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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.62 by root, Tue Mar 28 14:44:52 2006 UTC vs.
Revision 1.105 by root, Tue Apr 17 18:50:41 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.98';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::XS qw(from_json to_json);
25
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 26our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 27
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
30 : File::Spec->tmpdir . "/crossfire";
27 31
28mkdir $VARDIR, 0777; 32mkdir $VARDIR, 0777;
29 33
30sub TILESIZE (){ 32 } 34sub TILESIZE (){ 32 }
31 35
44 qw(move_type move_block move_allow move_on move_off move_slow); 48 qw(move_type move_block move_allow move_on move_off move_slow);
45 49
46# same as in server save routine, to (hopefully) be compatible 50# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 51# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 52our @FIELD_ORDER_MAP = (qw(
53 file_format_version
49 name swap_time reset_timeout fixed_resettime difficulty region 54 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 55 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 56 darkness width height enter_x enter_y msg maplore
52 unique template 57 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 58 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 59 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 60));
56 61
57our @FIELD_ORDER = (qw( 62our @FIELD_ORDER = (qw(
63 inherit
64
58 elevation 65 elevation
59 66
60 name name_pl custom_name title race 67 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 68 slaying skill msg lore other_arch
62 #todo-events
63 animation is_animated 69 face animation is_animated
70 magicmap smoothlevel smoothface
64 str dex con wis pow cha int 71 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 72 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul 73 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement 74 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype 75 nrof level direction type subtype attacktype
124sub MOVE_FLY_HIGH (){ 0x04 } 131sub MOVE_FLY_HIGH (){ 0x04 }
125sub MOVE_FLYING (){ 0x06 } 132sub MOVE_FLYING (){ 0x06 }
126sub MOVE_SWIM (){ 0x08 } 133sub MOVE_SWIM (){ 0x08 }
127sub MOVE_BOAT (){ 0x10 } 134sub MOVE_BOAT (){ 0x10 }
128sub MOVE_KNOWN (){ 0x1f } # all of above 135sub MOVE_KNOWN (){ 0x1f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 136sub MOVE_ALL (){ 0x10000 } # very special value
137
138our %MOVE_TYPE = (
139 walk => MOVE_WALK,
140 fly_low => MOVE_FLY_LOW,
141 fly_high => MOVE_FLY_HIGH,
142 flying => MOVE_FLYING,
143 swim => MOVE_SWIM,
144 boat => MOVE_BOAT,
145 all => MOVE_ALL,
146);
147
148our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat);
149
150{
151 package Crossfire::MoveType;
152
153 use overload
154 '=' => sub { bless [@{$_[0]}], ref $_[0] },
155 '""' => \&as_string,
156 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
157 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
158 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
159 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
160 'x=' => sub {
161 my $cur = $_[0] >= $_[1];
162 if (!defined $cur) {
163 if ($_[0] >= "all") {
164 $_[0] -= $_[1];
165 } else {
166 $_[0] += $_[1];
167 }
168 } elsif ($cur) {
169 $_[0] -= $_[1];
170 } else {
171 $_[0] /= $_[1];
172 }
173
174 $_[0]
175 },
176 'eq' => sub { "$_[0]" eq "$_[1]" },
177 'ne' => sub { "$_[0]" ne "$_[1]" },
178 ;
179}
180
181sub Crossfire::MoveType::new {
182 my ($class, $string) = @_;
183
184 my $mask;
185 my $value;
186
187 if ($string =~ /^\s*\d+\s*$/) {
188 $mask = MOVE_ALL;
189 $value = $string+0;
190 } else {
191 for (split /\s+/, lc $string) {
192 if (s/^-//) {
193 $mask |= $MOVE_TYPE{$_};
194 $value &= ~$MOVE_TYPE{$_};
195 } else {
196 $mask |= $MOVE_TYPE{$_};
197 $value |= $MOVE_TYPE{$_};
198 }
199 }
200 }
201
202 (bless [$mask, $value], $class)->normalise
203}
204
205sub Crossfire::MoveType::normalise {
206 my ($self) = @_;
207
208 if ($self->[0] & MOVE_ALL) {
209 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
210 $self->[0] &= $mask;
211 $self->[1] &= $mask;
212 }
213
214 $self->[1] &= $self->[0];
215
216 $self
217}
218
219sub Crossfire::MoveType::as_string {
220 my ($self) = @_;
221
222 my @res;
223
224 my ($mask, $value) = @$self;
225
226 for (@Crossfire::MOVE_TYPE) {
227 my $bit = $Crossfire::MOVE_TYPE{$_};
228 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
229 $mask &= ~$bit;
230 push @res, $value & $bit ? $_ : "-$_";
231 }
232 }
233
234 join " ", @res
235}
131 236
132sub load_ref($) { 237sub load_ref($) {
133 my ($path) = @_; 238 my ($path) = @_;
134 239
135 open my $fh, "<", $path 240 open my $fh, "<:raw:perlio", $path
136 or die "$path: $!"; 241 or die "$path: $!";
137 binmode $fh;
138 local $/; 242 local $/;
139 243
140 thaw <$fh> 244 thaw <$fh>
141} 245}
142 246
143sub save_ref($$) { 247sub save_ref($$) {
144 my ($ref, $path) = @_; 248 my ($ref, $path) = @_;
145 249
146 open my $fh, ">", "$path~" 250 open my $fh, ">:raw:perlio", "$path~"
147 or die "$path~: $!"; 251 or die "$path~: $!";
148 binmode $fh;
149 print $fh freeze $ref; 252 print $fh freeze $ref;
150 close $fh; 253 close $fh;
151 rename "$path~", $path 254 rename "$path~", $path
152 or die "$path: $!"; 255 or die "$path: $!";
153} 256}
154 257
258my %attack_mask = (
259 physical => 0x00000001,
260 magic => 0x00000002,
261 fire => 0x00000004,
262 electricity => 0x00000008,
263 cold => 0x00000010,
264 confusion => 0x00000020,
265 acid => 0x00000040,
266 drain => 0x00000080,
267 weaponmagic => 0x00000100,
268 ghosthit => 0x00000200,
269 poison => 0x00000400,
270 slow => 0x00000800,
271 paralyze => 0x00001000,
272 turn_undead => 0x00002000,
273 fear => 0x00004000,
274 cancellation => 0x00008000,
275 deplete => 0x00010000,
276 death => 0x00020000,
277 chaos => 0x00040000,
278 counterspell => 0x00080000,
279 godpower => 0x00100000,
280 holyword => 0x00200000,
281 blind => 0x00400000,
282 internal => 0x00800000,
283 life_stealing => 0x01000000,
284 disease => 0x02000000,
285);
286
287sub _add_resist($$$) {
288 my ($ob, $mask, $value) = @_;
289
290 while (my ($k, $v) = each %attack_mask) {
291 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
292 }
293}
294
295my %MATERIAL = reverse
296 paper => 1,
297 iron => 2,
298 glass => 4,
299 leather => 8,
300 wood => 16,
301 organic => 32,
302 stone => 64,
303 cloth => 128,
304 adamant => 256,
305 liquid => 512,
306 tin => 1024,
307 bone => 2048,
308 ice => 4096,
309
310 # guesses
311 runestone => 12,
312 bronze => 18,
313 "ancient wood" => 20,
314 glass => 36,
315 marble => 66,
316 ice => 68,
317 stone => 70,
318 stone => 80,
319 cloth => 136,
320 ironwood => 144,
321 adamantium => 258,
322 glacium => 260,
323 blood => 544,
324;
325
155# object as in "Object xxx", i.e. archetypes 326# object as in "Object xxx", i.e. archetypes
156sub normalize_object($) { 327sub normalize_object($) {
157 my ($ob) = @_; 328 my ($ob) = @_;
158 329
330 # convert material bitset to materialname, if possible
331 if (exists $ob->{material}) {
332 if (!$ob->{material}) {
333 delete $ob->{material};
334 } elsif (exists $ob->{materialname}) {
335 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
336 delete $ob->{material};
337 } else {
338 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
339 delete $ob->{material}; # assume materilname is more specific and nuke material
340 }
341 } elsif (my $name = $MATERIAL{$ob->{material}}) {
342 delete $ob->{material};
343 $ob->{materialname} = $name;
344 } else {
345 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
346 }
347 }
348
349 # color_fg is used as default for magicmap if magicmap does not exist
350 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
351
159 # nuke outdated or never supported fields 352 # nuke outdated or never supported fields
160 delete $ob->{$_} for qw( 353 delete @$ob{qw(
161 can_knockback can_parry can_impale can_cut can_dam_armour 354 can_knockback can_parry can_impale can_cut can_dam_armour
162 can_apply pass_thru can_pass_thru 355 can_apply pass_thru can_pass_thru color_bg color_fg
163 ); 356 )};
357
358 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
359 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
360 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
164 361
165 # convert movement strings to bitsets 362 # convert movement strings to bitsets
166 for my $attr (keys %FIELD_MOVEMENT) { 363 for my $attr (keys %FIELD_MOVEMENT) {
167 next unless exists $ob->{$attr}; 364 next unless exists $ob->{$attr};
168 365
169 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 366 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr};
170
171 next if $ob->{$attr} =~ /^\d+$/;
172
173 my $flags = 0;
174
175 # assume list
176 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
177 $flags |= MOVE_WALK if $flag eq "walk";
178 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
179 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
180 $flags |= MOVE_FLYING if $flag eq "flying";
181 $flags |= MOVE_SWIM if $flag eq "swim";
182 $flags |= MOVE_BOAT if $flag eq "boat";
183 $flags |= MOVE_ALL if $flag eq "all";
184
185 $flags &= ~MOVE_WALK if $flag eq "-walk";
186 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
187 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
188 $flags &= ~MOVE_FLYING if $flag eq "-flying";
189 $flags &= ~MOVE_SWIM if $flag eq "-swim";
190 $flags &= ~MOVE_BOAT if $flag eq "-boat";
191 $flags &= ~MOVE_ALL if $flag eq "-all";
192 }
193
194 $ob->{$attr} = $flags;
195 } 367 }
196 368
197 # convert outdated movement flags to new movement sets 369 # convert outdated movement flags to new movement sets
198 if (defined (my $v = delete $ob->{no_pass})) { 370 if (defined (my $v = delete $ob->{no_pass})) {
199 $ob->{move_block} = $v ? MOVE_ALL : 0; 371 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : "";
200 } 372 }
201 if (defined (my $v = delete $ob->{slow_move})) { 373 if (defined (my $v = delete $ob->{slow_move})) {
202 $ob->{move_slow} |= MOVE_WALK; 374 $ob->{move_slow} += "walk";
203 $ob->{move_slow_penalty} = $v; 375 $ob->{move_slow_penalty} = $v;
204 } 376 }
205 if (defined (my $v = delete $ob->{walk_on})) { 377 if (defined (my $v = delete $ob->{walk_on})) {
206 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 378 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
207 : $ob->{move_on} & ~MOVE_WALK;
208 } 379 }
209 if (defined (my $v = delete $ob->{walk_off})) { 380 if (defined (my $v = delete $ob->{walk_off})) {
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 381 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
211 : $ob->{move_off} & ~MOVE_WALK;
212 } 382 }
213 if (defined (my $v = delete $ob->{fly_on})) { 383 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 384 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
215 : $ob->{move_on} & ~MOVE_FLY_LOW;
216 } 385 }
217 if (defined (my $v = delete $ob->{fly_off})) { 386 if (defined (my $v = delete $ob->{fly_off})) {
218 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 387 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
219 : $ob->{move_off} & ~MOVE_FLY_LOW;
220 } 388 }
221 if (defined (my $v = delete $ob->{flying})) { 389 if (defined (my $v = delete $ob->{flying})) {
222 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 390 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
223 : $ob->{move_type} & ~MOVE_FLY_LOW;
224 } 391 }
225 392
226 # convert idiotic event_xxx things into objects 393 # convert idiotic event_xxx things into objects
227 while (my ($event, $subtype) = each %EVENT_TYPE) { 394 while (my ($event, $subtype) = each %EVENT_TYPE) {
228 if (exists $ob->{"event_${event}_plugin"}) { 395 if (exists $ob->{"event_${event}_plugin"}) {
232 slaying => delete $ob->{"event_${event}"}, 399 slaying => delete $ob->{"event_${event}"},
233 name => delete $ob->{"event_${event}_options"}, 400 name => delete $ob->{"event_${event}_options"},
234 }; 401 };
235 } 402 }
236 } 403 }
404
405 # some archetypes had "+3" instead of the canonical "3", so fix
406 $ob->{dam} *= 1 if exists $ob->{dam};
237 407
238 $ob 408 $ob
239} 409}
240 410
241# arch as in "arch xxx", ie.. objects 411# arch as in "arch xxx", ie.. objects
283 } 453 }
284 454
285 $ob 455 $ob
286} 456}
287 457
458sub attr_thaw($) {
459 my ($ob) = @_;
460
461 $ob->{attach} = from_json $ob->{attach}
462 if exists $ob->{attach};
463
464 $ob
465}
466
467sub attr_freeze($) {
468 my ($ob) = @_;
469
470 $ob->{attach} = Crossfire::to_json $ob->{attach}
471 if exists $ob->{attach};
472
473 $ob
474}
475
288sub read_pak($) { 476sub read_pak($) {
289 my ($path) = @_; 477 my ($path) = @_;
290 478
291 my %pak; 479 my %pak;
292 480
293 open my $fh, "<", $path 481 open my $fh, "<:raw:perlio", $path
294 or Carp::croak "$_[0]: $!"; 482 or Carp::croak "$_[0]: $!";
295 binmode $fh; 483 binmode $fh;
296 while (<$fh>) { 484 while (<$fh>) {
297 my ($type, $id, $len, $path) = split; 485 my ($type, $id, $len, $path) = split;
298 $path =~ s/.*\///; 486 $path =~ s/.*\///;
300 } 488 }
301 489
302 \%pak 490 \%pak
303} 491}
304 492
305sub read_arch($) { 493sub read_arch($;$) {
306 my ($path) = @_; 494 my ($path, $toplevel) = @_;
307 495
308 my %arc; 496 my %arc;
309 my ($more, $prev); 497 my ($more, $prev);
498 my $comment;
310 499
311 open my $fh, "<", $path 500 open my $fh, "<:raw:perlio:utf8", $path
312 or Carp::croak "$path: $!"; 501 or Carp::croak "$path: $!";
313 502
314 binmode $fh; 503# binmode $fh;
315 504
316 my $parse_block; $parse_block = sub { 505 my $parse_block; $parse_block = sub {
317 my %arc = @_; 506 my %arc = @_;
318 507
319 while (<$fh>) { 508 while (<$fh>) {
320 s/\s+$//; 509 s/\s+$//;
321 if (/^end$/i) { 510 if (/^end$/i) {
322 last; 511 last;
512
323 } elsif (/^arch (\S+)$/i) { 513 } elsif (/^arch (\S+)$/i) {
324 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 514 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
515
325 } elsif (/^lore$/i) { 516 } elsif (/^lore$/i) {
326 while (<$fh>) { 517 while (<$fh>) {
327 last if /^endlore\s*$/i; 518 last if /^endlore\s*$/i;
328 $arc{lore} .= $_; 519 $arc{lore} .= $_;
329 } 520 }
330 } elsif (/^msg$/i) { 521 } elsif (/^msg$/i) {
331 while (<$fh>) { 522 while (<$fh>) {
332 last if /^endmsg\s*$/i; 523 last if /^endmsg\s*$/i;
333 $arc{msg} .= $_; 524 $arc{msg} .= $_;
334 } 525 }
526 } elsif (/^anim$/i) {
527 while (<$fh>) {
528 last if /^mina\s*$/i;
529 chomp;
530 push @{ $arc{anim} }, $_;
531 }
335 } elsif (/^(\S+)\s*(.*)$/) { 532 } elsif (/^(\S+)\s*(.*)$/) {
336 $arc{lc $1} = $2; 533 $arc{lc $1} = $2;
337 } elsif (/^\s*($|#)/) { 534 } elsif (/^\s*#/) {
535 $arc{_comment} .= "$_\n";
536
537 } elsif (/^\s*$/) {
338 # 538 #
339 } else { 539 } else {
340 warn "$path: unparsable line '$_' in arch $arc{_name}"; 540 warn "$path: unparsable line '$_' in arch $arc{_name}";
341 } 541 }
342 } 542 }
348 s/\s+$//; 548 s/\s+$//;
349 if (/^more$/i) { 549 if (/^more$/i) {
350 $more = $prev; 550 $more = $prev;
351 } elsif (/^object (\S+)$/i) { 551 } elsif (/^object (\S+)$/i) {
352 my $name = $1; 552 my $name = $1;
353 my $arc = normalize_object $parse_block->(_name => $name); 553 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
554 undef $comment;
555 delete $arc{_comment} unless length $arc{_comment};
556 $arc->{_atype} = 'object';
354 557
355 if ($more) { 558 if ($more) {
356 $more->{more} = $arc; 559 $more->{more} = $arc;
357 } else { 560 } else {
358 $arc{$name} = $arc; 561 $arc{$name} = $arc;
359 } 562 }
360 $prev = $arc; 563 $prev = $arc;
361 $more = undef; 564 $more = undef;
362 } elsif (/^arch (\S+)$/i) { 565 } elsif (/^arch (\S+)$/i) {
363 my $name = $1; 566 my $name = $1;
364 my $arc = normalize_arch $parse_block->(_name => $name); 567 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
568 undef $comment;
569 delete $arc{_comment} unless length $arc{_comment};
570 $arc->{_atype} = 'arch';
365 571
366 if ($more) { 572 if ($more) {
367 $more->{more} = $arc; 573 $more->{more} = $arc;
368 } else { 574 } else {
369 push @{ $arc{arch} }, $arc; 575 push @{ $arc{arch} }, $arc;
370 } 576 }
371 $prev = $arc; 577 $prev = $arc;
372 $more = undef; 578 $more = undef;
579 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
580 if ($1 eq "lev_array") {
581 while (<$fh>) {
582 last if /^endplst\s*$/;
583 push @{$toplevel->{lev_array}}, $_+0;
584 }
585 } else {
586 $toplevel->{$1} = $2;
587 }
588 } elsif (/^\s*#/) {
589 $comment .= "$_\n";
373 } elsif (/^\s*($|#)/) { 590 } elsif (/^\s*($|#)/) {
374 # 591 #
375 } else { 592 } else {
376 warn "$path: unparseable top-level line '$_'"; 593 die "$path: unparseable top-level line '$_'";
377 } 594 }
378 } 595 }
379 596
380 undef $parse_block; # work around bug in perl not freeing $fh etc. 597 undef $parse_block; # work around bug in perl not freeing $fh etc.
381 598
382 \%arc 599 \%arc
600}
601
602sub archlist_to_string {
603 my ($arch) = @_;
604
605 my $str;
606
607 my $append; $append = sub {
608 my %a = %{$_[0]};
609
610 Crossfire::attr_freeze \%a;
611 Crossfire::normalize_arch \%a;
612
613 # undo the bit-split we did before
614 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
615 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
616 | (delete $a{attack_movement_bits_4_7});
617 }
618
619 if (my $comment = delete $a{_comment}) {
620 if ($comment =~ /[^\n\s#]/) {
621 $str .= $comment;
622 }
623 }
624
625 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
626
627 my $inv = delete $a{inventory};
628 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
629 my $anim = delete $a{anim};
630
631 if ($a{_atype} eq 'object') {
632 $str .= join "\n", "anim", @$anim, "mina\n"
633 if $anim;
634 }
635
636 my @kv;
637
638 for ($a{_name} eq "map"
639 ? @Crossfire::FIELD_ORDER_MAP
640 : @Crossfire::FIELD_ORDER) {
641 push @kv, [$_, delete $a{$_}]
642 if exists $a{$_};
643 }
644
645 for (sort keys %a) {
646 next if /^_/; # ignore our _-keys
647 push @kv, [$_, delete $a{$_}];
648 }
649
650 for (@kv) {
651 my ($k, $v) = @$_;
652
653 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
654 $v =~ s/\n$//;
655 $str .= "$k\n$v\n$end\n";
656 } else {
657 $str .= "$k $v\n";
658 }
659 }
660
661 if ($inv) {
662 $append->($_) for @$inv;
663 }
664
665 $str .= "end\n";
666
667 if ($a{_atype} eq 'object') {
668 if ($more) {
669 $str .= "more\n";
670 $append->($more) if $more;
671 } else {
672 $str .= "\n";
673 }
674 }
675 };
676
677 for (@$arch) {
678 $append->($_);
679 }
680
681 $str
383} 682}
384 683
385# put all archs into a hash with editor_face as it's key 684# put all archs into a hash with editor_face as it's key
386# NOTE: the arrays in the hash values are references to 685# NOTE: the arrays in the hash values are references to
387# the archs from $ARCH 686# the archs from $ARCH
408 my ($a) = @_; 707 my ($a) = @_;
409 708
410 my $o = $ARCH{$a->{_name}} 709 my $o = $ARCH{$a->{_name}}
411 or return; 710 or return;
412 711
413 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 712 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
713 unless ($face) {
714 $face = $FACE{"blank.x11"}
414 or (warn "no face data found for arch '$a->{_name}'"), return; 715 or (warn "no face data found for arch '$a->{_name}'"), return;
716 }
415 717
416 if ($face->{w} > 1 || $face->{h} > 1) { 718 if ($face->{w} > 1 || $face->{h} > 1) {
417 # bigface 719 # bigface
418 return (0, 0, $face->{w} - 1, $face->{h} - 1); 720 return (0, 0, $face->{w} - 1, $face->{h} - 1);
419 721
526 ]; 828 ];
527 829
528 $attr 830 $attr
529} 831}
530 832
531sub arch_edit_sections {
532# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
533# edit_type = 0;
534# else if (edit_type != 0) {
535# // all flags from 'check_type' must be unset in this arch because they get recalculated now
536# edit_type &= ~check_type;
537# }
538#
539# }
540# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
541# getAttributeValue("alive", defarch) == 1 &&
542# (getAttributeValue("monster", defarch) == 1 ||
543# getAttributeValue("generator", defarch) == 1)) {
544# // Monster: monsters/npcs/generators
545# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
546# }
547# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
548# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
549# // Walls
550# edit_type |= IGUIConstants.TILE_EDIT_WALL;
551# }
552# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
553# getAttributeValue("connected", defarch) != 0) {
554# // Connected Objects
555# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
556# }
557# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
558# arch_type == 66 || arch_type == 41 || arch_type == 95) {
559# // Exit: teleporter/exit/trapdoors
560# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
561# }
562# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
563# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
564# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
565# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
566# arch_type == 124 || arch_type == 130)) {
567# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
568# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
569# }
570# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
571# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
572# arch_type == 91 || arch_type == 21 || arch_type == 24) {
573# // Door: door/special door/gates + keys
574# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
575# }
576# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
577# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
578# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
579# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
580# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
581# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
582# arch_type == 122 || arch_type == 3)) {
583# // Equipment: weapons/armour/wands/rods
584# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
585# }
586#
587# return(edit_type);
588#
589#
590}
591
592sub cache_file($$&&) { 833sub cache_file($$&&) {
593 my ($src, $cache, $load, $create) = @_; 834 my ($src, $cache, $load, $create) = @_;
594 835
595 my ($size, $mtime) = (stat $src)[7,9] 836 my ($size, $mtime) = (stat $src)[7,9]
596 or Carp::croak "$src: $!"; 837 or Carp::croak "$src: $!";
644 }, sub { 885 }, sub {
645 read_arch "$LIB/archetypes" 886 read_arch "$LIB/archetypes"
646 }; 887 };
647} 888}
648 889
890sub construct_tilecache_pb {
891 my ($idx, $cache) = @_;
892
893 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
894
895 while (my ($name, $tile) = each %$cache) {
896 my $tpb = delete $tile->{pb};
897 my $ofs = $tile->{idx};
898
899 for my $x (0 .. $tile->{w} - 1) {
900 for my $y (0 .. $tile->{h} - 1) {
901 my $idx = $ofs + $x + $y * $tile->{w};
902 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
903 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
904 }
905 }
906 }
907
908 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
909
910 $cache
911}
912
913sub use_tilecache {
914 my ($face) = @_;
915 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
916 or die "$VARDIR/tilecache.png: $!";
917 *FACE = $_[0];
918}
919
649=item load_tilecache 920=item load_tilecache
650 921
651(Re-)Load %TILE and %FACE. 922(Re-)Load %TILE and %FACE.
652 923
653=cut 924=cut
654 925
655sub load_tilecache() { 926sub load_tilecache() {
656 require Gtk2; 927 require Gtk2;
657 928
929 if (-e "$LIB/crossfire.0") { # Crossfire1 version
658 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 930 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
659 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 931 sub {
660 or die "$VARDIR/tilecache.png: $!";
661 *FACE = $_[0];
662 }, sub {
663 my $tile = read_pak "$LIB/crossfire.0"; 932 my $tile = read_pak "$LIB/crossfire.0";
664 933
665 my %cache; 934 my %cache;
666 935
667 my $idx = 0; 936 my $idx = 0;
668 937
669 for my $name (sort keys %$tile) { 938 for my $name (sort keys %$tile) {
670 my $pb = new Gtk2::Gdk::PixbufLoader; 939 my $pb = new Gtk2::Gdk::PixbufLoader;
671 $pb->write ($tile->{$name}); 940 $pb->write ($tile->{$name});
672 $pb->close; 941 $pb->close;
673 my $pb = $pb->get_pixbuf; 942 my $pb = $pb->get_pixbuf;
674 943
675 my $tile = $cache{$name} = { 944 my $tile = $cache{$name} = {
676 pb => $pb, 945 pb => $pb,
677 idx => $idx, 946 idx => $idx,
678 w => int $pb->get_width / TILESIZE, 947 w => int $pb->get_width / TILESIZE,
679 h => int $pb->get_height / TILESIZE, 948 h => int $pb->get_height / TILESIZE,
949 };
950
951 $idx += $tile->{w} * $tile->{h};
952 }
953
954 construct_tilecache_pb $idx, \%cache;
955
956 \%cache
680 }; 957 };
958
959 } else { # Crossfire+ version
960 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
961 sub {
962 my %cache;
963 my $facedata = Storable::retrieve "$LIB/facedata";
964
965 $facedata->{version} == 2
966 or die "$LIB/facedata: version mismatch, cannot proceed.";
967
968 my $faces = $facedata->{faceinfo};
969 my $idx = 0;
970
971 for (sort keys %$faces) {
972 my ($face, $info) = ($_, $faces->{$_});
973
974 my $pb = new Gtk2::Gdk::PixbufLoader;
975 $pb->write ($info->{data32});
976 $pb->close;
977 my $pb = $pb->get_pixbuf;
978
979 my $tile = $cache{$face} = {
980 pb => $pb,
981 idx => $idx,
982 w => int $pb->get_width / TILESIZE,
983 h => int $pb->get_height / TILESIZE,
681 984 };
682 985
683 $idx += $tile->{w} * $tile->{h}; 986 $idx += $tile->{w} * $tile->{h};
684 }
685
686 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
687
688 while (my ($name, $tile) = each %cache) {
689 my $tpb = delete $tile->{pb};
690 my $ofs = $tile->{idx};
691
692 for my $x (0 .. $tile->{w} - 1) {
693 for my $y (0 .. $tile->{h} - 1) {
694 my $idx = $ofs + $x + $y * $tile->{w};
695 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
696 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
697 } 987 }
988
989 construct_tilecache_pb $idx, \%cache;
990
991 \%cache
698 } 992 };
699 }
700
701 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
702
703 \%cache
704 }; 993 }
705} 994}
706 995
707=head1 AUTHOR 996=head1 AUTHOR
708 997
709 Marc Lehmann <schmorp@schmorp.de> 998 Marc Lehmann <schmorp@schmorp.de>

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