… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.96'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
24 | use JSON::XS qw(from_json to_json); |
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
25 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
27 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
… | |
… | |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
59 | |
49 | |
60 | # same as in server save routine, to (hopefully) be compatible |
50 | # same as in server save routine, to (hopefully) be compatible |
61 | # to the other editors. |
51 | # to the other editors. |
62 | our @FIELD_ORDER_MAP = (qw( |
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | shopitems shopgreed shopmin shopmax shoprace |
55 | shopitems shopgreed shopmin shopmax shoprace |
65 | darkness width height enter_x enter_y msg maplore |
56 | darkness width height enter_x enter_y msg maplore |
66 | unique template |
57 | unique template |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | )); |
60 | )); |
70 | |
61 | |
71 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
72 | elevation |
65 | elevation |
73 | |
66 | |
74 | name name_pl custom_name attach title race |
67 | name name_pl custom_name attach title race |
75 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
76 | #todo-events |
|
|
77 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
78 | str dex con wis pow cha int |
71 | str dex con wis pow cha int |
79 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
80 | exp perm_exp expmul |
73 | exp perm_exp expmul |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | nrof level direction type subtype attacktype |
75 | nrof level direction type subtype attacktype |
… | |
… | |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
131 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLYING (){ 0x06 } |
132 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_SWIM (){ 0x08 } |
133 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_BOAT (){ 0x10 } |
134 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
135 | sub MOVE_KNOWN (){ 0x1f } # all of above |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
136 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
137 | |
|
|
138 | our %MOVE_TYPE = ( |
|
|
139 | walk => MOVE_WALK, |
|
|
140 | fly_low => MOVE_FLY_LOW, |
|
|
141 | fly_high => MOVE_FLY_HIGH, |
|
|
142 | flying => MOVE_FLYING, |
|
|
143 | swim => MOVE_SWIM, |
|
|
144 | boat => MOVE_BOAT, |
|
|
145 | all => MOVE_ALL, |
|
|
146 | ); |
|
|
147 | |
|
|
148 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
149 | |
|
|
150 | { |
|
|
151 | package Crossfire::MoveType; |
|
|
152 | |
|
|
153 | use overload |
|
|
154 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
155 | '""' => \&as_string, |
|
|
156 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
157 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
158 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
159 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
160 | 'x=' => sub { |
|
|
161 | my $cur = $_[0] >= $_[1]; |
|
|
162 | if (!defined $cur) { |
|
|
163 | if ($_[0] >= "all") { |
|
|
164 | $_[0] -= $_[1]; |
|
|
165 | } else { |
|
|
166 | $_[0] += $_[1]; |
|
|
167 | } |
|
|
168 | } elsif ($cur) { |
|
|
169 | $_[0] -= $_[1]; |
|
|
170 | } else { |
|
|
171 | $_[0] /= $_[1]; |
|
|
172 | } |
|
|
173 | |
|
|
174 | $_[0] |
|
|
175 | }, |
|
|
176 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
177 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
178 | ; |
|
|
179 | } |
|
|
180 | |
|
|
181 | sub Crossfire::MoveType::new { |
|
|
182 | my ($class, $string) = @_; |
|
|
183 | |
|
|
184 | my $mask; |
|
|
185 | my $value; |
|
|
186 | |
|
|
187 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
188 | $mask = MOVE_ALL; |
|
|
189 | $value = $string+0; |
|
|
190 | } else { |
|
|
191 | for (split /\s+/, lc $string) { |
|
|
192 | if (s/^-//) { |
|
|
193 | $mask |= $MOVE_TYPE{$_}; |
|
|
194 | $value &= ~$MOVE_TYPE{$_}; |
|
|
195 | } else { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value |= $MOVE_TYPE{$_}; |
|
|
198 | } |
|
|
199 | } |
|
|
200 | } |
|
|
201 | |
|
|
202 | (bless [$mask, $value], $class)->normalise |
|
|
203 | } |
|
|
204 | |
|
|
205 | sub Crossfire::MoveType::normalise { |
|
|
206 | my ($self) = @_; |
|
|
207 | |
|
|
208 | if ($self->[0] & MOVE_ALL) { |
|
|
209 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
210 | $self->[0] &= $mask; |
|
|
211 | $self->[1] &= $mask; |
|
|
212 | } |
|
|
213 | |
|
|
214 | $self->[1] &= $self->[0]; |
|
|
215 | |
|
|
216 | $self |
|
|
217 | } |
|
|
218 | |
|
|
219 | sub Crossfire::MoveType::as_string { |
|
|
220 | my ($self) = @_; |
|
|
221 | |
|
|
222 | my @res; |
|
|
223 | |
|
|
224 | my ($mask, $value) = @$self; |
|
|
225 | |
|
|
226 | for (@Crossfire::MOVE_TYPE) { |
|
|
227 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
228 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
229 | $mask &= ~$bit; |
|
|
230 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
231 | } |
|
|
232 | } |
|
|
233 | |
|
|
234 | join " ", @res |
|
|
235 | } |
145 | |
236 | |
146 | sub load_ref($) { |
237 | sub load_ref($) { |
147 | my ($path) = @_; |
238 | my ($path) = @_; |
148 | |
239 | |
149 | open my $fh, "<:raw:perlio", $path |
240 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
199 | while (my ($k, $v) = each %attack_mask) { |
290 | while (my ($k, $v) = each %attack_mask) { |
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
291 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
201 | } |
292 | } |
202 | } |
293 | } |
203 | |
294 | |
|
|
295 | my %MATERIAL = reverse |
|
|
296 | paper => 1, |
|
|
297 | iron => 2, |
|
|
298 | glass => 4, |
|
|
299 | leather => 8, |
|
|
300 | wood => 16, |
|
|
301 | organic => 32, |
|
|
302 | stone => 64, |
|
|
303 | cloth => 128, |
|
|
304 | adamant => 256, |
|
|
305 | liquid => 512, |
|
|
306 | tin => 1024, |
|
|
307 | bone => 2048, |
|
|
308 | ice => 4096, |
|
|
309 | |
|
|
310 | # guesses |
|
|
311 | runestone => 12, |
|
|
312 | bronze => 18, |
|
|
313 | "ancient wood" => 20, |
|
|
314 | glass => 36, |
|
|
315 | marble => 66, |
|
|
316 | ice => 68, |
|
|
317 | stone => 70, |
|
|
318 | stone => 80, |
|
|
319 | cloth => 136, |
|
|
320 | ironwood => 144, |
|
|
321 | adamantium => 258, |
|
|
322 | glacium => 260, |
|
|
323 | blood => 544, |
|
|
324 | ; |
|
|
325 | |
204 | # object as in "Object xxx", i.e. archetypes |
326 | # object as in "Object xxx", i.e. archetypes |
205 | sub normalize_object($) { |
327 | sub normalize_object($) { |
206 | my ($ob) = @_; |
328 | my ($ob) = @_; |
207 | |
329 | |
|
|
330 | # convert material bitset to materialname, if possible |
|
|
331 | if (exists $ob->{material}) { |
|
|
332 | if (!$ob->{material}) { |
|
|
333 | delete $ob->{material}; |
|
|
334 | } elsif (exists $ob->{materialname}) { |
|
|
335 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } else { |
|
|
338 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
339 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
340 | } |
|
|
341 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
342 | delete $ob->{material}; |
|
|
343 | $ob->{materialname} = $name; |
|
|
344 | } else { |
|
|
345 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
346 | } |
|
|
347 | } |
|
|
348 | |
|
|
349 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
350 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
351 | |
208 | # nuke outdated or never supported fields |
352 | # nuke outdated or never supported fields |
209 | delete @$ob{qw( |
353 | delete @$ob{qw( |
210 | can_knockback can_parry can_impale can_cut can_dam_armour |
354 | can_knockback can_parry can_impale can_cut can_dam_armour |
211 | can_apply pass_thru can_pass_thru |
355 | can_apply pass_thru can_pass_thru color_bg color_fg |
212 | )}; |
356 | )}; |
213 | |
357 | |
214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
358 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
359 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
360 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
217 | |
361 | |
218 | # convert movement strings to bitsets |
362 | # convert movement strings to bitsets |
219 | for my $attr (keys %FIELD_MOVEMENT) { |
363 | for my $attr (keys %FIELD_MOVEMENT) { |
220 | next unless exists $ob->{$attr}; |
364 | next unless exists $ob->{$attr}; |
221 | |
365 | |
222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
366 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
223 | |
|
|
224 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
225 | |
|
|
226 | my $flags = 0; |
|
|
227 | |
|
|
228 | # assume list |
|
|
229 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
230 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
231 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
232 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
233 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
234 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
235 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
236 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
237 | |
|
|
238 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
239 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
240 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
241 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
242 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
243 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
244 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
245 | } |
|
|
246 | |
|
|
247 | $ob->{$attr} = $flags; |
|
|
248 | } |
367 | } |
249 | |
368 | |
250 | # convert outdated movement flags to new movement sets |
369 | # convert outdated movement flags to new movement sets |
251 | if (defined (my $v = delete $ob->{no_pass})) { |
370 | if (defined (my $v = delete $ob->{no_pass})) { |
252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
371 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
253 | } |
372 | } |
254 | if (defined (my $v = delete $ob->{slow_move})) { |
373 | if (defined (my $v = delete $ob->{slow_move})) { |
255 | $ob->{move_slow} |= MOVE_WALK; |
374 | $ob->{move_slow} += "walk"; |
256 | $ob->{move_slow_penalty} = $v; |
375 | $ob->{move_slow_penalty} = $v; |
257 | } |
376 | } |
258 | if (defined (my $v = delete $ob->{walk_on})) { |
377 | if (defined (my $v = delete $ob->{walk_on})) { |
259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
378 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
261 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
262 | } |
379 | } |
263 | if (defined (my $v = delete $ob->{walk_off})) { |
380 | if (defined (my $v = delete $ob->{walk_off})) { |
264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
381 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
266 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
267 | } |
382 | } |
268 | if (defined (my $v = delete $ob->{fly_on})) { |
383 | if (defined (my $v = delete $ob->{fly_on})) { |
269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
384 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
272 | } |
385 | } |
273 | if (defined (my $v = delete $ob->{fly_off})) { |
386 | if (defined (my $v = delete $ob->{fly_off})) { |
274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
387 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
277 | } |
388 | } |
278 | if (defined (my $v = delete $ob->{flying})) { |
389 | if (defined (my $v = delete $ob->{flying})) { |
279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
390 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
282 | } |
391 | } |
283 | |
392 | |
284 | # convert idiotic event_xxx things into objects |
393 | # convert idiotic event_xxx things into objects |
285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
394 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
286 | if (exists $ob->{"event_${event}_plugin"}) { |
395 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
421 | push @{ $arc{anim} }, $_; |
530 | push @{ $arc{anim} }, $_; |
422 | } |
531 | } |
423 | } elsif (/^(\S+)\s*(.*)$/) { |
532 | } elsif (/^(\S+)\s*(.*)$/) { |
424 | $arc{lc $1} = $2; |
533 | $arc{lc $1} = $2; |
425 | } elsif (/^\s*#/) { |
534 | } elsif (/^\s*#/) { |
426 | $arc{_comment} .= $_; |
535 | $arc{_comment} .= "$_\n"; |
427 | |
536 | |
428 | } elsif (/^\s*$/) { |
537 | } elsif (/^\s*$/) { |
429 | # |
538 | # |
430 | } else { |
539 | } else { |
431 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
540 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
… | |
… | |
437 | |
546 | |
438 | while (<$fh>) { |
547 | while (<$fh>) { |
439 | s/\s+$//; |
548 | s/\s+$//; |
440 | if (/^more$/i) { |
549 | if (/^more$/i) { |
441 | $more = $prev; |
550 | $more = $prev; |
442 | } elsif (/^\s*#/) { |
|
|
443 | $comment .= $_; |
|
|
444 | } elsif (/^object (\S+)$/i) { |
551 | } elsif (/^object (\S+)$/i) { |
445 | my $name = $1; |
552 | my $name = $1; |
446 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
553 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
554 | undef $comment; |
447 | delete $arc{_comment} unless length $arc{_comment}; |
555 | delete $arc{_comment} unless length $arc{_comment}; |
448 | $arc->{_atype} = 'object'; |
556 | $arc->{_atype} = 'object'; |
449 | |
557 | |
450 | if ($more) { |
558 | if ($more) { |
451 | $more->{more} = $arc; |
559 | $more->{more} = $arc; |
… | |
… | |
455 | $prev = $arc; |
563 | $prev = $arc; |
456 | $more = undef; |
564 | $more = undef; |
457 | } elsif (/^arch (\S+)$/i) { |
565 | } elsif (/^arch (\S+)$/i) { |
458 | my $name = $1; |
566 | my $name = $1; |
459 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
567 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
568 | undef $comment; |
460 | delete $arc{_comment} unless length $arc{_comment}; |
569 | delete $arc{_comment} unless length $arc{_comment}; |
461 | $arc->{_atype} = 'arch'; |
570 | $arc->{_atype} = 'arch'; |
462 | |
571 | |
463 | if ($more) { |
572 | if ($more) { |
464 | $more->{more} = $arc; |
573 | $more->{more} = $arc; |
… | |
… | |
474 | push @{$toplevel->{lev_array}}, $_+0; |
583 | push @{$toplevel->{lev_array}}, $_+0; |
475 | } |
584 | } |
476 | } else { |
585 | } else { |
477 | $toplevel->{$1} = $2; |
586 | $toplevel->{$1} = $2; |
478 | } |
587 | } |
|
|
588 | } elsif (/^\s*#/) { |
|
|
589 | $comment .= "$_\n"; |
479 | } elsif (/^\s*($|#)/) { |
590 | } elsif (/^\s*($|#)/) { |
480 | # |
591 | # |
481 | } else { |
592 | } else { |
482 | die "$path: unparseable top-level line '$_'"; |
593 | die "$path: unparseable top-level line '$_'"; |
483 | } |
594 | } |
… | |
… | |
503 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
614 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
504 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
615 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
505 | | (delete $a{attack_movement_bits_4_7}); |
616 | | (delete $a{attack_movement_bits_4_7}); |
506 | } |
617 | } |
507 | |
618 | |
|
|
619 | if (my $comment = delete $a{_comment}) { |
|
|
620 | if ($comment =~ /[^\n\s#]/) { |
|
|
621 | $str .= $comment; |
|
|
622 | } |
|
|
623 | } |
|
|
624 | |
508 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
625 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
509 | |
626 | |
510 | my $inv = delete $a{inventory}; |
627 | my $inv = delete $a{inventory}; |
511 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
628 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
512 | my $anim = delete $a{anim}; |
629 | my $anim = delete $a{anim}; |
|
|
630 | |
|
|
631 | if ($a{_atype} eq 'object') { |
|
|
632 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
633 | if $anim; |
|
|
634 | } |
513 | |
635 | |
514 | my @kv; |
636 | my @kv; |
515 | |
637 | |
516 | for ($a{_name} eq "map" |
638 | for ($a{_name} eq "map" |
517 | ? @Crossfire::FIELD_ORDER_MAP |
639 | ? @Crossfire::FIELD_ORDER_MAP |
… | |
… | |
529 | my ($k, $v) = @$_; |
651 | my ($k, $v) = @$_; |
530 | |
652 | |
531 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
653 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
532 | $v =~ s/\n$//; |
654 | $v =~ s/\n$//; |
533 | $str .= "$k\n$v\n$end\n"; |
655 | $str .= "$k\n$v\n$end\n"; |
534 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
535 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
536 | $str .= "$k $v\n"; |
|
|
537 | |
|
|
538 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
539 | $str .= "$k all"; |
|
|
540 | |
|
|
541 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
542 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
543 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
544 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
545 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
546 | |
|
|
547 | $str .= "\n"; |
|
|
548 | |
|
|
549 | } else { |
|
|
550 | $str .= $k; |
|
|
551 | |
|
|
552 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
553 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
554 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
555 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
556 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
557 | |
|
|
558 | $str .= "\n"; |
|
|
559 | } |
|
|
560 | } else { |
656 | } else { |
561 | $str .= "$k $v\n"; |
657 | $str .= "$k $v\n"; |
562 | } |
658 | } |
563 | } |
659 | } |
564 | |
660 | |
565 | if ($inv) { |
661 | if ($inv) { |
566 | $append->($_) for @$inv; |
662 | $append->($_) for @$inv; |
567 | } |
663 | } |
568 | |
664 | |
|
|
665 | $str .= "end\n"; |
|
|
666 | |
569 | if ($a{_atype} eq 'object') { |
667 | if ($a{_atype} eq 'object') { |
570 | $str .= join "\n", "anim", @$anim, "mina\n" |
668 | if ($more) { |
571 | if $anim; |
|
|
572 | } |
|
|
573 | |
|
|
574 | $str .= "end\n"; |
|
|
575 | |
|
|
576 | if (($a{_atype} eq 'object') && $more) { |
|
|
577 | $str .= "\nmore\n"; |
669 | $str .= "more\n"; |
578 | $append->($more) if $more; |
670 | $append->($more) if $more; |
|
|
671 | } else { |
|
|
672 | $str .= "\n"; |
|
|
673 | } |
579 | } |
674 | } |
580 | }; |
675 | }; |
581 | |
676 | |
582 | for (@$arch) { |
677 | for (@$arch) { |
583 | $append->($_); |
678 | $append->($_); |
… | |
… | |
733 | ]; |
828 | ]; |
734 | |
829 | |
735 | $attr |
830 | $attr |
736 | } |
831 | } |
737 | |
832 | |
738 | sub arch_edit_sections { |
|
|
739 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
740 | # edit_type = 0; |
|
|
741 | # else if (edit_type != 0) { |
|
|
742 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
743 | # edit_type &= ~check_type; |
|
|
744 | # } |
|
|
745 | # |
|
|
746 | # } |
|
|
747 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
748 | # getAttributeValue("alive", defarch) == 1 && |
|
|
749 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
750 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
751 | # // Monster: monsters/npcs/generators |
|
|
752 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
753 | # } |
|
|
754 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
755 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
756 | # // Walls |
|
|
757 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
758 | # } |
|
|
759 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
760 | # getAttributeValue("connected", defarch) != 0) { |
|
|
761 | # // Connected Objects |
|
|
762 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
763 | # } |
|
|
764 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
765 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
766 | # // Exit: teleporter/exit/trapdoors |
|
|
767 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
768 | # } |
|
|
769 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
770 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
771 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
772 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
773 | # arch_type == 124 || arch_type == 130)) { |
|
|
774 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
775 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
776 | # } |
|
|
777 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
778 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
779 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
780 | # // Door: door/special door/gates + keys |
|
|
781 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
782 | # } |
|
|
783 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
784 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
785 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
786 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
787 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
788 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
789 | # arch_type == 122 || arch_type == 3)) { |
|
|
790 | # // Equipment: weapons/armour/wands/rods |
|
|
791 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
792 | # } |
|
|
793 | # |
|
|
794 | # return(edit_type); |
|
|
795 | # |
|
|
796 | # |
|
|
797 | } |
|
|
798 | |
|
|
799 | sub cache_file($$&&) { |
833 | sub cache_file($$&&) { |
800 | my ($src, $cache, $load, $create) = @_; |
834 | my ($src, $cache, $load, $create) = @_; |
801 | |
835 | |
802 | my ($size, $mtime) = (stat $src)[7,9] |
836 | my ($size, $mtime) = (stat $src)[7,9] |
803 | or Carp::croak "$src: $!"; |
837 | or Carp::croak "$src: $!"; |
… | |
… | |
851 | }, sub { |
885 | }, sub { |
852 | read_arch "$LIB/archetypes" |
886 | read_arch "$LIB/archetypes" |
853 | }; |
887 | }; |
854 | } |
888 | } |
855 | |
889 | |
|
|
890 | sub construct_tilecache_pb { |
|
|
891 | my ($idx, $cache) = @_; |
|
|
892 | |
|
|
893 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
894 | |
|
|
895 | while (my ($name, $tile) = each %$cache) { |
|
|
896 | my $tpb = delete $tile->{pb}; |
|
|
897 | my $ofs = $tile->{idx}; |
|
|
898 | |
|
|
899 | for my $x (0 .. $tile->{w} - 1) { |
|
|
900 | for my $y (0 .. $tile->{h} - 1) { |
|
|
901 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
902 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
903 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
904 | } |
|
|
905 | } |
|
|
906 | } |
|
|
907 | |
|
|
908 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
909 | |
|
|
910 | $cache |
|
|
911 | } |
|
|
912 | |
|
|
913 | sub use_tilecache { |
|
|
914 | my ($face) = @_; |
|
|
915 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
916 | or die "$VARDIR/tilecache.png: $!"; |
|
|
917 | *FACE = $_[0]; |
|
|
918 | } |
|
|
919 | |
856 | =item load_tilecache |
920 | =item load_tilecache |
857 | |
921 | |
858 | (Re-)Load %TILE and %FACE. |
922 | (Re-)Load %TILE and %FACE. |
859 | |
923 | |
860 | =cut |
924 | =cut |
861 | |
925 | |
862 | sub load_tilecache() { |
926 | sub load_tilecache() { |
863 | require Gtk2; |
927 | require Gtk2; |
864 | |
928 | |
|
|
929 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
865 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
930 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
866 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
931 | sub { |
867 | or die "$VARDIR/tilecache.png: $!"; |
|
|
868 | *FACE = $_[0]; |
|
|
869 | }, sub { |
|
|
870 | my $tile = read_pak "$LIB/crossfire.0"; |
932 | my $tile = read_pak "$LIB/crossfire.0"; |
871 | |
933 | |
872 | my %cache; |
934 | my %cache; |
873 | |
935 | |
874 | my $idx = 0; |
936 | my $idx = 0; |
875 | |
937 | |
876 | for my $name (sort keys %$tile) { |
938 | for my $name (sort keys %$tile) { |
877 | my $pb = new Gtk2::Gdk::PixbufLoader; |
939 | my $pb = new Gtk2::Gdk::PixbufLoader; |
878 | $pb->write ($tile->{$name}); |
940 | $pb->write ($tile->{$name}); |
879 | $pb->close; |
941 | $pb->close; |
880 | my $pb = $pb->get_pixbuf; |
942 | my $pb = $pb->get_pixbuf; |
881 | |
943 | |
882 | my $tile = $cache{$name} = { |
944 | my $tile = $cache{$name} = { |
883 | pb => $pb, |
945 | pb => $pb, |
884 | idx => $idx, |
946 | idx => $idx, |
885 | w => int $pb->get_width / TILESIZE, |
947 | w => int $pb->get_width / TILESIZE, |
886 | h => int $pb->get_height / TILESIZE, |
948 | h => int $pb->get_height / TILESIZE, |
|
|
949 | }; |
|
|
950 | |
|
|
951 | $idx += $tile->{w} * $tile->{h}; |
|
|
952 | } |
|
|
953 | |
|
|
954 | construct_tilecache_pb $idx, \%cache; |
|
|
955 | |
|
|
956 | \%cache |
887 | }; |
957 | }; |
|
|
958 | |
|
|
959 | } else { # Crossfire+ version |
|
|
960 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
961 | sub { |
|
|
962 | my %cache; |
|
|
963 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
964 | |
|
|
965 | $facedata->{version} == 2 |
|
|
966 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
967 | |
|
|
968 | my $faces = $facedata->{faceinfo}; |
|
|
969 | my $idx = 0; |
|
|
970 | |
|
|
971 | for (sort keys %$faces) { |
|
|
972 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
973 | |
|
|
974 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
975 | $pb->write ($info->{data32}); |
|
|
976 | $pb->close; |
|
|
977 | my $pb = $pb->get_pixbuf; |
|
|
978 | |
|
|
979 | my $tile = $cache{$face} = { |
|
|
980 | pb => $pb, |
|
|
981 | idx => $idx, |
|
|
982 | w => int $pb->get_width / TILESIZE, |
|
|
983 | h => int $pb->get_height / TILESIZE, |
888 | |
984 | }; |
889 | |
985 | |
890 | $idx += $tile->{w} * $tile->{h}; |
986 | $idx += $tile->{w} * $tile->{h}; |
891 | } |
|
|
892 | |
|
|
893 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
894 | |
|
|
895 | while (my ($name, $tile) = each %cache) { |
|
|
896 | my $tpb = delete $tile->{pb}; |
|
|
897 | my $ofs = $tile->{idx}; |
|
|
898 | |
|
|
899 | for my $x (0 .. $tile->{w} - 1) { |
|
|
900 | for my $y (0 .. $tile->{h} - 1) { |
|
|
901 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
902 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
903 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
904 | } |
987 | } |
|
|
988 | |
|
|
989 | construct_tilecache_pb $idx, \%cache; |
|
|
990 | |
|
|
991 | \%cache |
905 | } |
992 | }; |
906 | } |
|
|
907 | |
|
|
908 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
909 | |
|
|
910 | \%cache |
|
|
911 | }; |
993 | } |
912 | } |
994 | } |
913 | |
995 | |
914 | =head1 AUTHOR |
996 | =head1 AUTHOR |
915 | |
997 | |
916 | Marc Lehmann <schmorp@schmorp.de> |
998 | Marc Lehmann <schmorp@schmorp.de> |