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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.107 by root, Wed May 9 11:44:40 2007 UTC vs.
Revision 1.145 by root, Sun Nov 11 23:17:18 2012 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.98'; 11our $VERSION = '1.31';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::XS qw(from_json to_json); 29use JSON::XS qw(decode_json encode_json);
25 30
26our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
27 32
28our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
29 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
30 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
31 36
32mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
33 38
34sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
35 41
36our %ARCH; 42our %ARCH;
43our %FACE; # face32
37our %FACE; 44our %FACEDATA;
38our $TILE; 45our $TILE;
39 46
40our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
41 msg => "endmsg", 48 msg => "endmsg",
42 lore => "endlore", 49 lore => "endlore",
49 56
50# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
51# to the other editors. 58# to the other editors.
52our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
53 file_format_version 60 file_format_version
54 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty
62 region music
55 shopitems shopgreed shopmin shopmax shoprace 63 shopitems shopgreed shopmin shopmax shoprace
56 darkness width height enter_x enter_y msg maplore 64 darkness width height enter_x enter_y msg maplore
57 unique template 65 unique template
58 outdoor temp pressure humid windspeed winddir sky nosmooth 66 outdoor temp pressure humid windspeed winddir sky nosmooth
59 tile_path_1 tile_path_2 tile_path_3 tile_path_4 67 tile_path_1 tile_path_2 tile_path_3 tile_path_4
64 72
65 elevation 73 elevation
66 74
67 name name_pl custom_name attach title race 75 name name_pl custom_name attach title race
68 slaying skill msg lore other_arch 76 slaying skill msg lore other_arch
69 face animation is_animated 77 sound sound_destroy face animation is_animated
70 magicmap smoothlevel smoothface 78 magicmap glyph smoothlevel smoothface
71 str dex con wis pow cha int 79 str dex con wis pow cha int
72 hp maxhp sp maxsp grace maxgrace 80 hp maxhp sp maxsp grace maxgrace
73 exp perm_exp expmul 81 exp perm_exp expmul
74 food dam luck wc ac x y speed speed_left move_state attack_movement 82 food dam luck wc ac x y speed speed_left move_state attack_movement
75 nrof level direction type subtype attacktype 83 nrof level direction type subtype attacktype
125 trigger => 10, 133 trigger => 10,
126 close => 11, 134 close => 11,
127 timer => 12, 135 timer => 12,
128); 136);
129 137
138# 1 up 2 right 4 down 8 left
139our %WALLDIR = (
140 0 => 0,
141 1_2 => 1,
142 1_4 => 2,
143 2_2_1 => 3,
144 1_1 => 4,
145 2_1_1 => 5,
146 2_2_2 => 6,
147 3_2 => 7,
148 1_3 => 8,
149 2_2_4 => 9,
150 2_1_2 => 10,
151 3_1 => 11,
152 2_2_3 => 12,
153 3_4 => 13,
154 3_3 => 14,
155 4 => 15,
156);
157
130sub MOVE_WALK (){ 0x01 } 158sub MOVE_WALK (){ 0x01 }
131sub MOVE_FLY_LOW (){ 0x02 } 159sub MOVE_FLY_LOW (){ 0x02 }
132sub MOVE_FLY_HIGH (){ 0x04 } 160sub MOVE_FLY_HIGH (){ 0x04 }
133sub MOVE_FLYING (){ 0x06 } 161sub MOVE_FLYING (){ 0x06 }
134sub MOVE_SWIM (){ 0x08 } 162sub MOVE_SWIM (){ 0x08 }
146 boat => MOVE_BOAT, 174 boat => MOVE_BOAT,
147 ship => MOVE_SHIP, 175 ship => MOVE_SHIP,
148 all => MOVE_ALL, 176 all => MOVE_ALL,
149); 177);
150 178
151our @MOVE_TYPE = keys %MOVE_TYPE; 179our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
152 180
153{ 181{
154 package Crossfire::MoveType; 182 package Deliantra::MoveType;
155 183
156 use overload 184 use overload
157 '=' => sub { bless [@{$_[0]}], ref $_[0] }, 185 '=' => sub { bless [@{$_[0]}], ref $_[0] },
158 '""' => \&as_string, 186 '""' => \&as_string,
159 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, 187 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
188 '<=' => sub {
189 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
190 ? $_[0][1] & $MOVE_TYPE{$_[1]}
191 : undef
192 },
160 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, 193 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
161 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 194 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
162 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, 195 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
163 'x=' => sub { 196 'x=' => sub { # toggle between off, + and -
164 my $cur = $_[0] >= $_[1]; 197 my $cur = $_[0] >= $_[1];
165 if (!defined $cur) { 198 if (!defined $cur) {
166 if ($_[0] >= "all") { 199 if ($_[0] >= "all") {
167 $_[0] -= $_[1]; 200 $_[0] -= $_[1];
168 } else { 201 } else {
177 $_[0] 210 $_[0]
178 }, 211 },
179 'eq' => sub { "$_[0]" eq "$_[1]" }, 212 'eq' => sub { "$_[0]" eq "$_[1]" },
180 'ne' => sub { "$_[0]" ne "$_[1]" }, 213 'ne' => sub { "$_[0]" ne "$_[1]" },
181 ; 214 ;
182}
183 215
184sub Crossfire::MoveType::new { 216 sub TO_JSON {
217 $_[0][0]
218 }
219}
220
221sub Deliantra::MoveType::new {
185 my ($class, $string) = @_; 222 my ($class, $string) = @_;
186 223
187 my $mask; 224 my $mask;
188 my $value; 225 my $value;
189 226
203 } 240 }
204 241
205 (bless [$mask, $value], $class)->normalise 242 (bless [$mask, $value], $class)->normalise
206} 243}
207 244
208sub Crossfire::MoveType::normalise { 245sub Deliantra::MoveType::normalise {
209 my ($self) = @_; 246 my ($self) = @_;
210 247
211 if ($self->[0] & MOVE_ALL) { 248 if ($self->[0] & MOVE_ALL) {
212 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); 249 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
213 $self->[0] &= $mask; 250 $self->[0] &= $mask;
217 $self->[1] &= $self->[0]; 254 $self->[1] &= $self->[0];
218 255
219 $self 256 $self
220} 257}
221 258
222sub Crossfire::MoveType::as_string { 259sub Deliantra::MoveType::as_string {
223 my ($self) = @_; 260 my ($self) = @_;
224 261
225 my @res; 262 my @res;
226 263
227 my ($mask, $value) = @$self; 264 my ($mask, $value) = @$self;
228 265
229 for (@Crossfire::MOVE_TYPE) { 266 for (@Deliantra::MOVE_TYPE) {
230 my $bit = $Crossfire::MOVE_TYPE{$_}; 267 my $bit = $Deliantra::MOVE_TYPE{$_};
231 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { 268 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
232 $mask &= ~$bit; 269 $mask &= ~$bit;
233 push @res, $value & $bit ? $_ : "-$_"; 270 push @res, $value & $bit ? $_ : "-$_";
234 } 271 }
235 } 272 }
328 365
329# object as in "Object xxx", i.e. archetypes 366# object as in "Object xxx", i.e. archetypes
330sub normalize_object($) { 367sub normalize_object($) {
331 my ($ob) = @_; 368 my ($ob) = @_;
332 369
370 delete $ob->{editable}; # deprecated
371
333 # convert material bitset to materialname, if possible 372 # convert material bitset to materialname, if possible
334 if (exists $ob->{material}) { 373 if (exists $ob->{material}) {
335 if (!$ob->{material}) { 374 if (!$ob->{material}) {
336 delete $ob->{material}; 375 delete $ob->{material};
337 } elsif (exists $ob->{materialname}) { 376 } elsif (exists $ob->{materialname}) {
347 } else { 386 } else {
348 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 387 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
349 } 388 }
350 } 389 }
351 390
391 # check whether attachment is the same as in the archetype
392 if (exists $ob->{attach}) {
393 my $arch = $ARCH{$ob->{_name}};
394 my $js = JSON::XS->new->utf8->canonical (1);
395
396 if (defined $arch->{attach}
397 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
398 delete $ob->{attach}
399 }
400 }
401
352 # color_fg is used as default for magicmap if magicmap does not exist 402 # color_fg is used as default for magicmap if magicmap does not exist
353 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; 403 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
354 404
355 # nuke outdated or never supported fields 405 # nuke outdated or never supported fields
356 delete @$ob{qw( 406 delete @$ob{qw(
364 414
365 # convert movement strings to bitsets 415 # convert movement strings to bitsets
366 for my $attr (keys %FIELD_MOVEMENT) { 416 for my $attr (keys %FIELD_MOVEMENT) {
367 next unless exists $ob->{$attr}; 417 next unless exists $ob->{$attr};
368 418
369 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; 419 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
370 } 420 }
371 421
372 # convert outdated movement flags to new movement sets 422 # convert outdated movement flags to new movement sets
373 if (defined (my $v = delete $ob->{no_pass})) { 423 if (defined (my $v = delete $ob->{no_pass})) {
374 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; 424 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
375 } 425 }
376 if (defined (my $v = delete $ob->{slow_move})) { 426 if (defined (my $v = delete $ob->{slow_move})) {
377 $ob->{move_slow} += "walk"; 427 $ob->{move_slow} += "walk";
378 $ob->{move_slow_penalty} = $v; 428 $ob->{move_slow_penalty} = $v;
379 } 429 }
380 if (defined (my $v = delete $ob->{walk_on})) { 430 if (defined (my $v = delete $ob->{walk_on})) {
381 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } 431 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
382 } 432 }
383 if (defined (my $v = delete $ob->{walk_off})) { 433 if (defined (my $v = delete $ob->{walk_off})) {
384 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } 434 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
385 } 435 }
386 if (defined (my $v = delete $ob->{fly_on})) { 436 if (defined (my $v = delete $ob->{fly_on})) {
387 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } 437 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
388 } 438 }
389 if (defined (my $v = delete $ob->{fly_off})) { 439 if (defined (my $v = delete $ob->{fly_off})) {
390 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } 440 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
391 } 441 }
392 if (defined (my $v = delete $ob->{flying})) { 442 if (defined (my $v = delete $ob->{flying})) {
393 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } 443 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
394 } 444 }
395 445
396 # convert idiotic event_xxx things into objects 446 # convert idiotic event_xxx things into objects
397 while (my ($event, $subtype) = each %EVENT_TYPE) { 447 while (my ($event, $subtype) = each %EVENT_TYPE) {
398 if (exists $ob->{"event_${event}_plugin"}) { 448 if (exists $ob->{"event_${event}_plugin"}) {
414# arch as in "arch xxx", ie.. objects 464# arch as in "arch xxx", ie.. objects
415sub normalize_arch($) { 465sub normalize_arch($) {
416 my ($ob) = @_; 466 my ($ob) = @_;
417 467
418 normalize_object $ob; 468 normalize_object $ob;
469
470 return if $ob->{_atype} eq "object";
419 471
420 my $arch = $ARCH{$ob->{_name}} 472 my $arch = $ARCH{$ob->{_name}}
421 or (warn "$ob->{_name}: no such archetype", return $ob); 473 or (warn "$ob->{_name}: no such archetype", return $ob);
422 474
423 if ($arch->{type} == 22) { # map 475 if ($arch->{type} == 22) { # map
459} 511}
460 512
461sub attr_thaw($) { 513sub attr_thaw($) {
462 my ($ob) = @_; 514 my ($ob) = @_;
463 515
464 $ob->{attach} = from_json $ob->{attach} 516 $ob->{attach} = decode_json $ob->{attach}
465 if exists $ob->{attach}; 517 if exists $ob->{attach};
466 518
467 $ob 519 $ob
468} 520}
469 521
470sub attr_freeze($) { 522sub attr_freeze($) {
471 my ($ob) = @_; 523 my ($ob) = @_;
472 524
473 $ob->{attach} = Crossfire::to_json $ob->{attach} 525 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
474 if exists $ob->{attach}; 526 if exists $ob->{attach};
475 527
476 $ob 528 $ob
477} 529}
478 530
498 550
499 my %arc; 551 my %arc;
500 my ($more, $prev); 552 my ($more, $prev);
501 my $comment; 553 my $comment;
502 554
503 open my $fh, "<:raw:perlio:utf8", $path 555 open my $fh, "<:utf8", $path
504 or Carp::croak "$path: $!"; 556 or Carp::croak "$path: $!";
505 557
506# binmode $fh; 558# binmode $fh;
507 559
508 my $parse_block; $parse_block = sub { 560 my $parse_block; $parse_block = sub {
608 my $str; 660 my $str;
609 661
610 my $append; $append = sub { 662 my $append; $append = sub {
611 my %a = %{$_[0]}; 663 my %a = %{$_[0]};
612 664
613 Crossfire::attr_freeze \%a; 665 Deliantra::attr_freeze \%a;
614 Crossfire::normalize_arch \%a; 666 Deliantra::normalize_arch \%a;
615 667
616 # undo the bit-split we did before 668 # undo the bit-split we did before
617 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 669 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
618 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 670 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
619 | (delete $a{attack_movement_bits_4_7}); 671 | (delete $a{attack_movement_bits_4_7});
637 } 689 }
638 690
639 my @kv; 691 my @kv;
640 692
641 for ($a{_name} eq "map" 693 for ($a{_name} eq "map"
642 ? @Crossfire::FIELD_ORDER_MAP 694 ? @Deliantra::FIELD_ORDER_MAP
643 : @Crossfire::FIELD_ORDER) { 695 : @Deliantra::FIELD_ORDER) {
644 push @kv, [$_, delete $a{$_}] 696 push @kv, [$_, delete $a{$_}]
645 if exists $a{$_}; 697 if exists $a{$_};
646 } 698 }
647 699
648 for (sort keys %a) { 700 for (sort keys %a) {
651 } 703 }
652 704
653 for (@kv) { 705 for (@kv) {
654 my ($k, $v) = @$_; 706 my ($k, $v) = @$_;
655 707
656 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 708 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
657 $v =~ s/\n$//; 709 $v =~ s/\n$//;
658 $str .= "$k\n$v\n$end\n"; 710 $str .= "$k\n$v\n$end\n";
659 } else { 711 } else {
660 $str .= "$k $v\n"; 712 $str .= "$k $v\n";
661 } 713 }
757=cut 809=cut
758 810
759sub arch_attr($) { 811sub arch_attr($) {
760 my ($obj) = @_; 812 my ($obj) = @_;
761 813
762 require Crossfire::Data; 814 require Deliantra::Data;
763 815
764 my $root; 816 my $root;
765 my $attr = { }; 817 my $attr = { };
766 818
767 my $arch = $ARCH{ $obj->{_name} }; 819 my $arch = $ARCH{ $obj->{_name} };
768 my $type = $obj->{type} || $arch->{type}; 820 my $type = $obj->{type} || $arch->{type};
769 821
770 if ($type > 0) { 822 if ($type > 0) {
771 $root = $Crossfire::Data::ATTR{$type}; 823 $root = $Deliantra::Data::ATTR{$type};
772 } else { 824 } else {
773 my %a = (%$arch, %$obj); 825 my %a = (%$arch, %$obj);
774 826
775 if ($a{is_floor} && !$a{alive}) { 827 if ($a{is_floor} && !$a{alive}) {
776 $root = $Crossfire::Data::TYPE{Floor}; 828 $root = $Deliantra::Data::TYPE{Floor};
777 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 829 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
778 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 830 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
779 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 831 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
780 $root = $Crossfire::Data::TYPE{Wall}; 832 $root = $Deliantra::Data::TYPE{Wall};
781 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 833 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
782 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 834 $root = $Deliantra::Data::TYPE{"Weak Wall"};
783 } else { 835 } else {
784 $root = $Crossfire::Data::TYPE{Misc}; 836 $root = $Deliantra::Data::TYPE{Misc};
785 } 837 }
786 } 838 }
787 839
840 my (%ignore);
788 my @import = ($root); 841 my @import = ($root);
842
843 my @new_import;
844 while (my $type = shift @import) {
845 # first import everything we will need:
846 push @import,
847 grep $_,
848 map $Deliantra::Data::TYPE{$_},
849 @{$type->{import} || []};
850
851 # and compute the ignored attributes
852 for (@{$type->{ignore} || []}) {
853 $ignore{$_}++ for ref $_ ? @$_ : $_;
854 }
855
856 push @new_import, $type;
789 857 }
858 (@import) = @new_import;
859
860 # then add defaults to the back of the list, so they are added
861 # as last resort.
790 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 862 push @import, \%Deliantra::Data::DEFAULT_ATTR
791 unless $type == 116; 863 unless $type == 116;
792 864
793 my (%ignore);
794 my (@section_order, %section, @attr_order); 865 my (@section_order, %section, @attr_order);
795 866
867 # @import = root, imported, default
796 while (my $type = shift @import) { 868 while (my $type = pop @import) {
797 push @import, @{$type->{import} || []};
798
799 $attr->{$_} ||= $type->{$_} 869 $attr->{$_} ||= $type->{$_}
800 for qw(name desc use); 870 for qw(name desc use);
801
802 for (@{$type->{ignore} || []}) {
803 $ignore{$_}++ for ref $_ ? @$_ : $_;
804 }
805 871
806 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { 872 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
807 my ($name, $attr) = @$_; 873 my ($name, $attr) = @$_;
808 push @section_order, $name; 874 push @section_order, $name;
809 for (@$attr) { 875 for (@$attr) {
810 my ($k, $v) = @$_; 876 my ($k, $v) = @$_;
811 push @attr_order, $k; 877 push @attr_order, $k;
812 $section{$name}{$k} ||= $v; 878 $section{$name}{$k} = $v; # overwrite, so that the root decides
813 }
814 } 879 }
880 }
881 }
882
883 # remove ignores for "root" type
884 for (
885 map @{$_->[1]}, # section attributes
886 [general => ($root->{attr} || [])],
887 @{$root->{section} || []}
888 ) {
889 my ($k, $v) = @$_;
890 # skip fixed attributes, if they are ignored thats fine
891 next if $v->{type} eq 'fixed';
892
893 delete $ignore{$k}; # if the attributes are defined explicitly they
894 # should NOT be ignored. ignore should mainly
895 # hit imported/inherited attributes.
815 } 896 }
816 897
817 $attr->{section} = [ 898 $attr->{section} = [
818 map !exists $section{$_} ? () : do { 899 map !exists $section{$_} ? () : do {
819 my $attr = delete $section{$_}; 900 my $attr = delete $section{$_};
823 map exists $attr->{$_} && !$ignore{$_} 904 map exists $attr->{$_} && !$ignore{$_}
824 ? [$_ => delete $attr->{$_}] : (), 905 ? [$_ => delete $attr->{$_}] : (),
825 @attr_order 906 @attr_order
826 ] 907 ]
827 }, 908 },
828
829 exists $section{$_} ? [$_ => delete $section{$_}] : (), 909 exists $section{$_} ? [$_ => delete $section{$_}] : (),
830 @section_order 910 @section_order
831 ]; 911 ];
832 912
833 $attr 913 $attr
834} 914}
891} 971}
892 972
893sub construct_tilecache_pb { 973sub construct_tilecache_pb {
894 my ($idx, $cache) = @_; 974 my ($idx, $cache) = @_;
895 975
896 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; 976 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
897 977
898 while (my ($name, $tile) = each %$cache) { 978 while (my ($name, $tile) = each %$cache) {
899 my $tpb = delete $tile->{pb}; 979 my $tpb = delete $tile->{pb};
900 my $ofs = $tile->{idx}; 980 my $ofs = $tile->{idx};
901 981
902 for my $x (0 .. $tile->{w} - 1) { 982 for my $x (0 .. $tile->{w} - 1) {
903 for my $y (0 .. $tile->{h} - 1) { 983 for my $y (0 .. $tile->{h} - 1) {
904 my $idx = $ofs + $x + $y * $tile->{w}; 984 my $idx = $ofs + $x + $y * $tile->{w};
905 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, 985 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
906 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 986 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
907 } 987 }
908 } 988 }
909 } 989 }
910 990
911 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); 991 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
927=cut 1007=cut
928 1008
929sub load_tilecache() { 1009sub load_tilecache() {
930 require Gtk2; 1010 require Gtk2;
931 1011
932 if (-e "$LIB/crossfire.0") { # Crossfire1 version
933 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, 1012 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
934 sub { 1013 sub {
935 my $tile = read_pak "$LIB/crossfire.0";
936
937 my %cache; 1014 my %cache;
1015 my $facedata = Storable::retrieve "$LIB/faceinfo";
938 1016
1017 open my $fh, "<", "$LIB/facedata"
1018 or die "$LIB/facedata: $!";
1019
1020 $facedata->{version} == 2
1021 or die "$LIB/facedata: version mismatch, cannot proceed.";
1022
1023 my $faces = $facedata->{faceinfo};
939 my $idx = 0; 1024 my $idx = 0;
940 1025
941 for my $name (sort keys %$tile) { 1026 for (sort keys %$faces) {
1027 my ($face, $info) = ($_, $faces->{$_});
1028
942 my $pb = new Gtk2::Gdk::PixbufLoader; 1029 my $pb = new Gtk2::Gdk::PixbufLoader;
1030
1031 if (exists $info->{data32}) {
943 $pb->write ($tile->{$name}); 1032 $pb->write ($info->{data32});
944 $pb->close; 1033 } else {
945 my $pb = $pb->get_pixbuf; 1034 sysseek $fh, $info->{fofs32}, 0;
946 1035 sysread $fh, my $buf, $info->{size32};
947 my $tile = $cache{$name} = { 1036 $pb->write ($buf);
948 pb => $pb,
949 idx => $idx,
950 w => int $pb->get_width / TILESIZE,
951 h => int $pb->get_height / TILESIZE,
952 };
953
954 $idx += $tile->{w} * $tile->{h};
955 } 1037 }
956
957 construct_tilecache_pb $idx, \%cache;
958
959 \%cache
960 };
961
962 } else { # Crossfire+ version
963 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
964 sub {
965 my %cache;
966 my $facedata = Storable::retrieve "$LIB/facedata";
967
968 $facedata->{version} == 2
969 or die "$LIB/facedata: version mismatch, cannot proceed.";
970
971 my $faces = $facedata->{faceinfo};
972 my $idx = 0;
973
974 for (sort keys %$faces) {
975 my ($face, $info) = ($_, $faces->{$_});
976
977 my $pb = new Gtk2::Gdk::PixbufLoader;
978 $pb->write ($info->{data32});
979 $pb->close; 1038 $pb->close;
980 my $pb = $pb->get_pixbuf; 1039 my $pb = $pb->get_pixbuf;
981 1040
982 my $tile = $cache{$face} = { 1041 my $tile = $cache{$face} = {
983 pb => $pb, 1042 pb => $pb,
984 idx => $idx, 1043 idx => $idx,
985 w => int $pb->get_width / TILESIZE, 1044 w => int $pb->get_width / TILESIZE,
986 h => int $pb->get_height / TILESIZE, 1045 h => int $pb->get_height / TILESIZE,
987 }; 1046 };
988 1047
989 $idx += $tile->{w} * $tile->{h}; 1048 $idx += $tile->{w} * $tile->{h};
990 } 1049 }
991 1050
992 construct_tilecache_pb $idx, \%cache; 1051 construct_tilecache_pb $idx, \%cache;
993 1052
994 \%cache 1053 \%cache
995 }; 1054 };
996 }
997} 1055}
1056
1057=back
998 1058
999=head1 AUTHOR 1059=head1 AUTHOR
1000 1060
1001 Marc Lehmann <schmorp@schmorp.de> 1061 Marc Lehmann <schmorp@schmorp.de>
1002 http://home.schmorp.de/ 1062 http://home.schmorp.de/
1005 http://www.ta-sa.org/ 1065 http://www.ta-sa.org/
1006 1066
1007=cut 1067=cut
1008 1068
10091 10691
1070

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