
727 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
728 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
729 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
730 | # arch_type == 122 || arch_type == 3)) { |
|
|
731 | # // Equipment: weapons/armour/wands/rods |
|
|
732 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
733 | # } |
|
|
734 | # |
|
|
735 | # return(edit_type); |
|
|
736 | # |
|
|
737 | # |
|
|
738 | } |
|
|
739 | |
|
|
740 | sub cache_file($$&&) { |
831 | sub cache_file($$&&) { |
741 | my ($src, $cache, $load, $create) = @_; |
832 | my ($src, $cache, $load, $create) = @_; |
742 | |
833 | |
743 | my ($size, $mtime) = (stat $src)[7,9] |
834 | my ($size, $mtime) = (stat $src)[7,9] |
744 | or Carp::croak "$src: $!"; |
835 | or Carp::croak "$src: $!"; |
… | |
… | |
792 | }, sub { |
883 | }, sub { |
793 | read_arch "$LIB/archetypes" |
884 | read_arch "$LIB/archetypes" |
794 | }; |
885 | }; |
795 | } |
886 | } |
796 | |
887 | |
|
|
888 | sub construct_tilecache_pb { |
|
|
889 | my ($idx, $cache) = @_; |
|
|
890 | |
|
|
891 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
892 | |
|
|
893 | while (my ($name, $tile) = each %$cache) { |
|
|
894 | my $tpb = delete $tile->{pb}; |
|
|
895 | my $ofs = $tile->{idx}; |
|
|
896 | |
|
|
897 | for my $x (0 .. $tile->{w} - 1) { |
|
|
898 | for my $y (0 .. $tile->{h} - 1) { |
|
|
899 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
900 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
901 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
902 | } |
|
|
903 | } |
|
|
904 | } |
|
|
905 | |
|
|
906 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
907 | |
|
|
908 | $cache |
|
|
909 | } |
|
|
910 | |
|
|
911 | sub use_tilecache { |
|
|
912 | my ($face) = @_; |
|
|
913 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
914 | or die "$VARDIR/tilecache.png: $!"; |
|
|
915 | *FACE = $_[0]; |
|
|
916 | } |
|
|
917 | |
797 | =item load_tilecache |
918 | =item load_tilecache |
798 | |
919 | |
799 | (Re-)Load %TILE and %FACE. |
920 | (Re-)Load %TILE and %FACE. |
800 | |
921 | |
801 | =cut |
922 | =cut |
802 | |
923 | |
803 | sub load_tilecache() { |
924 | sub load_tilecache() { |
804 | require Gtk2; |
925 | require Gtk2; |
805 | |
926 | |
|
|
927 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
806 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
928 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
807 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
929 | sub { |
808 | or die "$VARDIR/tilecache.png: $!"; |
|
|
809 | *FACE = $_[0]; |
|
|
810 | }, sub { |
|
|
811 | my $tile = read_pak "$LIB/crossfire.0"; |
930 | my $tile = read_pak "$LIB/crossfire.0"; |
812 | |
931 | |
813 | my %cache; |
932 | my %cache; |
814 | |
933 | |
815 | my $idx = 0; |
934 | my $idx = 0; |
816 | |
935 | |
817 | for my $name (sort keys %$tile) { |
936 | for my $name (sort keys %$tile) { |
818 | my $pb = new Gtk2::Gdk::PixbufLoader; |
937 | my $pb = new Gtk2::Gdk::PixbufLoader; |
819 | $pb->write ($tile->{$name}); |
938 | $pb->write ($tile->{$name}); |
820 | $pb->close; |
939 | $pb->close; |
821 | my $pb = $pb->get_pixbuf; |
940 | my $pb = $pb->get_pixbuf; |
822 | |
941 | |
823 | my $tile = $cache{$name} = { |
942 | my $tile = $cache{$name} = { |
824 | pb => $pb, |
943 | pb => $pb, |
825 | idx => $idx, |
944 | idx => $idx, |
826 | w => int $pb->get_width / TILESIZE, |
945 | w => int $pb->get_width / TILESIZE, |
827 | h => int $pb->get_height / TILESIZE, |
946 | h => int $pb->get_height / TILESIZE, |
|
|
947 | }; |
|
|
948 | |
|
|
949 | $idx += $tile->{w} * $tile->{h}; |
|
|
950 | } |
|
|
951 | |
|
|
952 | construct_tilecache_pb $idx, \%cache; |
|
|
953 | |
|
|
954 | \%cache |
828 | }; |
955 | }; |
|
|
956 | |
|
|
957 | } else { # Crossfire+ version |
|
|
958 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
959 | sub { |
|
|
960 | my %cache; |
|
|
961 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
962 | |
|
|
963 | $facedata->{version} == 2 |
|
|
964 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
965 | |
|
|
966 | my $faces = $facedata->{faceinfo}; |
|
|
967 | my $idx = 0; |
|
|
968 | |
|
|
969 | for (sort keys %$faces) { |
|
|
970 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
971 | |
|
|
972 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
973 | $pb->write ($info->{data32}); |
|
|
974 | $pb->close; |
|
|
975 | my $pb = $pb->get_pixbuf; |
|
|
976 | |
|
|
977 | my $tile = $cache{$face} = { |
|
|
978 | pb => $pb, |
|
|
979 | idx => $idx, |
|
|
980 | w => int $pb->get_width / TILESIZE, |
|
|
981 | h => int $pb->get_height / TILESIZE, |
829 | |
982 | }; |
830 | |
983 | |
831 | $idx += $tile->{w} * $tile->{h}; |
984 | $idx += $tile->{w} * $tile->{h}; |
832 | } |
|
|
833 | |
|
|
834 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
835 | |
|
|
836 | while (my ($name, $tile) = each %cache) { |
|
|
837 | my $tpb = delete $tile->{pb}; |
|
|
838 | my $ofs = $tile->{idx}; |
|
|
839 | |
|
|
840 | for my $x (0 .. $tile->{w} - 1) { |
|
|
841 | for my $y (0 .. $tile->{h} - 1) { |
|
|
842 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
843 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
844 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
845 | } |
985 | } |
|
|
986 | |
|
|
987 | construct_tilecache_pb $idx, \%cache; |
|
|
988 | |
|
|
989 | \%cache |
846 | } |
990 | }; |
847 | } |
|
|
848 | |
|
|
849 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
850 | |
|
|
851 | \%cache |
|
|
852 | }; |
991 | } |
853 | } |
992 | } |
854 | |
993 | |
855 | =head1 AUTHOR |
994 | =head1 AUTHOR |
856 | |
995 | |
857 | Marc Lehmann <schmorp@schmorp.de> |
996 | Marc Lehmann <schmorp@schmorp.de> |