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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.107 by root, Wed May 9 11:44:40 2007 UTC vs.
Revision 1.140 by elmex, Fri Mar 19 23:11:43 2010 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.98'; 11our $VERSION = '1.29';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::XS qw(from_json to_json); 29use JSON::XS qw(decode_json encode_json);
25 30
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
27 32
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
31 36
32mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
33 38
34sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
35 41
36our %ARCH; 42our %ARCH;
43our %FACE; # face32
37our %FACE; 44our %FACEDATA;
38our $TILE; 45our $TILE;
39 46
40our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
41 msg => "endmsg", 48 msg => "endmsg",
42 lore => "endlore", 49 lore => "endlore",
64 71
65 elevation 72 elevation
66 73
67 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
68 slaying skill msg lore other_arch 75 slaying skill msg lore other_arch
69 face animation is_animated 76 sound sound_destroy face animation is_animated
70 magicmap smoothlevel smoothface 77 magicmap smoothlevel smoothface
71 str dex con wis pow cha int 78 str dex con wis pow cha int
72 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
73 exp perm_exp expmul 80 exp perm_exp expmul
74 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
146 boat => MOVE_BOAT, 153 boat => MOVE_BOAT,
147 ship => MOVE_SHIP, 154 ship => MOVE_SHIP,
148 all => MOVE_ALL, 155 all => MOVE_ALL,
149); 156);
150 157
151our @MOVE_TYPE = keys %MOVE_TYPE; 158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
152 159
153{ 160{
154 package Crossfire::MoveType; 161 package Deliantra::MoveType;
155 162
156 use overload 163 use overload
157 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
158 '""' => \&as_string, 165 '""' => \&as_string,
159 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '<=' => sub {
168 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
169 ? $_[0][1] & $MOVE_TYPE{$_[1]}
170 : undef
171 },
160 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 172 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
161 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 173 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
162 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 174 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
163 'x=' => sub { 175 'x=' => sub { # toggle between off, + and -
164 my $cur = $_[0] >= $_[1]; 176 my $cur = $_[0] >= $_[1];
165 if (!defined $cur) { 177 if (!defined $cur) {
166 if ($_[0] >= "all") { 178 if ($_[0] >= "all") {
167 $_[0] -= $_[1]; 179 $_[0] -= $_[1];
168 } else { 180 } else {
177 $_[0] 189 $_[0]
178 }, 190 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 191 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 192 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 193 ;
182}
183 194
184sub Crossfire::MoveType::new { 195 sub TO_JSON {
196 $_[0][0]
197 }
198}
199
200sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 201 my ($class, $string) = @_;
186 202
187 my $mask; 203 my $mask;
188 my $value; 204 my $value;
189 205
203 } 219 }
204 220
205 (bless [$mask, $value], $class)->normalise 221 (bless [$mask, $value], $class)->normalise
206} 222}
207 223
208sub Crossfire::MoveType::normalise { 224sub Deliantra::MoveType::normalise {
209 my ($self) = @_; 225 my ($self) = @_;
210 226
211 if ($self->[0] & MOVE_ALL) { 227 if ($self->[0] & MOVE_ALL) {
212 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 228 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
213 $self->[0] &= $mask; 229 $self->[0] &= $mask;
217 $self->[1] &= $self->[0]; 233 $self->[1] &= $self->[0];
218 234
219 $self 235 $self
220} 236}
221 237
222sub Crossfire::MoveType::as_string { 238sub Deliantra::MoveType::as_string {
223 my ($self) = @_; 239 my ($self) = @_;
224 240
225 my @res; 241 my @res;
226 242
227 my ($mask, $value) = @$self; 243 my ($mask, $value) = @$self;
228 244
229 for (@Crossfire::MOVE_TYPE) { 245 for (@Deliantra::MOVE_TYPE) {
230 my $bit = $Crossfire::MOVE_TYPE{$_}; 246 my $bit = $Deliantra::MOVE_TYPE{$_};
231 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 247 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
232 $mask &= ~$bit; 248 $mask &= ~$bit;
233 push @res, $value & $bit ? $_ : "-$_"; 249 push @res, $value & $bit ? $_ : "-$_";
234 } 250 }
235 } 251 }
328 344
329# object as in "Object xxx", i.e. archetypes 345# object as in "Object xxx", i.e. archetypes
330sub normalize_object($) { 346sub normalize_object($) {
331 my ($ob) = @_; 347 my ($ob) = @_;
332 348
349 delete $ob->{editable}; # deprecated
350
333 # convert material bitset to materialname, if possible 351 # convert material bitset to materialname, if possible
334 if (exists $ob->{material}) { 352 if (exists $ob->{material}) {
335 if (!$ob->{material}) { 353 if (!$ob->{material}) {
336 delete $ob->{material}; 354 delete $ob->{material};
337 } elsif (exists $ob->{materialname}) { 355 } elsif (exists $ob->{materialname}) {
347 } else { 365 } else {
348 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 366 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
349 } 367 }
350 } 368 }
351 369
370 # check whether attachment is the same as in the archetype
371 if (exists $ob->{attach}) {
372 my $arch = $ARCH{$ob->{_name}};
373 my $js = JSON::XS->new->utf8->canonical (1);
374
375 if (defined $arch->{attach}
376 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
377 delete $ob->{attach}
378 }
379 }
380
352 # color_fg is used as default for magicmap if magicmap does not exist 381 # color_fg is used as default for magicmap if magicmap does not exist
353 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 382 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
354 383
355 # nuke outdated or never supported fields 384 # nuke outdated or never supported fields
356 delete @$ob{qw( 385 delete @$ob{qw(
364 393
365 # convert movement strings to bitsets 394 # convert movement strings to bitsets
366 for my $attr (keys %FIELD_MOVEMENT) { 395 for my $attr (keys %FIELD_MOVEMENT) {
367 next unless exists $ob->{$attr}; 396 next unless exists $ob->{$attr};
368 397
369 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 398 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
370 } 399 }
371 400
372 # convert outdated movement flags to new movement sets 401 # convert outdated movement flags to new movement sets
373 if (defined (my $v = delete $ob->{no_pass})) { 402 if (defined (my $v = delete $ob->{no_pass})) {
374 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 403 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
375 } 404 }
376 if (defined (my $v = delete $ob->{slow_move})) { 405 if (defined (my $v = delete $ob->{slow_move})) {
377 $ob->{move_slow} += "walk"; 406 $ob->{move_slow} += "walk";
378 $ob->{move_slow_penalty} = $v; 407 $ob->{move_slow_penalty} = $v;
379 } 408 }
380 if (defined (my $v = delete $ob->{walk_on})) { 409 if (defined (my $v = delete $ob->{walk_on})) {
381 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 410 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
382 } 411 }
383 if (defined (my $v = delete $ob->{walk_off})) { 412 if (defined (my $v = delete $ob->{walk_off})) {
384 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 413 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
385 } 414 }
386 if (defined (my $v = delete $ob->{fly_on})) { 415 if (defined (my $v = delete $ob->{fly_on})) {
387 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 416 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
388 } 417 }
389 if (defined (my $v = delete $ob->{fly_off})) { 418 if (defined (my $v = delete $ob->{fly_off})) {
390 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 419 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
391 } 420 }
392 if (defined (my $v = delete $ob->{flying})) { 421 if (defined (my $v = delete $ob->{flying})) {
393 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 422 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
394 } 423 }
395 424
396 # convert idiotic event_xxx things into objects 425 # convert idiotic event_xxx things into objects
397 while (my ($event, $subtype) = each %EVENT_TYPE) { 426 while (my ($event, $subtype) = each %EVENT_TYPE) {
398 if (exists $ob->{"event_${event}_plugin"}) { 427 if (exists $ob->{"event_${event}_plugin"}) {
414# arch as in "arch xxx", ie.. objects 443# arch as in "arch xxx", ie.. objects
415sub normalize_arch($) { 444sub normalize_arch($) {
416 my ($ob) = @_; 445 my ($ob) = @_;
417 446
418 normalize_object $ob; 447 normalize_object $ob;
448
449 return if $ob->{_atype} eq "object";
419 450
420 my $arch = $ARCH{$ob->{_name}} 451 my $arch = $ARCH{$ob->{_name}}
421 or (warn "$ob->{_name}: no such archetype", return $ob); 452 or (warn "$ob->{_name}: no such archetype", return $ob);
422 453
423 if ($arch->{type} == 22) { # map 454 if ($arch->{type} == 22) { # map
459} 490}
460 491
461sub attr_thaw($) { 492sub attr_thaw($) {
462 my ($ob) = @_; 493 my ($ob) = @_;
463 494
464 $ob->{attach} = from_json $ob->{attach} 495 $ob->{attach} = decode_json $ob->{attach}
465 if exists $ob->{attach}; 496 if exists $ob->{attach};
466 497
467 $ob 498 $ob
468} 499}
469 500
470sub attr_freeze($) { 501sub attr_freeze($) {
471 my ($ob) = @_; 502 my ($ob) = @_;
472 503
473 $ob->{attach} = Crossfire::to_json $ob->{attach} 504 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
474 if exists $ob->{attach}; 505 if exists $ob->{attach};
475 506
476 $ob 507 $ob
477} 508}
478 509
498 529
499 my %arc; 530 my %arc;
500 my ($more, $prev); 531 my ($more, $prev);
501 my $comment; 532 my $comment;
502 533
503 open my $fh, "<:raw:perlio:utf8", $path 534 open my $fh, "<:utf8", $path
504 or Carp::croak "$path: $!"; 535 or Carp::croak "$path: $!";
505 536
506# binmode $fh; 537# binmode $fh;
507 538
508 my $parse_block; $parse_block = sub { 539 my $parse_block; $parse_block = sub {
608 my $str; 639 my $str;
609 640
610 my $append; $append = sub { 641 my $append; $append = sub {
611 my %a = %{$_[0]}; 642 my %a = %{$_[0]};
612 643
613 Crossfire::attr_freeze \%a; 644 Deliantra::attr_freeze \%a;
614 Crossfire::normalize_arch \%a; 645 Deliantra::normalize_arch \%a;
615 646
616 # undo the bit-split we did before 647 # undo the bit-split we did before
617 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 648 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
618 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 649 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
619 | (delete $a{attack_movement_bits_4_7}); 650 | (delete $a{attack_movement_bits_4_7});
637 } 668 }
638 669
639 my @kv; 670 my @kv;
640 671
641 for ($a{_name} eq "map" 672 for ($a{_name} eq "map"
642 ? @Crossfire::FIELD_ORDER_MAP 673 ? @Deliantra::FIELD_ORDER_MAP
643 : @Crossfire::FIELD_ORDER) { 674 : @Deliantra::FIELD_ORDER) {
644 push @kv, [$_, delete $a{$_}] 675 push @kv, [$_, delete $a{$_}]
645 if exists $a{$_}; 676 if exists $a{$_};
646 } 677 }
647 678
648 for (sort keys %a) { 679 for (sort keys %a) {
651 } 682 }
652 683
653 for (@kv) { 684 for (@kv) {
654 my ($k, $v) = @$_; 685 my ($k, $v) = @$_;
655 686
656 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 687 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
657 $v =~ s/\n$//; 688 $v =~ s/\n$//;
658 $str .= "$k\n$v\n$end\n"; 689 $str .= "$k\n$v\n$end\n";
659 } else { 690 } else {
660 $str .= "$k $v\n"; 691 $str .= "$k $v\n";
661 } 692 }
757=cut 788=cut
758 789
759sub arch_attr($) { 790sub arch_attr($) {
760 my ($obj) = @_; 791 my ($obj) = @_;
761 792
762 require Crossfire::Data; 793 require Deliantra::Data;
763 794
764 my $root; 795 my $root;
765 my $attr = { }; 796 my $attr = { };
766 797
767 my $arch = $ARCH{ $obj->{_name} }; 798 my $arch = $ARCH{ $obj->{_name} };
768 my $type = $obj->{type} || $arch->{type}; 799 my $type = $obj->{type} || $arch->{type};
769 800
770 if ($type > 0) { 801 if ($type > 0) {
771 $root = $Crossfire::Data::ATTR{$type}; 802 $root = $Deliantra::Data::ATTR{$type};
772 } else { 803 } else {
773 my %a = (%$arch, %$obj); 804 my %a = (%$arch, %$obj);
774 805
775 if ($a{is_floor} && !$a{alive}) { 806 if ($a{is_floor} && !$a{alive}) {
776 $root = $Crossfire::Data::TYPE{Floor}; 807 $root = $Deliantra::Data::TYPE{Floor};
777 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 808 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
778 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 809 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
779 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 810 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
780 $root = $Crossfire::Data::TYPE{Wall}; 811 $root = $Deliantra::Data::TYPE{Wall};
781 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 812 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
782 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 813 $root = $Deliantra::Data::TYPE{"Weak Wall"};
783 } else { 814 } else {
784 $root = $Crossfire::Data::TYPE{Misc}; 815 $root = $Deliantra::Data::TYPE{Misc};
785 } 816 }
786 } 817 }
787 818
819 my (%ignore);
788 my @import = ($root); 820 my @import = ($root);
821
822 my @new_import;
823 while (my $type = shift @import) {
824 # first import everything we will need:
825 push @import,
826 grep $_,
827 map $Deliantra::Data::TYPE{$_},
828 @{$type->{import} || []};
829
830 # and compute the ignored attributes
831 for (@{$type->{ignore} || []}) {
832 $ignore{$_}++ for ref $_ ? @$_ : $_;
833 }
834
835 push @new_import, $type;
789 836 }
837 (@import) = @new_import;
838
839 # then add defaults to the back of the list, so they are added
840 # as last resort.
790 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 841 push @import, \%Deliantra::Data::DEFAULT_ATTR
791 unless $type == 116; 842 unless $type == 116;
792 843
793 my (%ignore);
794 my (@section_order, %section, @attr_order); 844 my (@section_order, %section, @attr_order);
795 845
846 # @import = root, imported, default
796 while (my $type = shift @import) { 847 while (my $type = pop @import) {
797 push @import, @{$type->{import} || []};
798
799 $attr->{$_} ||= $type->{$_} 848 $attr->{$_} ||= $type->{$_}
800 for qw(name desc use); 849 for qw(name desc use);
801
802 for (@{$type->{ignore} || []}) {
803 $ignore{$_}++ for ref $_ ? @$_ : $_;
804 }
805 850
806 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { 851 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
807 my ($name, $attr) = @$_; 852 my ($name, $attr) = @$_;
808 push @section_order, $name; 853 push @section_order, $name;
809 for (@$attr) { 854 for (@$attr) {
810 my ($k, $v) = @$_; 855 my ($k, $v) = @$_;
811 push @attr_order, $k; 856 push @attr_order, $k;
812 $section{$name}{$k} ||= $v; 857 $section{$name}{$k} = $v; # overwrite, so that the root decides
813 }
814 } 858 }
859 }
860 }
861
862 # remove ignores for "root" type
863 for (
864 map @{$_->[1]}, # section attributes
865 [general => ($root->{attr} || [])],
866 @{$root->{section} || []}
867 ) {
868 my ($k, $v) = @$_;
869 # skip fixed attributes, if they are ignored thats fine
870 next if $v->{type} eq 'fixed';
871
872 delete $ignore{$k}; # if the attributes are defined explicitly they
873 # should NOT be ignored. ignore should mainly
874 # hit imported/inherited attributes.
815 } 875 }
816 876
817 $attr->{section} = [ 877 $attr->{section} = [
818 map !exists $section{$_} ? () : do { 878 map !exists $section{$_} ? () : do {
819 my $attr = delete $section{$_}; 879 my $attr = delete $section{$_};
823 map exists $attr->{$_} && !$ignore{$_} 883 map exists $attr->{$_} && !$ignore{$_}
824 ? [$_ => delete $attr->{$_}] : (), 884 ? [$_ => delete $attr->{$_}] : (),
825 @attr_order 885 @attr_order
826 ] 886 ]
827 }, 887 },
828
829 exists $section{$_} ? [$_ => delete $section{$_}] : (), 888 exists $section{$_} ? [$_ => delete $section{$_}] : (),
830 @section_order 889 @section_order
831 ]; 890 ];
832 891
833 $attr 892 $attr
834} 893}
891} 950}
892 951
893sub construct_tilecache_pb { 952sub construct_tilecache_pb {
894 my ($idx, $cache) = @_; 953 my ($idx, $cache) = @_;
895 954
896 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 955 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
897 956
898 while (my ($name, $tile) = each %$cache) { 957 while (my ($name, $tile) = each %$cache) {
899 my $tpb = delete $tile->{pb}; 958 my $tpb = delete $tile->{pb};
900 my $ofs = $tile->{idx}; 959 my $ofs = $tile->{idx};
901 960
902 for my $x (0 .. $tile->{w} - 1) { 961 for my $x (0 .. $tile->{w} - 1) {
903 for my $y (0 .. $tile->{h} - 1) { 962 for my $y (0 .. $tile->{h} - 1) {
904 my $idx = $ofs + $x + $y * $tile->{w}; 963 my $idx = $ofs + $x + $y * $tile->{w};
905 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 964 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
906 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 965 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
907 } 966 }
908 } 967 }
909 } 968 }
910 969
911 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 970 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
927=cut 986=cut
928 987
929sub load_tilecache() { 988sub load_tilecache() {
930 require Gtk2; 989 require Gtk2;
931 990
932 if (-e "$LIB/crossfire.0") { # Crossfire1 version
933 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache,
934 sub {
935 my $tile = read_pak "$LIB/crossfire.0";
936
937 my %cache;
938
939 my $idx = 0;
940
941 for my $name (sort keys %$tile) {
942 my $pb = new Gtk2::Gdk::PixbufLoader;
943 $pb->write ($tile->{$name});
944 $pb->close;
945 my $pb = $pb->get_pixbuf;
946
947 my $tile = $cache{$name} = {
948 pb => $pb,
949 idx => $idx,
950 w => int $pb->get_width / TILESIZE,
951 h => int $pb->get_height / TILESIZE,
952 };
953
954 $idx += $tile->{w} * $tile->{h};
955 }
956
957 construct_tilecache_pb $idx, \%cache;
958
959 \%cache
960 };
961
962 } else { # Crossfire+ version
963 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, 991 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
964 sub { 992 sub {
965 my %cache; 993 my %cache;
966 my $facedata = Storable::retrieve "$LIB/facedata"; 994 my $facedata = Storable::retrieve "$LIB/facedata";
967 995
968 $facedata->{version} == 2 996 $facedata->{version} == 2
969 or die "$LIB/facedata: version mismatch, cannot proceed."; 997 or die "$LIB/facedata: version mismatch, cannot proceed.";
970 998
971 my $faces = $facedata->{faceinfo}; 999 my $faces = $facedata->{faceinfo};
972 my $idx = 0; 1000 my $idx = 0;
973 1001
974 for (sort keys %$faces) { 1002 for (sort keys %$faces) {
975 my ($face, $info) = ($_, $faces->{$_}); 1003 my ($face, $info) = ($_, $faces->{$_});
976 1004
977 my $pb = new Gtk2::Gdk::PixbufLoader; 1005 my $pb = new Gtk2::Gdk::PixbufLoader;
978 $pb->write ($info->{data32}); 1006 $pb->write ($info->{data32});
979 $pb->close; 1007 $pb->close;
980 my $pb = $pb->get_pixbuf; 1008 my $pb = $pb->get_pixbuf;
981 1009
982 my $tile = $cache{$face} = { 1010 my $tile = $cache{$face} = {
983 pb => $pb, 1011 pb => $pb,
984 idx => $idx, 1012 idx => $idx,
985 w => int $pb->get_width / TILESIZE, 1013 w => int $pb->get_width / TILESIZE,
986 h => int $pb->get_height / TILESIZE, 1014 h => int $pb->get_height / TILESIZE,
987 }; 1015 };
988 1016
989 $idx += $tile->{w} * $tile->{h}; 1017 $idx += $tile->{w} * $tile->{h};
990 } 1018 }
991 1019
992 construct_tilecache_pb $idx, \%cache; 1020 construct_tilecache_pb $idx, \%cache;
993 1021
994 \%cache 1022 \%cache
995 }; 1023 };
996 }
997} 1024}
1025
1026=back
998 1027
999=head1 AUTHOR 1028=head1 AUTHOR
1000 1029
1001 Marc Lehmann <schmorp@schmorp.de> 1030 Marc Lehmann <schmorp@schmorp.de>
1002 http://home.schmorp.de/ 1031 http://home.schmorp.de/
1005 http://www.ta-sa.org/ 1034 http://www.ta-sa.org/
1006 1035
1007=cut 1036=cut
1008 1037
10091 10381
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