… | |
… | |
83 | resist_life_stealing resist_disease |
83 | resist_life_stealing resist_disease |
84 | |
84 | |
85 | path_attuned path_repelled path_denied material materialname |
85 | path_attuned path_repelled path_denied material materialname |
86 | value carrying weight invisible state magic |
86 | value carrying weight invisible state magic |
87 | last_heal last_sp last_grace last_eat |
87 | last_heal last_sp last_grace last_eat |
88 | connected glow_radius randomitems npx_status npc_program |
88 | connected glow_radius randomitems tresure_env npx_status npc_program |
89 | run_away pick_up container will_apply smoothlevel |
89 | run_away pick_up container will_apply smoothlevel |
90 | current_weapon_script weapontype tooltype elevation client_type |
90 | current_weapon_script weapontype tooltype elevation client_type |
91 | item_power duration range |
91 | item_power duration range |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | precious |
109 | |
110 | |
110 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | )); |
113 | )); |
113 | |
114 | |
… | |
… | |
346 | } else { |
347 | } else { |
347 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
348 | } |
349 | } |
349 | } |
350 | } |
350 | |
351 | |
|
|
352 | # check whether attachment is the same as in the archetype |
|
|
353 | if (exists $ob->{attach}) { |
|
|
354 | my $arch = $ARCH{$ob->{_name}}; |
|
|
355 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
356 | |
|
|
357 | if (defined $arch->{attach} |
|
|
358 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
359 | delete $ob->{attach} |
|
|
360 | } |
|
|
361 | } |
|
|
362 | |
351 | # color_fg is used as default for magicmap if magicmap does not exist |
363 | # color_fg is used as default for magicmap if magicmap does not exist |
352 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
364 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
353 | |
365 | |
354 | # nuke outdated or never supported fields |
366 | # nuke outdated or never supported fields |
355 | delete @$ob{qw( |
367 | delete @$ob{qw( |