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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.105 by root, Tue Apr 17 18:50:41 2007 UTC vs.
Revision 1.135 by root, Tue Nov 3 14:56:58 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.98'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::XS qw(from_json to_json); 29use JSON::XS qw(decode_json encode_json);
25 30
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
27 32
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
31 36
32mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
33 38
34sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
35 41
36our %ARCH; 42our %ARCH;
43our %FACE; # face32
37our %FACE; 44our %FACEDATA;
38our $TILE; 45our $TILE;
39 46
40our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
41 msg => "endmsg", 48 msg => "endmsg",
42 lore => "endlore", 49 lore => "endlore",
64 71
65 elevation 72 elevation
66 73
67 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
68 slaying skill msg lore other_arch 75 slaying skill msg lore other_arch
69 face animation is_animated 76 sound sound_destroy face animation is_animated
70 magicmap smoothlevel smoothface 77 magicmap smoothlevel smoothface
71 str dex con wis pow cha int 78 str dex con wis pow cha int
72 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
73 exp perm_exp expmul 80 exp perm_exp expmul
74 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
83 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
84 91
85 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
86 value carrying weight invisible state magic 93 value carrying weight invisible state magic
87 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
88 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
89 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
90 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
91 item_power duration range 98 item_power duration range
92 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
93 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
104 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
105 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
106 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
107 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
108 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
109 117
110 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
111 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
112)); 120));
113 121
130sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
131sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
132sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
133sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
134sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
135sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
136sub MOVE_ALL (){ 0x10000 } # very special value 145sub MOVE_ALL (){ 0x10000 } # very special value
137 146
138our %MOVE_TYPE = ( 147our %MOVE_TYPE = (
139 walk => MOVE_WALK, 148 walk => MOVE_WALK,
140 fly_low => MOVE_FLY_LOW, 149 fly_low => MOVE_FLY_LOW,
141 fly_high => MOVE_FLY_HIGH, 150 fly_high => MOVE_FLY_HIGH,
142 flying => MOVE_FLYING, 151 flying => MOVE_FLYING,
143 swim => MOVE_SWIM, 152 swim => MOVE_SWIM,
144 boat => MOVE_BOAT, 153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
145 all => MOVE_ALL, 155 all => MOVE_ALL,
146); 156);
147 157
148our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
149 159
150{ 160{
151 package Crossfire::MoveType; 161 package Deliantra::MoveType;
152 162
153 use overload 163 use overload
154 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
155 '""' => \&as_string, 165 '""' => \&as_string,
156 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
174 $_[0] 184 $_[0]
175 }, 185 },
176 'eq' => sub { "$_[0]" eq "$_[1]" }, 186 'eq' => sub { "$_[0]" eq "$_[1]" },
177 'ne' => sub { "$_[0]" ne "$_[1]" }, 187 'ne' => sub { "$_[0]" ne "$_[1]" },
178 ; 188 ;
179}
180 189
181sub Crossfire::MoveType::new { 190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
182 my ($class, $string) = @_; 196 my ($class, $string) = @_;
183 197
184 my $mask; 198 my $mask;
185 my $value; 199 my $value;
186 200
200 } 214 }
201 215
202 (bless [$mask, $value], $class)->normalise 216 (bless [$mask, $value], $class)->normalise
203} 217}
204 218
205sub Crossfire::MoveType::normalise { 219sub Deliantra::MoveType::normalise {
206 my ($self) = @_; 220 my ($self) = @_;
207 221
208 if ($self->[0] & MOVE_ALL) { 222 if ($self->[0] & MOVE_ALL) {
209 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
210 $self->[0] &= $mask; 224 $self->[0] &= $mask;
214 $self->[1] &= $self->[0]; 228 $self->[1] &= $self->[0];
215 229
216 $self 230 $self
217} 231}
218 232
219sub Crossfire::MoveType::as_string { 233sub Deliantra::MoveType::as_string {
220 my ($self) = @_; 234 my ($self) = @_;
221 235
222 my @res; 236 my @res;
223 237
224 my ($mask, $value) = @$self; 238 my ($mask, $value) = @$self;
225 239
226 for (@Crossfire::MOVE_TYPE) { 240 for (@Deliantra::MOVE_TYPE) {
227 my $bit = $Crossfire::MOVE_TYPE{$_}; 241 my $bit = $Deliantra::MOVE_TYPE{$_};
228 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
229 $mask &= ~$bit; 243 $mask &= ~$bit;
230 push @res, $value & $bit ? $_ : "-$_"; 244 push @res, $value & $bit ? $_ : "-$_";
231 } 245 }
232 } 246 }
325 339
326# object as in "Object xxx", i.e. archetypes 340# object as in "Object xxx", i.e. archetypes
327sub normalize_object($) { 341sub normalize_object($) {
328 my ($ob) = @_; 342 my ($ob) = @_;
329 343
344 delete $ob->{editable}; # deprecated
345
330 # convert material bitset to materialname, if possible 346 # convert material bitset to materialname, if possible
331 if (exists $ob->{material}) { 347 if (exists $ob->{material}) {
332 if (!$ob->{material}) { 348 if (!$ob->{material}) {
333 delete $ob->{material}; 349 delete $ob->{material};
334 } elsif (exists $ob->{materialname}) { 350 } elsif (exists $ob->{materialname}) {
344 } else { 360 } else {
345 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 361 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
346 } 362 }
347 } 363 }
348 364
365 # check whether attachment is the same as in the archetype
366 if (exists $ob->{attach}) {
367 my $arch = $ARCH{$ob->{_name}};
368 my $js = JSON::XS->new->utf8->canonical (1);
369
370 if (defined $arch->{attach}
371 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
372 delete $ob->{attach}
373 }
374 }
375
349 # color_fg is used as default for magicmap if magicmap does not exist 376 # color_fg is used as default for magicmap if magicmap does not exist
350 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 377 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
351 378
352 # nuke outdated or never supported fields 379 # nuke outdated or never supported fields
353 delete @$ob{qw( 380 delete @$ob{qw(
361 388
362 # convert movement strings to bitsets 389 # convert movement strings to bitsets
363 for my $attr (keys %FIELD_MOVEMENT) { 390 for my $attr (keys %FIELD_MOVEMENT) {
364 next unless exists $ob->{$attr}; 391 next unless exists $ob->{$attr};
365 392
366 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 393 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
367 } 394 }
368 395
369 # convert outdated movement flags to new movement sets 396 # convert outdated movement flags to new movement sets
370 if (defined (my $v = delete $ob->{no_pass})) { 397 if (defined (my $v = delete $ob->{no_pass})) {
371 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 398 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
372 } 399 }
373 if (defined (my $v = delete $ob->{slow_move})) { 400 if (defined (my $v = delete $ob->{slow_move})) {
374 $ob->{move_slow} += "walk"; 401 $ob->{move_slow} += "walk";
375 $ob->{move_slow_penalty} = $v; 402 $ob->{move_slow_penalty} = $v;
376 } 403 }
377 if (defined (my $v = delete $ob->{walk_on})) { 404 if (defined (my $v = delete $ob->{walk_on})) {
378 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 405 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
379 } 406 }
380 if (defined (my $v = delete $ob->{walk_off})) { 407 if (defined (my $v = delete $ob->{walk_off})) {
381 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 408 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
382 } 409 }
383 if (defined (my $v = delete $ob->{fly_on})) { 410 if (defined (my $v = delete $ob->{fly_on})) {
384 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
385 } 412 }
386 if (defined (my $v = delete $ob->{fly_off})) { 413 if (defined (my $v = delete $ob->{fly_off})) {
387 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
388 } 415 }
389 if (defined (my $v = delete $ob->{flying})) { 416 if (defined (my $v = delete $ob->{flying})) {
390 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 417 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
391 } 418 }
392 419
393 # convert idiotic event_xxx things into objects 420 # convert idiotic event_xxx things into objects
394 while (my ($event, $subtype) = each %EVENT_TYPE) { 421 while (my ($event, $subtype) = each %EVENT_TYPE) {
395 if (exists $ob->{"event_${event}_plugin"}) { 422 if (exists $ob->{"event_${event}_plugin"}) {
411# arch as in "arch xxx", ie.. objects 438# arch as in "arch xxx", ie.. objects
412sub normalize_arch($) { 439sub normalize_arch($) {
413 my ($ob) = @_; 440 my ($ob) = @_;
414 441
415 normalize_object $ob; 442 normalize_object $ob;
443
444 return if $ob->{_atype} eq "object";
416 445
417 my $arch = $ARCH{$ob->{_name}} 446 my $arch = $ARCH{$ob->{_name}}
418 or (warn "$ob->{_name}: no such archetype", return $ob); 447 or (warn "$ob->{_name}: no such archetype", return $ob);
419 448
420 if ($arch->{type} == 22) { # map 449 if ($arch->{type} == 22) { # map
456} 485}
457 486
458sub attr_thaw($) { 487sub attr_thaw($) {
459 my ($ob) = @_; 488 my ($ob) = @_;
460 489
461 $ob->{attach} = from_json $ob->{attach} 490 $ob->{attach} = decode_json $ob->{attach}
462 if exists $ob->{attach}; 491 if exists $ob->{attach};
463 492
464 $ob 493 $ob
465} 494}
466 495
467sub attr_freeze($) { 496sub attr_freeze($) {
468 my ($ob) = @_; 497 my ($ob) = @_;
469 498
470 $ob->{attach} = Crossfire::to_json $ob->{attach} 499 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
471 if exists $ob->{attach}; 500 if exists $ob->{attach};
472 501
473 $ob 502 $ob
474} 503}
475 504
495 524
496 my %arc; 525 my %arc;
497 my ($more, $prev); 526 my ($more, $prev);
498 my $comment; 527 my $comment;
499 528
500 open my $fh, "<:raw:perlio:utf8", $path 529 open my $fh, "<:utf8", $path
501 or Carp::croak "$path: $!"; 530 or Carp::croak "$path: $!";
502 531
503# binmode $fh; 532# binmode $fh;
504 533
505 my $parse_block; $parse_block = sub { 534 my $parse_block; $parse_block = sub {
605 my $str; 634 my $str;
606 635
607 my $append; $append = sub { 636 my $append; $append = sub {
608 my %a = %{$_[0]}; 637 my %a = %{$_[0]};
609 638
610 Crossfire::attr_freeze \%a; 639 Deliantra::attr_freeze \%a;
611 Crossfire::normalize_arch \%a; 640 Deliantra::normalize_arch \%a;
612 641
613 # undo the bit-split we did before 642 # undo the bit-split we did before
614 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 643 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
615 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 644 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
616 | (delete $a{attack_movement_bits_4_7}); 645 | (delete $a{attack_movement_bits_4_7});
634 } 663 }
635 664
636 my @kv; 665 my @kv;
637 666
638 for ($a{_name} eq "map" 667 for ($a{_name} eq "map"
639 ? @Crossfire::FIELD_ORDER_MAP 668 ? @Deliantra::FIELD_ORDER_MAP
640 : @Crossfire::FIELD_ORDER) { 669 : @Deliantra::FIELD_ORDER) {
641 push @kv, [$_, delete $a{$_}] 670 push @kv, [$_, delete $a{$_}]
642 if exists $a{$_}; 671 if exists $a{$_};
643 } 672 }
644 673
645 for (sort keys %a) { 674 for (sort keys %a) {
648 } 677 }
649 678
650 for (@kv) { 679 for (@kv) {
651 my ($k, $v) = @$_; 680 my ($k, $v) = @$_;
652 681
653 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 682 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
654 $v =~ s/\n$//; 683 $v =~ s/\n$//;
655 $str .= "$k\n$v\n$end\n"; 684 $str .= "$k\n$v\n$end\n";
656 } else { 685 } else {
657 $str .= "$k $v\n"; 686 $str .= "$k $v\n";
658 } 687 }
754=cut 783=cut
755 784
756sub arch_attr($) { 785sub arch_attr($) {
757 my ($obj) = @_; 786 my ($obj) = @_;
758 787
759 require Crossfire::Data; 788 require Deliantra::Data;
760 789
761 my $root; 790 my $root;
762 my $attr = { }; 791 my $attr = { };
763 792
764 my $arch = $ARCH{ $obj->{_name} }; 793 my $arch = $ARCH{ $obj->{_name} };
765 my $type = $obj->{type} || $arch->{type}; 794 my $type = $obj->{type} || $arch->{type};
766 795
767 if ($type > 0) { 796 if ($type > 0) {
768 $root = $Crossfire::Data::ATTR{$type}; 797 $root = $Deliantra::Data::ATTR{$type};
769 } else { 798 } else {
770 my %a = (%$arch, %$obj); 799 my %a = (%$arch, %$obj);
771 800
772 if ($a{is_floor} && !$a{alive}) { 801 if ($a{is_floor} && !$a{alive}) {
773 $root = $Crossfire::Data::TYPE{Floor}; 802 $root = $Deliantra::Data::TYPE{Floor};
774 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
775 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 804 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
776 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 805 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
777 $root = $Crossfire::Data::TYPE{Wall}; 806 $root = $Deliantra::Data::TYPE{Wall};
778 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 807 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
779 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 808 $root = $Deliantra::Data::TYPE{"Weak Wall"};
780 } else { 809 } else {
781 $root = $Crossfire::Data::TYPE{Misc}; 810 $root = $Deliantra::Data::TYPE{Misc};
782 } 811 }
783 } 812 }
784 813
785 my @import = ($root); 814 my @import = ($root);
786 815
787 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 816 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
788 unless $type == 116; 817 unless $type == 116;
789 818
790 my (%ignore); 819 my (%ignore);
791 my (@section_order, %section, @attr_order); 820 my (@section_order, %section, @attr_order);
792 821
793 while (my $type = shift @import) { 822 while (my $type = shift @import) {
823 push @import,
824 grep $_,
825 map $Deliantra::Data::TYPE{$_},
794 push @import, @{$type->{import} || []}; 826 @{$type->{import} || []};
795 827
796 $attr->{$_} ||= $type->{$_} 828 $attr->{$_} ||= $type->{$_}
797 for qw(name desc use); 829 for qw(name desc use);
798 830
799 for (@{$type->{ignore} || []}) { 831 for (@{$type->{ignore} || []}) {
888} 920}
889 921
890sub construct_tilecache_pb { 922sub construct_tilecache_pb {
891 my ($idx, $cache) = @_; 923 my ($idx, $cache) = @_;
892 924
893 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 925 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
894 926
895 while (my ($name, $tile) = each %$cache) { 927 while (my ($name, $tile) = each %$cache) {
896 my $tpb = delete $tile->{pb}; 928 my $tpb = delete $tile->{pb};
897 my $ofs = $tile->{idx}; 929 my $ofs = $tile->{idx};
898 930
899 for my $x (0 .. $tile->{w} - 1) { 931 for my $x (0 .. $tile->{w} - 1) {
900 for my $y (0 .. $tile->{h} - 1) { 932 for my $y (0 .. $tile->{h} - 1) {
901 my $idx = $ofs + $x + $y * $tile->{w}; 933 my $idx = $ofs + $x + $y * $tile->{w};
902 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 934 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
903 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 935 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
904 } 936 }
905 } 937 }
906 } 938 }
907 939
908 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 940 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
924=cut 956=cut
925 957
926sub load_tilecache() { 958sub load_tilecache() {
927 require Gtk2; 959 require Gtk2;
928 960
929 if (-e "$LIB/crossfire.0") { # Crossfire1 version
930 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
931 sub {
932 my $tile = read_pak "$LIB/crossfire.0";
933
934 my %cache;
935
936 my $idx = 0;
937
938 for my $name (sort keys %$tile) {
939 my $pb = new Gtk2::Gdk::PixbufLoader;
940 $pb->write ($tile->{$name});
941 $pb->close;
942 my $pb = $pb->get_pixbuf;
943
944 my $tile = $cache{$name} = {
945 pb => $pb,
946 idx => $idx,
947 w => int $pb->get_width / TILESIZE,
948 h => int $pb->get_height / TILESIZE,
949 };
950
951 $idx += $tile->{w} * $tile->{h};
952 }
953
954 construct_tilecache_pb $idx, \%cache;
955
956 \%cache
957 };
958
959 } else { # Crossfire+ version
960 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 961 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
961 sub { 962 sub {
962 my %cache; 963 my %cache;
963 my $facedata = Storable::retrieve "$LIB/facedata"; 964 my $facedata = Storable::retrieve "$LIB/facedata";
964 965
965 $facedata->{version} == 2 966 $facedata->{version} == 2
966 or die "$LIB/facedata: version mismatch, cannot proceed."; 967 or die "$LIB/facedata: version mismatch, cannot proceed.";
967 968
968 my $faces = $facedata->{faceinfo}; 969 my $faces = $facedata->{faceinfo};
969 my $idx = 0; 970 my $idx = 0;
970 971
971 for (sort keys %$faces) { 972 for (sort keys %$faces) {
972 my ($face, $info) = ($_, $faces->{$_}); 973 my ($face, $info) = ($_, $faces->{$_});
973 974
974 my $pb = new Gtk2::Gdk::PixbufLoader; 975 my $pb = new Gtk2::Gdk::PixbufLoader;
975 $pb->write ($info->{data32}); 976 $pb->write ($info->{data32});
976 $pb->close; 977 $pb->close;
977 my $pb = $pb->get_pixbuf; 978 my $pb = $pb->get_pixbuf;
978 979
979 my $tile = $cache{$face} = { 980 my $tile = $cache{$face} = {
980 pb => $pb, 981 pb => $pb,
981 idx => $idx, 982 idx => $idx,
982 w => int $pb->get_width / TILESIZE, 983 w => int $pb->get_width / TILESIZE,
983 h => int $pb->get_height / TILESIZE, 984 h => int $pb->get_height / TILESIZE,
984 }; 985 };
985 986
986 $idx += $tile->{w} * $tile->{h}; 987 $idx += $tile->{w} * $tile->{h};
987 } 988 }
988 989
989 construct_tilecache_pb $idx, \%cache; 990 construct_tilecache_pb $idx, \%cache;
990 991
991 \%cache 992 \%cache
992 }; 993 };
993 }
994} 994}
995
996=back
995 997
996=head1 AUTHOR 998=head1 AUTHOR
997 999
998 Marc Lehmann <schmorp@schmorp.de> 1000 Marc Lehmann <schmorp@schmorp.de>
999 http://home.schmorp.de/ 1001 http://home.schmorp.de/
1002 http://www.ta-sa.org/ 1004 http://www.ta-sa.org/
1003 1005
1004=cut 1006=cut
1005 1007
10061 10081
1009

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