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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.106 by root, Mon Apr 23 19:09:48 2007 UTC vs.
Revision 1.135 by root, Tue Nov 3 14:56:58 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.98'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::XS qw(from_json to_json); 29use JSON::XS qw(decode_json encode_json);
25 30
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
27 32
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
31 36
32mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
33 38
34sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
35 41
36our %ARCH; 42our %ARCH;
43our %FACE; # face32
37our %FACE; 44our %FACEDATA;
38our $TILE; 45our $TILE;
39 46
40our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
41 msg => "endmsg", 48 msg => "endmsg",
42 lore => "endlore", 49 lore => "endlore",
64 71
65 elevation 72 elevation
66 73
67 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
68 slaying skill msg lore other_arch 75 slaying skill msg lore other_arch
69 face animation is_animated 76 sound sound_destroy face animation is_animated
70 magicmap smoothlevel smoothface 77 magicmap smoothlevel smoothface
71 str dex con wis pow cha int 78 str dex con wis pow cha int
72 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
73 exp perm_exp expmul 80 exp perm_exp expmul
74 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
83 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
84 91
85 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
86 value carrying weight invisible state magic 93 value carrying weight invisible state magic
87 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
88 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
89 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
90 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
91 item_power duration range 98 item_power duration range
92 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
93 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
104 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
105 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
106 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
107 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
108 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
109 117
110 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
111 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
112)); 120));
113 121
145 boat => MOVE_BOAT, 153 boat => MOVE_BOAT,
146 ship => MOVE_SHIP, 154 ship => MOVE_SHIP,
147 all => MOVE_ALL, 155 all => MOVE_ALL,
148); 156);
149 157
150our @MOVE_TYPE = keys %MOVE_TYPE; 158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
151 159
152{ 160{
153 package Crossfire::MoveType; 161 package Deliantra::MoveType;
154 162
155 use overload 163 use overload
156 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
157 '""' => \&as_string, 165 '""' => \&as_string,
158 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
176 $_[0] 184 $_[0]
177 }, 185 },
178 'eq' => sub { "$_[0]" eq "$_[1]" }, 186 'eq' => sub { "$_[0]" eq "$_[1]" },
179 'ne' => sub { "$_[0]" ne "$_[1]" }, 187 'ne' => sub { "$_[0]" ne "$_[1]" },
180 ; 188 ;
181}
182 189
183sub Crossfire::MoveType::new { 190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
184 my ($class, $string) = @_; 196 my ($class, $string) = @_;
185 197
186 my $mask; 198 my $mask;
187 my $value; 199 my $value;
188 200
202 } 214 }
203 215
204 (bless [$mask, $value], $class)->normalise 216 (bless [$mask, $value], $class)->normalise
205} 217}
206 218
207sub Crossfire::MoveType::normalise { 219sub Deliantra::MoveType::normalise {
208 my ($self) = @_; 220 my ($self) = @_;
209 221
210 if ($self->[0] & MOVE_ALL) { 222 if ($self->[0] & MOVE_ALL) {
211 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
212 $self->[0] &= $mask; 224 $self->[0] &= $mask;
216 $self->[1] &= $self->[0]; 228 $self->[1] &= $self->[0];
217 229
218 $self 230 $self
219} 231}
220 232
221sub Crossfire::MoveType::as_string { 233sub Deliantra::MoveType::as_string {
222 my ($self) = @_; 234 my ($self) = @_;
223 235
224 my @res; 236 my @res;
225 237
226 my ($mask, $value) = @$self; 238 my ($mask, $value) = @$self;
227 239
228 for (@Crossfire::MOVE_TYPE) { 240 for (@Deliantra::MOVE_TYPE) {
229 my $bit = $Crossfire::MOVE_TYPE{$_}; 241 my $bit = $Deliantra::MOVE_TYPE{$_};
230 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
231 $mask &= ~$bit; 243 $mask &= ~$bit;
232 push @res, $value & $bit ? $_ : "-$_"; 244 push @res, $value & $bit ? $_ : "-$_";
233 } 245 }
234 } 246 }
327 339
328# object as in "Object xxx", i.e. archetypes 340# object as in "Object xxx", i.e. archetypes
329sub normalize_object($) { 341sub normalize_object($) {
330 my ($ob) = @_; 342 my ($ob) = @_;
331 343
344 delete $ob->{editable}; # deprecated
345
332 # convert material bitset to materialname, if possible 346 # convert material bitset to materialname, if possible
333 if (exists $ob->{material}) { 347 if (exists $ob->{material}) {
334 if (!$ob->{material}) { 348 if (!$ob->{material}) {
335 delete $ob->{material}; 349 delete $ob->{material};
336 } elsif (exists $ob->{materialname}) { 350 } elsif (exists $ob->{materialname}) {
346 } else { 360 } else {
347 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 361 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
348 } 362 }
349 } 363 }
350 364
365 # check whether attachment is the same as in the archetype
366 if (exists $ob->{attach}) {
367 my $arch = $ARCH{$ob->{_name}};
368 my $js = JSON::XS->new->utf8->canonical (1);
369
370 if (defined $arch->{attach}
371 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
372 delete $ob->{attach}
373 }
374 }
375
351 # color_fg is used as default for magicmap if magicmap does not exist 376 # color_fg is used as default for magicmap if magicmap does not exist
352 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 377 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
353 378
354 # nuke outdated or never supported fields 379 # nuke outdated or never supported fields
355 delete @$ob{qw( 380 delete @$ob{qw(
363 388
364 # convert movement strings to bitsets 389 # convert movement strings to bitsets
365 for my $attr (keys %FIELD_MOVEMENT) { 390 for my $attr (keys %FIELD_MOVEMENT) {
366 next unless exists $ob->{$attr}; 391 next unless exists $ob->{$attr};
367 392
368 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 393 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
369 } 394 }
370 395
371 # convert outdated movement flags to new movement sets 396 # convert outdated movement flags to new movement sets
372 if (defined (my $v = delete $ob->{no_pass})) { 397 if (defined (my $v = delete $ob->{no_pass})) {
373 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 398 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
374 } 399 }
375 if (defined (my $v = delete $ob->{slow_move})) { 400 if (defined (my $v = delete $ob->{slow_move})) {
376 $ob->{move_slow} += "walk"; 401 $ob->{move_slow} += "walk";
377 $ob->{move_slow_penalty} = $v; 402 $ob->{move_slow_penalty} = $v;
378 } 403 }
379 if (defined (my $v = delete $ob->{walk_on})) { 404 if (defined (my $v = delete $ob->{walk_on})) {
380 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 405 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
381 } 406 }
382 if (defined (my $v = delete $ob->{walk_off})) { 407 if (defined (my $v = delete $ob->{walk_off})) {
383 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 408 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
384 } 409 }
385 if (defined (my $v = delete $ob->{fly_on})) { 410 if (defined (my $v = delete $ob->{fly_on})) {
386 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
387 } 412 }
388 if (defined (my $v = delete $ob->{fly_off})) { 413 if (defined (my $v = delete $ob->{fly_off})) {
389 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
390 } 415 }
391 if (defined (my $v = delete $ob->{flying})) { 416 if (defined (my $v = delete $ob->{flying})) {
392 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 417 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
393 } 418 }
394 419
395 # convert idiotic event_xxx things into objects 420 # convert idiotic event_xxx things into objects
396 while (my ($event, $subtype) = each %EVENT_TYPE) { 421 while (my ($event, $subtype) = each %EVENT_TYPE) {
397 if (exists $ob->{"event_${event}_plugin"}) { 422 if (exists $ob->{"event_${event}_plugin"}) {
413# arch as in "arch xxx", ie.. objects 438# arch as in "arch xxx", ie.. objects
414sub normalize_arch($) { 439sub normalize_arch($) {
415 my ($ob) = @_; 440 my ($ob) = @_;
416 441
417 normalize_object $ob; 442 normalize_object $ob;
443
444 return if $ob->{_atype} eq "object";
418 445
419 my $arch = $ARCH{$ob->{_name}} 446 my $arch = $ARCH{$ob->{_name}}
420 or (warn "$ob->{_name}: no such archetype", return $ob); 447 or (warn "$ob->{_name}: no such archetype", return $ob);
421 448
422 if ($arch->{type} == 22) { # map 449 if ($arch->{type} == 22) { # map
458} 485}
459 486
460sub attr_thaw($) { 487sub attr_thaw($) {
461 my ($ob) = @_; 488 my ($ob) = @_;
462 489
463 $ob->{attach} = from_json $ob->{attach} 490 $ob->{attach} = decode_json $ob->{attach}
464 if exists $ob->{attach}; 491 if exists $ob->{attach};
465 492
466 $ob 493 $ob
467} 494}
468 495
469sub attr_freeze($) { 496sub attr_freeze($) {
470 my ($ob) = @_; 497 my ($ob) = @_;
471 498
472 $ob->{attach} = Crossfire::to_json $ob->{attach} 499 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
473 if exists $ob->{attach}; 500 if exists $ob->{attach};
474 501
475 $ob 502 $ob
476} 503}
477 504
497 524
498 my %arc; 525 my %arc;
499 my ($more, $prev); 526 my ($more, $prev);
500 my $comment; 527 my $comment;
501 528
502 open my $fh, "<:raw:perlio:utf8", $path 529 open my $fh, "<:utf8", $path
503 or Carp::croak "$path: $!"; 530 or Carp::croak "$path: $!";
504 531
505# binmode $fh; 532# binmode $fh;
506 533
507 my $parse_block; $parse_block = sub { 534 my $parse_block; $parse_block = sub {
607 my $str; 634 my $str;
608 635
609 my $append; $append = sub { 636 my $append; $append = sub {
610 my %a = %{$_[0]}; 637 my %a = %{$_[0]};
611 638
612 Crossfire::attr_freeze \%a; 639 Deliantra::attr_freeze \%a;
613 Crossfire::normalize_arch \%a; 640 Deliantra::normalize_arch \%a;
614 641
615 # undo the bit-split we did before 642 # undo the bit-split we did before
616 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 643 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
617 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 644 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
618 | (delete $a{attack_movement_bits_4_7}); 645 | (delete $a{attack_movement_bits_4_7});
636 } 663 }
637 664
638 my @kv; 665 my @kv;
639 666
640 for ($a{_name} eq "map" 667 for ($a{_name} eq "map"
641 ? @Crossfire::FIELD_ORDER_MAP 668 ? @Deliantra::FIELD_ORDER_MAP
642 : @Crossfire::FIELD_ORDER) { 669 : @Deliantra::FIELD_ORDER) {
643 push @kv, [$_, delete $a{$_}] 670 push @kv, [$_, delete $a{$_}]
644 if exists $a{$_}; 671 if exists $a{$_};
645 } 672 }
646 673
647 for (sort keys %a) { 674 for (sort keys %a) {
650 } 677 }
651 678
652 for (@kv) { 679 for (@kv) {
653 my ($k, $v) = @$_; 680 my ($k, $v) = @$_;
654 681
655 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 682 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
656 $v =~ s/\n$//; 683 $v =~ s/\n$//;
657 $str .= "$k\n$v\n$end\n"; 684 $str .= "$k\n$v\n$end\n";
658 } else { 685 } else {
659 $str .= "$k $v\n"; 686 $str .= "$k $v\n";
660 } 687 }
756=cut 783=cut
757 784
758sub arch_attr($) { 785sub arch_attr($) {
759 my ($obj) = @_; 786 my ($obj) = @_;
760 787
761 require Crossfire::Data; 788 require Deliantra::Data;
762 789
763 my $root; 790 my $root;
764 my $attr = { }; 791 my $attr = { };
765 792
766 my $arch = $ARCH{ $obj->{_name} }; 793 my $arch = $ARCH{ $obj->{_name} };
767 my $type = $obj->{type} || $arch->{type}; 794 my $type = $obj->{type} || $arch->{type};
768 795
769 if ($type > 0) { 796 if ($type > 0) {
770 $root = $Crossfire::Data::ATTR{$type}; 797 $root = $Deliantra::Data::ATTR{$type};
771 } else { 798 } else {
772 my %a = (%$arch, %$obj); 799 my %a = (%$arch, %$obj);
773 800
774 if ($a{is_floor} && !$a{alive}) { 801 if ($a{is_floor} && !$a{alive}) {
775 $root = $Crossfire::Data::TYPE{Floor}; 802 $root = $Deliantra::Data::TYPE{Floor};
776 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
777 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 804 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
778 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 805 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
779 $root = $Crossfire::Data::TYPE{Wall}; 806 $root = $Deliantra::Data::TYPE{Wall};
780 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 807 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
781 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 808 $root = $Deliantra::Data::TYPE{"Weak Wall"};
782 } else { 809 } else {
783 $root = $Crossfire::Data::TYPE{Misc}; 810 $root = $Deliantra::Data::TYPE{Misc};
784 } 811 }
785 } 812 }
786 813
787 my @import = ($root); 814 my @import = ($root);
788 815
789 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 816 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
790 unless $type == 116; 817 unless $type == 116;
791 818
792 my (%ignore); 819 my (%ignore);
793 my (@section_order, %section, @attr_order); 820 my (@section_order, %section, @attr_order);
794 821
795 while (my $type = shift @import) { 822 while (my $type = shift @import) {
823 push @import,
824 grep $_,
825 map $Deliantra::Data::TYPE{$_},
796 push @import, @{$type->{import} || []}; 826 @{$type->{import} || []};
797 827
798 $attr->{$_} ||= $type->{$_} 828 $attr->{$_} ||= $type->{$_}
799 for qw(name desc use); 829 for qw(name desc use);
800 830
801 for (@{$type->{ignore} || []}) { 831 for (@{$type->{ignore} || []}) {
890} 920}
891 921
892sub construct_tilecache_pb { 922sub construct_tilecache_pb {
893 my ($idx, $cache) = @_; 923 my ($idx, $cache) = @_;
894 924
895 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 925 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
896 926
897 while (my ($name, $tile) = each %$cache) { 927 while (my ($name, $tile) = each %$cache) {
898 my $tpb = delete $tile->{pb}; 928 my $tpb = delete $tile->{pb};
899 my $ofs = $tile->{idx}; 929 my $ofs = $tile->{idx};
900 930
901 for my $x (0 .. $tile->{w} - 1) { 931 for my $x (0 .. $tile->{w} - 1) {
902 for my $y (0 .. $tile->{h} - 1) { 932 for my $y (0 .. $tile->{h} - 1) {
903 my $idx = $ofs + $x + $y * $tile->{w}; 933 my $idx = $ofs + $x + $y * $tile->{w};
904 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 934 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
905 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 935 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
906 } 936 }
907 } 937 }
908 } 938 }
909 939
910 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 940 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
926=cut 956=cut
927 957
928sub load_tilecache() { 958sub load_tilecache() {
929 require Gtk2; 959 require Gtk2;
930 960
931 if (-e "$LIB/crossfire.0") { # Crossfire1 version
932 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
933 sub {
934 my $tile = read_pak "$LIB/crossfire.0";
935
936 my %cache;
937
938 my $idx = 0;
939
940 for my $name (sort keys %$tile) {
941 my $pb = new Gtk2::Gdk::PixbufLoader;
942 $pb->write ($tile->{$name});
943 $pb->close;
944 my $pb = $pb->get_pixbuf;
945
946 my $tile = $cache{$name} = {
947 pb => $pb,
948 idx => $idx,
949 w => int $pb->get_width / TILESIZE,
950 h => int $pb->get_height / TILESIZE,
951 };
952
953 $idx += $tile->{w} * $tile->{h};
954 }
955
956 construct_tilecache_pb $idx, \%cache;
957
958 \%cache
959 };
960
961 } else { # Crossfire+ version
962 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 961 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
963 sub { 962 sub {
964 my %cache; 963 my %cache;
965 my $facedata = Storable::retrieve "$LIB/facedata"; 964 my $facedata = Storable::retrieve "$LIB/facedata";
966 965
967 $facedata->{version} == 2 966 $facedata->{version} == 2
968 or die "$LIB/facedata: version mismatch, cannot proceed."; 967 or die "$LIB/facedata: version mismatch, cannot proceed.";
969 968
970 my $faces = $facedata->{faceinfo}; 969 my $faces = $facedata->{faceinfo};
971 my $idx = 0; 970 my $idx = 0;
972 971
973 for (sort keys %$faces) { 972 for (sort keys %$faces) {
974 my ($face, $info) = ($_, $faces->{$_}); 973 my ($face, $info) = ($_, $faces->{$_});
975 974
976 my $pb = new Gtk2::Gdk::PixbufLoader; 975 my $pb = new Gtk2::Gdk::PixbufLoader;
977 $pb->write ($info->{data32}); 976 $pb->write ($info->{data32});
978 $pb->close; 977 $pb->close;
979 my $pb = $pb->get_pixbuf; 978 my $pb = $pb->get_pixbuf;
980 979
981 my $tile = $cache{$face} = { 980 my $tile = $cache{$face} = {
982 pb => $pb, 981 pb => $pb,
983 idx => $idx, 982 idx => $idx,
984 w => int $pb->get_width / TILESIZE, 983 w => int $pb->get_width / TILESIZE,
985 h => int $pb->get_height / TILESIZE, 984 h => int $pb->get_height / TILESIZE,
986 }; 985 };
987 986
988 $idx += $tile->{w} * $tile->{h}; 987 $idx += $tile->{w} * $tile->{h};
989 } 988 }
990 989
991 construct_tilecache_pb $idx, \%cache; 990 construct_tilecache_pb $idx, \%cache;
992 991
993 \%cache 992 \%cache
994 }; 993 };
995 }
996} 994}
995
996=back
997 997
998=head1 AUTHOR 998=head1 AUTHOR
999 999
1000 Marc Lehmann <schmorp@schmorp.de> 1000 Marc Lehmann <schmorp@schmorp.de>
1001 http://home.schmorp.de/ 1001 http://home.schmorp.de/
1004 http://www.ta-sa.org/ 1004 http://www.ta-sa.org/
1005 1005
1006=cut 1006=cut
1007 1007
10081 10081
1009

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