… | |
… | |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
60 | )); |
60 | )); |
61 | |
61 | |
62 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
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63 | inherit |
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64 | |
63 | elevation |
65 | elevation |
64 | |
66 | |
65 | name name_pl custom_name attach title race |
67 | name name_pl custom_name attach title race |
66 | slaying skill msg lore other_arch |
68 | slaying skill msg lore other_arch |
67 | animation face is_animated |
69 | face animation is_animated |
68 | magicmap smoothlevel smoothface |
70 | magicmap smoothlevel smoothface |
69 | str dex con wis pow cha int |
71 | str dex con wis pow cha int |
70 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
71 | exp perm_exp expmul |
73 | exp perm_exp expmul |
72 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |