… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
|
|
25 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
27 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
30 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
31 | |
28 | mkdir $VARDIR, 0777; |
32 | mkdir $VARDIR, 0777; |
29 | |
33 | |
30 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
31 | |
35 | |
… | |
… | |
37 | msg => "endmsg", |
41 | msg => "endmsg", |
38 | lore => "endlore", |
42 | lore => "endlore", |
39 | maplore => "endmaplore", |
43 | maplore => "endmaplore", |
40 | ); |
44 | ); |
41 | |
45 | |
|
|
46 | # movement bit type, PITA |
|
|
47 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
49 | |
42 | # same as in server save routine, to (hopefully) be compatible |
50 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
51 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
46 | shopitems shopgreed shopmin shopmax shoprace |
55 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
56 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
57 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
60 | )); |
52 | |
61 | |
53 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
|
|
65 | elevation |
|
|
66 | |
54 | name name_pl custom_name title race |
67 | name name_pl custom_name attach title race |
55 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
56 | #todo-events |
|
|
57 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
58 | Str Dex Con Wis Pow Cha Int |
71 | str dex con wis pow cha int |
59 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
60 | exp perm_exp expmul |
73 | exp perm_exp expmul |
61 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
62 | nrof level direction type subtype |
75 | nrof level direction type subtype attacktype |
63 | |
76 | |
64 | resist_physical resist_magic resist_fire resist_electricity |
77 | resist_physical resist_magic resist_fire resist_electricity |
65 | resist_cold resist_confusion resist_acid resist_drain |
78 | resist_cold resist_confusion resist_acid resist_drain |
66 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
79 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
67 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
80 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
96 | |
109 | |
97 | body_range body_arm body_torso body_head body_neck body_skill |
110 | body_range body_arm body_torso body_head body_neck body_skill |
98 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
111 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
99 | )); |
112 | )); |
100 | |
113 | |
|
|
114 | our %EVENT_TYPE = ( |
|
|
115 | apply => 1, |
|
|
116 | attack => 2, |
|
|
117 | death => 3, |
|
|
118 | drop => 4, |
|
|
119 | pickup => 5, |
|
|
120 | say => 6, |
|
|
121 | stop => 7, |
|
|
122 | time => 8, |
|
|
123 | throw => 9, |
|
|
124 | trigger => 10, |
|
|
125 | close => 11, |
|
|
126 | timer => 12, |
|
|
127 | ); |
|
|
128 | |
101 | sub MOVE_WALK (){ 0x01 } |
129 | sub MOVE_WALK (){ 0x01 } |
102 | sub MOVE_FLY_LOW (){ 0x02 } |
130 | sub MOVE_FLY_LOW (){ 0x02 } |
103 | sub MOVE_FLY_HIGH (){ 0x04 } |
131 | sub MOVE_FLY_HIGH (){ 0x04 } |
104 | sub MOVE_FLYING (){ 0x06 } |
132 | sub MOVE_FLYING (){ 0x06 } |
105 | sub MOVE_SWIM (){ 0x08 } |
133 | sub MOVE_SWIM (){ 0x08 } |
106 | sub MOVE_BOAT (){ 0x10 } |
134 | sub MOVE_BOAT (){ 0x10 } |
107 | sub MOVE_ALL (){ 0xff } |
135 | sub MOVE_SHIP (){ 0x20 } |
|
|
136 | sub MOVE_KNOWN (){ 0x3f } # all of above |
|
|
137 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
138 | |
|
|
139 | our %MOVE_TYPE = ( |
|
|
140 | walk => MOVE_WALK, |
|
|
141 | fly_low => MOVE_FLY_LOW, |
|
|
142 | fly_high => MOVE_FLY_HIGH, |
|
|
143 | flying => MOVE_FLYING, |
|
|
144 | swim => MOVE_SWIM, |
|
|
145 | boat => MOVE_BOAT, |
|
|
146 | ship => MOVE_SHIP, |
|
|
147 | all => MOVE_ALL, |
|
|
148 | ); |
|
|
149 | |
|
|
150 | our @MOVE_TYPE = keys %MOVE_TYPE; |
|
|
151 | |
|
|
152 | { |
|
|
153 | package Crossfire::MoveType; |
|
|
154 | |
|
|
155 | use overload |
|
|
156 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
157 | '""' => \&as_string, |
|
|
158 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
159 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
160 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
161 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
162 | 'x=' => sub { |
|
|
163 | my $cur = $_[0] >= $_[1]; |
|
|
164 | if (!defined $cur) { |
|
|
165 | if ($_[0] >= "all") { |
|
|
166 | $_[0] -= $_[1]; |
|
|
167 | } else { |
|
|
168 | $_[0] += $_[1]; |
|
|
169 | } |
|
|
170 | } elsif ($cur) { |
|
|
171 | $_[0] -= $_[1]; |
|
|
172 | } else { |
|
|
173 | $_[0] /= $_[1]; |
|
|
174 | } |
|
|
175 | |
|
|
176 | $_[0] |
|
|
177 | }, |
|
|
178 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
179 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
180 | ; |
|
|
181 | } |
|
|
182 | |
|
|
183 | sub Crossfire::MoveType::new { |
|
|
184 | my ($class, $string) = @_; |
|
|
185 | |
|
|
186 | my $mask; |
|
|
187 | my $value; |
|
|
188 | |
|
|
189 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
190 | $mask = MOVE_ALL; |
|
|
191 | $value = $string+0; |
|
|
192 | } else { |
|
|
193 | for (split /\s+/, lc $string) { |
|
|
194 | if (s/^-//) { |
|
|
195 | $mask |= $MOVE_TYPE{$_}; |
|
|
196 | $value &= ~$MOVE_TYPE{$_}; |
|
|
197 | } else { |
|
|
198 | $mask |= $MOVE_TYPE{$_}; |
|
|
199 | $value |= $MOVE_TYPE{$_}; |
|
|
200 | } |
|
|
201 | } |
|
|
202 | } |
|
|
203 | |
|
|
204 | (bless [$mask, $value], $class)->normalise |
|
|
205 | } |
|
|
206 | |
|
|
207 | sub Crossfire::MoveType::normalise { |
|
|
208 | my ($self) = @_; |
|
|
209 | |
|
|
210 | if ($self->[0] & MOVE_ALL) { |
|
|
211 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
212 | $self->[0] &= $mask; |
|
|
213 | $self->[1] &= $mask; |
|
|
214 | } |
|
|
215 | |
|
|
216 | $self->[1] &= $self->[0]; |
|
|
217 | |
|
|
218 | $self |
|
|
219 | } |
|
|
220 | |
|
|
221 | sub Crossfire::MoveType::as_string { |
|
|
222 | my ($self) = @_; |
|
|
223 | |
|
|
224 | my @res; |
|
|
225 | |
|
|
226 | my ($mask, $value) = @$self; |
|
|
227 | |
|
|
228 | for (@Crossfire::MOVE_TYPE) { |
|
|
229 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
230 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
231 | $mask &= ~$bit; |
|
|
232 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
233 | } |
|
|
234 | } |
|
|
235 | |
|
|
236 | join " ", @res |
|
|
237 | } |
108 | |
238 | |
109 | sub load_ref($) { |
239 | sub load_ref($) { |
110 | my ($path) = @_; |
240 | my ($path) = @_; |
111 | |
241 | |
112 | open my $fh, "<", $path |
242 | open my $fh, "<:raw:perlio", $path |
113 | or die "$path: $!"; |
243 | or die "$path: $!"; |
114 | binmode $fh; |
|
|
115 | local $/; |
244 | local $/; |
116 | |
245 | |
117 | thaw <$fh> |
246 | thaw <$fh> |
118 | } |
247 | } |
119 | |
248 | |
120 | sub save_ref($$) { |
249 | sub save_ref($$) { |
121 | my ($ref, $path) = @_; |
250 | my ($ref, $path) = @_; |
122 | |
251 | |
123 | open my $fh, ">", "$path~" |
252 | open my $fh, ">:raw:perlio", "$path~" |
124 | or die "$path~: $!"; |
253 | or die "$path~: $!"; |
125 | binmode $fh; |
|
|
126 | print $fh freeze $ref; |
254 | print $fh freeze $ref; |
127 | close $fh; |
255 | close $fh; |
128 | rename "$path~", $path |
256 | rename "$path~", $path |
129 | or die "$path: $!"; |
257 | or die "$path: $!"; |
130 | } |
258 | } |
131 | |
259 | |
|
|
260 | my %attack_mask = ( |
|
|
261 | physical => 0x00000001, |
|
|
262 | magic => 0x00000002, |
|
|
263 | fire => 0x00000004, |
|
|
264 | electricity => 0x00000008, |
|
|
265 | cold => 0x00000010, |
|
|
266 | confusion => 0x00000020, |
|
|
267 | acid => 0x00000040, |
|
|
268 | drain => 0x00000080, |
|
|
269 | weaponmagic => 0x00000100, |
|
|
270 | ghosthit => 0x00000200, |
|
|
271 | poison => 0x00000400, |
|
|
272 | slow => 0x00000800, |
|
|
273 | paralyze => 0x00001000, |
|
|
274 | turn_undead => 0x00002000, |
|
|
275 | fear => 0x00004000, |
|
|
276 | cancellation => 0x00008000, |
|
|
277 | deplete => 0x00010000, |
|
|
278 | death => 0x00020000, |
|
|
279 | chaos => 0x00040000, |
|
|
280 | counterspell => 0x00080000, |
|
|
281 | godpower => 0x00100000, |
|
|
282 | holyword => 0x00200000, |
|
|
283 | blind => 0x00400000, |
|
|
284 | internal => 0x00800000, |
|
|
285 | life_stealing => 0x01000000, |
|
|
286 | disease => 0x02000000, |
|
|
287 | ); |
|
|
288 | |
|
|
289 | sub _add_resist($$$) { |
|
|
290 | my ($ob, $mask, $value) = @_; |
|
|
291 | |
|
|
292 | while (my ($k, $v) = each %attack_mask) { |
|
|
293 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
294 | } |
|
|
295 | } |
|
|
296 | |
|
|
297 | my %MATERIAL = reverse |
|
|
298 | paper => 1, |
|
|
299 | iron => 2, |
|
|
300 | glass => 4, |
|
|
301 | leather => 8, |
|
|
302 | wood => 16, |
|
|
303 | organic => 32, |
|
|
304 | stone => 64, |
|
|
305 | cloth => 128, |
|
|
306 | adamant => 256, |
|
|
307 | liquid => 512, |
|
|
308 | tin => 1024, |
|
|
309 | bone => 2048, |
|
|
310 | ice => 4096, |
|
|
311 | |
|
|
312 | # guesses |
|
|
313 | runestone => 12, |
|
|
314 | bronze => 18, |
|
|
315 | "ancient wood" => 20, |
|
|
316 | glass => 36, |
|
|
317 | marble => 66, |
|
|
318 | ice => 68, |
|
|
319 | stone => 70, |
|
|
320 | stone => 80, |
|
|
321 | cloth => 136, |
|
|
322 | ironwood => 144, |
|
|
323 | adamantium => 258, |
|
|
324 | glacium => 260, |
|
|
325 | blood => 544, |
|
|
326 | ; |
|
|
327 | |
|
|
328 | # object as in "Object xxx", i.e. archetypes |
132 | sub normalize_object($) { |
329 | sub normalize_object($) { |
133 | my ($ob) = @_; |
330 | my ($ob) = @_; |
134 | |
331 | |
|
|
332 | # convert material bitset to materialname, if possible |
|
|
333 | if (exists $ob->{material}) { |
|
|
334 | if (!$ob->{material}) { |
|
|
335 | delete $ob->{material}; |
|
|
336 | } elsif (exists $ob->{materialname}) { |
|
|
337 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
338 | delete $ob->{material}; |
|
|
339 | } else { |
|
|
340 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
341 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
342 | } |
|
|
343 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
344 | delete $ob->{material}; |
|
|
345 | $ob->{materialname} = $name; |
|
|
346 | } else { |
|
|
347 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
348 | } |
|
|
349 | } |
|
|
350 | |
|
|
351 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
352 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
353 | |
|
|
354 | # nuke outdated or never supported fields |
135 | delete $ob->{$_} for qw( |
355 | delete @$ob{qw( |
136 | can_knockback can_parry can_impale can_cut can_dam_armour |
356 | can_knockback can_parry can_impale can_cut can_dam_armour |
137 | can_apply pass_thru can_pass_thru |
357 | can_apply pass_thru can_pass_thru color_bg color_fg |
138 | ); |
358 | )}; |
139 | |
359 | |
140 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
360 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
361 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
362 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
363 | |
|
|
364 | # convert movement strings to bitsets |
|
|
365 | for my $attr (keys %FIELD_MOVEMENT) { |
141 | next unless exists $ob->{$attr}; |
366 | next unless exists $ob->{$attr}; |
142 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
143 | |
367 | |
144 | my $flags = 0; |
368 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
145 | |
|
|
146 | # assume list |
|
|
147 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
148 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
149 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
150 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
151 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
152 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
153 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
154 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
155 | |
|
|
156 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
157 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
158 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
159 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
160 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
161 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
162 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
163 | } |
|
|
164 | |
|
|
165 | $ob->{$attr} = $flags; |
|
|
166 | } |
369 | } |
167 | |
370 | |
|
|
371 | # convert outdated movement flags to new movement sets |
168 | if (defined (my $v = delete $ob->{no_pass})) { |
372 | if (defined (my $v = delete $ob->{no_pass})) { |
169 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
373 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
170 | } |
374 | } |
171 | if (defined (my $v = delete $ob->{slow_move})) { |
375 | if (defined (my $v = delete $ob->{slow_move})) { |
172 | $ob->{move_slow} |= MOVE_WALK; |
376 | $ob->{move_slow} += "walk"; |
173 | $ob->{move_slow_penalty} = $v; |
377 | $ob->{move_slow_penalty} = $v; |
174 | } |
378 | } |
175 | if (defined (my $v = delete $ob->{walk_on})) { |
379 | if (defined (my $v = delete $ob->{walk_on})) { |
176 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
380 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
177 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
178 | } |
381 | } |
179 | if (defined (my $v = delete $ob->{walk_off})) { |
382 | if (defined (my $v = delete $ob->{walk_off})) { |
180 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
383 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
181 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
182 | } |
384 | } |
183 | if (defined (my $v = delete $ob->{fly_on})) { |
385 | if (defined (my $v = delete $ob->{fly_on})) { |
184 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
386 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
185 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
186 | } |
387 | } |
187 | if (defined (my $v = delete $ob->{fly_off})) { |
388 | if (defined (my $v = delete $ob->{fly_off})) { |
188 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
389 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
189 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
190 | } |
390 | } |
191 | if (defined (my $v = delete $ob->{flying})) { |
391 | if (defined (my $v = delete $ob->{flying})) { |
192 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
392 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
193 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
194 | } |
393 | } |
|
|
394 | |
|
|
395 | # convert idiotic event_xxx things into objects |
|
|
396 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
397 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
398 | push @{$ob->{inventory}}, { |
|
|
399 | _name => "event_$event", |
|
|
400 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
401 | slaying => delete $ob->{"event_${event}"}, |
|
|
402 | name => delete $ob->{"event_${event}_options"}, |
|
|
403 | }; |
|
|
404 | } |
|
|
405 | } |
|
|
406 | |
|
|
407 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
408 | $ob->{dam} *= 1 if exists $ob->{dam}; |
195 | |
409 | |
196 | $ob |
410 | $ob |
197 | } |
411 | } |
198 | |
412 | |
|
|
413 | # arch as in "arch xxx", ie.. objects |
199 | sub normalize_arch($) { |
414 | sub normalize_arch($) { |
200 | my ($ob) = @_; |
415 | my ($ob) = @_; |
201 | |
416 | |
202 | normalize_object $ob; |
417 | normalize_object $ob; |
203 | |
418 | |
… | |
… | |
230 | delete $ob->{$k}; |
445 | delete $ob->{$k}; |
231 | } |
446 | } |
232 | } |
447 | } |
233 | } |
448 | } |
234 | |
449 | |
|
|
450 | # a speciality for the editor |
|
|
451 | if (exists $ob->{attack_movement}) { |
|
|
452 | my $am = delete $ob->{attack_movement}; |
|
|
453 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
454 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
455 | } |
|
|
456 | |
|
|
457 | $ob |
|
|
458 | } |
|
|
459 | |
|
|
460 | sub attr_thaw($) { |
|
|
461 | my ($ob) = @_; |
|
|
462 | |
|
|
463 | $ob->{attach} = from_json $ob->{attach} |
|
|
464 | if exists $ob->{attach}; |
|
|
465 | |
|
|
466 | $ob |
|
|
467 | } |
|
|
468 | |
|
|
469 | sub attr_freeze($) { |
|
|
470 | my ($ob) = @_; |
|
|
471 | |
|
|
472 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
473 | if exists $ob->{attach}; |
|
|
474 | |
235 | $ob |
475 | $ob |
236 | } |
476 | } |
237 | |
477 | |
238 | sub read_pak($) { |
478 | sub read_pak($) { |
239 | my ($path) = @_; |
479 | my ($path) = @_; |
240 | |
480 | |
241 | my %pak; |
481 | my %pak; |
242 | |
482 | |
243 | open my $fh, "<", $path |
483 | open my $fh, "<:raw:perlio", $path |
244 | or Carp::croak "$_[0]: $!"; |
484 | or Carp::croak "$_[0]: $!"; |
245 | binmode $fh; |
485 | binmode $fh; |
246 | while (<$fh>) { |
486 | while (<$fh>) { |
247 | my ($type, $id, $len, $path) = split; |
487 | my ($type, $id, $len, $path) = split; |
248 | $path =~ s/.*\///; |
488 | $path =~ s/.*\///; |
… | |
… | |
250 | } |
490 | } |
251 | |
491 | |
252 | \%pak |
492 | \%pak |
253 | } |
493 | } |
254 | |
494 | |
255 | sub read_arch($) { |
495 | sub read_arch($;$) { |
256 | my ($path) = @_; |
496 | my ($path, $toplevel) = @_; |
257 | |
497 | |
258 | my %arc; |
498 | my %arc; |
259 | my ($more, $prev); |
499 | my ($more, $prev); |
|
|
500 | my $comment; |
260 | |
501 | |
261 | open my $fh, "<", $path |
502 | open my $fh, "<:raw:perlio:utf8", $path |
262 | or Carp::croak "$path: $!"; |
503 | or Carp::croak "$path: $!"; |
263 | |
504 | |
264 | binmode $fh; |
505 | # binmode $fh; |
265 | |
506 | |
266 | my $parse_block; $parse_block = sub { |
507 | my $parse_block; $parse_block = sub { |
267 | my %arc = @_; |
508 | my %arc = @_; |
268 | |
509 | |
269 | while (<$fh>) { |
510 | while (<$fh>) { |
270 | s/\s+$//; |
511 | s/\s+$//; |
271 | if (/^end$/i) { |
512 | if (/^end$/i) { |
272 | last; |
513 | last; |
|
|
514 | |
273 | } elsif (/^arch (\S+)$/i) { |
515 | } elsif (/^arch (\S+)$/i) { |
274 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
516 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
517 | |
275 | } elsif (/^lore$/i) { |
518 | } elsif (/^lore$/i) { |
276 | while (<$fh>) { |
519 | while (<$fh>) { |
277 | last if /^endlore\s*$/i; |
520 | last if /^endlore\s*$/i; |
278 | $arc{lore} .= $_; |
521 | $arc{lore} .= $_; |
279 | } |
522 | } |
280 | } elsif (/^msg$/i) { |
523 | } elsif (/^msg$/i) { |
281 | while (<$fh>) { |
524 | while (<$fh>) { |
282 | last if /^endmsg\s*$/i; |
525 | last if /^endmsg\s*$/i; |
283 | $arc{msg} .= $_; |
526 | $arc{msg} .= $_; |
284 | } |
527 | } |
|
|
528 | } elsif (/^anim$/i) { |
|
|
529 | while (<$fh>) { |
|
|
530 | last if /^mina\s*$/i; |
|
|
531 | chomp; |
|
|
532 | push @{ $arc{anim} }, $_; |
|
|
533 | } |
285 | } elsif (/^(\S+)\s*(.*)$/) { |
534 | } elsif (/^(\S+)\s*(.*)$/) { |
286 | $arc{lc $1} = $2; |
535 | $arc{lc $1} = $2; |
287 | } elsif (/^\s*($|#)/) { |
536 | } elsif (/^\s*#/) { |
|
|
537 | $arc{_comment} .= "$_\n"; |
|
|
538 | |
|
|
539 | } elsif (/^\s*$/) { |
288 | # |
540 | # |
289 | } else { |
541 | } else { |
290 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
542 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
291 | } |
543 | } |
292 | } |
544 | } |
… | |
… | |
298 | s/\s+$//; |
550 | s/\s+$//; |
299 | if (/^more$/i) { |
551 | if (/^more$/i) { |
300 | $more = $prev; |
552 | $more = $prev; |
301 | } elsif (/^object (\S+)$/i) { |
553 | } elsif (/^object (\S+)$/i) { |
302 | my $name = $1; |
554 | my $name = $1; |
303 | my $arc = normalize_object $parse_block->(_name => $name); |
555 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
556 | undef $comment; |
|
|
557 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
558 | $arc->{_atype} = 'object'; |
304 | |
559 | |
305 | if ($more) { |
560 | if ($more) { |
306 | $more->{more} = $arc; |
561 | $more->{more} = $arc; |
307 | } else { |
562 | } else { |
308 | $arc{$name} = $arc; |
563 | $arc{$name} = $arc; |
309 | } |
564 | } |
310 | $prev = $arc; |
565 | $prev = $arc; |
311 | $more = undef; |
566 | $more = undef; |
312 | } elsif (/^arch (\S+)$/i) { |
567 | } elsif (/^arch (\S+)$/i) { |
313 | my $name = $1; |
568 | my $name = $1; |
314 | my $arc = normalize_object $parse_block->(_name => $name); |
569 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
570 | undef $comment; |
|
|
571 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
572 | $arc->{_atype} = 'arch'; |
315 | |
573 | |
316 | if ($more) { |
574 | if ($more) { |
317 | $more->{more} = $arc; |
575 | $more->{more} = $arc; |
318 | } else { |
576 | } else { |
319 | push @{ $arc{arch} }, $arc; |
577 | push @{ $arc{arch} }, $arc; |
320 | } |
578 | } |
321 | $prev = $arc; |
579 | $prev = $arc; |
322 | $more = undef; |
580 | $more = undef; |
|
|
581 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
582 | if ($1 eq "lev_array") { |
|
|
583 | while (<$fh>) { |
|
|
584 | last if /^endplst\s*$/; |
|
|
585 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
586 | } |
|
|
587 | } else { |
|
|
588 | $toplevel->{$1} = $2; |
|
|
589 | } |
|
|
590 | } elsif (/^\s*#/) { |
|
|
591 | $comment .= "$_\n"; |
323 | } elsif (/^\s*($|#)/) { |
592 | } elsif (/^\s*($|#)/) { |
324 | # |
593 | # |
325 | } else { |
594 | } else { |
326 | warn "$path: unparseable top-level line '$_'"; |
595 | die "$path: unparseable top-level line '$_'"; |
327 | } |
596 | } |
328 | } |
597 | } |
329 | |
598 | |
330 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
599 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
331 | |
600 | |
332 | \%arc |
601 | \%arc |
|
|
602 | } |
|
|
603 | |
|
|
604 | sub archlist_to_string { |
|
|
605 | my ($arch) = @_; |
|
|
606 | |
|
|
607 | my $str; |
|
|
608 | |
|
|
609 | my $append; $append = sub { |
|
|
610 | my %a = %{$_[0]}; |
|
|
611 | |
|
|
612 | Crossfire::attr_freeze \%a; |
|
|
613 | Crossfire::normalize_arch \%a; |
|
|
614 | |
|
|
615 | # undo the bit-split we did before |
|
|
616 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
617 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
618 | | (delete $a{attack_movement_bits_4_7}); |
|
|
619 | } |
|
|
620 | |
|
|
621 | if (my $comment = delete $a{_comment}) { |
|
|
622 | if ($comment =~ /[^\n\s#]/) { |
|
|
623 | $str .= $comment; |
|
|
624 | } |
|
|
625 | } |
|
|
626 | |
|
|
627 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
628 | |
|
|
629 | my $inv = delete $a{inventory}; |
|
|
630 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
631 | my $anim = delete $a{anim}; |
|
|
632 | |
|
|
633 | if ($a{_atype} eq 'object') { |
|
|
634 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
635 | if $anim; |
|
|
636 | } |
|
|
637 | |
|
|
638 | my @kv; |
|
|
639 | |
|
|
640 | for ($a{_name} eq "map" |
|
|
641 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
642 | : @Crossfire::FIELD_ORDER) { |
|
|
643 | push @kv, [$_, delete $a{$_}] |
|
|
644 | if exists $a{$_}; |
|
|
645 | } |
|
|
646 | |
|
|
647 | for (sort keys %a) { |
|
|
648 | next if /^_/; # ignore our _-keys |
|
|
649 | push @kv, [$_, delete $a{$_}]; |
|
|
650 | } |
|
|
651 | |
|
|
652 | for (@kv) { |
|
|
653 | my ($k, $v) = @$_; |
|
|
654 | |
|
|
655 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
656 | $v =~ s/\n$//; |
|
|
657 | $str .= "$k\n$v\n$end\n"; |
|
|
658 | } else { |
|
|
659 | $str .= "$k $v\n"; |
|
|
660 | } |
|
|
661 | } |
|
|
662 | |
|
|
663 | if ($inv) { |
|
|
664 | $append->($_) for @$inv; |
|
|
665 | } |
|
|
666 | |
|
|
667 | $str .= "end\n"; |
|
|
668 | |
|
|
669 | if ($a{_atype} eq 'object') { |
|
|
670 | if ($more) { |
|
|
671 | $str .= "more\n"; |
|
|
672 | $append->($more) if $more; |
|
|
673 | } else { |
|
|
674 | $str .= "\n"; |
|
|
675 | } |
|
|
676 | } |
|
|
677 | }; |
|
|
678 | |
|
|
679 | for (@$arch) { |
|
|
680 | $append->($_); |
|
|
681 | } |
|
|
682 | |
|
|
683 | $str |
333 | } |
684 | } |
334 | |
685 | |
335 | # put all archs into a hash with editor_face as it's key |
686 | # put all archs into a hash with editor_face as it's key |
336 | # NOTE: the arrays in the hash values are references to |
687 | # NOTE: the arrays in the hash values are references to |
337 | # the archs from $ARCH |
688 | # the archs from $ARCH |
338 | sub editor_archs { |
689 | sub editor_archs { |
339 | my %paths; |
690 | my %paths; |
340 | |
691 | |
341 | for (keys %ARCH) { |
692 | for (keys %ARCH) { |
342 | my $arch = $ARCH{$_}; |
693 | my $arch = $ARCH{$_}; |
343 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
694 | push @{$paths{$arch->{editor_folder}}}, $arch; |
344 | } |
695 | } |
345 | |
696 | |
346 | \%paths |
697 | \%paths |
347 | } |
698 | } |
348 | |
699 | |
… | |
… | |
358 | my ($a) = @_; |
709 | my ($a) = @_; |
359 | |
710 | |
360 | my $o = $ARCH{$a->{_name}} |
711 | my $o = $ARCH{$a->{_name}} |
361 | or return; |
712 | or return; |
362 | |
713 | |
363 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
714 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
715 | unless ($face) { |
|
|
716 | $face = $FACE{"blank.x11"} |
364 | or (warn "no face data found for arch '$a->{_name}'"), return; |
717 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
718 | } |
365 | |
719 | |
366 | if ($face->{w} > 1 || $face->{h} > 1) { |
720 | if ($face->{w} > 1 || $face->{h} > 1) { |
367 | # bigface |
721 | # bigface |
368 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
722 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
369 | |
723 | |
… | |
… | |
413 | my $type = $obj->{type} || $arch->{type}; |
767 | my $type = $obj->{type} || $arch->{type}; |
414 | |
768 | |
415 | if ($type > 0) { |
769 | if ($type > 0) { |
416 | $root = $Crossfire::Data::ATTR{$type}; |
770 | $root = $Crossfire::Data::ATTR{$type}; |
417 | } else { |
771 | } else { |
|
|
772 | my %a = (%$arch, %$obj); |
|
|
773 | |
|
|
774 | if ($a{is_floor} && !$a{alive}) { |
|
|
775 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
776 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
777 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
778 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
779 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
780 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
781 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
782 | } else { |
418 | $root = $Crossfire::Data::TYPE{Misc}; |
783 | $root = $Crossfire::Data::TYPE{Misc}; |
419 | |
|
|
420 | type: |
|
|
421 | for (@Crossfire::Data::ATTR0) { |
|
|
422 | my $req = $_->{required} |
|
|
423 | or die "internal error: ATTR0 without 'required'"; |
|
|
424 | |
|
|
425 | keys %$req; |
|
|
426 | while (my ($k, $v) = each %$req) { |
|
|
427 | next type |
|
|
428 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
429 | } |
|
|
430 | |
|
|
431 | $root = $_; |
|
|
432 | } |
784 | } |
433 | } |
785 | } |
434 | |
786 | |
435 | my @import = ($root); |
787 | my @import = ($root); |
436 | |
788 | |
… | |
… | |
478 | ]; |
830 | ]; |
479 | |
831 | |
480 | $attr |
832 | $attr |
481 | } |
833 | } |
482 | |
834 | |
483 | sub arch_edit_sections { |
|
|
484 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
485 | # edit_type = 0; |
|
|
486 | # else if (edit_type != 0) { |
|
|
487 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
488 | # edit_type &= ~check_type; |
|
|
489 | # } |
|
|
490 | # |
|
|
491 | # } |
|
|
492 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
493 | # getAttributeValue("alive", defarch) == 1 && |
|
|
494 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
495 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
496 | # // Monster: monsters/npcs/generators |
|
|
497 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
498 | # } |
|
|
499 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
500 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
501 | # // Walls |
|
|
502 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
503 | # } |
|
|
504 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
505 | # getAttributeValue("connected", defarch) != 0) { |
|
|
506 | # // Connected Objects |
|
|
507 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
508 | # } |
|
|
509 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
510 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
511 | # // Exit: teleporter/exit/trapdoors |
|
|
512 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
513 | # } |
|
|
514 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
515 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
516 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
517 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
518 | # arch_type == 124 || arch_type == 130)) { |
|
|
519 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
520 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
521 | # } |
|
|
522 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
523 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
524 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
525 | # // Door: door/special door/gates + keys |
|
|
526 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
527 | # } |
|
|
528 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
529 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
530 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
531 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
532 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
533 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
534 | # arch_type == 122 || arch_type == 3)) { |
|
|
535 | # // Equipment: weapons/armour/wands/rods |
|
|
536 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
537 | # } |
|
|
538 | # |
|
|
539 | # return(edit_type); |
|
|
540 | # |
|
|
541 | # |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub cache_file($$&&) { |
835 | sub cache_file($$&&) { |
545 | my ($src, $cache, $load, $create) = @_; |
836 | my ($src, $cache, $load, $create) = @_; |
546 | |
837 | |
547 | my ($size, $mtime) = (stat $src)[7,9] |
838 | my ($size, $mtime) = (stat $src)[7,9] |
548 | or Carp::croak "$src: $!"; |
839 | or Carp::croak "$src: $!"; |
… | |
… | |
596 | }, sub { |
887 | }, sub { |
597 | read_arch "$LIB/archetypes" |
888 | read_arch "$LIB/archetypes" |
598 | }; |
889 | }; |
599 | } |
890 | } |
600 | |
891 | |
|
|
892 | sub construct_tilecache_pb { |
|
|
893 | my ($idx, $cache) = @_; |
|
|
894 | |
|
|
895 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
896 | |
|
|
897 | while (my ($name, $tile) = each %$cache) { |
|
|
898 | my $tpb = delete $tile->{pb}; |
|
|
899 | my $ofs = $tile->{idx}; |
|
|
900 | |
|
|
901 | for my $x (0 .. $tile->{w} - 1) { |
|
|
902 | for my $y (0 .. $tile->{h} - 1) { |
|
|
903 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
904 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
905 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
906 | } |
|
|
907 | } |
|
|
908 | } |
|
|
909 | |
|
|
910 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
911 | |
|
|
912 | $cache |
|
|
913 | } |
|
|
914 | |
|
|
915 | sub use_tilecache { |
|
|
916 | my ($face) = @_; |
|
|
917 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
918 | or die "$VARDIR/tilecache.png: $!"; |
|
|
919 | *FACE = $_[0]; |
|
|
920 | } |
|
|
921 | |
601 | =item load_tilecache |
922 | =item load_tilecache |
602 | |
923 | |
603 | (Re-)Load %TILE and %FACE. |
924 | (Re-)Load %TILE and %FACE. |
604 | |
925 | |
605 | =cut |
926 | =cut |
606 | |
927 | |
607 | sub load_tilecache() { |
928 | sub load_tilecache() { |
608 | require Gtk2; |
929 | require Gtk2; |
609 | |
930 | |
|
|
931 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
610 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
932 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
611 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
933 | sub { |
612 | or die "$VARDIR/tilecache.png: $!"; |
|
|
613 | *FACE = $_[0]; |
|
|
614 | }, sub { |
|
|
615 | require File::Temp; |
|
|
616 | |
|
|
617 | my $tile = read_pak "$LIB/crossfire.0"; |
934 | my $tile = read_pak "$LIB/crossfire.0"; |
618 | |
935 | |
619 | my %cache; |
936 | my %cache; |
620 | |
937 | |
621 | my $idx = 0; |
938 | my $idx = 0; |
622 | |
939 | |
623 | for my $name (sort keys %$tile) { |
940 | for my $name (sort keys %$tile) { |
624 | my ($fh, $filename) = File::Temp::tempfile (); |
941 | my $pb = new Gtk2::Gdk::PixbufLoader; |
625 | print $fh $tile->{$name}; |
942 | $pb->write ($tile->{$name}); |
626 | close $fh; |
943 | $pb->close; |
627 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
944 | my $pb = $pb->get_pixbuf; |
628 | unlink $filename; |
|
|
629 | |
945 | |
630 | my $tile = $cache{$name} = { |
946 | my $tile = $cache{$name} = { |
631 | pb => $pb, |
947 | pb => $pb, |
632 | idx => $idx, |
948 | idx => $idx, |
633 | w => int $pb->get_width / TILESIZE, |
949 | w => int $pb->get_width / TILESIZE, |
634 | h => int $pb->get_height / TILESIZE, |
950 | h => int $pb->get_height / TILESIZE, |
|
|
951 | }; |
|
|
952 | |
|
|
953 | $idx += $tile->{w} * $tile->{h}; |
|
|
954 | } |
|
|
955 | |
|
|
956 | construct_tilecache_pb $idx, \%cache; |
|
|
957 | |
|
|
958 | \%cache |
635 | }; |
959 | }; |
|
|
960 | |
|
|
961 | } else { # Crossfire+ version |
|
|
962 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
963 | sub { |
|
|
964 | my %cache; |
|
|
965 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
966 | |
|
|
967 | $facedata->{version} == 2 |
|
|
968 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
969 | |
|
|
970 | my $faces = $facedata->{faceinfo}; |
|
|
971 | my $idx = 0; |
|
|
972 | |
|
|
973 | for (sort keys %$faces) { |
|
|
974 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
975 | |
|
|
976 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
977 | $pb->write ($info->{data32}); |
|
|
978 | $pb->close; |
|
|
979 | my $pb = $pb->get_pixbuf; |
|
|
980 | |
|
|
981 | my $tile = $cache{$face} = { |
|
|
982 | pb => $pb, |
|
|
983 | idx => $idx, |
|
|
984 | w => int $pb->get_width / TILESIZE, |
|
|
985 | h => int $pb->get_height / TILESIZE, |
636 | |
986 | }; |
637 | |
987 | |
638 | $idx += $tile->{w} * $tile->{h}; |
988 | $idx += $tile->{w} * $tile->{h}; |
639 | } |
|
|
640 | |
|
|
641 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
642 | |
|
|
643 | while (my ($name, $tile) = each %cache) { |
|
|
644 | my $tpb = delete $tile->{pb}; |
|
|
645 | my $ofs = $tile->{idx}; |
|
|
646 | |
|
|
647 | for my $x (0 .. $tile->{w} - 1) { |
|
|
648 | for my $y (0 .. $tile->{h} - 1) { |
|
|
649 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
650 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
651 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
652 | } |
989 | } |
|
|
990 | |
|
|
991 | construct_tilecache_pb $idx, \%cache; |
|
|
992 | |
|
|
993 | \%cache |
653 | } |
994 | }; |
654 | } |
|
|
655 | |
|
|
656 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
657 | |
|
|
658 | \%cache |
|
|
659 | }; |
995 | } |
660 | } |
996 | } |
661 | |
997 | |
662 | =head1 AUTHOR |
998 | =head1 AUTHOR |
663 | |
999 | |
664 | Marc Lehmann <schmorp@schmorp.de> |
1000 | Marc Lehmann <schmorp@schmorp.de> |