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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.105 by root, Tue Apr 17 18:50:41 2007 UTC vs.
Revision 1.129 by root, Sun Jan 11 22:03:03 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.98'; 9our $VERSION = '1.23';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::XS qw(from_json to_json); 27use JSON::XS qw(decode_json encode_json);
25 28
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
27 30
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
31 34
32mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
33 36
34sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
35 39
36our %ARCH; 40our %ARCH;
41our %FACE; # face32
37our %FACE; 42our %FACEDATA;
38our $TILE; 43our $TILE;
39 44
40our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
41 msg => "endmsg", 46 msg => "endmsg",
42 lore => "endlore", 47 lore => "endlore",
64 69
65 elevation 70 elevation
66 71
67 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
68 slaying skill msg lore other_arch 73 slaying skill msg lore other_arch
69 face animation is_animated 74 sound sound_destroy face animation is_animated
70 magicmap smoothlevel smoothface 75 magicmap smoothlevel smoothface
71 str dex con wis pow cha int 76 str dex con wis pow cha int
72 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
73 exp perm_exp expmul 78 exp perm_exp expmul
74 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
83 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
84 89
85 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
86 value carrying weight invisible state magic 91 value carrying weight invisible state magic
87 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
88 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
89 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
90 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
91 item_power duration range 96 item_power duration range
92 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
93 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
104 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
105 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
106 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
107 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
108 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
109 115
110 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
111 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
112)); 118));
113 119
130sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
131sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
132sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
133sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
134sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
135sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
136sub MOVE_ALL (){ 0x10000 } # very special value 143sub MOVE_ALL (){ 0x10000 } # very special value
137 144
138our %MOVE_TYPE = ( 145our %MOVE_TYPE = (
139 walk => MOVE_WALK, 146 walk => MOVE_WALK,
140 fly_low => MOVE_FLY_LOW, 147 fly_low => MOVE_FLY_LOW,
141 fly_high => MOVE_FLY_HIGH, 148 fly_high => MOVE_FLY_HIGH,
142 flying => MOVE_FLYING, 149 flying => MOVE_FLYING,
143 swim => MOVE_SWIM, 150 swim => MOVE_SWIM,
144 boat => MOVE_BOAT, 151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
145 all => MOVE_ALL, 153 all => MOVE_ALL,
146); 154);
147 155
148our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 156our @MOVE_TYPE = keys %MOVE_TYPE;
149 157
150{ 158{
151 package Crossfire::MoveType; 159 package Deliantra::MoveType;
152 160
153 use overload 161 use overload
154 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
155 '""' => \&as_string, 163 '""' => \&as_string,
156 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
176 'eq' => sub { "$_[0]" eq "$_[1]" }, 184 'eq' => sub { "$_[0]" eq "$_[1]" },
177 'ne' => sub { "$_[0]" ne "$_[1]" }, 185 'ne' => sub { "$_[0]" ne "$_[1]" },
178 ; 186 ;
179} 187}
180 188
181sub Crossfire::MoveType::new { 189sub Deliantra::MoveType::new {
182 my ($class, $string) = @_; 190 my ($class, $string) = @_;
183 191
184 my $mask; 192 my $mask;
185 my $value; 193 my $value;
186 194
200 } 208 }
201 209
202 (bless [$mask, $value], $class)->normalise 210 (bless [$mask, $value], $class)->normalise
203} 211}
204 212
205sub Crossfire::MoveType::normalise { 213sub Deliantra::MoveType::normalise {
206 my ($self) = @_; 214 my ($self) = @_;
207 215
208 if ($self->[0] & MOVE_ALL) { 216 if ($self->[0] & MOVE_ALL) {
209 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
210 $self->[0] &= $mask; 218 $self->[0] &= $mask;
214 $self->[1] &= $self->[0]; 222 $self->[1] &= $self->[0];
215 223
216 $self 224 $self
217} 225}
218 226
219sub Crossfire::MoveType::as_string { 227sub Deliantra::MoveType::as_string {
220 my ($self) = @_; 228 my ($self) = @_;
221 229
222 my @res; 230 my @res;
223 231
224 my ($mask, $value) = @$self; 232 my ($mask, $value) = @$self;
225 233
226 for (@Crossfire::MOVE_TYPE) { 234 for (@Deliantra::MOVE_TYPE) {
227 my $bit = $Crossfire::MOVE_TYPE{$_}; 235 my $bit = $Deliantra::MOVE_TYPE{$_};
228 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
229 $mask &= ~$bit; 237 $mask &= ~$bit;
230 push @res, $value & $bit ? $_ : "-$_"; 238 push @res, $value & $bit ? $_ : "-$_";
231 } 239 }
232 } 240 }
344 } else { 352 } else {
345 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
346 } 354 }
347 } 355 }
348 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
349 # color_fg is used as default for magicmap if magicmap does not exist 368 # color_fg is used as default for magicmap if magicmap does not exist
350 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
351 370
352 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
353 delete @$ob{qw( 372 delete @$ob{qw(
361 380
362 # convert movement strings to bitsets 381 # convert movement strings to bitsets
363 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
364 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
365 384
366 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
367 } 386 }
368 387
369 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
370 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
371 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
372 } 391 }
373 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
374 $ob->{move_slow} += "walk"; 393 $ob->{move_slow} += "walk";
375 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
376 } 395 }
377 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
378 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
379 } 398 }
380 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
381 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
382 } 401 }
383 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
384 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
385 } 404 }
386 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
387 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
388 } 407 }
389 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
390 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
391 } 410 }
392 411
393 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
394 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
395 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
411# arch as in "arch xxx", ie.. objects 430# arch as in "arch xxx", ie.. objects
412sub normalize_arch($) { 431sub normalize_arch($) {
413 my ($ob) = @_; 432 my ($ob) = @_;
414 433
415 normalize_object $ob; 434 normalize_object $ob;
435
436 return if $ob->{_atype} eq "object";
416 437
417 my $arch = $ARCH{$ob->{_name}} 438 my $arch = $ARCH{$ob->{_name}}
418 or (warn "$ob->{_name}: no such archetype", return $ob); 439 or (warn "$ob->{_name}: no such archetype", return $ob);
419 440
420 if ($arch->{type} == 22) { # map 441 if ($arch->{type} == 22) { # map
456} 477}
457 478
458sub attr_thaw($) { 479sub attr_thaw($) {
459 my ($ob) = @_; 480 my ($ob) = @_;
460 481
461 $ob->{attach} = from_json $ob->{attach} 482 $ob->{attach} = decode_json $ob->{attach}
462 if exists $ob->{attach}; 483 if exists $ob->{attach};
463 484
464 $ob 485 $ob
465} 486}
466 487
467sub attr_freeze($) { 488sub attr_freeze($) {
468 my ($ob) = @_; 489 my ($ob) = @_;
469 490
470 $ob->{attach} = Crossfire::to_json $ob->{attach} 491 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
471 if exists $ob->{attach}; 492 if exists $ob->{attach};
472 493
473 $ob 494 $ob
474} 495}
475 496
495 516
496 my %arc; 517 my %arc;
497 my ($more, $prev); 518 my ($more, $prev);
498 my $comment; 519 my $comment;
499 520
500 open my $fh, "<:raw:perlio:utf8", $path 521 open my $fh, "<:utf8", $path
501 or Carp::croak "$path: $!"; 522 or Carp::croak "$path: $!";
502 523
503# binmode $fh; 524# binmode $fh;
504 525
505 my $parse_block; $parse_block = sub { 526 my $parse_block; $parse_block = sub {
605 my $str; 626 my $str;
606 627
607 my $append; $append = sub { 628 my $append; $append = sub {
608 my %a = %{$_[0]}; 629 my %a = %{$_[0]};
609 630
610 Crossfire::attr_freeze \%a; 631 Deliantra::attr_freeze \%a;
611 Crossfire::normalize_arch \%a; 632 Deliantra::normalize_arch \%a;
612 633
613 # undo the bit-split we did before 634 # undo the bit-split we did before
614 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 635 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
615 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 636 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
616 | (delete $a{attack_movement_bits_4_7}); 637 | (delete $a{attack_movement_bits_4_7});
634 } 655 }
635 656
636 my @kv; 657 my @kv;
637 658
638 for ($a{_name} eq "map" 659 for ($a{_name} eq "map"
639 ? @Crossfire::FIELD_ORDER_MAP 660 ? @Deliantra::FIELD_ORDER_MAP
640 : @Crossfire::FIELD_ORDER) { 661 : @Deliantra::FIELD_ORDER) {
641 push @kv, [$_, delete $a{$_}] 662 push @kv, [$_, delete $a{$_}]
642 if exists $a{$_}; 663 if exists $a{$_};
643 } 664 }
644 665
645 for (sort keys %a) { 666 for (sort keys %a) {
648 } 669 }
649 670
650 for (@kv) { 671 for (@kv) {
651 my ($k, $v) = @$_; 672 my ($k, $v) = @$_;
652 673
653 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 674 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
654 $v =~ s/\n$//; 675 $v =~ s/\n$//;
655 $str .= "$k\n$v\n$end\n"; 676 $str .= "$k\n$v\n$end\n";
656 } else { 677 } else {
657 $str .= "$k $v\n"; 678 $str .= "$k $v\n";
658 } 679 }
754=cut 775=cut
755 776
756sub arch_attr($) { 777sub arch_attr($) {
757 my ($obj) = @_; 778 my ($obj) = @_;
758 779
759 require Crossfire::Data; 780 require Deliantra::Data;
760 781
761 my $root; 782 my $root;
762 my $attr = { }; 783 my $attr = { };
763 784
764 my $arch = $ARCH{ $obj->{_name} }; 785 my $arch = $ARCH{ $obj->{_name} };
765 my $type = $obj->{type} || $arch->{type}; 786 my $type = $obj->{type} || $arch->{type};
766 787
767 if ($type > 0) { 788 if ($type > 0) {
768 $root = $Crossfire::Data::ATTR{$type}; 789 $root = $Deliantra::Data::ATTR{$type};
769 } else { 790 } else {
770 my %a = (%$arch, %$obj); 791 my %a = (%$arch, %$obj);
771 792
772 if ($a{is_floor} && !$a{alive}) { 793 if ($a{is_floor} && !$a{alive}) {
773 $root = $Crossfire::Data::TYPE{Floor}; 794 $root = $Deliantra::Data::TYPE{Floor};
774 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 795 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
775 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 796 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
776 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 797 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
777 $root = $Crossfire::Data::TYPE{Wall}; 798 $root = $Deliantra::Data::TYPE{Wall};
778 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
779 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 800 $root = $Deliantra::Data::TYPE{"Weak Wall"};
780 } else { 801 } else {
781 $root = $Crossfire::Data::TYPE{Misc}; 802 $root = $Deliantra::Data::TYPE{Misc};
782 } 803 }
783 } 804 }
784 805
785 my @import = ($root); 806 my @import = ($root);
786 807
787 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 808 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
788 unless $type == 116; 809 unless $type == 116;
789 810
790 my (%ignore); 811 my (%ignore);
791 my (@section_order, %section, @attr_order); 812 my (@section_order, %section, @attr_order);
792 813
793 while (my $type = shift @import) { 814 while (my $type = shift @import) {
815 push @import,
816 grep $_,
817 map $Deliantra::Data::TYPE{$_},
794 push @import, @{$type->{import} || []}; 818 @{$type->{import} || []};
795 819
796 $attr->{$_} ||= $type->{$_} 820 $attr->{$_} ||= $type->{$_}
797 for qw(name desc use); 821 for qw(name desc use);
798 822
799 for (@{$type->{ignore} || []}) { 823 for (@{$type->{ignore} || []}) {
888} 912}
889 913
890sub construct_tilecache_pb { 914sub construct_tilecache_pb {
891 my ($idx, $cache) = @_; 915 my ($idx, $cache) = @_;
892 916
893 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 917 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
894 918
895 while (my ($name, $tile) = each %$cache) { 919 while (my ($name, $tile) = each %$cache) {
896 my $tpb = delete $tile->{pb}; 920 my $tpb = delete $tile->{pb};
897 my $ofs = $tile->{idx}; 921 my $ofs = $tile->{idx};
898 922
899 for my $x (0 .. $tile->{w} - 1) { 923 for my $x (0 .. $tile->{w} - 1) {
900 for my $y (0 .. $tile->{h} - 1) { 924 for my $y (0 .. $tile->{h} - 1) {
901 my $idx = $ofs + $x + $y * $tile->{w}; 925 my $idx = $ofs + $x + $y * $tile->{w};
902 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 926 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
903 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 927 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
904 } 928 }
905 } 929 }
906 } 930 }
907 931
908 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 932 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
924=cut 948=cut
925 949
926sub load_tilecache() { 950sub load_tilecache() {
927 require Gtk2; 951 require Gtk2;
928 952
929 if (-e "$LIB/crossfire.0") { # Crossfire1 version
930 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
931 sub {
932 my $tile = read_pak "$LIB/crossfire.0";
933
934 my %cache;
935
936 my $idx = 0;
937
938 for my $name (sort keys %$tile) {
939 my $pb = new Gtk2::Gdk::PixbufLoader;
940 $pb->write ($tile->{$name});
941 $pb->close;
942 my $pb = $pb->get_pixbuf;
943
944 my $tile = $cache{$name} = {
945 pb => $pb,
946 idx => $idx,
947 w => int $pb->get_width / TILESIZE,
948 h => int $pb->get_height / TILESIZE,
949 };
950
951 $idx += $tile->{w} * $tile->{h};
952 }
953
954 construct_tilecache_pb $idx, \%cache;
955
956 \%cache
957 };
958
959 } else { # Crossfire+ version
960 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 953 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
961 sub { 954 sub {
962 my %cache; 955 my %cache;
963 my $facedata = Storable::retrieve "$LIB/facedata"; 956 my $facedata = Storable::retrieve "$LIB/facedata";
964 957
965 $facedata->{version} == 2 958 $facedata->{version} == 2
966 or die "$LIB/facedata: version mismatch, cannot proceed."; 959 or die "$LIB/facedata: version mismatch, cannot proceed.";
967 960
968 my $faces = $facedata->{faceinfo}; 961 my $faces = $facedata->{faceinfo};
969 my $idx = 0; 962 my $idx = 0;
970 963
971 for (sort keys %$faces) { 964 for (sort keys %$faces) {
972 my ($face, $info) = ($_, $faces->{$_}); 965 my ($face, $info) = ($_, $faces->{$_});
973 966
974 my $pb = new Gtk2::Gdk::PixbufLoader; 967 my $pb = new Gtk2::Gdk::PixbufLoader;
975 $pb->write ($info->{data32}); 968 $pb->write ($info->{data32});
976 $pb->close; 969 $pb->close;
977 my $pb = $pb->get_pixbuf; 970 my $pb = $pb->get_pixbuf;
978 971
979 my $tile = $cache{$face} = { 972 my $tile = $cache{$face} = {
980 pb => $pb, 973 pb => $pb,
981 idx => $idx, 974 idx => $idx,
982 w => int $pb->get_width / TILESIZE, 975 w => int $pb->get_width / TILESIZE,
983 h => int $pb->get_height / TILESIZE, 976 h => int $pb->get_height / TILESIZE,
984 }; 977 };
985 978
986 $idx += $tile->{w} * $tile->{h}; 979 $idx += $tile->{w} * $tile->{h};
987 } 980 }
988 981
989 construct_tilecache_pb $idx, \%cache; 982 construct_tilecache_pb $idx, \%cache;
990 983
991 \%cache 984 \%cache
992 }; 985 };
993 }
994} 986}
995 987
996=head1 AUTHOR 988=head1 AUTHOR
997 989
998 Marc Lehmann <schmorp@schmorp.de> 990 Marc Lehmann <schmorp@schmorp.de>
1002 http://www.ta-sa.org/ 994 http://www.ta-sa.org/
1003 995
1004=cut 996=cut
1005 997
10061 9981
999

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