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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.93 by root, Sat Mar 3 19:38:06 2007 UTC vs.
Revision 1.106 by root, Mon Apr 23 19:09:48 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '0.98';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 24use JSON::XS qw(from_json to_json);
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35 25
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 26our $LIB = $ENV{CROSSFIRE_LIBDIR};
37 27
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
68 outdoor temp pressure humid windspeed winddir sky nosmooth 58 outdoor temp pressure humid windspeed winddir sky nosmooth
69 tile_path_1 tile_path_2 tile_path_3 tile_path_4 59 tile_path_1 tile_path_2 tile_path_3 tile_path_4
70)); 60));
71 61
72our @FIELD_ORDER = (qw( 62our @FIELD_ORDER = (qw(
63 inherit
64
73 elevation 65 elevation
74 66
75 name name_pl custom_name attach title race 67 name name_pl custom_name attach title race
76 slaying skill msg lore other_arch face 68 slaying skill msg lore other_arch
77 #todo-events
78 animation is_animated 69 face animation is_animated
70 magicmap smoothlevel smoothface
79 str dex con wis pow cha int 71 str dex con wis pow cha int
80 hp maxhp sp maxsp grace maxgrace 72 hp maxhp sp maxsp grace maxgrace
81 exp perm_exp expmul 73 exp perm_exp expmul
82 food dam luck wc ac x y speed speed_left move_state attack_movement 74 food dam luck wc ac x y speed speed_left move_state attack_movement
83 nrof level direction type subtype attacktype 75 nrof level direction type subtype attacktype
138sub MOVE_FLY_LOW (){ 0x02 } 130sub MOVE_FLY_LOW (){ 0x02 }
139sub MOVE_FLY_HIGH (){ 0x04 } 131sub MOVE_FLY_HIGH (){ 0x04 }
140sub MOVE_FLYING (){ 0x06 } 132sub MOVE_FLYING (){ 0x06 }
141sub MOVE_SWIM (){ 0x08 } 133sub MOVE_SWIM (){ 0x08 }
142sub MOVE_BOAT (){ 0x10 } 134sub MOVE_BOAT (){ 0x10 }
135sub MOVE_SHIP (){ 0x20 }
143sub MOVE_KNOWN (){ 0x1f } # all of above 136sub MOVE_KNOWN (){ 0x3f } # all of above
144sub MOVE_ALL (){ 0x10000 } # very special value 137sub MOVE_ALL (){ 0x10000 } # very special value
145 138
146our %MOVE_TYPE = ( 139our %MOVE_TYPE = (
147 walk => MOVE_WALK, 140 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW, 141 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH, 142 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING, 143 flying => MOVE_FLYING,
151 swim => MOVE_SWIM, 144 swim => MOVE_SWIM,
152 boat => MOVE_BOAT, 145 boat => MOVE_BOAT,
146 ship => MOVE_SHIP,
153 all => MOVE_ALL, 147 all => MOVE_ALL,
154); 148);
155 149
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); 150our @MOVE_TYPE = keys %MOVE_TYPE;
157 151
158{ 152{
159 package Crossfire::MoveType; 153 package Crossfire::MoveType;
160 154
161 use overload 155 use overload
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 160 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 161 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub { 162 'x=' => sub {
169 my $cur = $_[0] >= $_[1]; 163 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) { 164 if (!defined $cur) {
165 if ($_[0] >= "all") {
166 $_[0] -= $_[1];
167 } else {
171 $_[0] += $_[1]; 168 $_[0] += $_[1];
169 }
172 } elsif ($cur) { 170 } elsif ($cur) {
173 $_[0] -= $_[1]; 171 $_[0] -= $_[1];
174 } else { 172 } else {
175 $_[0] /= $_[1]; 173 $_[0] /= $_[1];
176 } 174 }
348 } else { 346 } else {
349 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 347 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
350 } 348 }
351 } 349 }
352 350
351 # color_fg is used as default for magicmap if magicmap does not exist
352 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
353
353 # nuke outdated or never supported fields 354 # nuke outdated or never supported fields
354 delete @$ob{qw( 355 delete @$ob{qw(
355 can_knockback can_parry can_impale can_cut can_dam_armour 356 can_knockback can_parry can_impale can_cut can_dam_armour
356 can_apply pass_thru can_pass_thru 357 can_apply pass_thru can_pass_thru color_bg color_fg
357 )}; 358 )};
358 359
359 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 360 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
360 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 361 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
361 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 362 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
886 }, sub { 887 }, sub {
887 read_arch "$LIB/archetypes" 888 read_arch "$LIB/archetypes"
888 }; 889 };
889} 890}
890 891
892sub construct_tilecache_pb {
893 my ($idx, $cache) = @_;
894
895 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
896
897 while (my ($name, $tile) = each %$cache) {
898 my $tpb = delete $tile->{pb};
899 my $ofs = $tile->{idx};
900
901 for my $x (0 .. $tile->{w} - 1) {
902 for my $y (0 .. $tile->{h} - 1) {
903 my $idx = $ofs + $x + $y * $tile->{w};
904 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
905 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
906 }
907 }
908 }
909
910 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
911
912 $cache
913}
914
915sub use_tilecache {
916 my ($face) = @_;
917 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
918 or die "$VARDIR/tilecache.png: $!";
919 *FACE = $_[0];
920}
921
891=item load_tilecache 922=item load_tilecache
892 923
893(Re-)Load %TILE and %FACE. 924(Re-)Load %TILE and %FACE.
894 925
895=cut 926=cut
896 927
897sub load_tilecache() { 928sub load_tilecache() {
898 require Gtk2; 929 require Gtk2;
899 930
931 if (-e "$LIB/crossfire.0") { # Crossfire1 version
900 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 932 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
901 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 933 sub {
902 or die "$VARDIR/tilecache.png: $!";
903 *FACE = $_[0];
904 }, sub {
905 my $tile = read_pak "$LIB/crossfire.0"; 934 my $tile = read_pak "$LIB/crossfire.0";
906 935
907 my %cache; 936 my %cache;
908 937
909 my $idx = 0; 938 my $idx = 0;
910 939
911 for my $name (sort keys %$tile) { 940 for my $name (sort keys %$tile) {
912 my $pb = new Gtk2::Gdk::PixbufLoader; 941 my $pb = new Gtk2::Gdk::PixbufLoader;
913 $pb->write ($tile->{$name}); 942 $pb->write ($tile->{$name});
914 $pb->close; 943 $pb->close;
915 my $pb = $pb->get_pixbuf; 944 my $pb = $pb->get_pixbuf;
916 945
917 my $tile = $cache{$name} = { 946 my $tile = $cache{$name} = {
918 pb => $pb, 947 pb => $pb,
919 idx => $idx, 948 idx => $idx,
920 w => int $pb->get_width / TILESIZE, 949 w => int $pb->get_width / TILESIZE,
921 h => int $pb->get_height / TILESIZE, 950 h => int $pb->get_height / TILESIZE,
951 };
952
953 $idx += $tile->{w} * $tile->{h};
954 }
955
956 construct_tilecache_pb $idx, \%cache;
957
958 \%cache
922 }; 959 };
960
961 } else { # Crossfire+ version
962 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
963 sub {
964 my %cache;
965 my $facedata = Storable::retrieve "$LIB/facedata";
966
967 $facedata->{version} == 2
968 or die "$LIB/facedata: version mismatch, cannot proceed.";
969
970 my $faces = $facedata->{faceinfo};
971 my $idx = 0;
972
973 for (sort keys %$faces) {
974 my ($face, $info) = ($_, $faces->{$_});
975
976 my $pb = new Gtk2::Gdk::PixbufLoader;
977 $pb->write ($info->{data32});
978 $pb->close;
979 my $pb = $pb->get_pixbuf;
980
981 my $tile = $cache{$face} = {
982 pb => $pb,
983 idx => $idx,
984 w => int $pb->get_width / TILESIZE,
985 h => int $pb->get_height / TILESIZE,
923 986 };
924 987
925 $idx += $tile->{w} * $tile->{h}; 988 $idx += $tile->{w} * $tile->{h};
926 }
927
928 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
929
930 while (my ($name, $tile) = each %cache) {
931 my $tpb = delete $tile->{pb};
932 my $ofs = $tile->{idx};
933
934 for my $x (0 .. $tile->{w} - 1) {
935 for my $y (0 .. $tile->{h} - 1) {
936 my $idx = $ofs + $x + $y * $tile->{w};
937 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
938 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
939 } 989 }
990
991 construct_tilecache_pb $idx, \%cache;
992
993 \%cache
940 } 994 };
941 }
942
943 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
944
945 \%cache
946 }; 995 }
947} 996}
948 997
949=head1 AUTHOR 998=head1 AUTHOR
950 999
951 Marc Lehmann <schmorp@schmorp.de> 1000 Marc Lehmann <schmorp@schmorp.de>

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